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(Old: Archived 2021/07/30) Post New Characters Here

Ahmad A. said: Keledrath said: Ahmad A. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2205882" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2205882</a> 1. Pixies are not medium creatures 2. Your land speed is not 6, and your fly speed is not 4 3. If you are replacing Dex/Int to AC with another stat, you will need to check the box that says "Armor is Heavy" in order to prevent the sheet from adding Dex/Int to your AC. As it currently stands you are adding both Dex and Con to your AC. 4. You do not have a feat bonus to damage 5. Your Elemental Bolt should have a +2 item bonus to damage from your Bracers of the Perfect Shot, overwriting the +1 item bonus to damage from your Goblin Totem Weapon. 6. You are missing the +1 bonus to Acrobatics from your Acrobat Boots. You also have a +2 bonus to insight that I cannot place, and are missing a +2 bonus to Nature (Race and Theme both give +2 for a total of +4) 7. Please list your chosen implement proficiency from White Lotus Dueling Expertise 8. Weapon Proficiency (Accurate Dagger) is not a feat. What you want is Superior Implement Training (Accurate Dagger) 9. Please list your Pixie dust and Shrink powers on page 2 10. Please list the Siberys Shard of Merciless Cold from your expenditures with the rest of your magic items 11. In your conditionals, you list a swim speed. Water Elementalists do not get a swim speed until level 23 12. Please list the benefit you have chosen from your background 13. Please give some attention to Page 3. We don't ask for a novel, but have some information about your character written down there Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1- changed size to tiny 2-Switched the&nbsp; two numbers. now speed is 4 and flying is 6 3-Check marked armor is heavy 4-I have con mod +2 from elemental feat. where should i add it? 5-Added +2 to damage 6- Added Acrobat and nature bonuses and insight has been deleted. 7-Added word dagger to the feat 8- changed the feat to Superior Implement Training (Accurate Dagger) 9-Added both powers. 10- added Siberys Shard of Merciless Cold to item list. 11-Removed swim speed. 12- Added +1 bluff +1 dip from the background Disgraced nooble. 13- Added extra info in page 3. 1. Check 2. Check 3. Check. 4. It is not a Feat bonus, it is a bonus from a class feature. It should be in Misc. 5. As stated previously, since they are both item bonuses, only the higher of the Bracers of the Perfect Shot and the Goblin Totem Weapon would apply, not both. 6. Check 7. You have not, and Dagger is both not a legal choice as a proficiency from White Lotus Dueling Expertise and not needed since you are already proficient with Dagger implements as a sorcerer. 8. Check 9. Check 10. Check 11. Check 12. Check 13. Check 14 (new). I just looked at your expenditures again and you list a +1 Accurate Staff of Ruin, but not your +1 Rhythm Blade. Please correct this. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
arialar said: Keledrath said: arialar said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2202419" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2202419</a> &nbsp;[new kayle] <a href="https://www.myth-weavers.com/sheet.html#id=2201182" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2201182</a> &nbsp;[old muligained kayle] 1. Your statline does not match the array you have posted. 15 Dex + 1 at level 4 does not equal 18. 2. I get a different number when calculating your HP. Remember that when your Str goes up, your HP also goes up. 3. Off-Hand Strike is not a level 1 Ranger At-Will Attack, it is a level 1 Ranger Encounter Attack 4. Paired Weapon is not a legal enchantment for a Double Sword 5. From your quick lookup, Twin Strike does not deal 2d6 damage 6. I don't see any source of a Feat bonus to damage, and cannot find the source of your +1 Misc bonus to damage (i see the +2 is iron armbands of power) 7. You are missing your bonus to Acrobatics from your Acrobat Boots 8. You have not chosen a level 2 Utility power 9. Weapon Proficiency (Doubleblade) should be Weapon Proficiency (Double Sword). Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1- Fixed the stat line to be more clear instead of 18 dex it is 16 now. 2-My bad. Changed HP to 52. 3-Changed to encounter and added fading strike as at will 1&nbsp; 4-Changed to harmony weapon&nbsp; 5-Changed twin strike damage to 1d6 per weapon strike. 6-Deleted feat bonus.and the 1 misc bonus. 7-Added bonus from acrobat boots 8- The level 2 utility is begin the hunt 9- changed the text in the feat to double sword 1. Check 2. This is still incorrect since Two Weapon Style gives you Toughness as a bonus feat 3. Off-Hand Strike is still listed as an At-Will power 4. Harmony Blade is not a legal enchantment for a Double Sword, since the Double Sword is a light blade. 5. Still incorrect on the sheet 6. Check 7. Check 8. Please list it as a Utility power. Daily is used to indicate a Daily Attack power. 9. Check. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
Keledrath said: arialar said: Keledrath said: arialar said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2202419" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2202419</a> &nbsp;[new kayle] <a href="https://www.myth-weavers.com/sheet.html#id=2201182" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2201182</a> &nbsp;[old muligained kayle] 1. Your statline does not match the array you have posted. 15 Dex + 1 at level 4 does not equal 18. 2. I get a different number when calculating your HP. Remember that when your Str goes up, your HP also goes up. 3. Off-Hand Strike is not a level 1 Ranger At-Will Attack, it is a level 1 Ranger Encounter Attack 4. Paired Weapon is not a legal enchantment for a Double Sword 5. From your quick lookup, Twin Strike does not deal 2d6 damage 6. I don't see any source of a Feat bonus to damage, and cannot find the source of your +1 Misc bonus to damage (i see the +2 is iron armbands of power) 7. You are missing your bonus to Acrobatics from your Acrobat Boots 8. You have not chosen a level 2 Utility power 9. Weapon Proficiency (Doubleblade) should be Weapon Proficiency (Double Sword). Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1- Fixed the stat line to be more clear instead of 18 dex it is 16 now. 2-My bad. Changed HP to 52. 3-Changed to encounter and added fading strike as at will 1&nbsp; 4-Changed to harmony weapon&nbsp; 5-Changed twin strike damage to 1d6 per weapon strike. 6-Deleted feat bonus.and the 1 misc bonus. 7-Added bonus from acrobat boots 8- The level 2 utility is begin the hunt 9- changed the text in the feat to double sword 1. Check 2. This is still incorrect since Two Weapon Style gives you Toughness as a bonus feat 3. Off-Hand Strike is still listed as an At-Will power 4. Harmony Blade is not a legal enchantment for a Double Sword, since the Double Sword is a light blade. 5. Still incorrect on the sheet 6. Check 7. Check 8. Please list it as a Utility power. Daily is used to indicate a Daily Attack power. 9. Check. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 2.Here is my calculation 4 toughness+12 from class + STR score since I have a background that can let me do that+5 per lvl which is 20. 20+12+4+20=56 3.My bad. changed it to encounter. 4,Changed to Duelist weapon 5- changed to 1d6 again. My bad maybe I forgot to save before I left after editing that part. 8- listed as utility
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Keledrath said: Ahmad A. said: Keledrath said: Ahmad A. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2205882" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2205882</a> 1. Pixies are not medium creatures 2. Your land speed is not 6, and your fly speed is not 4 3. If you are replacing Dex/Int to AC with another stat, you will need to check the box that says "Armor is Heavy" in order to prevent the sheet from adding Dex/Int to your AC. As it currently stands you are adding both Dex and Con to your AC. 4. You do not have a feat bonus to damage 5. Your Elemental Bolt should have a +2 item bonus to damage from your Bracers of the Perfect Shot, overwriting the +1 item bonus to damage from your Goblin Totem Weapon. 6. You are missing the +1 bonus to Acrobatics from your Acrobat Boots. You also have a +2 bonus to insight that I cannot place, and are missing a +2 bonus to Nature (Race and Theme both give +2 for a total of +4) 7. Please list your chosen implement proficiency from White Lotus Dueling Expertise 8. Weapon Proficiency (Accurate Dagger) is not a feat. What you want is Superior Implement Training (Accurate Dagger) 9. Please list your Pixie dust and Shrink powers on page 2 10. Please list the Siberys Shard of Merciless Cold from your expenditures with the rest of your magic items 11. In your conditionals, you list a swim speed. Water Elementalists do not get a swim speed until level 23 12. Please list the benefit you have chosen from your background 13. Please give some attention to Page 3. We don't ask for a novel, but have some information about your character written down there Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1- changed size to tiny 2-Switched the&nbsp; two numbers. now speed is 4 and flying is 6 3-Check marked armor is heavy 4-I have con mod +2 from elemental feat. where should i add it? 5-Added +2 to damage 6- Added Acrobat and nature bonuses and insight has been deleted. 7-Added word dagger to the feat 8- changed the feat to Superior Implement Training (Accurate Dagger) 9-Added both powers. 10- added Siberys Shard of Merciless Cold to item list. 11-Removed swim speed. 12- Added +1 bluff +1 dip from the background Disgraced nooble. 13- Added extra info in page 3. 1. Check 2. Check 3. Check. 4. It is not a Feat bonus, it is a bonus from a class feature. It should be in Misc. 5. As stated previously, since they are both item bonuses, only the higher of the Bracers of the Perfect Shot and the Goblin Totem Weapon would apply, not both. 6. Check 7. You have not, and Dagger is both not a legal choice as a proficiency from White Lotus Dueling Expertise and not needed since you are already proficient with Dagger implements as a sorcerer. 8. Check 9. Check 10. Check 11. Check 12. Check 13. Check 14 (new). I just looked at your expenditures again and you list a +1 Accurate Staff of Ruin, but not your +1 Rhythm Blade. Please correct this. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 4-Alright made the bonus to misc. 5- Ok I deleted the bonus from the totem but here is a question. since the property says when you attack a target larger than you so it is not always applied. Does'nt that mean it is dependent on the enemy and I just count it as a bonus to the damage roll? (This is about the property of goblin totem) 7- Made it so it says staffs. 14-&nbsp;Rhythm Blade Dagger replaced staff of the ruin&nbsp;
