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(Old: Archived 2021/07/30) Post New Characters Here

December 24 (4 years ago)


Dracowhale said:


Han S. said:

Hello, and welcome to the Guild.
  1. I think Wellspring Attack is supposed to be Wellspring Strike.
  2. Please give an explicit breakdown of your purchases in Coins and Other Wealth.
  3. Please make your second attack and damage workspace for Goring Charge, as that has a different calculation that your other attacks. (And as far as I can tell you don't have Dexterity or Wisdom attacks?)
  4. Your Damage Workspace for your Strength attacks is missing the Enhancement bonus of your weapon.
  5. I'm not sure which theme you have that gives you both Insight and Diplomacy as class skills, so please include the name of the background.


1) Oops. Fixed. Think i got tired at this point. Corrected the name.

2) I had the prices listed next to the items but did the math and put it in "Coins & Other Wealth" like you said. 

3) Goring Charge actually has the same attack bonus (10 = +2 Level, +4 Strength, +4 Bonus from the power) as my weapon strength powers. (10 = +2 Level, +4 Strength, +2 Weapon Prof, +1 Expertise, +1 Item bonus). Did change the workspace though. 

4) Fixed. Again, think i just got tired and missed it. 

5) The Silent Beast background has skill options of Diplomacy and Insight. I thought i read it right, but the option was either a solid +1 bonus to both skills -OR- add both to my class skills. That's how i got them. I had the notes originally in "Background and other notes" but i forgot that the sheet hides some sections. 

Mythweaver's Character Sheet for Astbarran

  1. Check.
  2. You don't need to pay the base cost of armor or weapons for an enchanted item, e.g. Lifefont Armor should only cost 840 gp, etc.
  3. Check, and while the end number's the same, the important part for us is that the calculation itself is different.
  4. Check.
  5. A background like that one only lets you add one of those skills as a class skill, see PHB2 pg. 178 for more detail. Though I don't think this should affect your build, for the record.
December 24 (4 years ago)

Edited December 24 (4 years ago)


Han S. said:

  1. Check.
  2. You don't need to pay the base cost of armor or weapons for an enchanted item, e.g. Lifefont Armor should only cost 840 gp, etc.
  3. Check, and while the end number's the same, the important part for us is that the calculation itself is different.
  4. Check.
  5. A background like that one only lets you add one of those skills as a class skill, see PHB2 pg. 178 for more detail. Though I don't think this should affect your build, for the record.

2) OK that's fixed. the new calculations put me at 300gp. 

5) Alright. Since i only took Insight nothing changes like you said. 

Mythweaver's Character Sheet for Astbarran

December 25 (4 years ago)


Dracowhale said:


Han S. said:

  1. Check.
  2. You don't need to pay the base cost of armor or weapons for an enchanted item, e.g. Lifefont Armor should only cost 840 gp, etc.
  3. Check, and while the end number's the same, the important part for us is that the calculation itself is different.
  4. Check.
  5. A background like that one only lets you add one of those skills as a class skill, see PHB2 pg. 178 for more detail. Though I don't think this should affect your build, for the record.

2) OK that's fixed. the new calculations put me at 300gp. 

5) Alright. Since i only took Insight nothing changes like you said. 

Mythweaver's Character Sheet for Astbarran

Sheet looks good, journal granted.

When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord.

December 27 (4 years ago)

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.
https://www.myth-weavers.com/sheet.html#id=2368494

December 27 (4 years ago)


Jared P. said:

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.
https://www.myth-weavers.com/sheet.html#id=2368494


Sheet looks good, journal granted.

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2367119

December 31 (4 years ago)

Edited December 31 (4 years ago)

Sterling W. said:

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2367119

Hello, and welcome to the Guild.

  1. The last number in your recorded array in your Statistic Block should probably be a 16 instead of a 19.
  2. The level 5 feature for Ghost of the Past has nothing to do with Mythic Recall.
  3. Please make your second Attack and Damage workspace a Weapon attack that you have, such as Eldritch Strike or Lightning Cuts. This is mainly so you have something with a different calculation than your first workspace.
  4. Please include all of your bonuses to damage in your damage workspace, including your feats and your items. For the record, your Lancing Dagger and your Eberron Shard of Lightning bonuses are essentially unconditional, since the vast majority of the time you will probably be dealing lightning damage with your Lightning Weapon.
  5. You should have another language from your Theme.
  6. Guidance of the Past is a theme utility, but it is not a level 1 power.
  7. The cost of your Adventurer's Kit can be waived due to our rules on mundane equipment.
  8. (optional) You may want to look and purchase items on the Sales Thread, in particular there are multiple Lightning Weapons +1s on there that you could purchase for half off. (Full Disclosure: the majority of them are mine, feel free to buy Andy's. I'm only suggesting it to help you save a bit of early-game gold.)

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2361038

January 01 (4 years ago)


Bigroeger said:

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2361038

Hello.

  1. The array in the Statistic Block is supposed to be your array at level 1, without racial boosts.
  2. You should have two stats boosted from your Race.
  3. At your level up at 4, you should always be boosting your primary stat (DEX). If you need higher STR or WIS, it is more efficient to purchase the boosts from your initial array than to use your level boosts for it.
  4. Your Versatile Expertise should be free, since we give a free Expertise feat at the start. In other words, you should have one more feat.
  5. You are missing your racial boosts to skills.
  6. Please make your two workspaces (1) a Dexterity-based implement attack and (2) an MBA. Please also do not put dice in your damage workspaces, the static damage is the part we are looking to be correct.
  7. Please put an explicit breakdown of your purchases in Coins and Other Wealth.
  8. As a monk, you do not have proficiency in implement staffs (such as Staff of Resilience), only in weapon quarterstaves wielded as implements. In order to get staff implement proficiency you would need to gain it elsewhere, such as through a multiclass.
  9. Please list your languages.

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.

January 01 (4 years ago)

Edited January 01 (4 years ago)


Han S. said:


Bigroeger said:

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2361038

Hello.

  1. The array in the Statistic Block is supposed to be your array at level 1, without racial boosts. - adjusted to proper level 1 array
  2. You should have two stats boosted from your Race.- Ah yes dex and con
  3. At your level up at 4, you should always be boosting your primary stat (DEX). If you need higher STR or WIS, it is more efficient to purchase the boosts from your initial array than to use your level boosts for it.- yea changed that to be more proper and makes sense
  4. Your Versatile Expertise should be free, since we give a free Expertise feat at the start. In other words, you should have one more feat.       - yup i made it the free one and add coordinated explosion
  5. You are missing your racial boosts to skills.- got it,  acro and thievery
  6. Please make your two workspaces (1) a Dexterity-based implement attack and (2) an MBA. Please also do not put dice in your damage workspaces, the static damage is the part we are looking to be correct.- I think i got it it corrct but this was definetely the hardest spot for me. I put in a five storms attack and a MBA quarterstaff attack.
  7. Please put an explicit breakdown of your purchases in Coins and Other Wealth.- Yea i should have not confused that but adjusted to proper area
  8. As a monk, you do not have proficiency in implement staffs (such as Staff of Resilience), only in weapon quarterstaves wielded as implements. In order to get staff implement proficiency you would need to gain it elsewhere, such as through a multiclass. - got rid of staff resilience for Ki quarterstaff +1
  9. Please list your languages.- yea that was a dumb mistake but both common and deep speech are in there now.

