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Post Character Sheets Here! (Archived, Closed 1/12/18)

AsaBurns said: I am ready for a DM to check my macros for the character "Arance" This is done. Check the bio of your character.  Also, if you are not yet part of the Guild Skype chat, please contact one of the DMs.
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AsaBurns said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1245866" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1245866</a> Welcome to your second character, Asaburns. I have two comments on it that are pretty general before I get into specifics. The first is that I would recommend you wait making a second character until you've played a few sessions in this Guild Living format so you know what you can expect, and the second would be that I think this character is very similar to your primary. While I am not going to stop you from going ahead with this, I would recommend perhaps looking into making something with a different theme and race. 1) Your AC calculation is incorrect, as you do not have a +2 enhancement on your armor your cannot have a +2 enhancement on your AC calculation 2) While you do have a +1 neck item, you do not appear to have it equipped as it was not considered in the calculations for your Fortitude, Reflex and Will defense 3) Placing your expertise feat at the bottom of the page is a good way for people to not notice it. Please place it with the rest. 4) you seem to have missed your level 5 class bonus. I at least cannot find it on your sheet. 5) If you're going to list the conditional benefits of not-raging, also make sure to let us know you know what the benefit is of raging. 6) I do not like telling people how to build their character, but some of your choices seem to be to inconsistent. What does Acolyte of the Veil or Bracers of Brachiation (misspelled) do for this character? These are not wrong, you can have that feat and arm slot item, I just do not see why you would. 7) I find the notion of a bugbear who grew up in a tribe of goblins to be quite interesting. Could you please expand on this a little bit to explain how he came to be a member of the Guild ? Please take your time to review the above, and repost when you're ready. If you have any questions you know where on Skype to find us.
My first alt is ready to go! I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1244334" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1244334</a>
baldhermit said: AsaBurns said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1245866" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1245866</a> Welcome to your second character, Asaburns. I have two comments on it that are pretty general before I get into specifics. The first is that I would recommend you wait making a second character until you've played a few sessions in this Guild Living format so you know what you can expect, and the second would be that I think this character is very similar to your primary. While I am not going to stop you from going ahead with this, I would recommend perhaps looking into making something with a different theme and race. 1) Your AC calculation is incorrect, as you do not have a +2 enhancement on your armor your cannot have a +2 enhancement on your AC calculation 2) While you do have a +1 neck item, you do not appear to have it equipped as it was not considered in the calculations for your Fortitude, Reflex and Will defense 3) Placing your expertise feat at the bottom of the page is a good way for people to not notice it. Please place it with the rest. 4) you seem to have missed your level 5 class bonus. I at least cannot find it on your sheet. 5) If you're going to list the conditional benefits of not-raging, also make sure to let us know you know what the benefit is of raging. 6) I do not like telling people how to build their character, but some of your choices seem to be to inconsistent. What does Acolyte of the Veil or Bracers of Brachiation (misspelled) do for this character? These are not wrong, you can have that feat and arm slot item, I just do not see why you would. 7) I find the notion of a bugbear who grew up in a tribe of goblins to be quite interesting. Could you please expand on this a little bit to explain how he came to be a member of the Guild ? Please take your time to review the above, and repost when you're ready. If you have any questions you know where on Skype to find us. 1. Fixed. Sorry about that, Arock was going to have +2 armor in the beginning stages 2. My bad, forgot to implement it.&nbsp; 3. Fixed. This was the way I made it on my first character also, so I fixed it on him too. 4. What? I'm sorry, but I don't know what a level 5 class bonus is. Maybe I did miss it, but I'm pretty sure that everything that should be affecting my character is on my character sheet now.&nbsp; 5. Will do. 6. Acolyte of the veil was selected for the Ki Focus proficiency. I planned on having multiple weapons for Arock, but it seemed that the Mordenkrad was fine in most situations. I also wanted to have training in stealth, since that is something that bugbears are naturally good at. I also imaging that as a defender, shadow step would be useful for relieving pressure cased by enemies on certain parts of the battlefield(shadow step being something I forgot to put on my character sheet, thanks for accidentally reminding me). As for the&nbsp; Bracers of Brachiation&nbsp; Level 5+ Common&nbsp; (seemingly not misspelled by me, you, or the compendium), I like for my characters to have some sort of vertical movement or insurance at least. I always have an irrational fear of outright dying to fall damage if I'm every climbing a tower or something and fail some checks. A climb speed or a fly speed fixes that. Also, swinging through the trees with the ability to stealth would be very useful for many encounters, I would think. 7. Got it.
