Mark (GM) said: Jay R. said: Kilter said: Don't start combat till everyone has their character in the initiative, then if using group-init select all you monster then start combat or add everyone 1st then start combat. I'm a bit confused by this. I use group-init through Roll20, so when someone rolls initiative, combat is automatically started by Combat Master. Is there a way to detach initiative from combat starting up in CM? I haven't test this but you might try having players roll init from thier sheet not using the group init from a macro or combat master. Then use combat master to trigger group init to add your monsters/npc's and it should auto sort and then start CM. Hmm. Wouldn't that mess Combat Master up? I was under the impression that when using CM, we're encouraged to use it to handle initiative to avoid weird behavior. So maybe I'll pose a general question to CM users: how do you handle initiative? Do you use CM for it (whether Group Init or CM's own initiative roller)? Do you use the character sheet for players, and group init for monsters, like Mark is suggesting?