Rawles said: I was wondering if there's a way to have the sheet query whether a character is attacking one-handed or two-handed with versatile weapons. It's pretty cumbersome to list two versions of various weapons. I've thought of putting the alternate damage in the secondary damage field, but a) it's sloppy as I don't know of any way to make it ID that as alternate damage as opposed to additional damage and b) I can't do that for magical weapons that already have additional damage. The damage dice field accepts roll queries. It won't display an actual damage dice in the sheet, but when you roll for damage, it will trigger the query. So, for a quarterstaff say: ?{# hands|1,1d6|2,1d8} would go in the damage dice field. Also, is there any support at all for conditional extra damage rolls like the Half-Orc racial trait Savage Attack (extra damage die on crit). I feel like there should be, but I can't figure it out. The crit field in an attack's damage area overrides the standard crit damage (which is just the weapon's normal damage die) with a custom value. Image as an example of both: Ignore my crazy stuff in the save effects and ammunition fields; it's for some special attacks I get with the custom monastic tradition my Monk follows and for some custom handling of magical ammunition respectively. Also, @Glenn W.; The above image also shows the method I described above for special attacks in picture form (although the fields are too small to show everything).