Nick S. said: Hello, so DCs appear to calculate correctly when they are added to spells in the Spells section, or to spell-like abilities in the Abilities section. Unfortunately they don't work quite right if added to a class ability. You can set the modifier to your class's key ability, but I can't figure out how to make the sheet add half my character level (Minimum 1) to the DC. Every class ability with a DC that I have found is calculated this way. How can I make this happen? Hi Nick, First of all, sorry for the extreme delay in answering this question. The CRB doesn't mention that the DC's of Supernatural and Extraordinary abilities get a minimum of 1 from your level. They simply say to round down half your level Ryan R. said: Ryan R. said: I can't find the answer to this question, but I apologize if it's already been clarified: where in the Ship sheet do you add Piloting buffs? For instance a Thruster which gives +1 Piloting. There doesn't seem to be a spot for it, nor a place to enter mods. Not sure if it's poor form quoting yourself, I think my question was lost in the shuffle. Ryan R. said: Hi Luke, Thanks for the response. I've gotten my piloting checks to take those into consideration, but if you look here: <a href="http://www.aonsrd.com/Starship_Thrusters.aspx" rel="nofollow">http://www.aonsrd.com/Starship_Thrusters.aspx</a> each thruster gives a small negative or positive boost to the piloting checks of the ships. But when you add a Thrusters system to the character sheet, there doesn't seem to be a spot to add it. Luke H. said: Ryan, I'm not 100% sure this is what you're asking, but I'll show what I did. I am posting a pic here of what my Piloting check looks like when answering the prompts to use the generic computer bonus and not initiative. This Pilot does not have any bonus in their character sheet beyond ranks, class skill and ability modifier. So I think the -1 in the expanded roll analysis following the ability modifier is for the speed of 12,(which applies a -1 per CRB), then there is a +2, which I think comes from putting Perfect in the maneuverability field of the ship. I don't know what the next two 0s reference, and lastly, the last +2 is for using the computer bonus. So, in reference to your question I think the thruster +1 for slow ships is already in, according to what speed/maneuverability you have in. Special gear bonuses beyond that, I don't know. We've asked Paizo about these questions. The answer is that the bonus (or penalty) listed in the thruster table is the bonus/penalty from the speed that those thrusters convery, not a separate bonus. The sheet automatically determines your speed's bonus/penalty to piloting checks. There's no need to enter the info elsewhere.