Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account
This post has been closed. You can still view previous posts, but you can't post any new replies.

Old Character Sheet Thread (Locked Apr 2020)

wasted said: baldhermit said: wasted said: baldhermit said: wasted said: <a href="https://www.myth-weavers.com/sheet.html#id=1535235" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1535235</a> The above is very minor, so I will set you up with a journal. You will find this by hitting Launch Game, and going to the top right corner, as you already discovered. Once that is done, flag down a DM, and they can make you a token. EDIT : or at least I will do all that as soon as i know your roll20 handle. at4: fixed at 7: fixed roll20 handle in the campain should be listed as "David (5S)" sorry for not listing it, didn't think it through (that you wouldn't know the name) sorry for the trouble Done
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1537356" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1537356</a>
Mhadiex said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1537356" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1537356</a> 1) You do not need to have the 5 next to your druid in class 2) Your HP is incorrect, if you could please show the math you used to get your result 3) Please post your starting array in the statistic block 4) Your AC is missing its armor base bonus and enhancement 5) With your items please add what the base item is (ie. Hunting Beast Hide Armor) like what you've done with your scimitar. Also rather than the Level put the associated +X. 6) You are missing your free expertise feat 7) Missing you feat bonus to initiative 8) Missing racial bonus to one of your skills and an unaccounted for +2 to streetwise unless you are using City Shift as your mechanical background, then you are only missing one of your racial skill bonuses. 9) Low-Light vision would go under special senses 10) Please provide a break down of your items purchased under your coins and other wealth 11) Looking at your powers you are very heavily focused on beast form so as a note because all those powers are implement based rather than weapon based your flaming weapon and frost weapons will not do much if anything for you. 12) Note that you can also benefit from a Character Theme. This is entirely optional if you choose not to do so but it can add more power and flavor to your character. Take the time to review the above. When you are ready to reply, please do so using the Quote function. With the same numbers I used, please indicate what, if anything, you changed please do not just put fixed or check.
1522301217

Edited 1522301534
Nikolai M. said: Mhadiex said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1537356" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1537356</a> 1) You do not need to have the 5 next to your druid in class 2) Your HP is incorrect, if you could please show the math you used to get your result 3) Please post your starting array in the statistic block 4) Your AC is missing its armor base bonus and enhancement 5) With your items please add what the base item is (ie. Hunting Beast Hide Armor) like what you've done with your scimitar. Also rather than the Level put the associated +X. 6) You are missing your free expertise feat 7) Missing you feat bonus to initiative 8) Missing racial bonus to one of your skills and an unaccounted for +2 to streetwise unless you are using City Shift as your mechanical background, then you are only missing one of your racial skill bonuses. 9) Low-Light vision would go under special senses 10) Please provide a break down of your items purchased under your coins and other wealth 11) Looking at your powers you are very heavily focused on beast form so as a note because all those powers are implement based rather than weapon based your flaming weapon and frost weapons will not do much if anything for you. 12) Note that you can also benefit from a Character Theme. This is entirely optional if you choose not to do so but it can add more power and flavor to your character. Take the time to review the above. When you are ready to reply, please do so using the Quote function. With the same numbers I used, please indicate what, if anything, you changed please do not just put fixed or check. 1: I guess that's just habit I'll remove it.&nbsp; 2: I see what I did wrong on the HP.&nbsp; 3: Done. I have put the array there. 4:Okay,&nbsp; I've added it 5:yep. Found it and added it. 6:Check! I took the Totem expertise 7:Got it!&nbsp; I found that&nbsp; 8:I am using City Shifter, I listed it under Racial Feats with the rest of the Back grounds information. And I fixed it thank you.&nbsp; 9: Ohkay~!&nbsp; It's been moved 10: Alrighty! It is listed there for you 11:&nbsp;I opted to get rid of one of the Magic Weapons, and keep the other, mainly as an option to have for when out of beast form.&nbsp; 12: I will look into them But maybe for a different character.&nbsp;
Mhadiex said: Nikolai M. said: Mhadiex said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1537356" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1537356</a> 1) You do not need to have the 5 next to your druid in class 2) Your HP is incorrect, if you could please show the math you used to get your result 3) Please post your starting array in the statistic block 4) Your AC is missing its armor base bonus and enhancement 5) With your items please add what the base item is (ie. Hunting Beast Hide Armor) like what you've done with your scimitar. Also rather than the Level put the associated +X. 6) You are missing your free expertise feat 7) Missing you feat bonus to initiative 8) Missing racial bonus to one of your skills and an unaccounted for +2 to streetwise unless you are using City Shift as your mechanical background, then you are only missing one of your racial skill bonuses. 9) Low-Light vision would go under special senses 10) Please provide a break down of your items purchased under your coins and other wealth 11) Looking at your powers you are very heavily focused on beast form so as a note because all those powers are implement based rather than weapon based your flaming weapon and frost weapons will not do much if anything for you. 12) Note that you can also benefit from a Character Theme. This is entirely optional if you choose not to do so but it can add more power and flavor to your character. Take the time to review the above. When you are ready to reply, please do so using the Quote function. With the same numbers I used, please indicate what, if anything, you changed please do not just put fixed or check. 1: I guess that's just habit I'll remove it.&nbsp; 2: I see what I did wrong on the HP.&nbsp; 3: Done. I have put the array there. 4:Okay,&nbsp; I've added it 5:yep. Found it and added it. 6:Check! I took the Totem expertise 7:Got it!&nbsp; I found that&nbsp; 8:I am using City Shifter, I listed it under Racial Feats with the rest of the Back grounds information. And I fixed it thank you.&nbsp; 9: Ohkay~!&nbsp; It's been moved 10: Alrighty! It is listed there for you 11:&nbsp;I opted to get rid of one of the Magic Weapons, and keep the other, mainly as an option to have for when out of beast form.&nbsp; 12: I will look into them But maybe for a different character.&nbsp; 3: I must of missed typing it before but please also put what stats you increased with the level 4 stat boost 4: With the quick lookup please make sure everything does get filled in even with a 0 5: Your Cloak of Resistance is missing its enhancement bonus 10: With your breakdown have the enhancement bonus rather than the level, also it shows you bought the +1 Hungry spirits totem but your equipment says +2 13: Attack workspace is missing your half level, and your scimitar is missing prof bonus, and in the damage workspace not sure where the 2 for ability is coming from for your scimitar
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1535792" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1535792</a>
Nikolai M. said: Mhadiex said: Nikolai M. said: Mhadiex said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1537356" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1537356</a> 1) You do not need to have the 5 next to your druid in class 2) Your HP is incorrect, if you could please show the math you used to get your result 3) Please post your starting array in the statistic block 4) Your AC is missing its armor base bonus and enhancement 5) With your items please add what the base item is (ie. Hunting Beast Hide Armor) like what you've done with your scimitar. Also rather than the Level put the associated +X. 6) You are missing your free expertise feat 7) Missing you feat bonus to initiative 8) Missing racial bonus to one of your skills and an unaccounted for +2 to streetwise unless you are using City Shift as your mechanical background, then you are only missing one of your racial skill bonuses. 9) Low-Light vision would go under special senses 10) Please provide a break down of your items purchased under your coins and other wealth 11) Looking at your powers you are very heavily focused on beast form so as a note because all those powers are implement based rather than weapon based your flaming weapon and frost weapons will not do much if anything for you. 12) Note that you can also benefit from a Character Theme. This is entirely optional if you choose not to do so but it can add more power and flavor to your character. Take the time to review the above. When you are ready to reply, please do so using the Quote function. With the same numbers I used, please indicate what, if anything, you changed please do not just put fixed or check. 1: I guess that's just habit I'll remove it.&nbsp; 2: I see what I did wrong on the HP.&nbsp; 3: Done. I have put the array there. 4:Okay,&nbsp; I've added it 5:yep. Found it and added it. 6:Check! I took the Totem expertise 7:Got it!&nbsp; I found that&nbsp; 8:I am using City Shifter, I listed it under Racial Feats with the rest of the Back grounds information. And I fixed it thank you.&nbsp; 9: Ohkay~!&nbsp; It's been moved 10: Alrighty! It is listed there for you 11:&nbsp;I opted to get rid of one of the Magic Weapons, and keep the other, mainly as an option to have for when out of beast form.&nbsp; 12: I will look into them But maybe for a different character.&nbsp; 3: I must of missed typing it before but please also put what stats you increased with the level 4 stat boost 4: With the quick lookup please make sure everything does get filled in even with a 0 5: Your Cloak of Resistance is missing its enhancement bonus 10: With your breakdown have the enhancement bonus rather than the level, also it shows you bought the +1 Hungry spirits totem but your equipment says +2 13: Attack workspace is missing your half level, and your scimitar is missing prof bonus, and in the damage workspace not sure where the 2 for ability is coming from for your scimitar 3: Oh okay got it.&nbsp; 4:Ohkay It is done&nbsp; 5:Yeppers&nbsp; 10:I fixed the totem. And that. 13:Yep, I just can't count.&nbsp;
Skye H. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1535792" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1535792</a> Hello Skye, welcome to the Guild Living campaign. If you have not found us yet on discord, please do. There is a link in the All Player FAQ. I will set you up with a journal. You will find this by hitting Launch Game, and going to the top right corner. our second video also covers this. Once that is done, flag down a DM, and they can make you a token.
baldhermit said: Skye H. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1535792" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1535792</a> Hello Skye, welcome to the Guild Living campaign. If you have not found us yet on discord, please do. There is a link in the All Player FAQ. I will set you up with a journal. You will find this by hitting Launch Game, and going to the top right corner. our second video also covers this. Once that is done, flag down a DM, and they can make you a token. Great! I'll start working on the journal next. Thank you very much for the warm welcome. I'm excited to get started and meet some of the other members. I'll be sure to check out discord to say hello.
