Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
D&D 2024 has arrived! Pre-order the new core rulebooks now and get an exclusive pre-order bonus for free!
Create a free account
This post has been closed. You can still view previous posts, but you can't post any new replies.

Old Character Sheet Thread (Locked Apr 2020)

Posting for posterity. A new arrival from the infinite sprawls of the Guild's portal networks steps forth. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1788968" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1788968</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1882168" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1882168</a>
Ralmevyk said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1882168" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1882168</a> Hello, and welcome to the Guild. Please include, in the names of your powers, their level and usage (At-Will/Encounter/Daily for attacks, or Utility for utility powers). Please include an explicit monetary breakdown of your purchases in 'Coins and Other Wealth'. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
Han S. said: Ralmevyk said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1882168" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1882168</a> Hello, and welcome to the Guild. Please include, in the names of your powers, their level and usage (At-Will/Encounter/Daily for attacks, or Utility for utility powers). Please include an explicit monetary breakdown of your purchases in 'Coins and Other Wealth'. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. hello, thank you for revising the sheet here are the modification 1- level and usage added to power name (RF-Racial feature, TF-Theme feature, A1- at-will lvl 1, E1- Encounter lvl 1, etc) 2-All magical item added to the coins and other wealth with their price
Ralmevyk said: Han S. said: Ralmevyk said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1882168" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1882168</a> Hello, and welcome to the Guild. Please include, in the names of your powers, their level and usage (At-Will/Encounter/Daily for attacks, or Utility for utility powers). Please include an explicit monetary breakdown of your purchases in 'Coins and Other Wealth'. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. hello, thank you for revising the sheet here are the modification 1- level and usage added to power name (RF-Racial feature, TF-Theme feature, A1- at-will lvl 1, E1- Encounter lvl 1, etc) 2-All magical item added to the coins and other wealth with their price Looks fine now. When you hit Launch Game you will find a journal in the top right corner. Our second video also covers this. Please fill it out using the templates provided. When that is done, contact one of our DMs (see the welcome channel on discord). They can then make you a token. Don't forget to add this character to the census.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1881043" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1881043</a>
1555076467

Edited 1558194528
erwin
Plus
haven't done this in a while, be gentle I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. R'za R'mon L5 Thri-kreen Fighter&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1731855" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1731855</a> &nbsp;
1555088366

Edited 1558194543
erwin said: haven't done this in a while, be gentle I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. R'za R'mon L5 Thri-kreen Fighter&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1731855" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1731855</a> &nbsp; Hello erwin, and welcome back to the Guild. Looks fine to me, journal assigned.
1555165216