AsaBurns said: baldhermit said: AsaBurns said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1245866" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1245866</a> Welcome to your second character, Asaburns. I have two comments on it that are pretty general before I get into specifics. The first is that I would recommend you wait making a second character until you've played a few sessions in this Guild Living format so you know what you can expect, and the second would be that I think this character is very similar to your primary. While I am not going to stop you from going ahead with this, I would recommend perhaps looking into making something with a different theme and race. 1) Your AC calculation is incorrect, as you do not have a +2 enhancement on your armor your cannot have a +2 enhancement on your AC calculation 2) While you do have a +1 neck item, you do not appear to have it equipped as it was not considered in the calculations for your Fortitude, Reflex and Will defense 3) Placing your expertise feat at the bottom of the page is a good way for people to not notice it. Please place it with the rest. 4) you seem to have missed your level 5 class bonus. I at least cannot find it on your sheet. 5) If you're going to list the conditional benefits of not-raging, also make sure to let us know you know what the benefit is of raging. 6) I do not like telling people how to build their character, but some of your choices seem to be to inconsistent. What does Acolyte of the Veil or Bracers of Brachiation (misspelled) do for this character? These are not wrong, you can have that feat and arm slot item, I just do not see why you would. 7) I find the notion of a bugbear who grew up in a tribe of goblins to be quite interesting. Could you please expand on this a little bit to explain how he came to be a member of the Guild ? Please take your time to review the above, and repost when you're ready. If you have any questions you know where on Skype to find us. 1. Fixed. Sorry about that, Arock was going to have +2 armor in the beginning stages 2. My bad, forgot to implement it.&nbsp; 3. Fixed. This was the way I made it on my first character also, so I fixed it on him too. 4. What? I'm sorry, but I don't know what a level 5 class bonus is. Maybe I did miss it, but I'm pretty sure that everything that should be affecting my character is on my character sheet now.&nbsp; 5. Will do. 6. Acolyte of the veil was selected for the Ki Focus proficiency. I planned on having multiple weapons for Arock, but it seemed that the Mordenkrad was fine in most situations. I also wanted to have training in stealth, since that is something that bugbears are naturally good at. I also imaging that as a defender, shadow step would be useful for relieving pressure cased by enemies on certain parts of the battlefield(shadow step being something I forgot to put on my character sheet, thanks for accidentally reminding me). As for the&nbsp; Bracers of Brachiation&nbsp; Level 5+ Common&nbsp; (seemingly not misspelled by me, you, or the compendium), I like for my characters to have some sort of vertical movement or insurance at least. I always have an irrational fear of outright dying to fall damage if I'm every climbing a tower or something and fail some checks. A climb speed or a fly speed fixes that. Also, swinging through the trees with the ability to stealth would be very useful for many encounters, I would think. 7. Got it. At 1 : check At 2 : check At 3 : check At 4: I was wrong, it is a level 4 benefit, not level 5 : "&nbsp;At 4th level, you gain resist 5 fire. The resistance increases to 10 at 14th level and 15 at 24th level." At 5 : check At 6 : yeah, I was afraid you'd say that. My retort would be the already stated general concern at the top of my previous post. As said, it is not wrong, just will likely see very little use. The Bracers are misspelled on page 2 of your sheet. At 7 : check Since that DR5 is a little thing you can easily fix, I will set you up with a journal.