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.




New PC: Leucis

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.


Leucis :: Dungeons & Dragons 4e :: Myth-Weavers Online Character Sheets (myth-weavers.com)

January 02 (4 years ago)


Bigroeger said:


Han S. said:


Bigroeger said:

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2361038

Hello.

  1. The array in the Statistic Block is supposed to be your array at level 1, without racial boosts. - adjusted to proper level 1 array
  2. You should have two stats boosted from your Race.- Ah yes dex and con
  3. At your level up at 4, you should always be boosting your primary stat (DEX). If you need higher STR or WIS, it is more efficient to purchase the boosts from your initial array than to use your level boosts for it.- yea changed that to be more proper and makes sense
  4. Your Versatile Expertise should be free, since we give a free Expertise feat at the start. In other words, you should have one more feat.       - yup i made it the free one and add coordinated explosion
  5. You are missing your racial boosts to skills.- got it,  acro and thievery
  6. Please make your two workspaces (1) a Dexterity-based implement attack and (2) an MBA. Please also do not put dice in your damage workspaces, the static damage is the part we are looking to be correct.- I think i got it it corrct but this was definetely the hardest spot for me. I put in a five storms attack and a MBA quarterstaff attack.
  7. Please put an explicit breakdown of your purchases in Coins and Other Wealth.- Yea i should have not confused that but adjusted to proper area
  8. As a monk, you do not have proficiency in implement staffs (such as Staff of Resilience), only in weapon quarterstaves wielded as implements. In order to get staff implement proficiency you would need to gain it elsewhere, such as through a multiclass. - got rid of staff resilience for Ki quarterstaff +1
  9. Please list your languages.- yea that was a dumb mistake but both common and deep speech are in there now.

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.

  1. Check.
  2. Check.
  3. Check.
  4. Check.
  5. Check.
  6. Five Storms should have half-level added to it, but not proficiency (because it's an implement attack. In your MBA damage workspace, your Abil. should be 0 instead of 1.
  7. The cost of the shuriken can be waived, since they're mundane equipment.
  8. Check.
  9. Check.
  10. (new) Your choices for Versatile Expertise don't belong in your Class / Path / Destiny features, I'd just put that information in your feats instead, i.e. just list your feat as Versatile Expertise (staves, ki focus).
  11. (new) You should also have one more point of AC from your Iron Soul. This should go in as a Misc. or Class bonus instead of shield because the shield bonus box in myth-weavers add to both AC and Reflex, and this bonus is only to AC.


Han S. said:


Bigroeger said:


Han S. said:


Bigroeger said:

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2361038

Hello.

  1. The array in the Statistic Block is supposed to be your array at level 1, without racial boosts. - adjusted to proper level 1 array
  2. You should have two stats boosted from your Race.- Ah yes dex and con
  3. At your level up at 4, you should always be boosting your primary stat (DEX). If you need higher STR or WIS, it is more efficient to purchase the boosts from your initial array than to use your level boosts for it.- yea changed that to be more proper and makes sense
  4. Your Versatile Expertise should be free, since we give a free Expertise feat at the start. In other words, you should have one more feat.       - yup i made it the free one and add coordinated explosion
  5. You are missing your racial boosts to skills.- got it,  acro and thievery
  6. Please make your two workspaces (1) a Dexterity-based implement attack and (2) an MBA. Please also do not put dice in your damage workspaces, the static damage is the part we are looking to be correct.- I think i got it it corrct but this was definetely the hardest spot for me. I put in a five storms attack and a MBA quarterstaff attack.
  7. Please put an explicit breakdown of your purchases in Coins and Other Wealth.- Yea i should have not confused that but adjusted to proper area
  8. As a monk, you do not have proficiency in implement staffs (such as Staff of Resilience), only in weapon quarterstaves wielded as implements. In order to get staff implement proficiency you would need to gain it elsewhere, such as through a multiclass. - got rid of staff resilience for Ki quarterstaff +1
  9. Please list your languages.- yea that was a dumb mistake but both common and deep speech are in there now.

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.

  1. Check.
  2. Check.
  3. Check.
  4. Check.
  5. Check.
  6. Five Storms should have half-level added to it, but not proficiency (because it's an implement attack. In your MBA damage workspace, your Abil. should be 0 instead of 1.- Ah got it yea i thought i mixed a few of those up, changed them accordingly
  7. The cost of the shuriken can be waived, since they're mundane equipment. - Sounds good gold changed
  8. Check.
  9. Check.
  10. (new) Your choices for Versatile Expertise don't belong in your Class / Path / Destiny features, I'd just put that information in your feats instead, i.e. just list your feat as Versatile Expertise (staves, ki focus).- got it, changed that and switched from ki focus to light blade
  11. (new) You should also have one more point of AC from your Iron Soul. This should go in as a Misc. or Class bonus instead of shield because the shield bonus box in myth-weavers add to both AC and Reflex, and this bonus is only to AC. - ah got it. i put the extra point into Misc. to take that from a 2 to a 3 and my AC from 22 to 23.




January 03 (4 years ago)


Bigroeger said:


Han S. said:


Bigroeger said:


Han S. said:


Bigroeger said:

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2361038

Hello.

  1. The array in the Statistic Block is supposed to be your array at level 1, without racial boosts. - adjusted to proper level 1 array
  2. You should have two stats boosted from your Race.- Ah yes dex and con
  3. At your level up at 4, you should always be boosting your primary stat (DEX). If you need higher STR or WIS, it is more efficient to purchase the boosts from your initial array than to use your level boosts for it.- yea changed that to be more proper and makes sense
  4. Your Versatile Expertise should be free, since we give a free Expertise feat at the start. In other words, you should have one more feat.       - yup i made it the free one and add coordinated explosion
  5. You are missing your racial boosts to skills.- got it,  acro and thievery
  6. Please make your two workspaces (1) a Dexterity-based implement attack and (2) an MBA. Please also do not put dice in your damage workspaces, the static damage is the part we are looking to be correct.- I think i got it it corrct but this was definetely the hardest spot for me. I put in a five storms attack and a MBA quarterstaff attack.
  7. Please put an explicit breakdown of your purchases in Coins and Other Wealth.- Yea i should have not confused that but adjusted to proper area
  8. As a monk, you do not have proficiency in implement staffs (such as Staff of Resilience), only in weapon quarterstaves wielded as implements. In order to get staff implement proficiency you would need to gain it elsewhere, such as through a multiclass. - got rid of staff resilience for Ki quarterstaff +1
  9. Please list your languages.- yea that was a dumb mistake but both common and deep speech are in there now.