arialar said: Keledrath said: arialar said: Keledrath said: arialar said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2202419" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2202419</a> &nbsp;[new kayle] <a href="https://www.myth-weavers.com/sheet.html#id=2201182" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2201182</a> &nbsp;[old muligained kayle] 1. Your statline does not match the array you have posted. 15 Dex + 1 at level 4 does not equal 18. 2. I get a different number when calculating your HP. Remember that when your Str goes up, your HP also goes up. 3. Off-Hand Strike is not a level 1 Ranger At-Will Attack, it is a level 1 Ranger Encounter Attack 4. Paired Weapon is not a legal enchantment for a Double Sword 5. From your quick lookup, Twin Strike does not deal 2d6 damage 6. I don't see any source of a Feat bonus to damage, and cannot find the source of your +1 Misc bonus to damage (i see the +2 is iron armbands of power) 7. You are missing your bonus to Acrobatics from your Acrobat Boots 8. You have not chosen a level 2 Utility power 9. Weapon Proficiency (Doubleblade) should be Weapon Proficiency (Double Sword). Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1- Fixed the stat line to be more clear instead of 18 dex it is 16 now. 2-My bad. Changed HP to 52. 3-Changed to encounter and added fading strike as at will 1&nbsp; 4-Changed to harmony weapon&nbsp; 5-Changed twin strike damage to 1d6 per weapon strike. 6-Deleted feat bonus.and the 1 misc bonus. 7-Added bonus from acrobat boots 8- The level 2 utility is begin the hunt 9- changed the text in the feat to double sword 1. Check 2. This is still incorrect since Two Weapon Style gives you Toughness as a bonus feat 3. Off-Hand Strike is still listed as an At-Will power 4. Harmony Blade is not a legal enchantment for a Double Sword, since the Double Sword is a light blade. 5. Still incorrect on the sheet 6. Check 7. Check 8. Please list it as a Utility power. Daily is used to indicate a Daily Attack power. 9. Check. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 2.Here is my calculation 4 toughness+12 from class + STR score since I have a background that can let me do that+5 per lvl which is 20. 20+12+4+20=56 3.My bad. changed it to encounter. 4,Changed to Duelist weapon 5- changed to 1d6 again. My bad maybe I forgot to save before I left after editing that part. 8- listed as utility 2. Toughness does not give 4 HP 3. Check 4. Magic Items list still shows Harmony Blade, gold expendture still shows Paired Weapon 5. Still shows 2d6 8. Check Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
Ahmad A. said: Keledrath said: Ahmad A. said: Keledrath said: Ahmad A. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2205882" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2205882</a> 1. Pixies are not medium creatures 2. Your land speed is not 6, and your fly speed is not 4 3. If you are replacing Dex/Int to AC with another stat, you will need to check the box that says "Armor is Heavy" in order to prevent the sheet from adding Dex/Int to your AC. As it currently stands you are adding both Dex and Con to your AC. 4. You do not have a feat bonus to damage 5. Your Elemental Bolt should have a +2 item bonus to damage from your Bracers of the Perfect Shot, overwriting the +1 item bonus to damage from your Goblin Totem Weapon. 6. You are missing the +1 bonus to Acrobatics from your Acrobat Boots. You also have a +2 bonus to insight that I cannot place, and are missing a +2 bonus to Nature (Race and Theme both give +2 for a total of +4) 7. Please list your chosen implement proficiency from White Lotus Dueling Expertise 8. Weapon Proficiency (Accurate Dagger) is not a feat. What you want is Superior Implement Training (Accurate Dagger) 9. Please list your Pixie dust and Shrink powers on page 2 10. Please list the Siberys Shard of Merciless Cold from your expenditures with the rest of your magic items 11. In your conditionals, you list a swim speed. Water Elementalists do not get a swim speed until level 23 12. Please list the benefit you have chosen from your background 13. Please give some attention to Page 3. We don't ask for a novel, but have some information about your character written down there Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1- changed size to tiny 2-Switched the&nbsp; two numbers. now speed is 4 and flying is 6 3-Check marked armor is heavy 4-I have con mod +2 from elemental feat. where should i add it? 5-Added +2 to damage 6- Added Acrobat and nature bonuses and insight has been deleted. 7-Added word dagger to the feat 8- changed the feat to Superior Implement Training (Accurate Dagger) 9-Added both powers. 10- added Siberys Shard of Merciless Cold to item list. 11-Removed swim speed. 12- Added +1 bluff +1 dip from the background Disgraced nooble. 13- Added extra info in page 3. 1. Check 2. Check 3. Check. 4. It is not a Feat bonus, it is a bonus from a class feature. It should be in Misc. 5. As stated previously, since they are both item bonuses, only the higher of the Bracers of the Perfect Shot and the Goblin Totem Weapon would apply, not both. 6. Check 7. You have not, and Dagger is both not a legal choice as a proficiency from White Lotus Dueling Expertise and not needed since you are already proficient with Dagger implements as a sorcerer. 8. Check 9. Check 10. Check 11. Check 12. Check 13. Check 14 (new). I just looked at your expenditures again and you list a +1 Accurate Staff of Ruin, but not your +1 Rhythm Blade. Please correct this. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 4-Alright made the bonus to misc. 5- Ok I deleted the bonus from the totem but here is a question. since the property says when you attack a target larger than you so it is not always applied. Does'nt that mean it is dependent on the enemy and I just count it as a bonus to the damage roll? (This is about the property of goblin totem) 7- Made it so it says staffs. 14-&nbsp;Rhythm Blade Dagger replaced staff of the ruin&nbsp; 4. Check 5. Correct, it is not always applied, but even when it does apply, it is a typed bonus (an item bonus), which is the same type as the Bracers of the Perfect Shot. Since the Bracers of the Perfect Shot will always apply to Elemental Bolt, Elemental Bolt will never benefit from your Goblin Totem Weapon (until the Goblin Totem Weapon reaches +3) 7. Sorcerers are also already proficient with staves 14. Check. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
Keledrath said: Ahmad A. said: Keledrath said: Ahmad A. said: Keledrath said: Ahmad A. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2205882" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2205882</a> 1. Pixies are not medium creatures 2. Your land speed is not 6, and your fly speed is not 4 3. If you are replacing Dex/Int to AC with another stat, you will need to check the box that says "Armor is Heavy" in order to prevent the sheet from adding Dex/Int to your AC. As it currently stands you are adding both Dex and Con to your AC. 4. You do not have a feat bonus to damage 5. Your Elemental Bolt should have a +2 item bonus to damage from your Bracers of the Perfect Shot, overwriting the +1 item bonus to damage from your Goblin Totem Weapon. 6. You are missing the +1 bonus to Acrobatics from your Acrobat Boots. You also have a +2 bonus to insight that I cannot place, and are missing a +2 bonus to Nature (Race and Theme both give +2 for a total of +4) 7. Please list your chosen implement proficiency from White Lotus Dueling Expertise 8. Weapon Proficiency (Accurate Dagger) is not a feat. What you want is Superior Implement Training (Accurate Dagger) 9. Please list your Pixie dust and Shrink powers on page 2 10. Please list the Siberys Shard of Merciless Cold from your expenditures with the rest of your magic items 11. In your conditionals, you list a swim speed. Water Elementalists do not get a swim speed until level 23 12. Please list the benefit you have chosen from your background 13. Please give some attention to Page 3. We don't ask for a novel, but have some information about your character written down there Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1- changed size to tiny 2-Switched the&nbsp; two numbers. now speed is 4 and flying is 6 3-Check marked armor is heavy 4-I have con mod +2 from elemental feat. where should i add it? 5-Added +2 to damage 6- Added Acrobat and nature bonuses and insight has been deleted. 7-Added word dagger to the feat 8- changed the feat to Superior Implement Training (Accurate Dagger) 9-Added both powers. 10- added Siberys Shard of Merciless Cold to item list. 11-Removed swim speed. 12- Added +1 bluff +1 dip from the background Disgraced nooble. 13- Added extra info in page 3. 1. Check 2. Check 3. Check. 4. It is not a Feat bonus, it is a bonus from a class feature. It should be in Misc. 5. As stated previously, since they are both item bonuses, only the higher of the Bracers of the Perfect Shot and the Goblin Totem Weapon would apply, not both. 6. Check 7. You have not, and Dagger is both not a legal choice as a proficiency from White Lotus Dueling Expertise and not needed since you are already proficient with Dagger implements as a sorcerer. 8. Check 9. Check 10. Check 11. Check 12. Check 13. Check 14 (new). I just looked at your expenditures again and you list a +1 Accurate Staff of Ruin, but not your +1 Rhythm Blade. Please correct this. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 4-Alright made the bonus to misc. 5- Ok I deleted the bonus from the totem but here is a question. since the property says when you attack a target larger than you so it is not always applied. Does'nt that mean it is dependent on the enemy and I just count it as a bonus to the damage roll? (This is about the property of goblin totem) 7- Made it so it says staffs. 14-&nbsp;Rhythm Blade Dagger replaced staff of the ruin&nbsp; 4. Check 5. Correct, it is not always applied, but even when it does apply, it is a typed bonus (an item bonus), which is the same type as the Bracers of the Perfect Shot. Since the Bracers of the Perfect Shot will always apply to Elemental Bolt, Elemental Bolt will never benefit from your Goblin Totem Weapon (until the Goblin Totem Weapon reaches +3) 7. Sorcerers are also already proficient with staves 14. Check. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. Alright then 7. I will make it to orbs will that be ok?