Thomas (T.J.) S. said: My first alt is ready to go! I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1244334" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1244334</a> New journal waiting for you when you hit "Join Game"
Gary M said: Cerulean said: 2. Fixed. Hit points now include constitution score not modifier for first level. 5. I think I fixed this. However, I'm not sure if Eldritch Blast would use Charisma or Dexterity as the ability. Eldritch Blast is a ranged basic attack, but it's also an arcane power. Please let me know if this is incorrect, and I'll fix it. 6. I cleaned up the labeling. Also, AC should be correct now that I added +2 for leather armor. 8. Fixed. Including adventurer's pack and the magical items only. The calculations in coins/other wealth should be correct now. 9. Fixed. Removed the +2 to Religion and kept the +2 to Arcana. 10. Fixed. I added the level 5 bonus and the conditional attack modifier. Also, I see there's an optional level 2 utility power. Should I add that to the powers list? 2. Check 5. I suggested doing *Melee* Basic Attack and Eldritch Blast specifically because they are different and because having Ranged Basic Attack listed is probably useless as you will always choose to use Eldritch Blast as your Ranged Basic attack. &nbsp;However, that being said, your work space is incorrect. &nbsp;You do not get proficiency to attack on implement based attacks. &nbsp;Please fix this. 6. Check 8. Check 9. Check 10. Check. &nbsp;The optional power is something you can choose to take instead of other choices for your powers of that level. &nbsp;So you can take that power if you want, however you will lose Beguiling Tongue if you choose to do so. As you have only 1 problem left and it is pretty minor I am going to give you a journal entry. &nbsp;Hit the Join Game button and start working on your macros. &nbsp;If you have questions or need help, ask in Skype Chat. &nbsp;Make sure to also add your character to the Census. &nbsp;Once you have finished poke people in the Skype chat and/or this chat to check your work and move to the next step in the process. Thank you, Gary. I fixed 5 to reflect melee basic instead. I think I missed the new journal though. Is it under one of the subheadings in the game?
Cerulean said: Gary M said: Cerulean said: 2. Fixed. Hit points now include constitution score not modifier for first level. 5. I think I fixed this. However, I'm not sure if Eldritch Blast would use Charisma or Dexterity as the ability. Eldritch Blast is a ranged basic attack, but it's also an arcane power. Please let me know if this is incorrect, and I'll fix it. 6. I cleaned up the labeling. Also, AC should be correct now that I added +2 for leather armor. 8. Fixed. Including adventurer's pack and the magical items only. The calculations in coins/other wealth should be correct now. 9. Fixed. Removed the +2 to Religion and kept the +2 to Arcana. 10. Fixed. I added the level 5 bonus and the conditional attack modifier. Also, I see there's an optional level 2 utility power. Should I add that to the powers list? 2. Check 5. I suggested doing *Melee* Basic Attack and Eldritch Blast specifically because they are different and because having Ranged Basic Attack listed is probably useless as you will always choose to use Eldritch Blast as your Ranged Basic attack. &nbsp;However, that being said, your work space is incorrect. &nbsp;You do not get proficiency to attack on implement based attacks. &nbsp;Please fix this. 6. Check 8. Check 9. Check 10. Check. &nbsp;The optional power is something you can choose to take instead of other choices for your powers of that level. &nbsp;So you can take that power if you want, however you will lose Beguiling Tongue if you choose to do so. As you have only 1 problem left and it is pretty minor I am going to give you a journal entry. &nbsp;Hit the Join Game button and start working on your macros. &nbsp;If you have questions or need help, ask in Skype Chat. &nbsp;Make sure to also add your character to the Census. &nbsp;Once you have finished poke people in the Skype chat and/or this chat to check your work and move to the next step in the process. Thank you, Gary. I fixed 5 to reflect melee basic instead. I think I missed the new journal though. Is it under one of the subheadings in the game? Join Game, look under Player Characters, you should have a New Player Template waiting for you there. &nbsp;Also if you want quick replies it is highly recommended that you use Skype.
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I believe I corrected my macro mistakes in Valhiria's character sheet, though please do let me know if I missed anything. Thank you! I'm in no rush, so posting here instead of on Skype.
I am ready for a DM to check my macros for the character "Arock" Please tell me if I made any mistakes. Thanks!