Edited 1555451108
Brandyn M. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1881043" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1881043</a> Hello and welcome to the Guild 0. Please check the NPC , I reference it in some cases. 1. You seem to not have included your race's Stat increases in your scores. Additionally to keep up with the monsters, you're expected to have your main stat (the one you use with your attacks, in your case both STR and DEX since your ranger uses both) to be at 18 or above. My suggestion is to take the second from the ones suggested in Step 5 of NPC. 4th edition is a game of specialists, being great at a few things rather than good at many things. Note that changing your Array can affect other values on your sheet. 2. Is there a reason you are not wearing the most defensive armor you are proficient with (Hide Armor) 3. I would suggest&nbsp;Master at Arms to replace Bow Expertise so that you gain the attack benefit on all attack rolls you make with both weapons 4. You seem to be missing a daily attack power (Step 7 of NPC) 5. Remember to add Cloak of Resistance's defense benefits 6. Note on the expenditure that you bought the two +2 Magic Weapons off the sale thread 7. Attack and damage workspaces are explained on pages 274-279 in Player's Handbook 1. I'm going to have to check these again after your stat array is set, for now it seems your attack roll bonus is lower than it should. Additionally, know that swapping from ranged weapon (Longbow) to two melee weapons (Scimitar and Short Sword) and vice versa, even with Quick Draw and possible Master at Arms, takes two of your three actions allowed on your turn. An alternative would be to use thrown weapons (military or simple) as magical thrown weapons return to user after an attack 8. Optional : You are allowed a theme which can give your character more power and/or flavor. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1888908" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1888908</a>
Draconiste said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1888908" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1888908</a> You need to make the sheet public
Bob S. said: Draconiste said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1888908" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1888908</a> You need to make the sheet public I am so sorry. I have made it public now.&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1888908" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1888908</a>
Draconiste said: Bob S. said: Draconiste said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1888908" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1888908</a> You need to make the sheet public I am so sorry. I have made it public now.&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1888908" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1888908</a> Hello Draconiste, and welcome to the Guild. Please look at the New Player Checklist, as there seems to be many things missing. At minimum, the following need to be addressed: A typical character at level 5 will start with at least an 18 in their attacking stat. In this case this would be Dexterity. In general, it is better to specialize in your stats than to spread them out. You do not have stat boosts at level 4. And your racial boosts do not seem to be added to your stats. You do not have the correct number of feats. You do not have magic gear purchased. We cannot approve characters that do not have magic armor, neck, and weapon at minimum. Your powers are done incorrectly. You do not gain more than 2 level 1 At-Wills nor more than 1 encounter/daily/utility powers at levels 1, 2, 3, or 5. The cost of mundane gear is waived. (optional) You may want to consider the Kapak Draconian subrace, as that gives a racial boost to Dexterity. (optional) You do not seem to have a background or theme chosen. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
Alex said: Phoenixhunter said: -hello again and i believe i have fixed the issues 1. the total surges of the fighter (weaponmaster) have been calculated to 10/day (i misread it and settled for score) 2. ruthless demostration is now a feature, not an utility 3. i have removed combat&nbsp; Superiority for combat agility 4. healing surge has been raised from 12 to 15 due to swift recovery 5. background (bounty hunter) has been placed in the stat block (+ stats, +2 stealth) as well as the c/p/d feats 6. Shaper's armor has a daily minor power that increases AC +2 for 2 hit (/hit AC reduced w/-1) 7. Knockdown Assualt DMG output has been redefined to STR mod. 8. +1 enh. stems from light blade expertise. +1 moved to misc Opt.&nbsp; wisdom is raised while Cha is lowered. included, battleragers vigor +1 enh. added "sentinel marshal honor blades" utility free power Check.&nbsp; Check Check Check, take note that Myth-weaver auto calculates the surge value each time change your HP so remember to correct for when you change your total HP in the future. Check Shaper's do have a Minor action Daily power that do what you say. But it does so only until then end of the encounter and you needs to spend a minor during the encounter to activate it. Most of the time during your adventures it will not be active so it should only be added onto the quick calculations when it is active. Check The bonus to damage rolls from the light blade expertise is only added in when you make a attack vs a creature granting combat advantage(CA) to you. As it s far from guaranteed that you will always have CA you should only add it to the damage calculation when it is appropriate. I also want to point out that it is only applied to damage rolls(Damage roll in the compendium) and since the damage on knockdown assault STR mod it is not a damage roll.&nbsp; We are almost there, I missed two things when going over the sheet last time.&nbsp; The half level in the attack workspace is wrong, i guess it is a miss when you change some other number around.&nbsp; You have not calculated the damage for any STR attack with a damage roll, could you please swap out knockdown assault in the damage workspace for&nbsp;Crushing Surge or some other power with rolled damage. Remember that temporary bonuses should not be included in the workspace.&nbsp; When you have fixed the above we are done with this step and we can move on to setting you up with a journal in the campaign. Please respond to this message&nbsp;when done or send me a message on discord and i will get on it. If do not already have one in mind you also want to start to look for a picture that we can use for your token when we get to that stage.&nbsp; i have changed the following 1. changed the AC to 19, removing the temp. seeing it is triggered by the shapers armor. 2. changed the attack workspace 3. i gave up on finding a new power to place in the attack calculater. all powers are STRvsAC, or am i missing something? anywhose... i believe i am ready for step 2. i have found a token at least.
Welcome back, i thought i had scared you away there good to see that is not the case ^__^ Check Check Yes. There is two sorts or rolls that we mainly talk about in attacks. The Attack roll you make to make the attack hit and the damage roll that decide how much damage you do. The attack roll is the first roll you make VS a enemies defense to see if the attack hits. Then we have the damage roll that decided how much damage the attack does, it is either rolled with a a set dice or with a number of [W], that is for weapon dice. It have different modifiers that apply to it then attacks that do a static damage number. Why i am bringing this up is because this difference is important to know when you start writing your macros.&nbsp; Another DM pointed out that i missed a miscalculation in the ability scores&nbsp; The DEX is 1 to high.&nbsp; I was going to assign you a journal that you could start filling out when you logged into the game but i can not seam to find you in the campaign when i look for you. Might you have changed your name in the game to something else then&nbsp;Phoenixhunter?&nbsp; Anyhow finish upp these changes and then try to log into the campaign. When you are logged in there please try to change your name to the same name as you have here. If that works please post it in the tread so a DM can assign you the journal. When that is done you will find a journal in the top right corner. Our second video also covers this. Please fill it out using the templates provided. When that is done, contact one of our DMs (see the welcome channel on discord). They can then make you a token. Don't forget to add this character to the census.
Alex said: Welcome back, i thought i had scared you away there good to see that is not the case ^__^ Check Check Yes. There is two sorts or rolls that we mainly talk about in attacks. The Attack roll you make to make the attack hit and the damage roll that decide how much damage you do. The attack roll is the first roll you make VS a enemies defense to see if the attack hits. Then we have the damage roll that decided how much damage the attack does, it is either rolled with a a set dice or with a number of [W], that is for weapon dice. It have different modifiers that apply to it then attacks that do a static damage number. Why i am bringing this up is because this difference is important to know when you start writing your macros.&nbsp; Another DM pointed out that i missed a miscalculation in the ability scores&nbsp; The DEX is 1 to high.&nbsp; I was going to assign you a journal that you could start filling out when you logged into the game but i can not seam to find you in the campaign when i look for you. Might you have changed your name in the game to something else then&nbsp;Phoenixhunter?&nbsp; Anyhow finish upp these changes and then try to log into the campaign. When you are logged in there please try to change your name to the same name as you have here. If that works please post it in the tread so a DM can assign you the journal. When that is done you will find a journal in the top right corner. Our second video also covers this. Please fill it out using the templates provided. When that is done, contact one of our DMs (see the welcome channel on discord). They can then make you a token. Don't forget to add this character to the census. OK alex, i think i got it. now for fase 2
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1896056" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1896056</a>
1556565053