Keledrath said: arialar said: Keledrath said: arialar said: Keledrath said: arialar said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2202419" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2202419</a> &nbsp;[new kayle] <a href="https://www.myth-weavers.com/sheet.html#id=2201182" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2201182</a> &nbsp;[old muligained kayle] 1. Your statline does not match the array you have posted. 15 Dex + 1 at level 4 does not equal 18. 2. I get a different number when calculating your HP. Remember that when your Str goes up, your HP also goes up. 3. Off-Hand Strike is not a level 1 Ranger At-Will Attack, it is a level 1 Ranger Encounter Attack 4. Paired Weapon is not a legal enchantment for a Double Sword 5. From your quick lookup, Twin Strike does not deal 2d6 damage 6. I don't see any source of a Feat bonus to damage, and cannot find the source of your +1 Misc bonus to damage (i see the +2 is iron armbands of power) 7. You are missing your bonus to Acrobatics from your Acrobat Boots 8. You have not chosen a level 2 Utility power 9. Weapon Proficiency (Doubleblade) should be Weapon Proficiency (Double Sword). Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1- Fixed the stat line to be more clear instead of 18 dex it is 16 now. 2-My bad. Changed HP to 52. 3-Changed to encounter and added fading strike as at will 1&nbsp; 4-Changed to harmony weapon&nbsp; 5-Changed twin strike damage to 1d6 per weapon strike. 6-Deleted feat bonus.and the 1 misc bonus. 7-Added bonus from acrobat boots 8- The level 2 utility is begin the hunt 9- changed the text in the feat to double sword 1. Check 2. This is still incorrect since Two Weapon Style gives you Toughness as a bonus feat 3. Off-Hand Strike is still listed as an At-Will power 4. Harmony Blade is not a legal enchantment for a Double Sword, since the Double Sword is a light blade. 5. Still incorrect on the sheet 6. Check 7. Check 8. Please list it as a Utility power. Daily is used to indicate a Daily Attack power. 9. Check. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 2.Here is my calculation 4 toughness+12 from class + STR score since I have a background that can let me do that+5 per lvl which is 20. 20+12+4+20=56 3.My bad. changed it to encounter. 4,Changed to Duelist weapon 5- changed to 1d6 again. My bad maybe I forgot to save before I left after editing that part. 8- listed as utility 2. Toughness does not give 4 HP 3. Check 4. Magic Items list still shows Harmony Blade, gold expendture still shows Paired Weapon 5. Still shows 2d6 8. Check Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I am really sorry but myth weavers has troubles saving I tried again and checked multiple times. 2:toughness grants 5 so I added one extra 4 changes to correct item name 5: 1d6 hopefully it saved this time
Ahmad A. said: Keledrath said: Ahmad A. said: Keledrath said: Ahmad A. said: Keledrath said: Ahmad A. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2205882" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2205882</a> 1. Pixies are not medium creatures 2. Your land speed is not 6, and your fly speed is not 4 3. If you are replacing Dex/Int to AC with another stat, you will need to check the box that says "Armor is Heavy" in order to prevent the sheet from adding Dex/Int to your AC. As it currently stands you are adding both Dex and Con to your AC. 4. You do not have a feat bonus to damage 5. Your Elemental Bolt should have a +2 item bonus to damage from your Bracers of the Perfect Shot, overwriting the +1 item bonus to damage from your Goblin Totem Weapon. 6. You are missing the +1 bonus to Acrobatics from your Acrobat Boots. You also have a +2 bonus to insight that I cannot place, and are missing a +2 bonus to Nature (Race and Theme both give +2 for a total of +4) 7. Please list your chosen implement proficiency from White Lotus Dueling Expertise 8. Weapon Proficiency (Accurate Dagger) is not a feat. What you want is Superior Implement Training (Accurate Dagger) 9. Please list your Pixie dust and Shrink powers on page 2 10. Please list the Siberys Shard of Merciless Cold from your expenditures with the rest of your magic items 11. In your conditionals, you list a swim speed. Water Elementalists do not get a swim speed until level 23 12. Please list the benefit you have chosen from your background 13. Please give some attention to Page 3. We don't ask for a novel, but have some information about your character written down there Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1- changed size to tiny 2-Switched the&nbsp; two numbers. now speed is 4 and flying is 6 3-Check marked armor is heavy 4-I have con mod +2 from elemental feat. where should i add it? 5-Added +2 to damage 6- Added Acrobat and nature bonuses and insight has been deleted. 7-Added word dagger to the feat 8- changed the feat to Superior Implement Training (Accurate Dagger) 9-Added both powers. 10- added Siberys Shard of Merciless Cold to item list. 11-Removed swim speed. 12- Added +1 bluff +1 dip from the background Disgraced nooble. 13- Added extra info in page 3. 1. Check 2. Check 3. Check. 4. It is not a Feat bonus, it is a bonus from a class feature. It should be in Misc. 5. As stated previously, since they are both item bonuses, only the higher of the Bracers of the Perfect Shot and the Goblin Totem Weapon would apply, not both. 6. Check 7. You have not, and Dagger is both not a legal choice as a proficiency from White Lotus Dueling Expertise and not needed since you are already proficient with Dagger implements as a sorcerer. 8. Check 9. Check 10. Check 11. Check 12. Check 13. Check 14 (new). I just looked at your expenditures again and you list a +1 Accurate Staff of Ruin, but not your +1 Rhythm Blade. Please correct this. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 4-Alright made the bonus to misc. 5- Ok I deleted the bonus from the totem but here is a question. since the property says when you attack a target larger than you so it is not always applied. Does'nt that mean it is dependent on the enemy and I just count it as a bonus to the damage roll? (This is about the property of goblin totem) 7- Made it so it says staffs. 14-&nbsp;Rhythm Blade Dagger replaced staff of the ruin&nbsp; 4. Check 5. Correct, it is not always applied, but even when it does apply, it is a typed bonus (an item bonus), which is the same type as the Bracers of the Perfect Shot. Since the Bracers of the Perfect Shot will always apply to Elemental Bolt, Elemental Bolt will never benefit from your Goblin Totem Weapon (until the Goblin Totem Weapon reaches +3) 7. Sorcerers are also already proficient with staves 14. Check. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. Alright then 7. I will make it to orbs will that be ok? Mulligan approved, you already have the journal, go ahead an use that
arialar said: Keledrath said: arialar said: Keledrath said: arialar said: Keledrath said: arialar said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2202419" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2202419</a> &nbsp;[new kayle] <a href="https://www.myth-weavers.com/sheet.html#id=2201182" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2201182</a> &nbsp;[old muligained kayle] 1. Your statline does not match the array you have posted. 15 Dex + 1 at level 4 does not equal 18. 2. I get a different number when calculating your HP. Remember that when your Str goes up, your HP also goes up. 3. Off-Hand Strike is not a level 1 Ranger At-Will Attack, it is a level 1 Ranger Encounter Attack 4. Paired Weapon is not a legal enchantment for a Double Sword 5. From your quick lookup, Twin Strike does not deal 2d6 damage 6. I don't see any source of a Feat bonus to damage, and cannot find the source of your +1 Misc bonus to damage (i see the +2 is iron armbands of power) 7. You are missing your bonus to Acrobatics from your Acrobat Boots 8. You have not chosen a level 2 Utility power 9. Weapon Proficiency (Doubleblade) should be Weapon Proficiency (Double Sword). Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1- Fixed the stat line to be more clear instead of 18 dex it is 16 now. 2-My bad. Changed HP to 52. 3-Changed to encounter and added fading strike as at will 1&nbsp; 4-Changed to harmony weapon&nbsp; 5-Changed twin strike damage to 1d6 per weapon strike. 6-Deleted feat bonus.and the 1 misc bonus. 7-Added bonus from acrobat boots 8- The level 2 utility is begin the hunt 9- changed the text in the feat to double sword 1. Check 2. This is still incorrect since Two Weapon Style gives you Toughness as a bonus feat 3. Off-Hand Strike is still listed as an At-Will power 4. Harmony Blade is not a legal enchantment for a Double Sword, since the Double Sword is a light blade. 5. Still incorrect on the sheet 6. Check 7. Check 8. Please list it as a Utility power. Daily is used to indicate a Daily Attack power. 9. Check. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 2.Here is my calculation 4 toughness+12 from class + STR score since I have a background that can let me do that+5 per lvl which is 20. 20+12+4+20=56 3.My bad. changed it to encounter. 4,Changed to Duelist weapon 5- changed to 1d6 again. My bad maybe I forgot to save before I left after editing that part. 8- listed as utility 2. Toughness does not give 4 HP 3. Check 4. Magic Items list still shows Harmony Blade, gold expendture still shows Paired Weapon 5. Still shows 2d6 8. Check Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I am really sorry but myth weavers has troubles saving I tried again and checked multiple times. 2:toughness grants 5 so I added one extra 4 changes to correct item name 5: 1d6 hopefully it saved this time Mulligan approved, go ahead an use your existing sheet
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2209157" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2209157</a>
Evan R. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2209157" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2209157</a> Hello, and welcome to the Guild. Your armor should be written as 'Vigorous Resolve Vestments', not 'Armor of Vigorous Resolve'. Please also specify the type of armor you are using, which would be cloth since Vigorous Resolve Vestments only come in cloth. You are missing the enhancement bonus of your armor in the defenses breakdown. The Armor Bonus of cloth is +0, not +4. As a melee ranger, the your key mechanics will rely on Strength. It is strongly recommended to raise your Strength at every opportunity if possible. Bastard Sword is not a legal choice for a Quicksilver Blade to be, as that is restricted to light blades. (optional) I would suggest in general for a ranger to consider getting hide armor over cloth, as it would give you a significant increase in AC. (+3 Armor Bonus over +0). Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