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.

  1. Check.
  2. Check.
  3. Check.
  4. Check.
  5. Check.
  6. Five Storms should have half-level added to it, but not proficiency (because it's an implement attack. In your MBA damage workspace, your Abil. should be 0 instead of 1.- Ah got it yea i thought i mixed a few of those up, changed them accordingly
  7. The cost of the shuriken can be waived, since they're mundane equipment. - Sounds good gold changed
  8. Check.
  9. Check.
  10. (new) Your choices for Versatile Expertise don't belong in your Class / Path / Destiny features, I'd just put that information in your feats instead, i.e. just list your feat as Versatile Expertise (staves, ki focus).- got it, changed that and switched from ki focus to light blade
  11. (new) You should also have one more point of AC from your Iron Soul. This should go in as a Misc. or Class bonus instead of shield because the shield bonus box in myth-weavers add to both AC and Reflex, and this bonus is only to AC. - ah got it. i put the extra point into Misc. to take that from a 2 to a 3 and my AC from 22 to 23.



Looks good, journal granted.

When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord.

January 03 (4 years ago)


Andrew M. said:

New PC: Leucis

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.


Leucis :: Dungeons & Dragons 4e :: Myth-Weavers Online Character Sheets (myth-weavers.com)

Hello.

  1. Please fill out your special senses.
  2. Please add in your level 1 array, your racial boosts, and your level 4 stat boosts in the 'Statistic Block'.
  3. Please fill out your attack and damage workspaces. In particular please make your first attack and damage workspace for an implement fire attack (i.e. the majority of attacks you will be making on this character), and your second one an MBA.
  4. While we welcome refluffing, please do not rename your powers the names of other powers that exist in the game. (Specifically, please do not call your Magic Missile Fireball.)
  5. Please explicitly breakdown your purchases in your 'Coins and Other Wealth' section.

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.

See below for completed comments

Han S. said:


Andrew M. said:

New PC: Leucis

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.


Leucis :: Dungeons & Dragons 4e :: Myth-Weavers Online Character Sheets (myth-weavers.com)

Hello.

  1. Please fill out your special senses. - Lowlight Vision ADded
  2. Please add in your level 1 array, your racial boosts, and your level 4 stat boosts in the 'Statistic Block'. - Array and bonus added
  3. Please fill out your attack and damage workspaces. In particular please make your first attack and damage workspace for an implement fire attack (i.e. the majority of attacks you will be making on this character), and your second one an MBA. - MDA as 1st Column and Scortching Burst as second
  4. While we welcome refluffing, please do not rename your powers the names of other powers that exist in the game. (Specifically, please do not call your Magic Missile Fireball.) - Renamed to Fire Shot
  5. Please explicitly breakdown your purchases in your 'Coins and Other Wealth' section. - 

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.




January 04 (4 years ago)


Andrew M. said:

See below for completed comments

Han S. said:


Andrew M. said:

New PC: Leucis

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.


Leucis :: Dungeons & Dragons 4e :: Myth-Weavers Online Character Sheets (myth-weavers.com)

Hello.

  1. Please fill out your special senses. - Lowlight Vision ADded
  2. Please add in your level 1 array, your racial boosts, and your level 4 stat boosts in the 'Statistic Block'. - Array and bonus added
  3. Please fill out your attack and damage workspaces. In particular please make your first attack and damage workspace for an implement fire attack (i.e. the majority of attacks you will be making on this character), and your second one an MBA. - MDA as 1st Column and Scortching Burst as second
  4. While we welcome refluffing, please do not rename your powers the names of other powers that exist in the game. (Specifically, please do not call your Magic Missile Fireball.) - Renamed to Fire Shot
  5. Please explicitly breakdown your purchases in your 'Coins and Other Wealth' section. - 

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.

  1. Check.
  2. Check.
  3. Hellfire Blood should go in the Misc column, as it is not a feat bonus. I'm not sure where the other point in your Feat bonus box is from, but if it's from your Khyber Shard, that should also go in a Misc box.
  4. Check.
  5. If your Steadfast Amulet is from the sales thread, please mark it as such. I also get a different end total instead of 500 gp.


Han S. said:


Andrew M. said:

See below for completed comments

Han S. said:


Andrew M. said:

New PC: Leucis

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.


Leucis :: Dungeons & Dragons 4e :: Myth-Weavers Online Character Sheets (myth-weavers.com)

Hello.

  1. Please fill out your special senses. - Lowlight Vision ADded
  2. Please add in your level 1 array, your racial boosts, and your level 4 stat boosts in the 'Statistic Block'. - Array and bonus added
  3. Please fill out your attack and damage workspaces. In particular please make your first attack and damage workspace for an implement fire attack (i.e. the majority of attacks you will be making on this character), and your second one an MBA. - MDA as 1st Column and Scortching Burst as second
  4. While we welcome refluffing, please do not rename your powers the names of other powers that exist in the game. (Specifically, please do not call your Magic Missile Fireball.) - Renamed to Fire Shot
  5. Please explicitly breakdown your purchases in your 'Coins and Other Wealth' section. - 

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.

  1. Check.
  2. Check.
  3. Hellfire Blood should go in the Misc column, as it is not a feat bonus. I'm not sure where the other point in your Feat bonus box is from, but if it's from your Khyber Shard, that should also go in a Misc box. - +1 for feat comes from Expertise but I mived the Hellfire Blood to MIsc
  4. Check.
  5. If your Steadfast Amulet is from the sales thread, please mark it as such. I also get a different end total instead of 500 - Marked as such and total gold should now be correct if i mathed correctly



January 04 (4 years ago)


Andrew M. said:


Han S. said:


Andrew M. said:

See below for completed comments

Han S. said:


Andrew M. said:

New PC: Leucis

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.


Leucis :: Dungeons & Dragons 4e :: Myth-Weavers Online Character Sheets (myth-weavers.com)

Hello.

  1. Please fill out your special senses. - Lowlight Vision ADded
  2. Please add in your level 1 array, your racial boosts, and your level 4 stat boosts in the 'Statistic Block'. - Array and bonus added
  3. Please fill out your attack and damage workspaces. In particular please make your first attack and damage workspace for an implement fire attack (i.e. the majority of attacks you will be making on this character), and your second one an MBA. - MDA as 1st Column and Scortching Burst as second
  4. While we welcome refluffing, please do not rename your powers the names of other powers that exist in the game. (Specifically, please do not call your Magic Missile Fireball.) - Renamed to Fire Shot
  5. Please explicitly breakdown your purchases in your 'Coins and Other Wealth' section. - 

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.