1522341280

Edited 1522341489
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have access to the Online Compendium. I switched one feat (Improved init to weapon pro), redid his stats array and got a new weapon type <a href="https://www.myth-weavers.com/sheet.html#id=1534098" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1534098</a>
Cory said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have access to the Online Compendium. I switched one feat, redid his stats array and got a new weapon type <a href="https://www.myth-weavers.com/sheet.html#id=1534098" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1534098</a> OK
Mhadiex said: Nikolai M. said: Mhadiex said: Nikolai M. said: Mhadiex said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1537356" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1537356</a> 1) You do not need to have the 5 next to your druid in class 2) Your HP is incorrect, if you could please show the math you used to get your result 3) Please post your starting array in the statistic block 4) Your AC is missing its armor base bonus and enhancement 5) With your items please add what the base item is (ie. Hunting Beast Hide Armor) like what you've done with your scimitar. Also rather than the Level put the associated +X. 6) You are missing your free expertise feat 7) Missing you feat bonus to initiative 8) Missing racial bonus to one of your skills and an unaccounted for +2 to streetwise unless you are using City Shift as your mechanical background, then you are only missing one of your racial skill bonuses. 9) Low-Light vision would go under special senses 10) Please provide a break down of your items purchased under your coins and other wealth 11) Looking at your powers you are very heavily focused on beast form so as a note because all those powers are implement based rather than weapon based your flaming weapon and frost weapons will not do much if anything for you. 12) Note that you can also benefit from a Character Theme. This is entirely optional if you choose not to do so but it can add more power and flavor to your character. Take the time to review the above. When you are ready to reply, please do so using the Quote function. With the same numbers I used, please indicate what, if anything, you changed please do not just put fixed or check. 1: I guess that's just habit I'll remove it.&nbsp; 2: I see what I did wrong on the HP.&nbsp; 3: Done. I have put the array there. 4:Okay,&nbsp; I've added it 5:yep. Found it and added it. 6:Check! I took the Totem expertise 7:Got it!&nbsp; I found that&nbsp; 8:I am using City Shifter, I listed it under Racial Feats with the rest of the Back grounds information. And I fixed it thank you.&nbsp; 9: Ohkay~!&nbsp; It's been moved 10: Alrighty! It is listed there for you 11:&nbsp;I opted to get rid of one of the Magic Weapons, and keep the other, mainly as an option to have for when out of beast form.&nbsp; 12: I will look into them But maybe for a different character.&nbsp; 3: I must of missed typing it before but please also put what stats you increased with the level 4 stat boost 4: With the quick lookup please make sure everything does get filled in even with a 0 5: Your Cloak of Resistance is missing its enhancement bonus 10: With your breakdown have the enhancement bonus rather than the level, also it shows you bought the +1 Hungry spirits totem but your equipment says +2 13: Attack workspace is missing your half level, and your scimitar is missing prof bonus, and in the damage workspace not sure where the 2 for ability is coming from for your scimitar 3: Oh okay got it.&nbsp; 4:Ohkay It is done&nbsp; 5:Yeppers&nbsp; 10:I fixed the totem. And that. 13:Yep, I just can't count.&nbsp; 4: In the quicklook up you are still missing the check penalty box be sure to double check your armor to see if it is giving you one 13: The proficiency bonus for your scimitar attack is incorrect. In your damage workspace on storm spike is still showing a +2 bonus from enhancement
Nikolai M. said: Mhadiex said: Nikolai M. said: Mhadiex said: Nikolai M. said: Mhadiex said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1537356" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1537356</a> 1) You do not need to have the 5 next to your druid in class 2) Your HP is incorrect, if you could please show the math you used to get your result 3) Please post your starting array in the statistic block 4) Your AC is missing its armor base bonus and enhancement 5) With your items please add what the base item is (ie. Hunting Beast Hide Armor) like what you've done with your scimitar. Also rather than the Level put the associated +X. 6) You are missing your free expertise feat 7) Missing you feat bonus to initiative 8) Missing racial bonus to one of your skills and an unaccounted for +2 to streetwise unless you are using City Shift as your mechanical background, then you are only missing one of your racial skill bonuses. 9) Low-Light vision would go under special senses 10) Please provide a break down of your items purchased under your coins and other wealth 11) Looking at your powers you are very heavily focused on beast form so as a note because all those powers are implement based rather than weapon based your flaming weapon and frost weapons will not do much if anything for you. 12) Note that you can also benefit from a Character Theme. This is entirely optional if you choose not to do so but it can add more power and flavor to your character. Take the time to review the above. When you are ready to reply, please do so using the Quote function. With the same numbers I used, please indicate what, if anything, you changed please do not just put fixed or check. 1: I guess that's just habit I'll remove it.&nbsp; 2: I see what I did wrong on the HP.&nbsp; 3: Done. I have put the array there. 4:Okay,&nbsp; I've added it 5:yep. Found it and added it. 6:Check! I took the Totem expertise 7:Got it!&nbsp; I found that&nbsp; 8:I am using City Shifter, I listed it under Racial Feats with the rest of the Back grounds information. And I fixed it thank you.&nbsp; 9: Ohkay~!&nbsp; It's been moved 10: Alrighty! It is listed there for you 11:&nbsp;I opted to get rid of one of the Magic Weapons, and keep the other, mainly as an option to have for when out of beast form.&nbsp; 12: I will look into them But maybe for a different character.&nbsp; 3: I must of missed typing it before but please also put what stats you increased with the level 4 stat boost 4: With the quick lookup please make sure everything does get filled in even with a 0 5: Your Cloak of Resistance is missing its enhancement bonus 10: With your breakdown have the enhancement bonus rather than the level, also it shows you bought the +1 Hungry spirits totem but your equipment says +2 13: Attack workspace is missing your half level, and your scimitar is missing prof bonus, and in the damage workspace not sure where the 2 for ability is coming from for your scimitar 3: Oh okay got it.&nbsp; 4:Ohkay It is done&nbsp; 5:Yeppers&nbsp; 10:I fixed the totem. And that. 13:Yep, I just can't count.&nbsp; 4: In the quicklook up you are still missing the check penalty box be sure to double check your armor to see if it is giving you one 13: The proficiency bonus for your scimitar attack is incorrect. In your damage workspace on storm spike is still showing a +2 bonus from enhancement 4: Filled it in It does not say I have one.&nbsp; 13:I switched out the Scimitar for a Quarterstaff and changed the magic weapon to the staff instead. So It is now filled out&nbsp;
Mhadiex said: Nikolai M. said: Mhadiex said: Nikolai M. said: Mhadiex said: Nikolai M. said: Mhadiex said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1537356" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1537356</a> 1) You do not need to have the 5 next to your druid in class 2) Your HP is incorrect, if you could please show the math you used to get your result 3) Please post your starting array in the statistic block 4) Your AC is missing its armor base bonus and enhancement 5) With your items please add what the base item is (ie. Hunting Beast Hide Armor) like what you've done with your scimitar. Also rather than the Level put the associated +X. 6) You are missing your free expertise feat 7) Missing you feat bonus to initiative 8) Missing racial bonus to one of your skills and an unaccounted for +2 to streetwise unless you are using City Shift as your mechanical background, then you are only missing one of your racial skill bonuses. 9) Low-Light vision would go under special senses 10) Please provide a break down of your items purchased under your coins and other wealth 11) Looking at your powers you are very heavily focused on beast form so as a note because all those powers are implement based rather than weapon based your flaming weapon and frost weapons will not do much if anything for you. 12) Note that you can also benefit from a Character Theme. This is entirely optional if you choose not to do so but it can add more power and flavor to your character. Take the time to review the above. When you are ready to reply, please do so using the Quote function. With the same numbers I used, please indicate what, if anything, you changed please do not just put fixed or check. 1: I guess that's just habit I'll remove it.&nbsp; 2: I see what I did wrong on the HP.&nbsp; 3: Done. I have put the array there. 4:Okay,&nbsp; I've added it 5:yep. Found it and added it. 6:Check! I took the Totem expertise 7:Got it!&nbsp; I found that&nbsp; 8:I am using City Shifter, I listed it under Racial Feats with the rest of the Back grounds information. And I fixed it thank you.&nbsp; 9: Ohkay~!&nbsp; It's been moved 10: Alrighty! It is listed there for you 11:&nbsp;I opted to get rid of one of the Magic Weapons, and keep the other, mainly as an option to have for when out of beast form.&nbsp; 12: I will look into them But maybe for a different character.&nbsp; 3: I must of missed typing it before but please also put what stats you increased with the level 4 stat boost 4: With the quick lookup please make sure everything does get filled in even with a 0 5: Your Cloak of Resistance is missing its enhancement bonus 10: With your breakdown have the enhancement bonus rather than the level, also it shows you bought the +1 Hungry spirits totem but your equipment says +2 13: Attack workspace is missing your half level, and your scimitar is missing prof bonus, and in the damage workspace not sure where the 2 for ability is coming from for your scimitar 3: Oh okay got it.&nbsp; 4:Ohkay It is done&nbsp; 5:Yeppers&nbsp; 10:I fixed the totem. And that. 13:Yep, I just can't count.&nbsp; 4: In the quicklook up you are still missing the check penalty box be sure to double check your armor to see if it is giving you one 13: The proficiency bonus for your scimitar attack is incorrect. In your damage workspace on storm spike is still showing a +2 bonus from enhancement 4: Filled it in It does not say I have one.&nbsp; 13:I switched out the Scimitar for a Quarterstaff and changed the magic weapon to the staff instead. So It is now filled out&nbsp; Every thing looks set so I will set you up with a journal. You will find this by hitting Launch Game, and going to the top right corner. our second video also covers this.