Han S. said: Evan R. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2209157" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2209157</a> Hello, and welcome to the Guild. Your armor should be written as 'Vigorous Resolve Vestments', not 'Armor of Vigorous Resolve'. Please also specify the type of armor you are using, which would be cloth since Vigorous Resolve Vestments only come in cloth. You are missing the enhancement bonus of your armor in the defenses breakdown. The Armor Bonus of cloth is +0, not +4. As a melee ranger, the your key mechanics will rely on Strength. It is strongly recommended to raise your Strength at every opportunity if possible. Bastard Sword is not a legal choice for a Quicksilver Blade to be, as that is restricted to light blades. (optional) I would suggest in general for a ranger to consider getting hide armor over cloth, as it would give you a significant increase in AC. (+3 Armor Bonus over +0). Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. Alright, judging by the changes you are suggesting, I was wrong in thinking that what I read in the items post meant that, for sake of ease, that you could change from one type of weapon/armour to another, regardless of the original item's restrictions. If this is not the case, I need.to entirely rebuy my equipment, and also "un-buy" both items you mentioned from the guild members who were selling them, as I bought them on the assumption I could use them as leather.armpir and a bastard sword, respectively
Han S. said: Evan R. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2209157" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2209157</a> Hello, and welcome to the Guild. Your armor should be written as 'Vigorous Resolve Vestments', not 'Armor of Vigorous Resolve'. Please also specify the type of armor you are using, which would be cloth since Vigorous Resolve Vestments only come in cloth. You are missing the enhancement bonus of your armor in the defenses breakdown. The Armor Bonus of cloth is +0, not +4. As a melee ranger, the your key mechanics will rely on Strength. It is strongly recommended to raise your Strength at every opportunity if possible. Bastard Sword is not a legal choice for a Quicksilver Blade to be, as that is restricted to light blades. (optional) I would suggest in general for a ranger to consider getting hide armor over cloth, as it would give you a significant increase in AC. (+3 Armor Bonus over +0). Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. Alright, should be okay: 1. Got new armour, written to indicate what it is. Legal as hide 2. Put it in the right spot instead of in the armour bonus (why I had +4 last time) 3. Should be correct at 3 for hide 4. I'm fine trading in the wait til 11 for 20 STR since it means I can start with my Dex and Wis at 16 and have an extra healing surge. Best offence is a good defence and all that 5. Changed that weapon. Thundering says any 6. Always wanted leather or hide, just thought I could get that sweet enchantment and discount on a +2 armour set. New armour is hide
Evan R. said: Han S. said: Evan R. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2209157" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2209157</a> Hello, and welcome to the Guild. Your armor should be written as 'Vigorous Resolve Vestments', not 'Armor of Vigorous Resolve'. Please also specify the type of armor you are using, which would be cloth since Vigorous Resolve Vestments only come in cloth. You are missing the enhancement bonus of your armor in the defenses breakdown. The Armor Bonus of cloth is +0, not +4. As a melee ranger, the your key mechanics will rely on Strength. It is strongly recommended to raise your Strength at every opportunity if possible. Bastard Sword is not a legal choice for a Quicksilver Blade to be, as that is restricted to light blades. (optional) I would suggest in general for a ranger to consider getting hide armor over cloth, as it would give you a significant increase in AC. (+3 Armor Bonus over +0). Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. Alright, should be okay: 1. Got new armour, written to indicate what it is. Legal as hide 2. Put it in the right spot instead of in the armour bonus (why I had +4 last time) 3. Should be correct at 3 for hide 4. I'm fine trading in the wait til 11 for 20 STR since it means I can start with my Dex and Wis at 16 and have an extra healing surge. Best offence is a good defence and all that 5. Changed that weapon. Thundering says any 6. Always wanted leather or hide, just thought I could get that sweet enchantment and discount on a +2 armour set. New armour is hide Check. The enhancement bonus (+2) doesn't seem to match the bonus listed in your items (+1). Check. If you want to start with 20 STR / 16 WIS / 16 DEX, it's slightly more efficient to start with a 16 DEX / 15 STR / 13 WIS / 13 CON / 10 CHA / 8 INT array and boost STR and WIS as your racial boosts and as your Level 4 boosts, since it will give you an extra point of CON. Check. Check. (new) You are missing the check penalty for having Hide armor.
Han S. said: Evan R. said: Han S. said: Evan R. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2209157" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2209157</a> Hello, and welcome to the Guild. Your armor should be written as 'Vigorous Resolve Vestments', not 'Armor of Vigorous Resolve'. Please also specify the type of armor you are using, which would be cloth since Vigorous Resolve Vestments only come in cloth. You are missing the enhancement bonus of your armor in the defenses breakdown. The Armor Bonus of cloth is +0, not +4. As a melee ranger, the your key mechanics will rely on Strength. It is strongly recommended to raise your Strength at every opportunity if possible. Bastard Sword is not a legal choice for a Quicksilver Blade to be, as that is restricted to light blades. (optional) I would suggest in general for a ranger to consider getting hide armor over cloth, as it would give you a significant increase in AC. (+3 Armor Bonus over +0). Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. Alright, should be okay: 1. Got new armour, written to indicate what it is. Legal as hide 2. Put it in the right spot instead of in the armour bonus (why I had +4 last time) 3. Should be correct at 3 for hide 4. I'm fine trading in the wait til 11 for 20 STR since it means I can start with my Dex and Wis at 16 and have an extra healing surge. Best offence is a good defence and all that 5. Changed that weapon. Thundering says any 6. Always wanted leather or hide, just thought I could get that sweet enchantment and discount on a +2 armour set. New armour is hide Check. The enhancement bonus (+2) doesn't seem to match the bonus listed in your items (+1). Check. If you want to start with 20 STR / 16 WIS / 16 DEX, it's slightly more efficient to start with a 16 DEX / 15 STR / 13 WIS / 13 CON / 10 CHA / 8 INT array and boost STR and WIS as your racial boosts and as your Level 4 boosts, since it will give you an extra point of CON. Check. Check. (new) You are missing the check penalty for having Hide armor. 2. You are correct, changed it to 1 4. Smart, though I believe you may have meant 18/16/16, otherwise please show me because I would love 20 strength. Changing it accordingly 7. Added the check penalty
Evan R. said: Han S. said: Evan R. said: Han S. said: Evan R. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2209157" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2209157</a> Hello, and welcome to the Guild. Your armor should be written as 'Vigorous Resolve Vestments', not 'Armor of Vigorous Resolve'. Please also specify the type of armor you are using, which would be cloth since Vigorous Resolve Vestments only come in cloth. You are missing the enhancement bonus of your armor in the defenses breakdown. The Armor Bonus of cloth is +0, not +4. As a melee ranger, the your key mechanics will rely on Strength. It is strongly recommended to raise your Strength at every opportunity if possible. Bastard Sword is not a legal choice for a Quicksilver Blade to be, as that is restricted to light blades. (optional) I would suggest in general for a ranger to consider getting hide armor over cloth, as it would give you a significant increase in AC. (+3 Armor Bonus over +0). Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. Alright, should be okay: 1. Got new armour, written to indicate what it is. Legal as hide 2. Put it in the right spot instead of in the armour bonus (why I had +4 last time) 3. Should be correct at 3 for hide 4. I'm fine trading in the wait til 11 for 20 STR since it means I can start with my Dex and Wis at 16 and have an extra healing surge. Best offence is a good defence and all that 5. Changed that weapon. Thundering says any 6. Always wanted leather or hide, just thought I could get that sweet enchantment and discount on a +2 armour set. New armour is hide Check. The enhancement bonus (+2) doesn't seem to match the bonus listed in your items (+1). Check. If you want to start with 20 STR / 16 WIS / 16 DEX, it's slightly more efficient to start with a 16 DEX / 15 STR / 13 WIS / 13 CON / 10 CHA / 8 INT array and boost STR and WIS as your racial boosts and as your Level 4 boosts, since it will give you an extra point of CON. Check. Check. (new) You are missing the check penalty for having Hide armor. 2. You are correct, changed it to 1 4. Smart, though I believe you may have meant 18/16/16, otherwise please show me because I would love 20 strength. Changing it accordingly 7. Added the check penalty 2. Check. 4. It's late and math is hard. Check. 7. It needs to be -1, not 1. Otherwise it adds 1 instead of subtracting. I assume fixing point 7 shouldn't be any trouble for you, so I'll grant you the journal. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done, flag down a DM to check it, they can then make you a token. The format to request a check is covered in the #welcome channel on Discord. Please do not forget to add this character to the census.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. This is a retirement of the old Zeral Belid for this version of them that is a Warlock|Battlemind. <a href="https://www.myth-weavers.com/sheet.html#id=2146927" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2146927</a> The expenses are on an excel spreadsheet listed on the sheet in the coins and other wealth section.