AsaBurns said: I am ready for a DM to check my macros for the character "Arock" Please tell me if I made any mistakes. Thanks! Macros checked, private message sent.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Link to my character&nbsp;<a href="https://www.myth-weavers.com/sheet.html#id=1246365" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1246365</a>
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igor m. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Link to my character&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1246365" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1246365</a> Hello and welcome to the Guild 1. Include your starting ability array, racial bonuses to stats and level 4 increases somewhere 2. Background doesn't give you training in said skill, for further information check&nbsp; Matt's post about them 3. You forgot to include the language from your theme 4. Shadow Jaunt, Inevitable Shot and Encaging Spirits should be included in the power boxes 5. Your special vision needs to be included in the Special Senses/Movement, which would also be a good place for your classes special movement 6. Your Winterkin (spelled winkerkin on sheet) is not included in your defenses. The secondary benefit &nbsp;from that would go well in the "conditional modifiers" box 7. Put the appropriate number in the "check penalty" box rather than leaving it empty 8. Please list the levels in the same manner that you've listed the Usage Types for your powers, example: Encounter Attack 1 9. Please explain the "Armor +3 to Ac" in your Quick Look Up if it's just a reminder of armor bonus plus enchantment bonus or something else 10. Please buy Adventurer's Kit for hand waving the existence of mundane equipment 11. Optional: Your two feats that modify Shadow Jaunt are most of the time either/or benefits. Probably you will learn that you use one a lot more than the other in-play and end up retraining the other These are all minor "moves things around and add stuff you forgot to list" things, so I'll give you a Journal.&nbsp;Hit the Join Game button and start working on your macros. If you have questions or need help, ask in Skype Chat. Make sure to also add your character to the Census. Once you have finished poke people in the Skype chat and/or this chat to check your work and move to the next step in the process.
Juho G. said: igor m. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Link to my character&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1246365" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1246365</a> Hello and welcome to the Guild 1. Include your starting ability array, racial bonuses to stats and level 4 increases somewhere 2. Background doesn't give you training in said skill, for further information check&nbsp; Matt's post about them 3. You forgot to include the language from your theme 4. Shadow Jaunt, Inevitable Shot and Encaging Spirits should be included in the power boxes 5. Your special vision needs to be included in the Special Senses/Movement, which would also be a good place for your classes special movement 6. Your Winterkin (spelled winkerkin on sheet) is not included in your defenses. The secondary benefit &nbsp;from that would go well in the "conditional modifiers" box 7. Put the appropriate number in the "check penalty" box rather than leaving it empty 8. Please list the levels in the same manner that you've listed the Usage Types for your powers, example: Encounter Attack 1 9. Please explain the "Armor +3 to Ac" in your Quick Look Up if it's just a reminder of armor bonus plus enchantment bonus or something else 10. Please buy Adventurer's Kit for hand waving the existence of mundane equipment 11. Optional: Your two feats that modify Shadow Jaunt are most of the time either/or benefits. Probably you will learn that you use one a lot more than the other in-play and end up retraining the other These are all minor "moves things around and add stuff you forgot to list" things, so I'll give you a Journal.&nbsp;Hit the Join Game button and start working on your macros. If you have questions or need help, ask in Skype Chat. Make sure to also add your character to the Census. Once you have finished poke people in the Skype chat and/or this chat to check your work and move to the next step in the process. 1 corrected&nbsp; 2 corrected 3 corrected 4 corrected&nbsp; 5 corrected&nbsp; 6 corrected&nbsp; 7 corrected 8 corrected&nbsp; 9. yea just a reminder of Ac i get from the armor in total (if i ever take it off so i wouldnt get lost in the math 10 it has been bought&nbsp; 11. I decided against that. I am aware that it might not be optimal to have both but in certain aspects it can be useful. Like trying to hide from the patrol for couple of seconds is rly useful, or performing a trick somewhere and masking yourself as a traveling magician. So even tho these 2 feats dont complement each other they still might be great for RP moments and also better safe than sorry&nbsp;
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Can some Dm check my macros for any mistakes? Character is Gilimos
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Link to my character&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1246985" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1246985</a>
Prior O'Brien said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Link to my character&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1246985" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1246985</a> Hello Prior, your sheet is set to Private, so I am unable to view it. To change that, click on the "Settings" button at the top of the screen when viewing your sheet, and there will be a choice between Private and Public. Please set it to Public and post again.
Prior O'Brien said: Sorry. <a href="https://www.myth-weavers.com/sheets/1246985/edit" rel="nofollow">https://www.myth-weavers.com/sheets/1246985/edit</a> This character sheet is not complete. &nbsp;Please read through the New Player Checklist. &nbsp;If you need help, watch the videos. &nbsp;This character sheet is not complete enough for us to be able to give you feedback.
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I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Link to my Character <a href="https://www.myth-weavers.com/sheet.html#id=1249560" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1249560</a> Sieze the Memes of Production, Comrades!