1522367690

Edited 1522423958
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. I made some changes that Bald suggested <a href="https://www.myth-weavers.com/sheet.html#id=1534098" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1534098</a>
Cory said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. I made some changes that Bald suggested <a href="https://www.myth-weavers.com/sheet.html#id=1534098" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1534098</a> OK, you're good to go
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1540261" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1540261</a>
Shep said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1540261" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1540261</a> Hi Shep, 1) racial features infernal wrath, languages and skills missing 2) please list the non-magical gear at the bottom centre of page 1 instead of with the magical gear at the top right of page 2 3) please provide us with a breakdown of your purchases under Coins and Wealth As always i want to point out how little gain you will actually have from the spellbook feature. Aside of multiple powers to write macros for, and the obligation to track and communicate which power your character has prepped, each adventure is a single workday. Meaning you won't know which power is best suited. I would recommend forgetting the spellbook feature, select the best D1, D5, U2 for your character, and use the mulligan period to figure out which once you like best.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium I made the changes that baldhermit suggested Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1540261" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1540261</a>
Shep said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium I made the changes that baldhermit suggested Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1540261" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1540261</a> Looks good. In a few minutes i will set you up with a journal. You will find this journal by hitting Launch game, and going to the top tight corner. Our second video also covers this. Once that is done, flag down a DM on discord, they can make you a token. Don't forget to add your character to the census (At the bottom of the All Player FAQ)
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1539519" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1539519</a>
1523014049

Edited 1523014090
Tallara P said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1539519" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1539519</a> Hello and welcome to the Guild 1. Items: Totem is carried in a hand, so you need to pick up a neck slot item and you currently carry three things that require hands (I suggest dropping the hand crossbow, for reasons, see #5). Since you don't have a notable strength score or a Melee Basic Attack replacement, I'd suggest swapping the Parrying Weapon. You need to manually add the benefit of&nbsp;Belt of Vigor. Also give an expenditure somewhere on your sheet. 2. Race: You special vision should be noted under senses.&nbsp;Note somewhere what you chose as your second stat boost from your race 3. Typos: *Oaken, *Expertise, *Bracers, *Inspiring Fortitude, *Initiative 4. Powers: Your racial and class powers should be noted somewhere on the power boxes, mainly for the benefit of checking them as "used".&nbsp;World Speaker's Command should also be on the list but for different reasons 5. Misc: You are not proficient with crossbow as a weapon or implement, so you will not be able to use implement attacks through it and you would be more accurate with a dagger (since that is a simple melee weapon, you are proficient with that as a weapon). I would suggest at looking other&nbsp; expertise feats (you will probably land at&nbsp;Totem Expertise, since most your attacks are Implement Keyword) 6. Your AC is worryingly low, note that you will be getting hit a lot if you don't treat INT or DEX as your secondary stat or wear heavy armor (the latter is something shamans can't do) Default fix is to swap starting scores in CON and INT the other way around and boost INT and WIS at all levels (which will leave CON behind) or be fine with getting hit a lot 7. Optional : You are allowed the benefit of a theme which can bring your character more power/flavor. Note that the theme powers that have a level are additional options granted at that level and are taken instead of normal powers and the powers without level are usually additional powers gained through the features of the theme. Take the time to review the above. When you are ready to reply, please do so using the Quote function. With the same numbers I used, please indicate what, if anything, you changed please do not just put fixed or check.
1523082851

Edited 1523142713
Juho G. said: Tallara P said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1539519" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1539519</a> Hello and welcome to the Guild 1. Items: Totem is carried in a hand, so you need to pick up a neck slot item and you currently carry three things that require hands (I suggest dropping the hand crossbow, for reasons, see #5). Since you don't have a notable strength score or a Melee Basic Attack replacement, I'd suggest swapping the Parrying Weapon. You need to manually add the benefit of&nbsp;Belt of Vigor. Also give an expenditure somewhere on your sheet. 2. Race: You special vision should be noted under senses.&nbsp;Note somewhere what you chose as your second stat boost from your race 3. Typos: *Oaken, *Expertise, *Bracers, *Inspiring Fortitude, *Initiative 4. Powers: Your racial and class powers should be noted somewhere on the power boxes, mainly for the benefit of checking them as "used".&nbsp;World Speaker's Command should also be on the list but for different reasons 5. Misc: You are not proficient with crossbow as a weapon or implement, so you will not be able to use implement attacks through it and you would be more accurate with a dagger (since that is a simple melee weapon, you are proficient with that as a weapon). I would suggest at looking other&nbsp; expertise feats (you will probably land at&nbsp;Totem Expertise, since most your attacks are Implement Keyword) 6. Your AC is worryingly low, note that you will be getting hit a lot if you don't treat INT or DEX as your secondary stat or wear heavy armor (the latter is something shamans can't do) Default fix is to swap starting scores in CON and INT the other way around and boost INT and WIS at all levels (which will leave CON behind) or be fine with getting hit a lot 7. Optional : You are allowed the benefit of a theme which can bring your character more power/flavor. Note that the theme powers that have a level are additional options granted at that level and are taken instead of normal powers and the powers without level are usually additional powers gained through the features of the theme. Take the time to review the above. When you are ready to reply, please do so using the Quote function. With the same numbers I used, please indicate what, if anything, you changed please do not just put fixed or check. 1&nbsp; Totem – whoops I thought I’d read somewhere that you could wear totems, moved it into a hand slot. Neck slot item – Added cloak of resistance. Parrying weapon – Swapped to quick weapon dagger lv 3+ ench +1 (planning on using this for both basic melee and ranged attacks.) 2. Special senses – added low-light vision. Noted racial stat bonuses in statistic block. 3. Thank you, my spelling is really bad. Any corrections are welcome and I’ve hopefully found them and correct them. &nbsp;&nbsp;&nbsp; That being said I’ve added more words so there could be more mistakes. 4. Added powers to power boxes and other racial or class benefits to the statistic block (hopefully that’s the right spot to put them) 5. *slap on the wrist for Tallara* I made an assumption and didn’t read the instructions for the feat. Changed to Totem Expertise . Totems – I forgot to write down that as a shaman I can use totems as implements, added this to class features. 6. No I don’t like the idea of being hit a lot so I’ve swapped my CON and INT scores like you suggested and have improved my INT &nbsp;&nbsp;&nbsp; and WIS scores at 4 th level. I’ve also swapped my CHA and DEX score to improve my basic ranged attack. 7. Had a quick glance at the themes and found that they didn’t really fit with the character I was making, thank you for the &nbsp;&nbsp;&nbsp; suggestion though. &nbsp;&nbsp;&nbsp;&nbsp; Due to changes in items I have removed the bracers of respite and have chosen to have 370gp left over. I have also put the daily powers from my items into the powers section but I’m not sure if that’s where they go. <a href="https://www.myth-weavers.com/sheet.html#id=1539519" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1539519</a>