  1. Check.
  2. Check.
  3. Hellfire Blood should go in the Misc column, as it is not a feat bonus. I'm not sure where the other point in your Feat bonus box is from, but if it's from your Khyber Shard, that should also go in a Misc box. - +1 for feat comes from Expertise but I mived the Hellfire Blood to MIsc
  4. Check.
  5. If your Steadfast Amulet is from the sales thread, please mark it as such. I also get a different end total instead of 500 - Marked as such and total gold should now be correct if i mathed correctly

Journal granted after some discussions in PMs.

When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord.

January 07 (4 years ago)

PC: Hu-Am Ai

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.


https://www.myth-weavers.com/sheet.html#id=2375203

January 07 (4 years ago)


Gekko said:

PC: Hu-Am Ai

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.


https://www.myth-weavers.com/sheet.html#id=2375203

Hello, and welcome to the Guild.

  1. I believe your number of surges is incorrect.
  2. Do you have a source for Peripheral Vanish? I'm not seeing it in either Heroes of Shadow or the compendium. 
  3. I get a different end-number for your gold calculation.
  4. (optional) You may want to look and purchase items on the Sales Thread, in particular there are multiple Lightning Weapons +1s on there that you could purchase for half off. (Full Disclosure: the majority of them are mine, feel free to buy whoever's. I'm only suggesting it to help you save a bit of early-game gold.)

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.

January 07 (4 years ago)

Edited January 07 (4 years ago)


Han S. said:


Gekko said:

PC: Hu-Am Ai

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.


https://www.myth-weavers.com/sheet.html#id=2375203

Hello, and welcome to the Guild.

  1. I believe your number of surges is incorrect.
  2. Do you have a source for Peripheral Vanish? I'm not seeing it in either Heroes of Shadow or the compendium. 
  3. I get a different end-number for your gold calculation.
  4. (optional) You may want to look and purchase items on the Sales Thread, in particular there are multiple Lightning Weapons +1s on there that you could purchase for half off. (Full Disclosure: the majority of them are mine, feel free to buy whoever's. I'm only suggesting it to help you save a bit of early-game gold.)

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.


1. Changed to the correct number of surges
2. Sorry! homebrew i was looking at, removed from sheet
3. Just double checked, should now be left with 480gp(after the 500gp savings on lightning weapon +1)
4.thank you for the suggestion on the item list, as i was completely unfamiliar with it. Item purchased

January 07 (4 years ago)


Gekko said:


Han S. said:


Gekko said:

PC: Hu-Am Ai

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.


https://www.myth-weavers.com/sheet.html#id=2375203

Hello, and welcome to the Guild.

  1. I believe your number of surges is incorrect.
  2. Do you have a source for Peripheral Vanish? I'm not seeing it in either Heroes of Shadow or the compendium. 
  3. I get a different end-number for your gold calculation.
  4. (optional) You may want to look and purchase items on the Sales Thread, in particular there are multiple Lightning Weapons +1s on there that you could purchase for half off. (Full Disclosure: the majority of them are mine, feel free to buy whoever's. I'm only suggesting it to help you save a bit of early-game gold.)

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.


1. Changed to the correct number of surges
2. Sorry! homebrew i was looking at, removed from sheet
3. Just double checked, should now be left with 480gp(after the 500gp savings on lightning weapon +1)
4.thank you for the suggestion on the item list, as i was completely unfamiliar with it. Item purchased

  1. Check.
  2. Check.
  3. The cost of Thieves' Tools can be waived because they're mundane equipment. Also, please record the prices of items in the Coins and Other Wealth, and not in your magic items. Otherwise the math for your gold seems fine.
  4. Check.
  5. (new) I believe you should only have 5 skill trainings, 4 from class and 1 from race.
January 08 (4 years ago)

Edited January 08 (4 years ago)


Han S. said:

Sterling W. said:

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2367119

Hello, and welcome to the Guild.

  1. The last number in your recorded array in your Statistic Block should probably be a 16 instead of a 19.
  2. The level 5 feature for Ghost of the Past has nothing to do with Mythic Recall.
  3. Please make your second Attack and Damage workspace a Weapon attack that you have, such as Eldritch Strike or Lightning Cuts. This is mainly so you have something with a different calculation than your first workspace.
  4. Please include all of your bonuses to damage in your damage workspace, including your feats and your items. For the record, your Lancing Dagger and your Eberron Shard of Lightning bonuses are essentially unconditional, since the vast majority of the time you will probably be dealing lightning damage with your Lightning Weapon.
  5. You should have another language from your Theme.
  6. Guidance of the Past is a theme utility, but it is not a level 1 power.
  7. The cost of your Adventurer's Kit can be waived due to our rules on mundane equipment.
  8. (optional) You may want to look and purchase items on the Sales Thread, in particular there are multiple Lightning Weapons +1s on there that you could purchase for half off. (Full Disclosure: the majority of them are mine, feel free to buy Andy's. I'm only suggesting it to help you save a bit of early-game gold.)

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.


1. I have changed the 19 to a 16

2. I copied and pasted the actual level 5 Ghost of the Past feature directly from the compendium like a smart person.

3. I have changed the second attack and damage workspaces to reflect Eldritch Strike

4. I have included the damage bonuses from the Lancing Lightning Dagger and the Eberron Shard of Lightning.

5. I have added Dwarven to my list of known languages.

6. I have changed Guidance of the Past so it no longer says it is a level 1 power.

7. I have added back in the 15 gp from the adventurer's kit.

8. I bought one of your +1 Lightning Daggers. I then used the gold I saved to buy myself some Acrobat Boots (Heroic Tier), so I should now be at 80 gp total.

Edited to take up less space.

January 09 (4 years ago)


Sterling W. said:


Han S. said:

Sterling W. said:

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2367119

Hello, and welcome to the Guild.

  1. The last number in your recorded array in your Statistic Block should probably be a 16 instead of a 19.
  2. The level 5 feature for Ghost of the Past has nothing to do with Mythic Recall.
  3. Please make your second Attack and Damage workspace a Weapon attack that you have, such as Eldritch Strike or Lightning Cuts. This is mainly so you have something with a different calculation than your first workspace.
  4. Please include all of your bonuses to damage in your damage workspace, including your feats and your items. For the record, your Lancing Dagger and your Eberron Shard of Lightning bonuses are essentially unconditional, since the vast majority of the time you will probably be dealing lightning damage with your Lightning Weapon.
  5. You should have another language from your Theme.
  6. Guidance of the Past is a theme utility, but it is not a level 1 power.
  7. The cost of your Adventurer's Kit can be waived due to our rules on mundane equipment.
  8. (optional) You may want to look and purchase items on the Sales Thread, in particular there are multiple Lightning Weapons +1s on there that you could purchase for half off. (Full Disclosure: the majority of them are mine, feel free to buy Andy's. I'm only suggesting it to help you save a bit of early-game gold.)

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.


