Undrhil said: baldhermit said: Undrhil said: Juho said: Undrhil said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. > <a href="https://www.myth-weavers.com/sheet.html#id=2381988" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2381988</a> < Hello and welcome to the Guild 1. Your background of choice is Born under a bad sign? 2. Is Heavy Blade Expertise a direct upgrade to Weapon Expertise (Heavy Blade)? Alternatively, you could go with Versatile Expertise (Heavy Blade / Holy Symbol) 3. Natural Cunning skill bonus doesn't apply to all Perception checks, Skill Focus (Perception) would 4. Living Death Stance? I don't find a power with that name on the compendium 5. Can you break down your expenditure? 6. Can you break down the math to Perception bonus, I didn't get there 7. Attack workspaces look like #1 is Weapon Attacks and #2 is Implement attacks. Damage workspaces I'm not sure, could you clarify these on the sheet? 8. Please fill in the appropriate Armor Check Penalty 2b. Optional: You might want to take a look at using your main weapon as an implement for your implement powers. In the long run this could save you from needing to keep up two items' enhancement bonuses and just keep the one. Weapon's as Holy symbols for divine characters include Bradaman's Weapon, Unforgettable Cudgel, Weapon of Evil Undone. Blade's as implements can be done via Multiclass Swordmage or Arcane Implement Proficiency. Ki focus implement's enhancement bonus can be used on weapon attacks, but then you wouldn't get the properties and powers of weapon enhancements. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1) No, it's Auspicious Birth but they do the same thing mechanically. I added that name in the proper spot. 2) Heavy Blade expertise does seem to be a direct upgrade there. Am I allowed to take that as my free feat? The guide just says to gain a Weapon Expertise feat which is a specifically named feat, so I wasn't sure and I erred on the side of caution. I'll swap it if I'm allowed to take it. 3) According to the Portable Compendium, Natural Cunning applies a +3 feat bonus to Perception checks and to checks to avoid getting lost. Natural Cunning Heroic Tier Prerequisite : Minotaur Benefit : You gain a +3 feat bonus to Perception checks and to checks made to avoid becoming lost, such as Intelligence checks made against a maze spell. 4) Living Death Strike, I corrected the name. 5) I added the cost for the magic items. They total to 4360 gp leaving me with 140 gp. 6) I add this breakdown to the Statistic block. Perception breakdown WIS modifier + 1/2 my level = +6 Skill Trained = +5 Racial bonus from Minotaur = +2 Feat bonus from Natural Cunning = +3 Item bonus from Ornament of Alertness = +1 Total = 17 7) I added this note in the Statistics block and made the change I mentioned to the Damage Workspace 1. Attacks are weird for this character. Overwhelming Strike is a MBA and gets bonuses to damage that his other weapon powers don't get. The Attack workspaces are 1. Weapon and 2. Implement. The damage workspaces are 1. Weapon and 2. Implement. I'll remove the MISC bonus from Damage workspace 1 since it doesn't apply to all weapon attacks. 8) I have no armor check penalty as I'm wearing Cloth armor. I set it to 0. 2b) I have plans for to Multiclass Codrus into Wizard near Paragon tier for Ritual Casting. At that time, I might look at taking the Arcane Implement proficiency for Blades. As it stands, his primary focus is melee weapon damage, so his implement powers are going to be few and far between. Upgrading his Holy Symbol will be background to upgrading to and acquiring better other items. I corrected the entries for Attack workspace 2 and Damage workspace 2 to account for using a +1 Implement for those. In the Quick Look Up section, I renamed Avenging Shackles to (Avenger Implement pwrs) since that should be any Implement powers he uses for now, and I updated the attack and damage fields to match the Workspace 2 changes. I appreciate you looking over the sheet. I think in the original LFR build, he did take the Arcane Implement (Blades) feat since it would also work for any Wizard powers he picked up but I think he only ever had the 1 MC feat for Ritual Casting, in the end. So I'm going to avoid worrying about taking many implement powers. I only took Avenging Shackles so I could have a RBA in case I get into combat with a Leader who likes to hand out RBAs instead of MBAs. At 1 : check. At 2 : the list of expertise feats in included with the New Character Check list, and Heavy Blade Expertise is definitely on that list. You can swap it. At 3 : I do not know what Juho was trying to say here. check. At 4 : check At 5 : please provide the breakdown of your characters expenses under Coins and Wealth on page 3. At 6 : check At 7 : Instead I would ask to please include the name of a power instead of the ability1 and ability2 under attack and damage workspace.I would suggest you do this for both your characters class at wills. At 8 : check new 9: for clarity I would suggest you move the various kits and rods from the right side of page 2 to the bottom center of page 1. new 10 : not sure what 14 Str gets your character, some points in Con or Dex would improve HP or initiative. However, the chosen ability array is legal. Just a remark, you can ignore this. new 11: for clarity I would recommend placing the bonus from armor of faith and improved armor of faith into the class column of the defense calculations at the top center of page 1. new 12: please fill out Special Senses / Movement. N/A is also a possible answer, but we need to know that you know what this value is for this character. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 2. I have changed the free feat to Heavy Blade Expertise and noted the conditional bonus in the top middle box o page 1. 5. I have listed my magic item costs in the Coins and Wealth section of page 3. 7. I changed Ability 1 (Attack and Damage) to Overwhelming Strike and Ability 2 (Attack and Damage) to Avenging Shackles) 9.. I moved all of the adventuring gear into the Other Items section. 10. Mainly, Minotaur gives a +2 to STR and the additional 2 won't go anywhere evenly if I make STR starting as 10. I would end up with a 13 CON and a 9 CHA, or a 10 CHA. STR is being used as the attack stat for Goring Charge. 11 I moved the Armor of Faith and Improved Armor of Faith bonus (4) from MISC to CLASS in the AC defense line. 12. I added N/A and Normal Movement for Special Senses and movements. At 2 : check At 5 : Thank you, check At 7: Thank you, check At 9 : check At 10 : Clear, check At 11 : Check At 12 : Check Looking good, I will set up a journal for you. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census