Tallara P said: Juho G. said: Tallara P said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1539519" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1539519</a> Hello and welcome to the Guild 1. Items: Totem is carried in a hand, so you need to pick up a neck slot item and you currently carry three things that require hands (I suggest dropping the hand crossbow, for reasons, see #5). Since you don't have a notable strength score or a Melee Basic Attack replacement, I'd suggest swapping the Parrying Weapon. You need to manually add the benefit of&nbsp;Belt of Vigor. Also give an expenditure somewhere on your sheet. 2. Race: You special vision should be noted under senses.&nbsp;Note somewhere what you chose as your second stat boost from your race 3. Typos: *Oaken, *Expertise, *Bracers, *Inspiring Fortitude, *Initiative 4. Powers: Your racial and class powers should be noted somewhere on the power boxes, mainly for the benefit of checking them as "used".&nbsp;World Speaker's Command should also be on the list but for different reasons 5. Misc: You are not proficient with crossbow as a weapon or implement, so you will not be able to use implement attacks through it and you would be more accurate with a dagger (since that is a simple melee weapon, you are proficient with that as a weapon). I would suggest at looking other&nbsp; expertise feats (you will probably land at&nbsp;Totem Expertise, since most your attacks are Implement Keyword) 6. Your AC is worryingly low, note that you will be getting hit a lot if you don't treat INT or DEX as your secondary stat or wear heavy armor (the latter is something shamans can't do) Default fix is to swap starting scores in CON and INT the other way around and boost INT and WIS at all levels (which will leave CON behind) or be fine with getting hit a lot 7. Optional : You are allowed the benefit of a theme which can bring your character more power/flavor. Note that the theme powers that have a level are additional options granted at that level and are taken instead of normal powers and the powers without level are usually additional powers gained through the features of the theme. Take the time to review the above. When you are ready to reply, please do so using the Quote function. With the same numbers I used, please indicate what, if anything, you changed please do not just put fixed or check. 1&nbsp; Totem – whoops I thought I’d read somewhere that you could wear totems, moved it into a hand slot. Neck slot item – Added cloak of resistance. Parrying weapon – Swapped to quick weapon dagger lv 3+ ench +1 (planning on using this for both basic melee and ranged attacks.) 2. Special senses – added low-light vision. Noted racial stat bonuses in statistic block. 3. Thank you, my spelling is really bad. Any corrections are welcome and I’ve hopefully found them and correct them. &nbsp;&nbsp;&nbsp; That being said I’ve added more words so there could be more mistakes. 4. Added powers to power boxes and other racial or class benefits to the statistic block (hopefully that’s the right spot to put them) 5. *slap on the wrist for Tallara* I made an assumption and didn’t read the instructions for the feat. Changed to Totem Expertise. Totems – I forgot to write down that as a shaman I can use totems as implements, added this to class features. 6. No I don’t like the idea of being hit a lot so I’ve swapped my CON and INT scores like you suggested and have improved my INT &nbsp;&nbsp;&nbsp; and WIS scores at 4 th level. I’ve also swapped my CHA and DEX score to improve my basic ranged attack. 7. Had a quick glance at the themes and found that they didn’t really fit with the character I was making, thank you for the &nbsp;&nbsp;&nbsp; suggestion though. &nbsp;&nbsp;&nbsp;&nbsp; Due to changes in items I have removed the bracers of respite and have chosen to have 370gp left over. I have also put the daily powers from my items into the powers section but I’m not sure if that’s where they go. <a href="https://www.myth-weavers.com/sheet.html#id=1539519" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1539519</a> 1. Thanks 2. Thanks 3. *Vigor, *Wildrunners, *Inspiring Fortitude (Invigorating Presence is a Warden LV16 Utility, you don't want that), You have Strengthening Spirit twice on your feat list 4. Thanks 5. Thanks 6. Thanks, however note that changing your CON score affects your HP and number of Healing Surges 7. Thanks That's a good place to keep daily item powers, until you have too many items. I seem to see some duplication though? Looks good. I will set you up with a journal. You will find this journal by hitting Launch game, and going to the top tight corner. Our second video also covers this. Reply once more with the quote function just so I can check you have calculated Healing Surges, HP and Belt of Vigor correctly, but since that is a minor thing and I'm a busy person, I want to let you get started on the next phase. Note however that with the macros, double checking your work to find and fix the typos, since mistakes there affect the flow of the game in progress (the one reading your character sheet will be 90% of the time you. the one reading your macros will be 75% of the time DM or another player, so they need to be clear enough) Once that is done, flag down a DM on discord, they can make you a token. Don't forget to add your character to the census (At the bottom of the All Player FAQ)
Juho G. said: Tallara P said: Juho G. said: Tallara P said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1539519" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1539519</a> Hello and welcome to the Guild 1. Items: Totem is carried in a hand, so you need to pick up a neck slot item and you currently carry three things that require hands (I suggest dropping the hand crossbow, for reasons, see #5). Since you don't have a notable strength score or a Melee Basic Attack replacement, I'd suggest swapping the Parrying Weapon. You need to manually add the benefit of&nbsp;Belt of Vigor. Also give an expenditure somewhere on your sheet. 2. Race: You special vision should be noted under senses.&nbsp;Note somewhere what you chose as your second stat boost from your race 3. Typos: *Oaken, *Expertise, *Bracers, *Inspiring Fortitude, *Initiative 4. Powers: Your racial and class powers should be noted somewhere on the power boxes, mainly for the benefit of checking them as "used".&nbsp;World Speaker's Command should also be on the list but for different reasons 5. Misc: You are not proficient with crossbow as a weapon or implement, so you will not be able to use implement attacks through it and you would be more accurate with a dagger (since that is a simple melee weapon, you are proficient with that as a weapon). I would suggest at looking other&nbsp; expertise feats (you will probably land at&nbsp;Totem Expertise, since most your attacks are Implement Keyword) 6. Your AC is worryingly low, note that you will be getting hit a lot if you don't treat INT or DEX as your secondary stat or wear heavy armor (the latter is something shamans can't do) Default fix is to swap starting scores in CON and INT the other way around and boost INT and WIS at all levels (which will leave CON behind) or be fine with getting hit a lot 7. Optional : You are allowed the benefit of a theme which can bring your character more power/flavor. Note that the theme powers that have a level are additional options granted at that level and are taken instead of normal powers and the powers without level are usually additional powers gained through the features of the theme. Take the time to review the above. When you are ready to reply, please do so using the Quote function. With the same numbers I used, please indicate what, if anything, you changed please do not just put fixed or check. 1&nbsp; Totem – whoops I thought I’d read somewhere that you could wear totems, moved it into a hand slot. Neck slot item – Added cloak of resistance. Parrying weapon – Swapped to quick weapon dagger lv 3+ ench +1 (planning on using this for both basic melee and ranged attacks.) 2. Special senses – added low-light vision. Noted racial stat bonuses in statistic block. 3. Thank you, my spelling is really bad. Any corrections are welcome and I’ve hopefully found them and correct them. &nbsp;&nbsp;&nbsp; That being said I’ve added more words so there could be more mistakes. 4. Added powers to power boxes and other racial or class benefits to the statistic block (hopefully that’s the right spot to put them) 5. *slap on the wrist for Tallara* I made an assumption and didn’t read the instructions for the feat. Changed to Totem Expertise. Totems – I forgot to write down that as a shaman I can use totems as implements, added this to class features. 6. No I don’t like the idea of being hit a lot so I’ve swapped my CON and INT scores like you suggested and have improved my INT &nbsp;&nbsp;&nbsp; and WIS scores at 4 th level. I’ve also swapped my CHA and DEX score to improve my basic ranged attack. 7. Had a quick glance at the themes and found that they didn’t really fit with the character I was making, thank you for the &nbsp;&nbsp;&nbsp; suggestion though. &nbsp;&nbsp;&nbsp;&nbsp; Due to changes in items I have removed the bracers of respite and have chosen to have 370gp left over. I have also put the daily powers from my items into the powers section but I’m not sure if that’s where they go. <a href="https://www.myth-weavers.com/sheet.html#id=1539519" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1539519</a> 1. Thanks 2. Thanks 3. *Vigor, *Wildrunners, *Inspiring Fortitude (Invigorating Presence is a Warden LV16 Utility, you don't want that), You have Strengthening Spirit twice on your feat list 4. Thanks 5. Thanks 6. Thanks, however note that changing your CON score affects your HP and number of Healing Surges 7. Thanks That's a good place to keep daily item powers, until you have too many items. I seem to see some duplication though? Looks good. I will set you up with a journal. You will find this journal by hitting Launch game, and going to the top tight corner. Our second video also covers this. Reply once more with the quote function just so I can check you have calculated Healing Surges, HP and Belt of Vigor correctly, but since that is a minor thing and I'm a busy person, I want to let you get started on the next phase. Note however that with the macros, double checking your work to find and fix the typos, since mistakes there affect the flow of the game in progress (the one reading your character sheet will be 90% of the time you. the one reading your macros will be 75% of the time DM or another player, so they need to be clear enough) Once that is done, flag down a DM on discord, they can make you a token. Don't forget to add your character to the census (At the bottom of the All Player FAQ) 3. Fixed spelling. (Funny note I’m from Australia and we have a U in vigor like they do in the UK.) &nbsp;&nbsp;&nbsp; I’m using Invigorating Presence as an Endurance Utility 2 Skill Power form the PH3 pg 169 however &nbsp;&nbsp;&nbsp; I can change it to Body of Solid Oak Hamadryad Utility 2 if needed. &nbsp;&nbsp;&nbsp; Removed second Strengthening Spirit. 6. Altered HP, healing surges, remembered to add belt of vigor bonus to healing surge value and &nbsp;&nbsp;&nbsp; added belt of vigor explanation to statistic block. Daily item powers duplication – Not sure what you mean. <a href="https://www.myth-weavers.com/sheet.html#id=1539519" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1539519</a> Thank you so very much for helping me out :-)