1. I have changed the 19 to a 16

2. I copied and pasted the actual level 5 Ghost of the Past feature directly from the compendium like a smart person.

3. I have changed the second attack and damage workspaces to reflect Eldritch Strike

4. I have included the damage bonuses from the Lancing Lightning Dagger and the Eberron Shard of Lightning.

5. I have added Dwarven to my list of known languages.

6. I have changed Guidance of the Past so it no longer says it is a level 1 power.

7. I have added back in the 15 gp from the adventurer's kit.

8. I bought one of your +1 Lightning Daggers. I then used the gold I saved to buy myself some Acrobat Boots (Heroic Tier), so I should now be at 80 gp total.

Edited to take up less space.

  1. Check.
  2. Check.
  3. Check.
  4. The enhancement bonus should be 1 on your Acid Orb's damage since it's from your Lightning Weapon, so I'm unsure why you have a 2 there. And Lancing Dagger's bonus should not apply to Eldritch Strike because superior implement properties exclusively apply to implement attacks.
  5. Check.
  6. Check.
  7. Check.
  8. Check.
January 09 (4 years ago)

Edited January 09 (4 years ago)


Han S. said:


Sterling W. said:


Han S. said:

Sterling W. said:

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2367119

Hello, and welcome to the Guild.

  1. The last number in your recorded array in your Statistic Block should probably be a 16 instead of a 19.
  2. The level 5 feature for Ghost of the Past has nothing to do with Mythic Recall.
  3. Please make your second Attack and Damage workspace a Weapon attack that you have, such as Eldritch Strike or Lightning Cuts. This is mainly so you have something with a different calculation than your first workspace.
  4. Please include all of your bonuses to damage in your damage workspace, including your feats and your items. For the record, your Lancing Dagger and your Eberron Shard of Lightning bonuses are essentially unconditional, since the vast majority of the time you will probably be dealing lightning damage with your Lightning Weapon.
  5. You should have another language from your Theme.
  6. Guidance of the Past is a theme utility, but it is not a level 1 power.
  7. The cost of your Adventurer's Kit can be waived due to our rules on mundane equipment.
  8. (optional) You may want to look and purchase items on the Sales Thread, in particular there are multiple Lightning Weapons +1s on there that you could purchase for half off. (Full Disclosure: the majority of them are mine, feel free to buy Andy's. I'm only suggesting it to help you save a bit of early-game gold.)

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.


1. I have changed the 19 to a 16

2. I copied and pasted the actual level 5 Ghost of the Past feature directly from the compendium like a smart person.

3. I have changed the second attack and damage workspaces to reflect Eldritch Strike

4. I have included the damage bonuses from the Lancing Lightning Dagger and the Eberron Shard of Lightning.

5. I have added Dwarven to my list of known languages.

6. I have changed Guidance of the Past so it no longer says it is a level 1 power.

7. I have added back in the 15 gp from the adventurer's kit.

8. I bought one of your +1 Lightning Daggers. I then used the gold I saved to buy myself some Acrobat Boots (Heroic Tier), so I should now be at 80 gp total.

Edited to take up less space.

  1. Check.
  2. Check.
  3. Check.
  4. The enhancement bonus should be 1 on your Acid Orb's damage since it's from your Lightning Weapon, so I'm unsure why you have a 2 there. And Lancing Dagger's bonus should not apply to Eldritch Strike because superior implement properties exclusively apply to implement attacks.
  5. Check.
  6. Check.
  7. Check.
  8. Check.


4. It's +2 because I added the off-hand enhancement bonus because of Dual-implement Spellcaster. Should I have put that bonus in the feat part of the damage calculation instead, or am I just flat-out wrong and that's not how Dual-implement Spellcaster works? Edit: Oh, I forgot to mention that I took out the Lancing damage bonus.

Further Changes: Speaking of damage, I just realized that I forgot to add my Tempest Magic damage bonus (or at least I think I have. I'm beginning to doubt my ability to do basic math), so since everything I do will have the lightning keyword thanks to the dagger I added that in as well. Unless I'm crazy, Acid Orb's damage should be +4 (Cha mod) +1 (Tempest Magic) +2 (Main hand and off-hand enhancement bonuses) +3 (Dex mod) +3 (Lancing dagger bonus and Shard of Lightning) =13, right?

Also, I added in the +1 to acrobatics from my Acrobat's Boots.

https://www.myth-weavers.com/sheet.html#id=2367119

January 09 (4 years ago)

Edited January 09 (4 years ago)


Han S. said:


Gekko said:


Han S. said:


Gekko said:

PC: Hu-Am Ai

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.


https://www.myth-weavers.com/sheet.html#id=2375203

Hello, and welcome to the Guild.

  1. I believe your number of surges is incorrect.
  2. Do you have a source for Peripheral Vanish? I'm not seeing it in either Heroes of Shadow or the compendium. 
  3. I get a different end-number for your gold calculation.
  4. (optional) You may want to look and purchase items on the Sales Thread, in particular there are multiple Lightning Weapons +1s on there that you could purchase for half off. (Full Disclosure: the majority of them are mine, feel free to buy whoever's. I'm only suggesting it to help you save a bit of early-game gold.)

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.


1. Changed to the correct number of surges
2. Sorry! homebrew i was looking at, removed from sheet
3. Just double checked, should now be left with 480gp(after the 500gp savings on lightning weapon +1)
4.thank you for the suggestion on the item list, as i was completely unfamiliar with it. Item purchased

  1. Check.
  2. Check.
  3. The cost of Thieves' Tools can be waived because they're mundane equipment. Also, please record the prices of items in the Coins and Other Wealth, and not in your magic items. Otherwise the math for your gold seems fine.
  4. Check.
  5. (new) I believe you should only have 5 skill trainings, 4 from class and 1 from race.

3. Corrected
5. Corrected the number of skills chosen.

January 11 (4 years ago)

Edited January 11 (4 years ago)


Sterling W. said:


Han S. said:


Sterling W. said:

  1. Check.
  2. Check.
  3. Check.
  4. The enhancement bonus should be 1 on your Acid Orb's damage since it's from your Lightning Weapon, so I'm unsure why you have a 2 there. And Lancing Dagger's bonus should not apply to Eldritch Strike because superior implement properties exclusively apply to implement attacks.
  5. Check.
  6. Check.
  7. Check.
  8. Check.


4. It's +2 because I added the off-hand enhancement bonus because of Dual-implement Spellcaster. Should I have put that bonus in the feat part of the damage calculation instead, or am I just flat-out wrong and that's not how Dual-implement Spellcaster works? Edit: Oh, I forgot to mention that I took out the Lancing damage bonus.

Further Changes: Speaking of damage, I just realized that I forgot to add my Tempest Magic damage bonus (or at least I think I have. I'm beginning to doubt my ability to do basic math), so since everything I do will have the lightning keyword thanks to the dagger I added that in as well. Unless I'm crazy, Acid Orb's damage should be +4 (Cha mod) +1 (Tempest Magic) +2 (Main hand and off-hand enhancement bonuses) +3 (Dex mod) +3 (Lancing dagger bonus and Shard of Lightning) =13, right?

