Hey folks, I missed getting the changelog posted last week. Additionally, there's another bug fix that just went live today. So, without further ado let's get to it. First, last week's release: Starfinder Official v1.011553605200 Bug Fixes NPC rolls should all now calculate correctly. Special ability attack rolls were not working correctly. Additionally, critical damage of NPCs for all repeating sections were not calculating correctly. CSS fix for misaligned "tot" header in attribute (e.g. strength, dexterity, etc) container. Feature changes Minor CSS change to make sheet header buttons (e.g. equipment or spells) on the pc sheet react to hovering. And, this week's bug fix: Bug Fixes Fix for squashing of the condition track display (e.g. poisons and diseases) reported by Cassy Wolf and LotsOfLore; thanks for the reports. Unfortunately, I didn't see the report of the condition-NPC interaction from LotsOfLore until the submission was already locked. I'll investigate this over the next week, and hopefully get a fix out next week. See you all out in the Drift, Scott