Tallara P said: Juho G. said: Tallara P said: Juho G. said: Tallara P said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1539519" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1539519</a> Hello and welcome to the Guild 1. Items: Totem is carried in a hand, so you need to pick up a neck slot item and you currently carry three things that require hands (I suggest dropping the hand crossbow, for reasons, see #5). Since you don't have a notable strength score or a Melee Basic Attack replacement, I'd suggest swapping the Parrying Weapon. You need to manually add the benefit of&nbsp;Belt of Vigor. Also give an expenditure somewhere on your sheet. 2. Race: You special vision should be noted under senses.&nbsp;Note somewhere what you chose as your second stat boost from your race 3. Typos: *Oaken, *Expertise, *Bracers, *Inspiring Fortitude, *Initiative 4. Powers: Your racial and class powers should be noted somewhere on the power boxes, mainly for the benefit of checking them as "used".&nbsp;World Speaker's Command should also be on the list but for different reasons 5. Misc: You are not proficient with crossbow as a weapon or implement, so you will not be able to use implement attacks through it and you would be more accurate with a dagger (since that is a simple melee weapon, you are proficient with that as a weapon). I would suggest at looking other&nbsp; expertise feats (you will probably land at&nbsp;Totem Expertise, since most your attacks are Implement Keyword) 6. Your AC is worryingly low, note that you will be getting hit a lot if you don't treat INT or DEX as your secondary stat or wear heavy armor (the latter is something shamans can't do) Default fix is to swap starting scores in CON and INT the other way around and boost INT and WIS at all levels (which will leave CON behind) or be fine with getting hit a lot 7. Optional : You are allowed the benefit of a theme which can bring your character more power/flavor. Note that the theme powers that have a level are additional options granted at that level and are taken instead of normal powers and the powers without level are usually additional powers gained through the features of the theme. Take the time to review the above. When you are ready to reply, please do so using the Quote function. With the same numbers I used, please indicate what, if anything, you changed please do not just put fixed or check. 1&nbsp; Totem – whoops I thought I’d read somewhere that you could wear totems, moved it into a hand slot. Neck slot item – Added cloak of resistance. Parrying weapon – Swapped to quick weapon dagger lv 3+ ench +1 (planning on using this for both basic melee and ranged attacks.) 2. Special senses – added low-light vision. Noted racial stat bonuses in statistic block. 3. Thank you, my spelling is really bad. Any corrections are welcome and I’ve hopefully found them and correct them. &nbsp;&nbsp;&nbsp; That being said I’ve added more words so there could be more mistakes. 4. Added powers to power boxes and other racial or class benefits to the statistic block (hopefully that’s the right spot to put them) 5. *slap on the wrist for Tallara* I made an assumption and didn’t read the instructions for the feat. Changed to Totem Expertise. Totems – I forgot to write down that as a shaman I can use totems as implements, added this to class features. 6. No I don’t like the idea of being hit a lot so I’ve swapped my CON and INT scores like you suggested and have improved my INT &nbsp;&nbsp;&nbsp; and WIS scores at 4 th level. I’ve also swapped my CHA and DEX score to improve my basic ranged attack. 7. Had a quick glance at the themes and found that they didn’t really fit with the character I was making, thank you for the &nbsp;&nbsp;&nbsp; suggestion though. &nbsp;&nbsp;&nbsp;&nbsp; Due to changes in items I have removed the bracers of respite and have chosen to have 370gp left over. I have also put the daily powers from my items into the powers section but I’m not sure if that’s where they go. <a href="https://www.myth-weavers.com/sheet.html#id=1539519" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1539519</a> 1. Thanks 2. Thanks 3. *Vigor, *Wildrunners, *Inspiring Fortitude (Invigorating Presence is a Warden LV16 Utility, you don't want that), You have Strengthening Spirit twice on your feat list 4. Thanks 5. Thanks 6. Thanks, however note that changing your CON score affects your HP and number of Healing Surges 7. Thanks That's a good place to keep daily item powers, until you have too many items. I seem to see some duplication though? Looks good. I will set you up with a journal. You will find this journal by hitting Launch game, and going to the top tight corner. Our second video also covers this. Reply once more with the quote function just so I can check you have calculated Healing Surges, HP and Belt of Vigor correctly, but since that is a minor thing and I'm a busy person, I want to let you get started on the next phase. Note however that with the macros, double checking your work to find and fix the typos, since mistakes there affect the flow of the game in progress (the one reading your character sheet will be 90% of the time you. the one reading your macros will be 75% of the time DM or another player, so they need to be clear enough) Once that is done, flag down a DM on discord, they can make you a token. Don't forget to add your character to the census (At the bottom of the All Player FAQ) 3. Fixed spelling. (Funny note I’m from Australia and we have a U in vigor like they do in the UK.) &nbsp;&nbsp;&nbsp; I’m using Invigorating Presence as an Endurance Utility 2 Skill Power form the PH3 pg 169 however &nbsp;&nbsp;&nbsp; I can change it to Body of Solid Oak Hamadryad Utility 2 if needed. &nbsp;&nbsp;&nbsp; Removed second Strengthening Spirit. 6. Altered HP, healing surges, remembered to add belt of vigor bonus to healing surge value and &nbsp;&nbsp;&nbsp; added belt of vigor explanation to statistic block. Daily item powers duplication – Not sure what you mean. <a href="https://www.myth-weavers.com/sheet.html#id=1539519" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1539519</a> Thank you so very much for helping me out :-) 3. I will check with the GMs what has happened to PHB3 Invigorating Presence. My gut says that is has just been renamed to Inspiring Fortitude (you can cross-check from compendium and your PHB3, as I did, they have literally the same wording as far as I can tell). I'm familiar with the O -&gt; OU changes in some countries and I treat neither spelling as a typo when it comes to plain text, but when it's the name of a power / item / other compendium entry, I treat the way it's written in compendium's entry as the correct version so that it's easier to copy-paste to find the entry 6. Thanks You have Quick Dagger as the ninth from top on the left column and fifth from the top on the right column
Juho G. said: Tallara P said: Juho G. said: Tallara P said: Juho G. said: Tallara P said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1539519" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1539519</a> Hello and welcome to the Guild 1. Items: Totem is carried in a hand, so you need to pick up a neck slot item and you currently carry three things that require hands (I suggest dropping the hand crossbow, for reasons, see #5). Since you don't have a notable strength score or a Melee Basic Attack replacement, I'd suggest swapping the Parrying Weapon. You need to manually add the benefit of&nbsp;Belt of Vigor. Also give an expenditure somewhere on your sheet. 2. Race: You special vision should be noted under senses.&nbsp;Note somewhere what you chose as your second stat boost from your race 3. Typos: *Oaken, *Expertise, *Bracers, *Inspiring Fortitude, *Initiative 4. Powers: Your racial and class powers should be noted somewhere on the power boxes, mainly for the benefit of checking them as "used".&nbsp;World Speaker's Command should also be on the list but for different reasons 5. Misc: You are not proficient with crossbow as a weapon or implement, so you will not be able to use implement attacks through it and you would be more accurate with a dagger (since that is a simple melee weapon, you are proficient with that as a weapon). I would suggest at looking other&nbsp; expertise feats (you will probably land at&nbsp;Totem Expertise, since most your attacks are Implement Keyword) 6. Your AC is worryingly low, note that you will be getting hit a lot if you don't treat INT or DEX as your secondary stat or wear heavy armor (the latter is something shamans can't do) Default fix is to swap starting scores in CON and INT the other way around and boost INT and WIS at all levels (which will leave CON behind) or be fine with getting hit a lot 7. Optional : You are allowed the benefit of a theme which can bring your character more power/flavor. Note that the theme powers that have a level are additional options granted at that level and are taken instead of normal powers and the powers without level are usually additional powers gained through the features of the theme. Take the time to review the above. When you are ready to reply, please do so using the Quote function. With the same numbers I used, please indicate what, if anything, you changed please do not just put fixed or check. 1&nbsp; Totem – whoops I thought I’d read somewhere that you could wear totems, moved it into a hand slot. Neck slot item – Added cloak of resistance. Parrying weapon – Swapped to quick weapon dagger lv 3+ ench +1 (planning on using this for both basic melee and ranged attacks.) 2. Special senses – added low-light vision. Noted racial stat bonuses in statistic block. 