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Shadowm4ge said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. This is a retirement of the old Zeral Belid for this version of them that is a Warlock|Battlemind. <a href="https://www.myth-weavers.com/sheet.html#id=2146927" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2146927</a> The expenses are on an excel spreadsheet listed on the sheet in the coins and other wealth section. Please fill in your second Attack/Damage workspace for an implement attack, as you have those. The enhancement in your workspaces (4) mismatches the enhancement of your weapon in your Magic Items section (3). You should not have two D15s (Touch of the Two Moons / Mind Blade) at level 15. You are missing your racial boost to Nature. You do still have to pay for the Mark of Storm rituals if you want to learn them. You are missing the bonus to Reflex from your Feystep Lacings. The armor bonus for +4 Leather armor is not +2. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
Han S. said: Shadowm4ge said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. This is a retirement of the old Zeral Belid for this version of them that is a Warlock|Battlemind. <a href="https://www.myth-weavers.com/sheet.html#id=2146927" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2146927</a> The expenses are on an excel spreadsheet listed on the sheet in the coins and other wealth section. Please fill in your second Attack/Damage workspace for an implement attack, as you have those. The enhancement in your workspaces (4) mismatches the enhancement of your weapon in your Magic Items section (3). You should not have two D15s (Touch of the Two Moons / Mind Blade) at level 15. You are missing your racial boost to Nature. You do still have to pay for the Mark of Storm rituals if you want to learn them. You are missing the bonus to Reflex from your Feystep Lacings. The armor bonus for +4 Leather armor is not +2. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I have gone through my sheet and have fixed the above stated problems. Below is my changelog. 1. The second atk and dmg workspace are now being used specifically for my implement attacks, and the enhancement bonus has been changed from 4 to 3. 2. Changed Leather Armor armor bonus to 3 instead of 2 due to level of enchantment, as well as added Feystep Ref bonus. 3. Added +2 bonus to nature from Genasi 4. Fixed the dailies discrepancy, switching out Mind Blade for Ashen Scourge 5. Removed all other rituals from Mark of Storm, except for Endure Elements which I have recorded the purchase of on my expenses sheet.
Shadowm4ge said: Han S. said: Shadowm4ge said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. This is a retirement of the old Zeral Belid for this version of them that is a Warlock|Battlemind. <a href="https://www.myth-weavers.com/sheet.html#id=2146927" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2146927</a> The expenses are on an excel spreadsheet listed on the sheet in the coins and other wealth section. Please fill in your second Attack/Damage workspace for an implement attack, as you have those. The enhancement in your workspaces (4) mismatches the enhancement of your weapon in your Magic Items section (3). You should not have two D15s (Touch of the Two Moons / Mind Blade) at level 15. You are missing your racial boost to Nature. You do still have to pay for the Mark of Storm rituals if you want to learn them. You are missing the bonus to Reflex from your Feystep Lacings. The armor bonus for +4 Leather armor is not +2. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I have gone through my sheet and have fixed the above stated problems. Below is my changelog. 1. The second atk and dmg workspace are now being used specifically for my implement attacks, and the enhancement bonus has been changed from 4 to 3. 2. Changed Leather Armor armor bonus to 3 instead of 2 due to level of enchantment, as well as added Feystep Ref bonus. 3. Added +2 bonus to nature from Genasi 4. Fixed the dailies discrepancy, switching out Mind Blade for Ashen Scourge 5. Removed all other rituals from Mark of Storm, except for Endure Elements which I have recorded the purchase of on my expenses sheet. Above looks fine, a few more points I missed earlier: I don't see why you have a +3 feat bonus to Will. By my calculations you should have 105 HP, not 106. While the change in power itself is fine, Ashen Scourge is still labeled as a D15.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2205337" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2205337</a>
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Mark S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2205337" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2205337</a> Hello, and welcome to the Guild. Your Heavy Shield, Adventurer's Kit, and Harp are mundane equipment and can have their cost waived. As a hybrid Warlord|Bard, one of your At-Wills, Encounters, and Dailies must be from the Warlord class. The damage modifier for your Guiding Strike in your Quick Lookup looks incorrect. Your skill modifiers for your Dungeoneering and your Thievery look incorrect, as they should have both Skill Versatility and your racial bonuses applied. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
Han S. said: Shadowm4ge said: Han S. said: Shadowm4ge said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. This is a retirement of the old Zeral Belid for this version of them that is a Warlock|Battlemind. <a href="https://www.myth-weavers.com/sheet.html#id=2146927" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2146927</a> The expenses are on an excel spreadsheet listed on the sheet in the coins and other wealth section. Please fill in your second Attack/Damage workspace for an implement attack, as you have those. The enhancement in your workspaces (4) mismatches the enhancement of your weapon in your Magic Items section (3). You should not have two D15s (Touch of the Two Moons / Mind Blade) at level 15. You are missing your racial boost to Nature. You do still have to pay for the Mark of Storm rituals if you want to learn them. You are missing the bonus to Reflex from your Feystep Lacings. The armor bonus for +4 Leather armor is not +2. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I have gone through my sheet and have fixed the above stated problems. Below is my changelog. 1. The second atk and dmg workspace are now being used specifically for my implement attacks, and the enhancement bonus has been changed from 4 to 3. 2. Changed Leather Armor armor bonus to 3 instead of 2 due to level of enchantment, as well as added Feystep Ref bonus. 3. Added +2 bonus to nature from Genasi 4. Fixed the dailies discrepancy, switching out Mind Blade for Ashen Scourge 5. Removed all other rituals from Mark of Storm, except for Endure Elements which I have recorded the purchase of on my expenses sheet. Above looks fine, a few more points I missed earlier: I don't see why you have a +3 feat bonus to Will. By my calculations you should have 105 HP, not 106. While the change in power itself is fine, Ashen Scourge is still labeled as a D15. 1. I don't, I accidentally put that bonus there. I've removed it now. 2. Changed health to 105 3. Listed Ashen Scourge as a D1
Han S. said: Mark S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2205337" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2205337</a> Hello, and welcome to the Guild. Your Heavy Shield, Adventurer's Kit, and Harp are mundane equipment and can have their cost waived. As a hybrid Warlord|Bard, one of your At-Wills, Encounters, and Dailies must be from the Warlord class. The damage modifier for your Guiding Strike in your Quick Lookup looks incorrect. Your skill modifiers for your Dungeoneering and your Thievery look incorrect, as they should have both Skill Versatility and your racial bonuses applied. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1. Simple change, done 2. switched out the bard encounter 1 and daily 1 for Warlord's Powerful Warning (encounter 1) and destructive surprise (daily 1) along with the attack it grants (destructive surprise attack).&nbsp; At wills got changed to warlord's Direct the strike and bard's War Song Strike 3. changed to war song strike 4. applied modifiers of both
Shadowm4ge said: Han S. said: Shadowm4ge said: Han S. said: Shadowm4ge said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. This is a retirement of the old Zeral Belid for this version of them that is a Warlock|Battlemind. <a href="https://www.myth-weavers.com/sheet.html#id=2146927" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2146927</a> The expenses are on an excel spreadsheet listed on the sheet in the coins and other wealth section. Please fill in your second Attack/Damage workspace for an implement attack, as you have those. The enhancement in your workspaces (4) mismatches the enhancement of your weapon in your Magic Items section (3). You should not have two D15s (Touch of the Two Moons / Mind Blade) at level 15. You are missing your racial boost to Nature. You do still have to pay for the Mark of Storm rituals if you want to learn them. You are missing the bonus to Reflex from your Feystep Lacings. The armor bonus for +4 Leather armor is not +2. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I have gone through my sheet and have fixed the above stated problems. Below is my changelog. 1. The second atk and dmg workspace are now being used specifically for my implement attacks, and the enhancement bonus has been changed from 4 to 3. 2. Changed Leather Armor armor bonus to 3 instead of 2 due to level of enchantment, as well as added Feystep Ref bonus. 3. Added +2 bonus to nature from Genasi 4. Fixed the dailies discrepancy, switching out Mind Blade for Ashen Scourge 5. Removed all other rituals from Mark of Storm, except for Endure Elements which I have recorded the purchase of on my expenses sheet. Above looks fine, a few more points I missed earlier: I don't see why you have a +3 feat bonus to Will. By my calculations you should have 105 HP, not 106. While the change in power itself is fine, Ashen Scourge is still labeled as a D15. 1. I don't, I accidentally put that bonus there. I've removed it now. 2. Changed health to 105 3. Listed Ashen Scourge as a D1 Looks fine now, I assume you don't need a new journal but ping me if you want one.
