I haven't gone back since unity, but I was on FG and came here. Starship combat was a mess and all support is by 1 guy for the most part. They went through a lot of drama with the first guy quitting, same or other guy got sick. I don't know the details but in short development was way delayed. Not sure the current state. What you gain in automation to tell you if its a hit or not and auto deducting HP etc, you lose in Map features, all the nice graphical buff/debuff arrows and clean UI.