3. Thank you, my spelling is really bad. Any corrections are welcome and I’ve hopefully found them and correct them. &nbsp;&nbsp;&nbsp; That being said I’ve added more words so there could be more mistakes. 4. Added powers to power boxes and other racial or class benefits to the statistic block (hopefully that’s the right spot to put them) 5. *slap on the wrist for Tallara* I made an assumption and didn’t read the instructions for the feat. Changed to Totem Expertise. Totems – I forgot to write down that as a shaman I can use totems as implements, added this to class features. 6. No I don’t like the idea of being hit a lot so I’ve swapped my CON and INT scores like you suggested and have improved my INT &nbsp;&nbsp;&nbsp; and WIS scores at 4 th level. I’ve also swapped my CHA and DEX score to improve my basic ranged attack. 7. Had a quick glance at the themes and found that they didn’t really fit with the character I was making, thank you for the &nbsp;&nbsp;&nbsp; suggestion though. &nbsp;&nbsp;&nbsp;&nbsp; Due to changes in items I have removed the bracers of respite and have chosen to have 370gp left over. I have also put the daily powers from my items into the powers section but I’m not sure if that’s where they go. <a href="https://www.myth-weavers.com/sheet.html#id=1539519" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1539519</a> 1. Thanks 2. Thanks 3. *Vigor, *Wildrunners, *Inspiring Fortitude (Invigorating Presence is a Warden LV16 Utility, you don't want that), You have Strengthening Spirit twice on your feat list 4. Thanks 5. Thanks 6. Thanks, however note that changing your CON score affects your HP and number of Healing Surges 7. Thanks That's a good place to keep daily item powers, until you have too many items. I seem to see some duplication though? Looks good. I will set you up with a journal. You will find this journal by hitting Launch game, and going to the top tight corner. Our second video also covers this. Reply once more with the quote function just so I can check you have calculated Healing Surges, HP and Belt of Vigor correctly, but since that is a minor thing and I'm a busy person, I want to let you get started on the next phase. Note however that with the macros, double checking your work to find and fix the typos, since mistakes there affect the flow of the game in progress (the one reading your character sheet will be 90% of the time you. the one reading your macros will be 75% of the time DM or another player, so they need to be clear enough) Once that is done, flag down a DM on discord, they can make you a token. Don't forget to add your character to the census (At the bottom of the All Player FAQ) 3. Fixed spelling. (Funny note I’m from Australia and we have a U in vigor like they do in the UK.) &nbsp;&nbsp;&nbsp; I’m using Invigorating Presence as an Endurance Utility 2 Skill Power form the PH3 pg 169 however &nbsp;&nbsp;&nbsp; I can change it to Body of Solid Oak Hamadryad Utility 2 if needed. &nbsp;&nbsp;&nbsp; Removed second Strengthening Spirit. 6. Altered HP, healing surges, remembered to add belt of vigor bonus to healing surge value and &nbsp;&nbsp;&nbsp; added belt of vigor explanation to statistic block. Daily item powers duplication – Not sure what you mean. <a href="https://www.myth-weavers.com/sheet.html#id=1539519" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1539519</a> Thank you so very much for helping me out :-) 3. I will check with the GMs what has happened to PHB3 Invigorating Presence. My gut says that is has just been renamed to Inspiring Fortitude (you can cross-check from compendium and your PHB3, as I did, they have literally the same wording as far as I can tell). I'm familiar with the O -&gt; OU changes in some countries and I treat neither spelling as a typo when it comes to plain text, but when it's the name of a power / item / other compendium entry, I treat the way it's written in compendium's entry as the correct version so that it's easier to copy-paste to find the entry 6. Thanks You have Quick Dagger as the ninth from top on the left column and fifth from the top on the right column Thank you once again for all your help
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1499273" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1499273</a>
1523415595

Edited 1523464925
Josh C. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1499273" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1499273</a> 1) Your Theme and background locations should be switched as well as note what stat is being used for Auspicious birth 2) Missing Armor Endurance bonus 3) Please check the "armor is heavy" box as chain is heavy armor. As an extra note, if you're planning to use heavy armor, scale is the better option as you wont take any check penalty and it gives better AC. 4) Missing Will bonus from Circlet Take the time to review the above. When you are ready to reply, please do so using the Quote function. With the same numbers I used, please indicate what, if anything, you changed please do not just put fixed or check.
1523542179

Edited 1523542609
Nikolai M. said: Josh C. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1499273" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1499273</a> 1) Your Theme and background locations should be switched as well as note what stat is being used for Auspicious birth 2) Missing Armor Endurance bonus 3) Please check the "armor is heavy" box as chain is heavy armor. As an extra note, if you're planning to use heavy armor, scale is the better option as you wont take any check penalty and it gives better AC. 4) Missing Will bonus from Circlet Take the time to review the above. When you are ready to reply, please do so using the Quote function. With the same numbers I used, please indicate what, if anything, you changed please do not just put fixed or check. 1) Switched the background and theme and noted what is gained from Auspicious birth. 2) Added the endurance bonus for Dwarven Armor 3) Checked Heavy Armor box, I just noticed I can use scale with Battle Cleric Lore so thank you. 4) Added 1 to Will defense from Circlet 5) Changed Damage workspace for Denunciation so it shows no damage.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1550832" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1550832</a>
Josh C. said: Nikolai M. said: Josh C. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1499273" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1499273</a> 1) Your Theme and background locations should be switched as well as note what stat is being used for Auspicious birth 2) Missing Armor Endurance bonus 3) Please check the "armor is heavy" box as chain is heavy armor. As an extra note, if you're planning to use heavy armor, scale is the better option as you wont take any check penalty and it gives better AC. 4) Missing Will bonus from Circlet Take the time to review the above. When you are ready to reply, please do so using the Quote function. With the same numbers I used, please indicate what, if anything, you changed please do not just put fixed or check. 1) Switched the background and theme and noted what is gained from Auspicious birth. 2) Added the endurance bonus for Dwarven Armor 3) Checked Heavy Armor box, I just noticed I can use scale with Battle Cleric Lore so thank you. 4) Added 1 to Will defense from Circlet 5) Changed Damage workspace for Denunciation so it shows no damage. 1) Check 2) Check 3) Scale armor starts to get its masterwork versions much earlier than some other armor types, if you look up the scale armor types in the compendium you should find them. As it currently stands your AC from your armor should be higher. 4) Check 5) Check The last one is an easy enough fix so you are free to go a head and use your old journal for the new character.
Tarumir said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1550832" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1550832</a> hi Tarumir, welcome to the Guild 1) I'm well aware for the larger part of the world, armour is the correct spelling. However, when regarding game elements please spell unarmored agility for easier copy / paste search functionality. 2) for your chosen background, please list the benefit 3) for your theme, please list the chosen item 4) for your racial skill bonus, please list which skill you chose 5) while you are certainly free to buy a Bag of Holding, please know it rarely comes into play for Guild games, and I would suggest you better spend that 1000gp elsewhere. This is just a recommendation though. 6) For your attack calculations, please include the enhancement of the weapon or implement, the feat bonus your character has, and for weapon attacks the proficiency bonus of the weapon. 7) For your damage calculations, please include the enhancement bonus of the weapon or implement 8) please address speed underneath quick look up 9) as you will not know prior to a session - which in the Guild commonly constitutes a workday, as in no extended rests during session - what sort of dangers your character will meet that particular work day, I would suggest you forget the spellbook feature exists. Since you do not know what dangers your character will meet, you cannot know what the best choice for utility / daily powers would be to meet those circumstances. As a consequence you will end up picking the same ones each time, because you think those are best suited for your character. Keeping the spellbook feature means you will have to code more powers, and be able to list which ones your character has prepped each time at the start of session. We do have extensive mulligan rules though, allowing you to change anything and everything about your character until you play as a level 7. So if you have picked a daily or utility power that did not function as you hoped, it is easy to select a different one between session. Please take your time to review above. When you're ready, use the quote function to reply, and the numbers I used to indicate what, if anything, you changed.