Mark S. said: Han S. said: Mark S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2205337" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2205337</a> Hello, and welcome to the Guild. Your Heavy Shield, Adventurer's Kit, and Harp are mundane equipment and can have their cost waived. As a hybrid Warlord|Bard, one of your At-Wills, Encounters, and Dailies must be from the Warlord class. The damage modifier for your Guiding Strike in your Quick Lookup looks incorrect. Your skill modifiers for your Dungeoneering and your Thievery look incorrect, as they should have both Skill Versatility and your racial bonuses applied. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1. Simple change, done 2. switched out the bard encounter 1 and daily 1 for Warlord's Powerful Warning (encounter 1) and destructive surprise (daily 1) along with the attack it grants (destructive surprise attack).&nbsp; At wills got changed to warlord's Direct the strike and bard's War Song Strike 3. changed to war song strike 4. applied modifiers of both Looks fine now. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done, flag down a DM to check it, they can then make you a token. The format to request a check is covered in the #welcome channel on Discord. Please do not forget to add this character to the census.
Han S. said: Mark S. said: Han S. said: Mark S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2205337" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2205337</a> Hello, and welcome to the Guild. Your Heavy Shield, Adventurer's Kit, and Harp are mundane equipment and can have their cost waived. As a hybrid Warlord|Bard, one of your At-Wills, Encounters, and Dailies must be from the Warlord class. The damage modifier for your Guiding Strike in your Quick Lookup looks incorrect. Your skill modifiers for your Dungeoneering and your Thievery look incorrect, as they should have both Skill Versatility and your racial bonuses applied. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1. Simple change, done 2. switched out the bard encounter 1 and daily 1 for Warlord's Powerful Warning (encounter 1) and destructive surprise (daily 1) along with the attack it grants (destructive surprise attack).&nbsp; At wills got changed to warlord's Direct the strike and bard's War Song Strike 3. changed to war song strike 4. applied modifiers of both Looks fine now. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done, flag down a DM to check it, they can then make you a token. The format to request a check is covered in the #welcome channel on Discord. Please do not forget to add this character to the census. I actually noticed a small error that I quickly fixed, max healing surges is 11, not 12 (7 total from both hybrids + con mod (3) + 1 from armored warlord = 11)
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2211237" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2211237</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2212857" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2212857</a>
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william L. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2211237" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2211237</a> Hi Will, welcome to the Guild. 1) Please show the math for the HP calculation here on this forum in reply to this post. I think your math is off, and that the number listed is low, but I do not know where you went wrong. 2) Please list the chosen ability score array, the racial bonus and level 4 boost in the statistics block. 3) Please fill out the check penalty under Quick Look Up. The answer could be zero, but we need to know that you know the answer 4) with the armor on page 2, please list the type (cloth, leather, hide, chainmail, scale, plate). Do note, we recommend you try to select the best armor your class will allow 5) please fill out the class features. Balance of nature, for example is a class feature, and not a feat. 6) Because mythweavers automatically adds the highest modifier of Dex or Int to the AC calculation for all light armors, I would suggest you tag the armor as heavy under Quick Look Up, and the add the constitution modifier as a class bonus at the AC calculation at the top center of page 1. 7) Once you've filled out the class features and cleared out the feat list, please select feats. See also Step 8 from the New Character Checklist for this. 8) As loot increases exponentially, and your level 5 character for starters will fight alongside level 6 and 7 characters with appropriately scaled monsters, please make your character the best outfitted you can manage, and do not save your starting cash. 9) Optionally your character could select to enjoy the benefit of a character theme and a character Background. These are not mandatory. If you do select one, please list it under class features. You can find the lists in the Compendium under "Background" and "Character Theme". I would recommend you check out the video that is referenced in the opening paragraph of the New Character Checklist. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
Icewhisp said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2212857" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2212857</a> Hello, and welcome to the Guild. The damage bonus from your Crystal Orb is not technically a feat bonus, so it should be in one of the Misc. boxes instead of the Feat box in your damage workspace. Your level 4 stat boosts should go in the 'Statistic Block' section (in the middle column of the first page). This should also include your starting array and racial stat boosts. Please label your Shaper Focus and Majestic Word class features with (Hybrid). Please put an explicit breakdown of your purchases in Coins and Other Wealth. (optional) As far as I can tell, there's no reason for you to not have a mundane light shield equipped in your off-hand for slightly better defenses. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
Han S. said: Icewhisp said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2212857" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2212857</a> Hello, and welcome to the Guild. The damage bonus from your Crystal Orb is not technically a feat bonus, so it should be in one of the Misc. boxes instead of the Feat box in your damage workspace. Your level 4 stat boosts should go in the 'Statistic Block' section (in the middle column of the first page). This should also include your starting array and racial stat boosts. Please label your Shaper Focus and Majestic Word class features with (Hybrid). Please put an explicit breakdown of your purchases in Coins and Other Wealth. (optional) As far as I can tell, there's no reason for you to not have a mundane light shield equipped in your off-hand for slightly better defenses. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. Orb bonus damage has been moved to misc Stat boost for race and starring array have both been added to the statics block. Also moved level 4 information to the block as well Both class features have been labeled as hybrid Breakdown of coins and wealth have been added Added a light shield! Thank you for the suggestion!
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2186765" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2186765</a> First time making a hybrid so I'm expecting to have messed up some stuff.
Dakota H. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2186765" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2186765</a> First time making a hybrid so I'm expecting to have messed up some stuff. Hi Dakota, 1) the attack and damage calculation for Sly Flourish are incorrect 2) If you wish, you could have a character theme. if you do choose one, please list it with the class features.
baldhermit said: Dakota H. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2186765" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2186765</a> First time making a hybrid so I'm expecting to have messed up some stuff. Hi Dakota, 1) the attack and damage calculation for Sly Flourish are incorrect 2) If you wish, you could have a character theme. if you do choose one, please list it with the class features. (Forgot to quote you the first time.) Hi Bald, thanks for the reply. I'll stick with no theme for now, but I will keep it in mind during the mulligan period once I know better how this character works in combat. 1: Sadly I was not able to figure it out myself, so I will detail my calculation below so you can tell me where I went wrong. (For clarity, the Sly Flourish calculation is assuming that I will be using either the Rapier or a Shuriken for the attack, and using the enhancement bonus of the Ki Focus.) Attack: +2(Half Level) +5(DEX Mod) +3(Weapon Proficiency) +1(Master at Arms Feat Bonus) +2(Ki Focus Enhancement Bonus) = +13 Damage: +5(DEX Mod) +1(Weapon Focus Feat Bonus) +2(Ki Focus Enhancement Bonus) +4(CHA Mod) = +12
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Dakota H. said: baldhermit said: Dakota H. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2186765" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2186765</a> First time making a hybrid so I'm expecting to have messed up some stuff. Hi Dakota, 1) the attack and damage calculation for Sly Flourish are incorrect 2) If you wish, you could have a character theme. if you do choose one, please list it with the class features. (Forgot to quote you the first time.) Hi Bald, thanks for the reply. I'll stick with no theme for now, but I will keep it in mind during the mulligan period once I know better how this character works in combat. 1: Sadly I was not able to figure it out myself, so I will detail my calculation below so you can tell me where I went wrong. (For clarity, the Sly Flourish calculation is assuming that I will be using either the Rapier or a Shuriken for the attack, and using the enhancement bonus of the Ki Focus.) Attack: +2(Half Level) +5(DEX Mod) +3(Weapon Proficiency) +1(Master at Arms Feat Bonus) +2(Ki Focus Enhancement Bonus) = +13 Damage: +5(DEX Mod) +1(Weapon Focus Feat Bonus) +2(Ki Focus Enhancement Bonus) +4(CHA Mod) = +12 Hi Dakota, this may be on me. I thought I saw a enchanted Kusari-gama and non-magical rapier. my apologies I will set up a journal for you.&nbsp; Please do not forget to add this character to the census
Icewhisp said: Han S. said: Icewhisp said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2212857" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2212857</a> Hello, and welcome to the Guild. The damage bonus from your Crystal Orb is not technically a feat bonus, so it should be in one of the Misc. boxes instead of the Feat box in your damage workspace. Your level 4 stat boosts should go in the 'Statistic Block' section (in the middle column of the first page). This should also include your starting array and racial stat boosts. Please label your Shaper Focus and Majestic Word class features with (Hybrid). Please put an explicit breakdown of your purchases in Coins and Other Wealth. (optional) As far as I can tell, there's no reason for you to not have a mundane light shield equipped in your off-hand for slightly better defenses. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. Orb bonus damage has been moved to misc Stat boost for race and starring array have both been added to the statics block. Also moved level 4 information to the block as well Both class features have been labeled as hybrid Breakdown of coins and wealth have been added Added a light shield! Thank you for the suggestion! Looks good, journal granted. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done, flag down a DM to check it, they can then make you a token. The format to request a check is covered in the #welcome channel on Discord. Please do not forget to add this character to the census.