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Eric said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Link to my Character <a href="https://www.myth-weavers.com/sheet.html#id=1249560" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1249560</a> Sieze the Memes of Production, Comrades! Hello and welcome to the Guild 1. You want to include the subtype of your race and your special vision in the appropriate sections 2. Not all of your items properties are added to your character 3. Please buy a Adventurer's Kit so that we can hand wave you having mundane items After&nbsp;Gren has shown his abilities to the Guild Recruitment Officer, he asks: "You seem to struggle with your accuracy, is there anything you plan on doing about it, because I'm currently worried about your safety to send you out" You begin to describe what areas you are planning focusing on, (I looked at your feat selection) but he interrupts: "Son, I'm worried about whether you return from the first assignment and you are describing plans years in the future, is there anything I should know about" Mechanically, +9 vs AC without a source of CA is going to have a rough time hitting and landing his abilities and contributing to the outcome Being a CHA main class, you most of the time want to pick a race that has a boost to that stat or make other choices to help with the lack of it
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Thanks, Juho G. , &nbsp;I've PM'd the fixes, since it's a bit lengthy to spam this forum with. Edit: Post your reply: It was exactly that bonus, thanks for that checking for me, and the journal. I'll update the census immediately. I've been making macros in my own roll20 game, I'll finish then port them {the main game has so much going on my computer attains a couple cm of liftoff trying to load it initially} to the main game.
Eric said: Thanks, Juho G. , &nbsp;I've PM'd the fixes, since it's a bit lengthy to spam this forum with. Thank you for the response, I believe you forgot to add your armor's endurance bonus. I'll give you a Journal. Hit the Join Game button and start working on your macros. If you have questions or need help, ask in Skype Chat. Make sure to also add your character to the Census. Once you have finished poke people in the Skype chat and/or this chat to check your work and move to the next step in the process
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1252308" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1252308</a>
Doc Seuss said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1252308" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1252308</a> This sheet is set to private. Please set it to public so the GMs can look it over.
I'm ready for a DM to check macros for Valhiria's character sheet.
Cerulean said: I'm ready for a DM to check macros for Valhiria's character sheet. GM notes on what you need to fix should be in bio.
igor m. said: Can some Dm check my macros for any mistakes? Character is Gilimos Notes on what to fix should be in bio.
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Doc Seuss said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1252308" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1252308</a> 1. Add your racial NAD bonuses under misc. 2. Preferably write out one of your charisma attacks in the attack workspace, since that will be the most relevant calculation. 3. You have the option to pick both a background and a theme. While not required, both can improve your character both mechanically and thematically. Relatively minor problems, so you should have a journal ready for you in game.
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is&nbsp; <a href="https://orcpub2.com/pages/dnd/5e/characters/175921" rel="nofollow">https://orcpub2.com/pages/dnd/5e/characters/175921</a>... ok? it is apparently, because i was invited.
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Matt
Plus
Brynn FW. said: is <a href="https://orcpub2.com/pages/dnd/5e/characters/175921" rel="nofollow">https://orcpub2.com/pages/dnd/5e/characters/175921</a>... ok? Brynn, There is a vast multitude of things wrong with your sheet/post. I'll cover the biggest ones. If you read the first post in this thread, you will see that you are required to post a piece of text along with your sheet. You obviously did not read ANY of the required threads listed on the campaign main page , especially not the Basic Rules . If you had read such things, you may have noticed: We are playing 4e, not 5e Characters start at lvl 5, not lvl 1 Sheets must be posted on myth-weavers, not on orcpub So... yeah, you really need to read the things we ask you to read. If you are looking for a 5e game or are otherwise incapable of following written instructions, I humbly suggest you look elsewhere. Cheers!
Blooper said: Cerulean said: I'm ready for a DM to check macros for Valhiria's character sheet. GM notes on what you need to fix should be in bio. My apologies! I addressed 1-13 (unless I missed something).&nbsp;
Cerulean said: Blooper said: Cerulean said: I'm ready for a DM to check macros for Valhiria's character sheet. GM notes on what you need to fix should be in bio. My apologies! I addressed 1-13 (unless I missed something).&nbsp; Bio notes updated. A few more things to fix and then I'll get you a token.