Also, I added in the +1 to acrobatics from my Acrobat's Boots.

https://www.myth-weavers.com/sheet.html#id=2367119

4. Dual Implement Spellcaster also belongs in Misc. because it's not an enhancement bonus in itself, but 13 does seem like the right number by my calculations. Eldritch Strike should also have Dual Implement Spellcaster added to its damage, so the only difference between your first and second workspaces should just be your Lancing dagger bonus.

I would recommend with the amount of Misc. bonuses you have (between Storm Power, Dual Implement Spellcaster, Lancing dagger, and your Eberron Shard) to write up a breakdown of them and put that in your Conditional Modifiers box.

January 11 (4 years ago)


Gekko said:


Han S. said:

  1. Check.
  2. Check.
  3. The cost of Thieves' Tools can be waived because they're mundane equipment. Also, please record the prices of items in the Coins and Other Wealth, and not in your magic items. Otherwise the math for your gold seems fine.
  4. Check.
  5. (new) I believe you should only have 5 skill trainings, 4 from class and 1 from race.

3. Corrected
5. Corrected the number of skills chosen.

Looks good now, journal granted.

When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord.

January 11 (4 years ago)

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2375771

January 11 (4 years ago)

Edited January 11 (4 years ago)


Panda said:

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2375771

Hello.

  1. 16/14/14/13/10/8 isn't a legal array, you still have points left in your point buy.

Seems fine otherwise.

January 11 (4 years ago)


Han S. said:


Panda said:

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2375771

Hello.

  1. 16/14/14/13/10/8 isn't a legal array, you still have points left in your point buy.

Seems fine otherwise.

Thanks,


I've added a point to CON, and subsequently adjusted AC/HP/Surges

January 12 (4 years ago)


Panda said:


Han S. said:


Panda said:

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2375771

Hello.

  1. 16/14/14/13/10/8 isn't a legal array, you still have points left in your point buy.

Seems fine otherwise.

Thanks,


I've added a point to CON, and subsequently adjusted AC/HP/Surges


When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord.

Don't forget to add this character to the census.

January 12 (4 years ago)

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

Kekai Red, L5 Drow Warlock (Hexblade)
https://www.myth-weavers.com/sheet.html#id=2378409

January 12 (4 years ago)


erwin said:

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

Kekai Red, L5 Drow Warlock (Hexblade)
https://www.myth-weavers.com/sheet.html#id=2378409

The encounter powers should be unleveled, but otherwise seems fine.


Goodevening,

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2352585


I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2378410

January 13 (4 years ago)


Bernie H. said:

Goodevening,

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2352585

Hello, and welcome to the Guild.

  1. Elven Accuracy should go in your Race Features, not your Class / Path / Destiny Features.
  2. Hunter's Quarry and Prime Shot are not powers, rather they should go in Class / Path / Destiny Features.
  3. Your enhancement bonus in your damage workspaces looks incorrect, the enhancement bonus of your weapon is only +1. Your Siberys Shard and your Bracers of Archery should be incorporated to your damage workspaces, but both are Misc. bonuses.
  4. I assume your armor is Predator's Hide and not Predator Armor, so please add the apostrophe and s.
  5. Assuming your damage workspaces correspond with your attack workspaces, Twin Strike should not have an Abil. modifier to damage.
  6. The cost of your Adventurer's Kit and Arrows can be waived per our rules on mundane equipment.
  7. (optional) You are allowed to take a Theme and a Background.

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2372927

January 13 (4 years ago)

Edited January 13 (4 years ago)

Jared P. said:

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2378410

Hello.

  1. Combat Leader will always apply to yourself, so please incorporate it into your initiative.
  2. The armor bonus of chainmail goes up by a point at +2.
  3. I'm not sure where the feat bonus to defenses is from.
  4. Your light shield's cost can be waived.
January 13 (4 years ago)


Dracowhale said:

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2372927

  1. I'm not sure where the feat bonuses to your defenses is from.
  2. I'm also unsure where your bonuses to Arcana, Endurance, Intimidate, and two of the points from your Diplomacy is from, neither your theme nor any of your items give you skill bonuses.
  3. I am unsure where your Misc. bonus to damage is from. If it's from Pick Expertise, it shouldn't be there since it's a conditional bonus.
  4. "Implant Suggestion" should probably be Implanted Suggestion. "Chainmail of Shared Suffering" should be "Shared Suffering Chainmail".
  5. Bracers of Enforced Regret and Boots of Adept Charging don't need to be prepended with 'Magic'.

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.

January 13 (4 years ago)

Edited January 13 (4 years ago)


Han S. said:


  1. I'm not sure where the improved feat bonuses to your defenses is from.
  2. I'm also unsure where your bonuses to Arcana, Endurance, Intimidate, and two of the points from your Diplomacy is from, neither your theme nor any of your items give you skill bonuses.
  3. I am unsure where your Misc. bonus to damage is from. If it's from Pick Expertise, it shouldn't be there since it's a conditional bonus.
  4. "Implant Suggestion" should probably be Implanted Suggestion. "Chainmail of Shared Suffering" should be "Shared Suffering Chainmail".
  5. Bracers of Enforced Regret and Boots of Adept Charging don't need to be prepended with 'Magic'.

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.

1) Forgot to remove those from switching a feat out(Improved Defenses for Mantle of Readiness). Fixed.

2) I think that might be from when i was doing skills on another character and put it on the wrong sheet. The other was misreading Mantle of Elation giving me a bonus to Intimidate and Diplomacy(it only gives it to allies). Fixed.

The bonuses should be from Background(+1 to Diplomacy and Streetwise), Race(+2 to Dungeoneering and Thievery); and training in Endurance from Student of the Sword.

3) I think that was me forgetting there was an enhancement bonus slot, then me forgetting to remove it when i remembered. (Edit:: OH! That was from wielding a versatile weapon in 2 hands!)

4) Fixed Implanted Suggestion naming, and the armor name. Was using Diablo naming conventions.

5) Fixed.

https://www.myth-weavers.com/sheet.html#id=2372927




Han S. said:


Bernie H. said:

Goodevening,

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2352585

Hello, and welcome to the Guild.

  1. Elven Accuracy should go in your Race Features, not your Class / Path / Destiny Features.
  2. Hunter's Quarry and Prime Shot are not powers, rather they should go in Class / Path / Destiny Features.
  3. Your enhancement bonus in your damage workspaces looks incorrect, the enhancement bonus of your weapon is only +1. Your Siberys Shard and your Bracers of Archery should be incorporated to your damage workspaces, but both are Misc. bonuses.
  4. I assume your armor is Predator's Hide and not Predator Armor, so please add the apostrophe and s.
  5. Assuming your damage workspaces correspond with your attack workspaces, Twin Strike should not have an Abil. modifier to damage.
  6. The cost of your Adventurer's Kit and Arrows can be waived per our rules on mundane equipment.
  7. (optional) You are allowed to take a Theme and a Background.

