Hello. Maybe some useful info, then a question. First, the supposedly useful tip. I have tested this sheet both using the integrated 5th ed OGL choice in the game settings drop down menu, and as a Custom sheet (copying HTML, CSS and using custom Translation). I've not activated the Compendium in the second case (with the Custom sheet). And I've noticed some cool secondary effects from this: - I can easily link ammos with attacks, without any bug, though I've been testing this on 4 different sheets and for days. I mean, *manually added ammos and attacks*. Yes. - Spell tracking works perfectly fine though I'm (obviously) only using manually added spells. We don't really need the Compendium, as some players from our group can't easily read English (and all have a localized PDF sourcebook aside Roll20). This could be a workaround for people who experience bugs with spell slot tracking or ammo tracking and don't use the Compendium. Then, I've got a question. "Cast with higher level". I can't get this to work as I need. First level spells with "higher level" option are always "+XdY par additional level", which is how the sheet handle this. It basically add "Higher lvl cast dmg" value for each additional level. But, as we're using both SRD and 3rd party content, high level spellcasters may use attack spells which, like "Magic Weapon" does in the SRD, use tresholds to determine the effect. While it's not a problem for spells which aren't attack (we read the description and get it), I'd like to see the proper number of "high level bonus dice" in the attack template. I've tried to write it, and I am not able to get it working, because I can't intercept the value returned by the "Which level..." popup. Do you have any workaround for this, other than "don't use the Higher level form and write an inline formula with a query into the Description"? I know I could use something like [[[[floor((?{In which slot level do you cast this spell?}-1)/2)]]d6]], but I'd like my players to not need to adapt this kind of formula, and to use the native Higher level system.