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Mulligan of my 1st alt due to discrepancies between CB and compendium making it not work quite as I wanted I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Link to my character <a href="https://www.myth-weavers.com/sheet.html#id=1253176" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1253176</a> Don't need a new journal entry, can just overwrite the entry for Kamina once approved. Updated link...was copy/pasted from Igor and updated the text but it didn't update the linked URL I guess....
Thomas (T.J.) S. said: Mulligan of my 1st alt due to discrepancies between CB and compendium making it not work quite as I wanted I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Link to my character <a href="https://www.myth-weavers.com/sheet.html#id=1253176" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1253176</a> Don't need a new journal entry, can just overwrite the entry for Kamina once approved. Updated link...was copy/pasted from Igor and updated the text but it didn't update the linked URL I guess.... 1. Fill out your current exp. 2. Probably fill out stuff like height/weight. Otherwise, looks good. Go ahead and change up your journal.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1251479" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1251479</a>
Eric said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1251479" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1251479</a> 1. Check the armor is heavy box since you are adding con in class instead of dex/int so it doesn't auto add it when you get a bonus at paragon. 2. Why is your armor bonus +4? 3. I would probably recommend a stat array favoring strength over con or making them even. Con is very useful but hitting with a hammer warden is hard enough without taking a hit to strength(speaking from experience) so I would recommend you put a little more into hitting things. Not technically a requirement, just a recommendation. +9 is a bit low. Pretty good job overall. Think about ability array, and in the meantime I'll toss you a journal.
1. noted 2. i can't read, fixed to 3 3. it's not just for damage, con is the reason for the character, think I'll keep thanks, will start macro-ing
I have read the Basic Rules/FAQ. I have read the New Players Checklist. I have a copy of the Compendium. Below is a link to my character sheet. <a href="https://www.myth-weavers.com/sheet.html#id=1252809" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1252809</a>
Steffen C. said: I have read the Basic Rules/FAQ. I have read the New Players Checklist. I have a copy of the Compendium. Below is a link to my character sheet. <a href="https://www.myth-weavers.com/sheet.html#id=1252809" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1252809</a> Hi Steffen, welcome to the Guild Living campaign 1) as requested in step 5 of the new player checklist, please state your starting array and racial bonus, level 4 boost 2) your HP score is not correct. Would you please show your calculation? 3) your number of healing surges per day is not correct. Also for this please show your calculation so we can better assist you. 4) your attack space is bare, please at least attempt to fill out. I would suggest Twin Strike and a Ranged Basic Attack 5) your damage space is bare, please at least attempt to fill out. I would suggest Twin Strike and a Ranged Basic Attack 6) please read step 8 of the new player checklist in regards to your feats and they way you noted them on this sheet 7) please read step 9 of the new player check list and include the full name of the gear you have equipped. For example - guessing - that would be an 'Amulet of Protection +1' around your neck. 8) Since the gear is not named properly, I cannot judge whether the enhancement bonuses are correct in your defense calculations, but I would venture a guess and say they are not 0 for your characters Fortitude, Reflex and Will. 9) Please read step 7 of the new player check list in regards to naming powers 10) Please note most of that mundane gear is easily available as an "Adventurers Kit". Though this is not wrong, just thought i'd be helpful. As it stands your character does not seem to have a theme or enjoy the mechanical benefit of a background. Both can lend your character flavor and power, but neither is mandatory. Once you've had a chance to review above, please repost. In the mean time I would also like to direct your attention to Step 2 of the New Player Checklist for questions and assistance in an easier format than a forum. My handle is baldhermit.
Could I get a DM/GM to look at the (Revised) macros for Comrade Gren? (mulliganed him before use; have token already) Thank you
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1253014" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1253014</a>
Damico S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1253014" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1253014</a> Hey Damico, welcome to the guild. Everything seems to be in order. &nbsp;A couple minor requests. Label what level you got your feats Denote your Expert Mage bonus (+2 Bluff/Diplo) somewhere Name what powers you are using for your workspace. &nbsp;Everything is correct assuming Charm keyword on those attacks but it took me a minute to get there. Since everything is in order, I'll toss you a journal entry. &nbsp;Hit Join game and start working on your macros. &nbsp;Make sure to remember to change your name to reflect your level and Role as well as add yourself and your character the the census.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1256046" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1256046</a>
Joshua M. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1256046" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1256046</a> Hi Josh, welcome to the Guild Living campaign. There is one minor thing : could you please indicate where the +2 miscellaneous bonus to your AC defense comes from other than your staff / please tell us what you took for your hybrid talent. Other than that, if you hit "Join Game" you will find a journal waiting for you to be filled out. I do not know whether you already are part of the Guild Skype chat, but if you aren't I recommend you contact one of the DMs to get added. (my handle is baldhermit). It's a good place to get some assistance be it with the gme mechanics or the way roll20 functions.
