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D&D 5E (2024) Character Sheet & Builder by Roll20

Ilmari said: I've accidentally wiped out a character sheet by accidentally adding the character builder. I was trying to add spells to the new 2024 sheets. Is it possible to recover what I had? As far as I can see, an automated character builder is already a worthless vanity addition that nobody really wants. Now it's destroying the work I'd already done. I hate it. Is there a the DM can turn it off completely so there's no risk of tripping over it? Good morning! The builder should only add to your sheet, not overwrite anything. BUT the builder doesn't know what you've added to your sheet, so it will look like it's "empty". You can just exit at any time, saving your changes as a draft for later or discarding them, using the Exit button in the top right. You may need to access the builder from a desktop to see this button right now, though. You can also just build with nothing selected and nothing will change. I'll pass on the feedback about the worthless vanity addition that no one wants, but the builder is very heavily used, so I suspect we may continue to offer this feature for the forseeable future. I apologize for the disappointment this may cause. You can always combine builder and sheet content as well - unlike older versions of these builders, you can go into the builder, skip to literally any slide, make the choices there, and build, and it will stack with whatever you wrote on the sheet. We actually use this feature frequently as developers to test very specific portions of characters!
Why doesn't Roll20 fix the 2024 character sheet so that Experience Tracker or Ez-Expirence scripts will work?
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Hultz (Keeper of Secrets) said: Why doesn't Roll20 fix the 2024 character sheet so that Experience Tracker or Ez-Expirence scripts will work? What needs to be done with those scripts to make them work with the sheet? Have you contacted the authors?
I have not contacted the authors. If I feel that I have the spare time I will.
1772650801
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Seeing that it's a community-written script, it would be the script writer who would need to write for compatibility, not the sheet dev team. If the sheet lacks something specific in order for it to work (like an attribute to be exposed), then that thing would need to be identified and a request sent to the team for that specific thing. Analogy: the Acme seat cover company needs to design seat covers to fit the Ford F150. Ford doesn't redesign their truck to fit Acme's seat covers. But Acme can ask Ford to provide them with seat schematics if none are available. If you need assistance finding the script writers, I can help you there.
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Edited 1772657898
It's possible I'm missing or misinterpreting something, but certain resources on the 2024 sheet show as red-filled boxes... you use the resource, and the red goes away.  But others appear as red-filled boxes with checkmarks, and they function... the same way? For me and my players, a checkmark intuitively implies "checked this off because I used it," rather than "there's a check here that says you can still use it." Is there a reason for the checkmarks that I'm missing? In general, I think it would also be a good option to toggle red/not-red to indicate a resource being available or used. As a group, we seem to want unused resources to be empty boxes, and as you use them you fill the box in as red... like "stop." Or perhaps an option that offers you green for unused and red for used? But really @Nicole B., I'm mostly wondering about those checkmarks. Thanks!