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I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2215268" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2215268</a> (btw sorry I couldn't understand how to do the attack and damage workspaces)
Chindou said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2215268" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2215268</a> (btw sorry I couldn't understand how to do the attack and damage workspaces) Hello, and welcome to the Guild. Looking at the current state of your sheet, I would strongly recommend going over the New Character Checklist before submitting again, and in particular taking a look at the video tutorials linked at the top. Among the things you ought to address for the next submission include: Your Armor Bonus is not 16. Your class defense bonuses are incorrect. You are also missing your Human Defense Bonuses, which should be in one of the Misc. columns in your defenses. Heroic Effort is a power, not a conditional modifier. Please fill out your Class Features in the box labelled 'Class / Path / Destiny Features'. Your Max HP appears like it's missing the bonus HP gained from Toughness, which is a feat you gain from taking Two-Blade Fighting Style. Please make an attempt at filling out your Attack/Damage Workspace, it is far easier to give corrections to this if there's something to work off of. Dual Wielder, Dungeon Delver, Lucky, and Escape Artist are not feats. Lethal Hunter is not a legal choice for your free Expertise feat. Please include the type of armor your Darkleaf Armor is, i.e. Cloth, Leather, or Hide. 'Sword' is not a correct type of weapon, you probably want some kind of Light Blade (e.g. a Rapier) or Heavy Blade (e.g. a Longsword). Your Adventurer's Kit is mundane equipment and its cost can be waived. We recommend you make your character name different from your username to minimize confusion, especially since you will be able to make additional characters later on. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
baldhermit said: Stephen C. said: baldhermit said: Stephen C. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2182496" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2182496</a> Hi Stephen, welcome to the Guild 1) Top right corner of page 1, please fill out the characters current XP. It is not zero. In the compendium this is listed under Character Advancement 2) Please fill out the check penalty under Quick Look Up. The answer could be zero, but we need to know that you know the answer 3) Please fill out the armor speed penalty under Quick Look Up. The answer could be zero, but we need to know that you know the answer 4) Please fill out the special senses / movement. The answer could well be N/A, but we need to know that you know the answer 5) Please full out the characters base speed and possible boosts or penalties 6) On page 2, please tell us the type of weapon (like longsword, handaxe, greatbow, etc) and the type of armor (cloth, leather, hide, chain mail, scale, plate) 7) Following 6, I suspect your chosen armor might be categorized as "Heavy". If this is the case please check that box under Quick Look Up on page 1. 8) When I attempt to calculate your characters HP total, I come to a different number. Could you show the math here on the forum to see where we differ? 9) The benefit from Hafted Defense you could also add under Quick Look Up instead. 10) Please do the attack and damage calculation for a melee basic attack and one at will Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1: Set XP to 5500 as per Compendium 2: I have added the Check Penalty Modifier for wearing heavy armor 3:&nbsp; I have added the Armor Penalty Modifier to speed. 4: I have added my Utility teleport power to Special Movement as i believe this was the intention for this point 5: Base speed and penalties added as requested.&nbsp; 6: I have specified the Type of weapon for my Magical item, please let me know if this is acceptable 7: Checked the Heavy Armor box as Scale qualifies as Heavy 8: HP Calculations: Level 1 Constitution was 15, so i calculated from there(27 HP at LV1) - hope this clarifies this difference 9: I have filled out Quick Look up and have added Hafted Defense there - please let me know if there are any issues there 10: I have filled out the quick attack &amp; damage workspace with a CHA based attack (primary attack stat) &amp; a Melee Basic Attack Thanks for the assistance At 1 : check At 2 : scale armor does not have a penalty check At 3 : check At 4 : usually special movement or senses refers to pixie flight, kapak dragonborn flight, drows darkvision, etc. Check. At 5 : check At 6 : check At 7 : check At 8 : That does not make it correct but does explain the difference. HP scales as Constitution increases. So it should be 16 + 12 + 5 + 5 + 5 + 5 At 9 : Hafted Defense is a shield bonus, and as such could / shield be added in the Shield Bonus field under Quick Look Up. This won't change the total defense scores, but the reason I am asking you to change it is that sooner or later you will get feat bonuses to defense, and bonuses of the same type do not stack. So two feat bonuses to Reflex, each of +1, would still boil down to a +1 to Reflex. While a +1 Shield bonus to Reflex and a +1 Feat bonus to Reflex boil down to a Reflex defense that is two points higher. At 10 : check and thank you. Almost there, just 2, 8 and 9 to do. Hi, Apologies for the delay in finalizing these points. 2: I have removed the Check Penalty Modifier for wearing Scale Armor ( i did not adjust the Speed penalty as per pg214 of PHB1) 8: I have adjusted my HP total (Was unaware this scaled with CON) 9: I have moved Hafted Defense to the Misc section of Defenses to show this feat, please advise if this is acceptable Thanks again for the clarifications, please advise if this is acceptable so i can add my character to the census before the purge :) Stephen
Stephen C. said: baldhermit said: Stephen C. said: baldhermit said: Stephen C. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2182496" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2182496</a> Hi Stephen, welcome to the Guild 1) Top right corner of page 1, please fill out the characters current XP. It is not zero. In the compendium this is listed under Character Advancement 2) Please fill out the check penalty under Quick Look Up. The answer could be zero, but we need to know that you know the answer 3) Please fill out the armor speed penalty under Quick Look Up. The answer could be zero, but we need to know that you know the answer 4) Please fill out the special senses / movement. The answer could well be N/A, but we need to know that you know the answer 5) Please full out the characters base speed and possible boosts or penalties 6) On page 2, please tell us the type of weapon (like longsword, handaxe, greatbow, etc) and the type of armor (cloth, leather, hide, chain mail, scale, plate) 7) Following 6, I suspect your chosen armor might be categorized as "Heavy". If this is the case please check that box under Quick Look Up on page 1. 8) When I attempt to calculate your characters HP total, I come to a different number. Could you show the math here on the forum to see where we differ? 9) The benefit from Hafted Defense you could also add under Quick Look Up instead. 10) Please do the attack and damage calculation for a melee basic attack and one at will Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1: Set XP to 5500 as per Compendium 2: I have added the Check Penalty Modifier for wearing heavy armor 3:&nbsp; I have added the Armor Penalty Modifier to speed. 4: I have added my Utility teleport power to Special Movement as i believe this was the intention for this point 5: Base speed and penalties added as requested.&nbsp; 6: I have specified the Type of weapon for my Magical item, please let me know if this is acceptable 7: Checked the Heavy Armor box as Scale qualifies as Heavy 8: HP Calculations: Level 1 Constitution was 15, so i calculated from there(27 HP at LV1) - hope this clarifies this difference 9: I have filled out Quick Look up and have added Hafted Defense there - please let me know if there are any issues there 10: I have filled out the quick attack &amp; damage workspace with a CHA based attack (primary attack stat) &amp; a Melee Basic Attack Thanks for the assistance At 1 : check At 2 : scale armor does not have a penalty check At 3 : check At 4 : usually special movement or senses refers to pixie flight, kapak dragonborn flight, drows darkvision, etc. Check. At 5 : check At 6 : check At 7 : check At 8 : That does not make it correct but does explain the difference. HP scales as Constitution increases. So it should be 16 + 12 + 5 + 5 + 5 + 5 At 9 : Hafted Defense is a shield bonus, and as such could / shield be added in the Shield Bonus field under Quick Look Up. This won't change the total defense scores, but the reason I am asking you to change it is that sooner or later you will get feat bonuses to defense, and bonuses of the same type do not stack. So two feat bonuses to Reflex, each of +1, would still boil down to a +1 to Reflex. While a +1 Shield bonus to Reflex and a +1 Feat bonus to Reflex boil down to a Reflex defense that is two points higher. At 10 : check and thank you. Almost there, just 2, 8 and 9 to do. Hi, Apologies for the delay in finalizing these points. 2: I have removed the Check Penalty Modifier for wearing Scale Armor ( i did not adjust the Speed penalty as per pg214 of PHB1) 8: I have adjusted my HP total (Was unaware this scaled with CON) 9: I have moved Hafted Defense to the Misc section of Defenses to show this feat, please advise if this is acceptable Thanks again for the clarifications, please advise if this is acceptable so i can add my character to the census before the purge :) Stephen No worries, we all do this on our own time. At 2 : check At 8 : check At 9 : I am not sure why you're making things difficult for yourself, but alright. Under Quick Look Up, on the row of boxes where you also added the 7 for Armor Bonus a -1 Speed penalty, there is a box for Shield Bonus. That is where the benefit of Hafted Defense should go. I am sure you can handle that. I will set up a journal for you. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census
Han S. said: Chindou said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2215268" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2215268</a> (btw sorry I couldn't understand how to do the attack and damage workspaces) Hello, and welcome to the Guild. Looking at the current state of your sheet, I would strongly recommend going over the New Character Checklist before submitting again, and in particular taking a look at the video tutorials linked at the top. Among the things you ought to address for the next submission include: Your Armor Bonus is not 16. Your class defense bonuses are incorrect. You are also missing your Human Defense Bonuses, which should be in one of the Misc. columns in your defenses. Heroic Effort is a power, not a conditional modifier. Please fill out your Class Features in the box labelled 'Class / Path / Destiny Features'. Your Max HP appears like it's missing the bonus HP gained from Toughness, which is a feat you gain from taking Two-Blade Fighting Style. Please make an attempt at filling out your Attack/Damage Workspace, it is far easier to give corrections to this if there's something to work off of. Dual Wielder, Dungeon Delver, Lucky, and Escape Artist are not feats. Lethal Hunter is not a legal choice for your free Expertise feat. Please include the type of armor your Darkleaf Armor is, i.e. Cloth, Leather, or Hide. 'Sword' is not a correct type of weapon, you probably want some kind of Light Blade (e.g. a Rapier) or Heavy Blade (e.g. a Longsword). Your Adventurer's Kit is mundane equipment and its cost can be waived. We recommend you make your character name different from your username to minimize confusion, especially since you will be able to make additional characters later on. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1 done 2 dont really understand what you said (noob) 3done 4 i couldnt find what to put there 5 i ciuldnt find how much i should add 6 done 7 done 8 done 9 done 10 done 11 done 12 done