Gary M said: Damico S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1253014" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1253014</a> Hey Damico, welcome to the guild. Everything seems to be in order. &nbsp;A couple minor requests. Label what level you got your feats Denote your Expert Mage bonus (+2 Bluff/Diplo) somewhere Name what powers you are using for your workspace. &nbsp;Everything is correct assuming Charm keyword on those attacks but it took me a minute to get there. Since everything is in order, I'll toss you a journal entry. &nbsp;Hit Join game and start working on your macros. &nbsp;Make sure to remember to change your name to reflect your level and Role as well as add yourself and your character the the census. 1. I put the level in the location box 2. Denoted expert mage bonus in class features 3. Marked which powers were represented by math in the workspace, included an example of the calculation on beguiling strands. I realized with the gold I had left over and the fact that the staff of sleep and charm's bonus is an item bonus, that I could actually do better by switching out staff expertise/accurate staff for orb expertise/accurate orb, so would like to resubmit my character for consideration, just to double check if this is OK before I make a bunch of macros. <a href="https://www.myth-weavers.com/sheet.html#id=1253014" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1253014</a>
Damico S. said: Gary M said: Damico S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1253014" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1253014</a> Hey Damico, welcome to the guild. Everything seems to be in order. &nbsp;A couple minor requests. Label what level you got your feats Denote your Expert Mage bonus (+2 Bluff/Diplo) somewhere Name what powers you are using for your workspace. &nbsp;Everything is correct assuming Charm keyword on those attacks but it took me a minute to get there. Since everything is in order, I'll toss you a journal entry. &nbsp;Hit Join game and start working on your macros. &nbsp;Make sure to remember to change your name to reflect your level and Role as well as add yourself and your character the the census. 1. I put the level in the location box 2. Denoted expert mage bonus in class features 3. Marked which powers were represented by math in the workspace, included an example of the calculation on beguiling strands. I realized with the gold I had left over and the fact that the staff of sleep and charm's bonus is an item bonus, that I could actually do better by switching out staff expertise/accurate staff for orb expertise/accurate orb, so would like to resubmit my character for consideration, just to double check if this is OK before I make a bunch of macros. <a href="https://www.myth-weavers.com/sheet.html#id=1253014" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1253014</a> Everything will get double checked again once macros are done and it shouldn't change your macros much to have a different item (otherwise leveling up would be a nightmare).
Greetings, I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have attempted to download the Portable Compendium on MAC via winebottler... currently working it out. Link to my character&nbsp;<a href="https://www.myth-weavers.com/sheet.html#id=1257973" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1257973</a>&nbsp;
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Hello, I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Link to my character <a href="https://www.myth-weavers.com/sheet.html#id=1257954" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1257954</a>
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Richard P. said: Greetings, I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have attempted to download the Portable Compendium on MAC via winebottler... currently working it out. Link to my character&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1257973" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1257973</a> Hi Richard, welcome to the Guild. Few things about the way you've filled out the sheet: 1. The player name on the your sheet should match your player name in roll20. 2. When you list what your starting ability score array was, the scores should be either labelled or listed in Str/Con/Dex/Int/Wis/Cha order, not just listed from highest to lowest. 3. Your class is just Hexblade, your choice of pact should go in class features instead. 4. You need to list all your race and class features in the appropriate sections. 5. You seem to have deleted all non-trained skills from the skills block, please don't do this. You'll need to either re-enter them by hand, or start over with a new sheet or use the 'auto-fill' option by hovering over the black bar on skills on the sheet. 6. You don't have a current XP value listed. 7. You haven't filled out your passive perception, passive insight or special senses sections. 8. You have three health potions listed as being bought in your money section, but there is no item of that name and they aren't listed in your magic items and equipment section. Once you've addressed those, leave a reply and I'll look over the character again.