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.

Thank you for your quick reply and comments


1. I've put Elven Accuracy in Race Features
2. Hunter's Quarry and Prime Shot are now in Class / Path / Destiny Features
3. I've recalculated the damage for Basic Ranged and Twin Strike
    Basic Ranged:

        +5 ability modifier (DEX) - Abil        

        +1 Weapon Focus          - Feat

        +1 Greatbow                  - Enh

        +2 Bracers of Archert     - Misc

       +1 Siberys Shard           - Misc

    TOTAL: 1d12 + 10

    Twin Strike

           +1 Weapon Focus        - Feat

           + 1 Greatbow                - Enh

            +2 Bracer of Archery    - Misc

            +1 Sibery Shard           - Misc

     TOTAL: 1d12 + 5

  4. Added the ' and s to Predator's Hide Armor

  5. See 3.

  6. The spend gold for Aventurer's Kit and Arrows (20 gp) is added to my current gold          

  7. Character theme: Animal Master

      I would like to have as an animal a Snow Owl, fitting his backgroud story. Is that possible?

      I've added Distracting Attack on the Power sheet

     Question: Do I also get the Animal Master Feature lvl 2 (Timely Trick) extra or is this an extra choice as a Utility Lvl 2 Power?

     Background: Raised in the Unseen Path

    I've expanded my background story to include some unaware Fey experience.

Bernie

    




January 13 (4 years ago)

Edited January 13 (4 years ago)


Han S. said:

Jared P. said:

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2378410

Hello.

  1. Combat Leader will always apply to yourself, so please incorporate it into your initiative.
  2. The armor bonus of chainmail goes up by a point at +2.
  3. I'm not sure where the feat bonus to defenses is from.
  4. Your light shield's cost can be waived.


Thanks for the sheet check Han,

1. I have added +2 to my initiative.

2. I added 1 to my Armor Bonus (went from 6 to 7).

3. I had originally picked Improved Defenses as my level 4 feat, forgot to revert the feat bonuses after switching it out for Lend Strength. Defenses should be correct now.

4. I have refunded myself the 5gp for the light shield.

January 13 (4 years ago)


Dracowhale said:


Han S. said:


  1. I'm not sure where the improved feat bonuses to your defenses is from.
  2. I'm also unsure where your bonuses to Arcana, Endurance, Intimidate, and two of the points from your Diplomacy is from, neither your theme nor any of your items give you skill bonuses.
  3. I am unsure where your Misc. bonus to damage is from. If it's from Pick Expertise, it shouldn't be there since it's a conditional bonus.
  4. "Implant Suggestion" should probably be Implanted Suggestion. "Chainmail of Shared Suffering" should be "Shared Suffering Chainmail".
  5. Bracers of Enforced Regret and Boots of Adept Charging don't need to be prepended with 'Magic'.

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.

1) Forgot to remove those from switching a feat out(Improved Defenses for Mantle of Readiness). Fixed.

2) I think that might be from when i was doing skills on another character and put it on the wrong sheet. The other was misreading Mantle of Elation giving me a bonus to Intimidate and Diplomacy(it only gives it to allies). Fixed.

The bonuses should be from Background(+1 to Diplomacy and Streetwise), Race(+2 to Dungeoneering and Thievery); and training in Endurance from Student of the Sword.

3) I think that was me forgetting there was an enhancement bonus slot, then me forgetting to remove it when i remembered. (Edit:: OH! That was from wielding a versatile weapon in 2 hands!)

4) Fixed Implanted Suggestion naming, and the armor name. Was using Diablo naming conventions.

5) Fixed.

https://www.myth-weavers.com/sheet.html#id=2372927

  1. Check.
  2. Check.
  3. Check.
  4. Check.
  5. Check.

Looks good, journal granted.

When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord.

Don't forget to add this character to the census.

January 13 (4 years ago)


Jared P. said:


Han S. said:

Jared P. said:

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2378410

Hello.

  1. Combat Leader will always apply to yourself, so please incorporate it into your initiative.
  2. The armor bonus of chainmail goes up by a point at +2.
  3. I'm not sure where the feat bonus to defenses is from.
  4. Your light shield's cost can be waived.


Thanks for the sheet check Han,

1. I have added +2 to my initiative.

2. I added 1 to my Armor Bonus (went from 6 to 7).

3. I had originally picked Improved Defenses as my level 4 feat, forgot to revert the feat bonuses after switching it out for Lend Strength. Defenses should be correct now.

4. I have refunded myself the 5gp for the light shield.

Everything seems in order, journal granted.

January 13 (4 years ago)

Edited January 13 (4 years ago)


Bernie H. said:


Han S. said:


Bernie H. said:

Goodevening,

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2352585

Hello, and welcome to the Guild.

  1. Elven Accuracy should go in your Race Features, not your Class / Path / Destiny Features.
  2. Hunter's Quarry and Prime Shot are not powers, rather they should go in Class / Path / Destiny Features.
  3. Your enhancement bonus in your damage workspaces looks incorrect, the enhancement bonus of your weapon is only +1. Your Siberys Shard and your Bracers of Archery should be incorporated to your damage workspaces, but both are Misc. bonuses.
  4. I assume your armor is Predator's Hide and not Predator Armor, so please add the apostrophe and s.
  5. Assuming your damage workspaces correspond with your attack workspaces, Twin Strike should not have an Abil. modifier to damage.
  6. The cost of your Adventurer's Kit and Arrows can be waived per our rules on mundane equipment.
  7. (optional) You are allowed to take a Theme and a Background.

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.

Thank you for your quick reply and comments


1. I've put Elven Accuracy in Race Features
2. Hunter's Quarry and Prime Shot are now in Class / Path / Destiny Features
3. I've recalculated the damage for Basic Ranged and Twin Strike
    Basic Ranged:

        +5 ability modifier (DEX) - Abil        

        +1 Weapon Focus          - Feat

        +1 Greatbow                  - Enh

        +2 Bracers of Archert     - Misc

       +1 Siberys Shard           - Misc

    TOTAL: 1d12 + 10

    Twin Strike

           +1 Weapon Focus        - Feat

           + 1 Greatbow                - Enh

            +2 Bracer of Archery    - Misc

            +1 Sibery Shard           - Misc

     TOTAL: 1d12 + 5

  4. Added the ' and s to Predator's Hide Armor

  5. See 3.

  6. The spend gold for Aventurer's Kit and Arrows (20 gp) is added to my current gold          

  7. Character theme: Animal Master

      I would like to have as an animal a Snow Owl, fitting his backgroud story. Is that possible?

      I've added Distracting Attack on the Power sheet

     Question: Do I also get the Animal Master Feature lvl 2 (Timely Trick) extra or is this an extra choice as a Utility Lvl 2 Power?