Han S. said: Chindou said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2215268" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2215268</a> (btw sorry I couldn't understand how to do the attack and damage workspaces) Hello, and welcome to the Guild. Looking at the current state of your sheet, I would strongly recommend going over the New Character Checklist before submitting again, and in particular taking a look at the video tutorials linked at the top. Among the things you ought to address for the next submission include: Your Armor Bonus is not 16. Your class defense bonuses are incorrect. You are also missing your Human Defense Bonuses, which should be in one of the Misc. columns in your defenses. Heroic Effort is a power, not a conditional modifier. Please fill out your Class Features in the box labelled 'Class / Path / Destiny Features'. Your Max HP appears like it's missing the bonus HP gained from Toughness, which is a feat you gain from taking Two-Blade Fighting Style. Please make an attempt at filling out your Attack/Damage Workspace, it is far easier to give corrections to this if there's something to work off of. Dual Wielder, Dungeon Delver, Lucky, and Escape Artist are not feats. Lethal Hunter is not a legal choice for your free Expertise feat. Please include the type of armor your Darkleaf Armor is, i.e. Cloth, Leather, or Hide. 'Sword' is not a correct type of weapon, you probably want some kind of Light Blade (e.g. a Rapier) or Heavy Blade (e.g. a Longsword). Your Adventurer's Kit is mundane equipment and its cost can be waived. We recommend you make your character name different from your username to minimize confusion, especially since you will be able to make additional characters later on. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1 done 2 dont really understand what you said (noob) 3done 4 i couldnt find what to put there 5 i ciuldnt find how much i should add 6 done 7 done 8 done 9 done 10 done 11 done 12 done
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Chindou said: Han S. said: Chindou said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2215268" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2215268</a> (btw sorry I couldn't understand how to do the attack and damage workspaces) Hello, and welcome to the Guild. Looking at the current state of your sheet, I would strongly recommend going over the New Character Checklist before submitting again, and in particular taking a look at the video tutorials linked at the top. Among the things you ought to address for the next submission include: Your Armor Bonus is not 16. Your class defense bonuses are incorrect. You are also missing your Human Defense Bonuses, which should be in one of the Misc. columns in your defenses. Heroic Effort is a power, not a conditional modifier. Please fill out your Class Features in the box labelled 'Class / Path / Destiny Features'. Your Max HP appears like it's missing the bonus HP gained from Toughness, which is a feat you gain from taking Two-Blade Fighting Style. Please make an attempt at filling out your Attack/Damage Workspace, it is far easier to give corrections to this if there's something to work off of. Dual Wielder, Dungeon Delver, Lucky, and Escape Artist are not feats. Lethal Hunter is not a legal choice for your free Expertise feat. Please include the type of armor your Darkleaf Armor is, i.e. Cloth, Leather, or Hide. 'Sword' is not a correct type of weapon, you probably want some kind of Light Blade (e.g. a Rapier) or Heavy Blade (e.g. a Longsword). Your Adventurer's Kit is mundane equipment and its cost can be waived. We recommend you make your character name different from your username to minimize confusion, especially since you will be able to make additional characters later on. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1 done 2 dont really understand what you said (noob) 3done 4 i couldnt find what to put there 5 i ciuldnt find how much i should add 6 done 7 done 8 done 9 done 10 done 11 done 12 done Hi Chindou. I am not going to go through your sheet in detail, I will leave that to Han. For now though, I have two recommendations: 1) Han ended his review with the text : Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed . Do try to adhere to that. "Done" is such a useless statement. 2) Please go through the New Character Check List ( link ), watch the video listed there ( link ) and download the compendium ( link ). When you have done those things, the class features, the feats and many other aspects of making a character for Dungeon and Dragons 4th Edition should be a lot clearer. Please ask any questions you may have in our discord ( link ). Regards baldhermit
baldhermit said: Chindou said: Han S. said: Chindou said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2215268" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2215268</a> (btw sorry I couldn't understand how to do the attack and damage workspaces) Hello, and welcome to the Guild. Looking at the current state of your sheet, I would strongly recommend going over the New Character Checklist before submitting again, and in particular taking a look at the video tutorials linked at the top. Among the things you ought to address for the next submission include: Your Armor Bonus is not 16. Your class defense bonuses are incorrect. You are also missing your Human Defense Bonuses, which should be in one of the Misc. columns in your defenses. Heroic Effort is a power, not a conditional modifier. Please fill out your Class Features in the box labelled 'Class / Path / Destiny Features'. Your Max HP appears like it's missing the bonus HP gained from Toughness, which is a feat you gain from taking Two-Blade Fighting Style. Please make an attempt at filling out your Attack/Damage Workspace, it is far easier to give corrections to this if there's something to work off of. Dual Wielder, Dungeon Delver, Lucky, and Escape Artist are not feats. Lethal Hunter is not a legal choice for your free Expertise feat. Please include the type of armor your Darkleaf Armor is, i.e. Cloth, Leather, or Hide. 'Sword' is not a correct type of weapon, you probably want some kind of Light Blade (e.g. a Rapier) or Heavy Blade (e.g. a Longsword). Your Adventurer's Kit is mundane equipment and its cost can be waived. We recommend you make your character name different from your username to minimize confusion, especially since you will be able to make additional characters later on. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1 done 2 dont really understand what you said (noob) 3done 4 i couldnt find what to put there 5 i ciuldnt find how much i should add 6 done 7 done 8 done 9 done 10 done 11 done 12 done Hi Chindou. I am not going to go through your sheet in detail, I will leave that to Han. For now though, I have two recommendations: 1) Han ended his review with the text : Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed . Do try to adhere to that. "Done" is such a useless statement. 2) Please go through the New Character Check List ( link ), watch the video listed there ( link ) and download the compendium ( link ). When you have done those things, the class features, the feats and many other aspects of making a character for Dungeon and Dragons 4th Edition should be a lot clearer. Please ask any questions you may have in our discord ( link ). Regards baldhermit i swear im sooo dumb i thought he said i should say done or fixed hahaha i watched the vid and read the checklist but i have mac so i cant download the compedium i asked on discord and they said theres one online funin.space but it lacks a looot sol yeah
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. Hakt Cha
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Chindou said: Han S. said: Chindou said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2215268" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2215268</a> (btw sorry I couldn't understand how to do the attack and damage workspaces) Hello, and welcome to the Guild. Looking at the current state of your sheet, I would strongly recommend going over the New Character Checklist before submitting again, and in particular taking a look at the video tutorials linked at the top. Among the things you ought to address for the next submission include: Your Armor Bonus is not 16. Your class defense bonuses are incorrect. You are also missing your Human Defense Bonuses, which should be in one of the Misc. columns in your defenses. Heroic Effort is a power, not a conditional modifier. Please fill out your Class Features in the box labelled 'Class / Path / Destiny Features'. Your Max HP appears like it's missing the bonus HP gained from Toughness, which is a feat you gain from taking Two-Blade Fighting Style. Please make an attempt at filling out your Attack/Damage Workspace, it is far easier to give corrections to this if there's something to work off of. Dual Wielder, Dungeon Delver, Lucky, and Escape Artist are not feats. Lethal Hunter is not a legal choice for your free Expertise feat. Please include the type of armor your Darkleaf Armor is, i.e. Cloth, Leather, or Hide. 'Sword' is not a correct type of weapon, you probably want some kind of Light Blade (e.g. a Rapier) or Heavy Blade (e.g. a Longsword). Your Adventurer's Kit is mundane equipment and its cost can be waived. We recommend you make your character name different from your username to minimize confusion, especially since you will be able to make additional characters later on. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1 done 2 dont really understand what you said (noob) 3done 4 i couldnt find what to put there 5 i ciuldnt find how much i should add 6 done 7 done 8 done 9 done 10 done 11 done 12 done Your armor bonus is also not 4. Please consult the compendium entry for Leather Armor (or PHB1) to find the appropriate value. Under the Ranger entry in the compendium, find the section that says 'Bonus to Defense' and insert those values under the Class column for your defenses. Then under the Human entry in the compendium, find the section that says 'Human Bonus Defenses' and insert those values into the Misc. column. Please remove the effects of Heroic Effort from your Conditional Modifiers and fill in Heroic Effort into one of your powers. You cannot have both Running Attack and Prime Shot as Class Features. Please also remove your Class Features from your powers. Please look up the the text of the feat 'Toughness' in the compendium to find this information. The enhancement of your weapons is +1, so the 'Enh.' column in your Attack and Damage Workspaces should not be +2. Twin Strike should not have an ability score (Abil.) added to it. 'Natural Explore', 'Primeval Awareness', and 'Extra Attack' are not the name of feats. Please consult this post for more information for legal options for your free expertise feat. Check. Please specify the type of Light Blade you are using, as Light Blade is a category of weapons. Check. Check. (new) Your number of surges per day is incorrect. EDIT: To be clear, funin.space should be sufficient for looking up the requisite information.