Kyle G. said: I would remove the chain mail and shield from the paladin and re-add them from the compendium. It sounds like maybe it got mixed up with a plate armor. I would also, check to see if either of those items have the MOD: "ac +X", as that could also be the culprit. For the barbarian, I would suggest clearing the setting and reapplying, but I imagine that you've already tried that. If that is the case, I would suggest changing the barbarian's ac calculation manually by adding a new item, called "Unarmored Defense", and putting a mod of "ax +X" on the item where X is the Constitution modifier of the barbarian. This would then allow your barbarian to equip a shield to adjust the AC even more and the Global AC modifier will still work. Unfortunately, if the Constitution modifier of the barbarian ever changes, you will have to manually adjust this modifier since we cannot put a formula or attribute into this manual calculation. Here's a picture for more details. Hey Kyle, thanks for the response. So I tried your suggestion for the Paladin, and nothing changed. Removing his armor and shield took him down to AC 12. He's 4th level, with no Dex modifier, and no custom class options or anything. No idea where that +2 is coming from. I did a temporary solution of giving him a -2 to his Global AC modifier. It works, but I'd really like to figure out what the problem is. So with the Barbarian, it gets weird. On the settings tab we have "Custom AC" checked with it being 10+Dex+Con. When I cleared that check and then re-clicked it, it gave the correct AC, 14. (PC has Dex +1 and Con +3.) So that's good. Then, as soon as I grab a shield from the compendium to equip on him, AC changes to 13; it disregards the custom AC modifier and seems to only be including Dex. I'll take your advice on the unarmored defence option. Just annoying. Is the sheet being worked on by anyone at all, or are these problems just going to stay?