1523559553

Edited 1523566149
baldhermit said: Tarumir said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1550832" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1550832</a> hi Tarumir, welcome to the Guild 1) I'm well aware for the larger part of the world, armour is the correct spelling. However, when regarding game elements please spell unarmored agility for easier copy / paste search functionality. 2) for your chosen background, please list the benefit 3) for your theme, please list the chosen item 4) for your racial skill bonus, please list which skill you chose 5) while you are certainly free to buy a Bag of Holding, please know it rarely comes into play for Guild games, and I would suggest you better spend that 1000gp elsewhere. This is just a recommendation though. 6) For your attack calculations, please include the enhancement of the weapon or implement, the feat bonus your character has, and for weapon attacks the proficiency bonus of the weapon. 7) For your damage calculations, please include the enhancement bonus of the weapon or implement 8) please address speed underneath quick look up 9) as you will not know prior to a session - which in the Guild commonly constitutes a workday, as in no extended rests during session - what sort of dangers your character will meet that particular work day, I would suggest you forget the spellbook feature exists. Since you do not know what dangers your character will meet, you cannot know what the best choice for utility / daily powers would be to meet those circumstances. As a consequence you will end up picking the same ones each time, because you think those are best suited for your character. Keeping the spellbook feature means you will have to code more powers, and be able to list which ones your character has prepped each time at the start of session. We do have extensive mulligan rules though, allowing you to change anything and everything about your character until you play as a level 7. So if you have picked a daily or utility power that did not function as you hoped, it is easy to select a different one between session. Please take your time to review above. When you're ready, use the quote function to reply, and the numbers I used to indicate what, if anything, you changed. Thanks for the quick reply! 1) Done. 2) Done. 3) Done. Also, I have a question about themes: are they supposed to actually relate to the character's past, or do we just treat them as mechanical effects and let each player decide for themselves about the fluff? And should I decide to change my theme before hitting Level 7, do I simply lose the item I chose as part of the Wizard's apprentice theme? That would make sense, I think. 4) Done. 5) Done. 6) Done. 7) Done. 8) Done. 9) Understood. So should I just delete the extra daily and utility powers and just list those I can actually use on a given day?
Tarumir said: baldhermit said: Tarumir said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1550832" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1550832</a> hi Tarumir, welcome to the Guild 1) I'm well aware for the larger part of the world, armour is the correct spelling. However, when regarding game elements please spell unarmored agility for easier copy / paste search functionality. 2) for your chosen background, please list the benefit 3) for your theme, please list the chosen item 4) for your racial skill bonus, please list which skill you chose 5) while you are certainly free to buy a Bag of Holding, please know it rarely comes into play for Guild games, and I would suggest you better spend that 1000gp elsewhere. This is just a recommendation though. 6) For your attack calculations, please include the enhancement of the weapon or implement, the feat bonus your character has, and for weapon attacks the proficiency bonus of the weapon. 7) For your damage calculations, please include the enhancement bonus of the weapon or implement 8) please address speed underneath quick look up 9) as you will not know prior to a session - which in the Guild commonly constitutes a workday, as in no extended rests during session - what sort of dangers your character will meet that particular work day, I would suggest you forget the spellbook feature exists. Since you do not know what dangers your character will meet, you cannot know what the best choice for utility / daily powers would be to meet those circumstances. As a consequence you will end up picking the same ones each time, because you think those are best suited for your character. Keeping the spellbook feature means you will have to code more powers, and be able to list which ones your character has prepped each time at the start of session. We do have extensive mulligan rules though, allowing you to change anything and everything about your character until you play as a level 7. So if you have picked a daily or utility power that did not function as you hoped, it is easy to select a different one between session. Please take your time to review above. When you're ready, use the quote function to reply, and the numbers I used to indicate what, if anything, you changed. Thanks for the quick reply! 1) Done. 2) Done. 3) Done. Also, I have a question about themes: are they supposed to actually relate to the character's past, or do we just treat them as mechanical effects and let each player decide for themselves about the fluff? And should I decide to change my theme before hitting Level 7, do I simply lose the item I chose as part of the Wizard's apprentice theme? That would make sense, I think. 4) Done. 5) Done. 6) Done. 7) Done. 8) Done. 9) Understood. So should I just delete the extra daily and utility powers and just list those I can actually use on a given day? At 1 : check At 2 : check At 3 : check. You must adhere to the mechanical workings of your chosen character theme just like you must adhere to the mechanical workings of any other feature of your character. How you describe its past, its appearance, its actions is entirely up to you. You could describe Color Orb as your character lobbing a gas grenade, placing the targets under your spell, or as summoned ghosts taking holding of the targets. All are equally valid as long as they are highest ability mod implement attack vs Will. At 4 : check At 5 : check At 6 : check At 7 : check At 8 : check At 9 : I would indeed delete them, as I see no benefit to using the spellbook. However, that is your choice. When you hit Launch Game, you will find a journal waiting for you in the top right corner. Our second video also covers this. Once that is done, flag down a DM on discord, they can set you up with a token.
here it is, my completed character sheet.&nbsp;<a href="https://www.myth-weavers.com/sheet.html#id=1553608" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1553608</a>&nbsp;
Tracy S. said: here it is, my completed character sheet.&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1553608" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1553608</a> Hi Tracy. Please read&nbsp; this , then complete the class features, attack and damage calculations and other steps in the New Player Check list, and post again.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1553608" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1553608</a>
Tracy S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1553608" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1553608</a> Hi Tracy, welcome to the Guild. 1) with the chosen ability array, as listed per Step 5 of the New Player Checklist, please also list what racial bonus you selected and where the level 4 boost went. 2) could you please show the math for your HP calculation in your reply. The number on the sheet is incorrect, and I do not know how you got there. If we know what your calculation is, we can better assist you with where you went wrong. 3) The neck item you bought has an enhancement bonus you did not list in the defense calculations 4) please complete the attack calculations just below the character picture on the right side of page 1. I would suggest one of your at-wills and a melee basic attack 5) for those same powers please also do a damage calculation 6) complete the class features 7) complete the race features 8) For your chosen powers on page 2, please indicate a slot with the typing you already gave them. One of those at wills, for example, takes a level 3 slot, and bastion of mental clarity is a racial power 9) Does not look like the Staff of Psicrafts bonus was included in the Skill section 10) Under Coins and Wealth please give us a breakdown of your expenses 11) What do you mean under Companions and Allies? I would suggest you expand on that on the sheet Please take your time to review the above. When you reply please use the quote function. Use the same numbers I did to indicate what, if anything, you changed.
baldhermit said: Tracy S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1553608" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1553608</a> Hi Tracy, welcome to the Guild. 1) with the chosen ability array, as listed per Step 5 of the New Player Checklist, please also list what racial bonus you selected and where the level 4 boost went. 2) could you please show the math for your HP calculation in your reply. The number on the sheet is incorrect, and I do not know how you got there. If we know what your calculation is, we can better assist you with where you went wrong. 3) The neck item you bought has an enhancement bonus you did not list in the defense calculations 4) please complete the attack calculations just below the character picture on the right side of page 1. I would suggest one of your at-wills and a melee basic attack 5) for those same powers please also do a damage calculation 6) complete the class features 7) complete the race features 8) For your chosen powers on page 2, please indicate a slot with the typing you already gave them. One of those at wills, for example, takes a level 3 slot, and bastion of mental clarity is a racial power 9) Does not look like the Staff of Psicrafts bonus was included in the Skill section 10) Under Coins and Wealth please give us a breakdown of your expenses 11) What do you mean under Companions and Allies? I would suggest you expand on that on the sheet Please take your time to review the above. When you reply please use the quote function. Use the same numbers I did to indicate what, if anything, you changed. 1) listed and indicated 2) this is from the background "Auspicious Birth". It allows you to use your highest stat instead of CON for initial health calculation. 3) added 4) completed 5) completed 6) I don't understand what you're asking for 7) I don't understand what you're asking for 8) fixed 9) added 10) indicated 11) that was a reminder for myself for when I went to right the background section. it's clear now.