     Background: Raised in the Unseen Path

    I've expanded my background story to include some unaware Fey experience.

Bernie

  1. Check.
  2. Check.
  3. Looks good, check. I would recommend you remove the calculation from your Feat section though, as you will need most of those lines as your character levels.
  4. Check.
  5. Check.
  6. Check.
  7. Answering this in sections:
    - While Animal Master does not have a Snow Owl option on its own, you are welcome to re-fluff your mechanics to suit the character, i.e. changing their names and aesthetics as long as the actual mechanics are still the same. So in your case I would recommend taking either the Hawk or the Raven option and saying it's a Snow Owl.
    - Note that taking a background confers a small additional benefit, see PHB2 page 178 for more detail. Since you already have Elven as a Language and Nature training, and Arcana doesn't do much for you, I would recommend taking the +2 bonus to Nature checks for your background.
  8. (new) Your feat bonus in your Attack Workspace should only be +1 in Heroic, since it's from Bow Expertise.
January 14 (4 years ago)

Edited January 14 (4 years ago)


Han S. said:


Sterling W. said:


Han S. said:


Sterling W. said:

  1. Check.
  2. Check.
  3. Check.
  4. The enhancement bonus should be 1 on your Acid Orb's damage since it's from your Lightning Weapon, so I'm unsure why you have a 2 there. And Lancing Dagger's bonus should not apply to Eldritch Strike because superior implement properties exclusively apply to implement attacks.
  5. Check.
  6. Check.
  7. Check.
  8. Check.


4. It's +2 because I added the off-hand enhancement bonus because of Dual-implement Spellcaster. Should I have put that bonus in the feat part of the damage calculation instead, or am I just flat-out wrong and that's not how Dual-implement Spellcaster works? Edit: Oh, I forgot to mention that I took out the Lancing damage bonus.

Further Changes: Speaking of damage, I just realized that I forgot to add my Tempest Magic damage bonus (or at least I think I have. I'm beginning to doubt my ability to do basic math), so since everything I do will have the lightning keyword thanks to the dagger I added that in as well. Unless I'm crazy, Acid Orb's damage should be +4 (Cha mod) +1 (Tempest Magic) +2 (Main hand and off-hand enhancement bonuses) +3 (Dex mod) +3 (Lancing dagger bonus and Shard of Lightning) =13, right?

Also, I added in the +1 to acrobatics from my Acrobat's Boots.

https://www.myth-weavers.com/sheet.html#id=2367119

4. Dual Implement Spellcaster also belongs in Misc. because it's not an enhancement bonus in itself, but 13 does seem like the right number by my calculations. Eldritch Strike should also have Dual Implement Spellcaster added to its damage, so the only difference between your first and second workspaces should just be your Lancing dagger bonus.

I would recommend with the amount of Misc. bonuses you have (between Storm Power, Dual Implement Spellcaster, Lancing dagger, and your Eberron Shard) to write up a breakdown of them and put that in your Conditional Modifiers box.


4. I put Dual Implement Spellcaster's bonus into the Misc. section and added its damage to Eldritch Strike. I also wrote the Misc. bonuses into the Conditional Modifiers box.

https://www.myth-weavers.com/sheet.html#id=2367119


Han S. said:


Bernie H. said:


Han S. said:


Bernie H. said:

Goodevening,

I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.

https://www.myth-weavers.com/sheet.html#id=2352585

Hello, and welcome to the Guild.

  1. Elven Accuracy should go in your Race Features, not your Class / Path / Destiny Features.
  2. Hunter's Quarry and Prime Shot are not powers, rather they should go in Class / Path / Destiny Features.
  3. Your enhancement bonus in your damage workspaces looks incorrect, the enhancement bonus of your weapon is only +1. Your Siberys Shard and your Bracers of Archery should be incorporated to your damage workspaces, but both are Misc. bonuses.
  4. I assume your armor is Predator's Hide and not Predator Armor, so please add the apostrophe and s.
  5. Assuming your damage workspaces correspond with your attack workspaces, Twin Strike should not have an Abil. modifier to damage.
  6. The cost of your Adventurer's Kit and Arrows can be waived per our rules on mundane equipment.
  7. (optional) You are allowed to take a Theme and a Background.

Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.

Thank you for your quick reply and comments


1. I've put Elven Accuracy in Race Features
2. Hunter's Quarry and Prime Shot are now in Class / Path / Destiny Features
3. I've recalculated the damage for Basic Ranged and Twin Strike
    Basic Ranged:

        +5 ability modifier (DEX) - Abil        

        +1 Weapon Focus          - Feat

        +1 Greatbow                  - Enh

        +2 Bracers of Archert     - Misc

       +1 Siberys Shard           - Misc

    TOTAL: 1d12 + 10

    Twin Strike

           +1 Weapon Focus        - Feat

           + 1 Greatbow                - Enh

            +2 Bracer of Archery    - Misc

            +1 Sibery Shard           - Misc

     TOTAL: 1d12 + 5

  4. Added the ' and s to Predator's Hide Armor

  5. See 3.

  6. The spend gold for Aventurer's Kit and Arrows (20 gp) is added to my current gold          

  7. Character theme: Animal Master

      I would like to have as an animal a Snow Owl, fitting his backgroud story. Is that possible?

      I've added Distracting Attack on the Power sheet

     Question: Do I also get the Animal Master Feature lvl 2 (Timely Trick) extra or is this an extra choice as a Utility Lvl 2 Power?

     Background: Raised in the Unseen Path

    I've expanded my background story to include some unaware Fey experience.

Bernie

  1. Check.
  2. Check.
  3. Looks good, check. I would recommend you remove the calculation from your Feat section though, as you will need most of those lines as your character levels.
  4. Check.
  5. Check.
  6. Check.
  7. Answering this in sections:
    - While Animal Master does not have a Snow Owl option on its own, you are welcome to re-fluff your mechanics to suit the character, i.e. changing their names and aesthetics as long as the actual mechanics are still the same. So in your case I would recommend taking either the Hawk or the Raven option and saying it's a Snow Owl.
    - Note that taking a background confers a small additional benefit, see PHB2 page 178 for more detail. Since you already have Elven as a Language and Nature training, and Arcana doesn't do much for you, I would recommend taking the +2 bonus to Nature checks for your background.
  8. (new) Your feat bonus in your Attack Workspace should only be +1 in Heroic, since it's from Bow Expertise.


1. -
2. -
3. Removed the calculation of the Damage from the Feat section
4. - 
5. -
6. -
7. Character Theme
    I've choosen a Hawk

    Question: Do I also get the Animal Master Feature lvl 2 (Timely Trick) extra or is this an extra choice as a Utility Lvl 2 Power?

    Background
    I didn't know that. I've looked for another background. Can I take Auspicious Birth?
    if so I will raise my starting HP with +7  to 52 (difference in Cons and Dex at lvl 1) and rewrite my background a little

8. Check, Attack modifier is now +11