Tarumir said:
I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheet which I have made using the above resources.
https://www.myth-weavers.com/sheet.html#id=1550832
hi Tarumir, welcome to the Guild
1) I'm well aware for the larger part of the world, armour is the correct spelling. However, when regarding game elements please spell unarmored agility for easier copy / paste search functionality.
2) for your chosen background, please list the benefit
3) for your theme, please list the chosen item
4) for your racial skill bonus, please list which skill you chose
5) while you are certainly free to buy a Bag of Holding, please know it rarely comes into play for Guild games, and I would suggest you better spend that 1000gp elsewhere. This is just a recommendation though.
6) For your attack calculations, please include the enhancement of the weapon or implement, the feat bonus your character has, and for weapon attacks the proficiency bonus of the weapon.
7) For your damage calculations, please include the enhancement bonus of the weapon or implement
8) please address speed underneath quick look up
9) as you will not know prior to a session - which in the Guild commonly constitutes a workday, as in no extended rests during session - what sort of dangers your character will meet that particular work day, I would suggest you forget the spellbook feature exists.
Since you do not know what dangers your character will meet, you cannot know what the best choice for utility / daily powers would be to meet those circumstances. As a consequence you will end up picking the same ones each time, because you think those are best suited for your character.
Keeping the spellbook feature means you will have to code more powers, and be able to list which ones your character has prepped each time at the start of session.
We do have extensive mulligan rules though, allowing you to change anything and everything about your character until you play as a level 7. So if you have picked a daily or utility power that did not function as you hoped, it is easy to select a different one between session.
Please take your time to review above. When you're ready, use the quote function to reply, and the numbers I used to indicate what, if anything, you changed.