Tracy S. said: baldhermit said: Tracy S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1553608" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1553608</a> Hi Tracy, welcome to the Guild. 1) with the chosen ability array, as listed per Step 5 of the New Player Checklist, please also list what racial bonus you selected and where the level 4 boost went. 2) could you please show the math for your HP calculation in your reply. The number on the sheet is incorrect, and I do not know how you got there. If we know what your calculation is, we can better assist you with where you went wrong. 3) The neck item you bought has an enhancement bonus you did not list in the defense calculations 4) please complete the attack calculations just below the character picture on the right side of page 1. I would suggest one of your at-wills and a melee basic attack 5) for those same powers please also do a damage calculation 6) complete the class features 7) complete the race features 8) For your chosen powers on page 2, please indicate a slot with the typing you already gave them. One of those at wills, for example, takes a level 3 slot, and bastion of mental clarity is a racial power 9) Does not look like the Staff of Psicrafts bonus was included in the Skill section 10) Under Coins and Wealth please give us a breakdown of your expenses 11) What do you mean under Companions and Allies? I would suggest you expand on that on the sheet Please take your time to review the above. When you reply please use the quote function. Use the same numbers I did to indicate what, if anything, you changed. 1) listed and indicated 2) this is from the background "Auspicious Birth". It allows you to use your highest stat instead of CON for initial health calculation. 3) added 4) completed 5) completed 6) I don't understand what you're asking for 7) I don't understand what you're asking for 8) fixed 9) added 10) indicated 11) that was a reminder for myself for when I went to right the background section. it's clear now. Alright, so we're doing this the hard way, eh ? At 1 : if you've read Step 5 of the New Player Checklist, you will have noticed what we said about the mathematical implications of that level 4 off-stat boost At 2 : That is not what I asked, and the score is still wrong. Please type in reply the calculation you used to get to your listed HP total. At 3 : check At 4 : dishearten as an implement attack does not get the proficiency bonus of the weapon added to its attack modifier. Please also adjust the Quick Look Up information At 5 : Why do you have a +7 listed for the ability modifier under what I assume is the damage expression for Dishearten ? At 6 : "Bonus to Defense:+2 Will.", "PSIONIC AUGMENTATION", "RITUAL CASTING" as some examples of what I glean from a quick perusal of the compendium At 7 :&nbsp;"Skill Bonuses: +2 Insight, +2 to choice of one other." Which do you choose? Previously you also did not have the racial bonus to the ability scores listed, but that has been sorted elsewhere. At 8 : check and thank you At 9 : it should go under Misc. as you currently overwrote an armor penalty that may at some point apply. At 10 : I am assuming you bought that Bloodthread armor from the sales thread as it normally costs twice that. Please indicate so. At 11 : OK
baldhermit said: Tracy S. said: baldhermit said: Tracy S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1553608" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1553608</a> Hi Tracy, welcome to the Guild. 1) with the chosen ability array, as listed per Step 5 of the New Player Checklist, please also list what racial bonus you selected and where the level 4 boost went. 2) could you please show the math for your HP calculation in your reply. The number on the sheet is incorrect, and I do not know how you got there. If we know what your calculation is, we can better assist you with where you went wrong. 3) The neck item you bought has an enhancement bonus you did not list in the defense calculations 4) please complete the attack calculations just below the character picture on the right side of page 1. I would suggest one of your at-wills and a melee basic attack 5) for those same powers please also do a damage calculation 6) complete the class features 7) complete the race features 8) For your chosen powers on page 2, please indicate a slot with the typing you already gave them. One of those at wills, for example, takes a level 3 slot, and bastion of mental clarity is a racial power 9) Does not look like the Staff of Psicrafts bonus was included in the Skill section 10) Under Coins and Wealth please give us a breakdown of your expenses 11) What do you mean under Companions and Allies? I would suggest you expand on that on the sheet Please take your time to review the above. When you reply please use the quote function. Use the same numbers I did to indicate what, if anything, you changed. 1) listed and indicated 2) this is from the background "Auspicious Birth". It allows you to use your highest stat instead of CON for initial health calculation. 3) added 4) completed 5) completed 6) I don't understand what you're asking for 7) I don't understand what you're asking for 8) fixed 9) added 10) indicated 11) that was a reminder for myself for when I went to right the background section. it's clear now. Alright, so we're doing this the hard way, eh ? At 1 : if you've read Step 5 of the New Player Checklist, you will have noticed what we said about the mathematical implications of that level 4 off-stat boost At 2 : That is not what I asked, and the score is still wrong. Please type in reply the calculation you used to get to your listed HP total. At 3 : check At 4 : dishearten as an implement attack does not get the proficiency bonus of the weapon added to its attack modifier. Please also adjust the Quick Look Up information At 5 : Why do you have a +7 listed for the ability modifier under what I assume is the damage expression for Dishearten ? At 6 : "Bonus to Defense:+2 Will.", "PSIONIC AUGMENTATION", "RITUAL CASTING" as some examples of what I glean from a quick perusal of the compendium At 7 :&nbsp;"Skill Bonuses: +2 Insight, +2 to choice of one other." Which do you choose? Previously you also did not have the racial bonus to the ability scores listed, but that has been sorted elsewhere. At 8 : check and thank you At 9 : it should go under Misc. as you currently overwrote an armor penalty that may at some point apply. At 10 : I am assuming you bought that Bloodthread armor from the sales thread as it normally costs twice that. Please indicate so. At 11 : OK I really wish I would've realized you would speak to me in this manner before wasting my time. I can see I didn't get it perfect but your tone has been far too grating for my taste. Very unfortunate as I had high hopes for a return to 4e. Thank you for your time.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1555306" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1555306</a> mulligan of behemoth PS. Also if you have changes that would make him better i welcome them PSS. This is an alpha build
Cory Linne said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1555306" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1555306</a> mulligan of behemoth PS. Also if you have changes that would make him better i welcome them PSS. This is an alpha build Hello Cory, for character optimisation, please peruse build chat and theorycraft chat. "This is an alpha build" is a huge red flag, as the character submission thread is for fixing mechanical errors and troubles like not investing in primary attributes, rather than for getting advice on a work-in-progress character. I'll reject the sheet for now. Superficial examination of your sheet says you should at the very least reread the L5 Feature of Noble, paying particular attention to the word "or" in there, reread the New Player Checklist , particularly the last paragraph in the Step 5: Stat Array section, and follow the link if you have trouble understanding what is written there, check your class skills, and the mechanical background you picked and make sure you actually have access to all the skills you wish to be trained in. On a non-mechanical note, I will further quote from the New Player Checklist: "Personality / Mannerisms / Background - In one of these areas you should give some details on your character. We don't need a 30 page backstory (but put it up there if you like), however we need something to make this more than a stat sheet." (emphasis mine). Please resubmit your sheet when it is representative of a character you actually wish to play. Thank you.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1557034" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1557034</a>
Cory Linne said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1557034" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1557034</a> Hello, shall we get right into it? 1. Typos: *Elven, *Noble 2. Items: Your expenditure seems to not have accounted for the 15 gp adventurer's Kit? Is the Amulet of Protection to be bought from sales thread, or is it from your theme? 3. Powers: Martyr's Retribution is Strength Based, you probably don't want that 4. I would suggest putting 11 into your DEX and 8 into either INT or STR to get some benefit out of your racial +2 DEX (ending with 13 in it) Please reply with corrections, but you can move on to macro step immediately after replying (You do have a journal already if I'm not mistaken). All of the fixes are minor but I need to confirm them anyway
Juho G. said: Cory Linne said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1557034" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1557034</a> Hello, shall we get right into it? 1. Typos: *Elven, *Noble 2. Items: Your expenditure seems to not have accounted for the 15 gp adventurer's Kit? Is the Amulet of Protection to be bought from sales thread, or is it from your theme? 3. Powers: Martyr's Retribution is Strength Based, you probably don't want that 4. I would suggest putting 11 into your DEX and 8 into either INT or STR to get some benefit out of your racial +2 DEX (ending with 13 in it) Please reply with corrections, but you can move on to macro step immediately after replying (You do have a journal already if I'm not mistaken). All of the fixes are minor but I need to confirm them anyway 1. Not my proudest moment 2.Toke the 15 off and the amulet comes from my theme 3.Switched to Hallowed Circle&nbsp; 4.put 8 in int <a href="https://www.myth-weavers.com/sheet.html#id=1557034" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1557034</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet (Captain Jack) which I have made using MW. <a href="https://www.myth-weavers.com/sheet.html#id=1544625" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1544625</a>
1524106348

Edited 1524106616
Jason R. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet (Captain Jack) which I have made using MW. <a href="https://www.myth-weavers.com/sheet.html#id=1544625" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1544625</a> New journal waiting for you, you know the drill. Don't forget to update the census.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1553198" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1553198</a>