Edited 1556565118
Palimpsest said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1896056" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1896056</a> Hello and welcome to the Guild 1. Can you note down your starting ability array (before racial and LV4 modifiers) somewhere on the sheet 2. Can you label powers that don't have a level by where they come from. (Theme Power, Class Feature, Racial Feature etc). Additionally Steel Unity Stance does not show in the compendium for me. Additionally, your powers seem a bit off, here's the relevant Psionic Augmentation rules: At·Will Attack Powers: At 1st level, you choose two at·will attack powers and one daily attack power from your class, but you don't start with any encounter attack powers from your class. You can instead augment your class at·will attack powers using power points. These powers have the augmentable keyword.&nbsp;You gain new at·will attack powers from this class, instead of new encounter attack powers, as you increase in level. At 3rd level, you choose a new at· will attack power from this class. At 7th, 13th, 17th, 23rd, and 27th level, you can replace one of your at·will attack powers with another one of your level or lower. 3. Your HP seems off, please check and if you get the same result, give me the math so I can check as well 4. Please remove the enhancement bonus of your armor from the armor bonus value and instead put it similarly to your Cloak of Walking Wounded's defense bonus. Additionally, scale armor's armor bonus scales (did I just write a sentence like that?) according to the enhancements level, again the relevant text pasted (same applies to all armor, but light armor only scales at +3 and higher): Magic appears at higher item levels, and grants higher armor bonuses than its mundane counterparts. Scale armor grants +8 AC at levels 6-10, +9 AC at levels 11-15, +10 AC at levels 16-20, +11 AC at levels 21-25, and +13 AC at levels 26-30. 5. Your Check Penalty value seems off 6. Do you have a picture for this character? Yes / No is enough Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
Juho said: Palimpsest said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1896056" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1896056</a> Hello and welcome to the Guild 1. Can you note down your starting ability array (before racial and LV4 modifiers) somewhere on the sheet 2. Can you label powers that don't have a level by where they come from. (Theme Power, Class Feature, Racial Feature etc). Additionally Steel Unity Stance does not show in the compendium for me. Additionally, your powers seem a bit off, here's the relevant Psionic Augmentation rules: At·Will Attack Powers: At 1st level, you choose two at·will attack powers and one daily attack power from your class, but you don't start with any encounter attack powers from your class. You can instead augment your class at·will attack powers using power points. These powers have the augmentable keyword.&nbsp;You gain new at·will attack powers from this class, instead of new encounter attack powers, as you increase in level. At 3rd level, you choose a new at· will attack power from this class. At 7th, 13th, 17th, 23rd, and 27th level, you can replace one of your at·will attack powers with another one of your level or lower. 3. Your HP seems off, please check and if you get the same result, give me the math so I can check as well 4. Please remove the enhancement bonus of your armor from the armor bonus value and instead put it similarly to your Cloak of Walking Wounded's defense bonus. Additionally, scale armor's armor bonus scales (did I just write a sentence like that?) according to the enhancements level, again the relevant text pasted (same applies to all armor, but light armor only scales at +3 and higher): Magic appears at higher item levels, and grants higher armor bonuses than its mundane counterparts. Scale armor grants +8 AC at levels 6-10, +9 AC at levels 11-15, +10 AC at levels 16-20, +11 AC at levels 21-25, and +13 AC at levels 26-30. 5. Your Check Penalty value seems off 6. Do you have a picture for this character? Yes / No is enough Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. Thanks for taking a look! 1. I've noted it in the Statistic Block section. 2. With regard to Steel Unity, my mistake, it's called Steel Unity Strike. I didn't really see any information about this in the guide, but what I was presuming was that I could use the Retraining mechanics as if they were used through normal level progression, allowing you to retrain 1 power per level, I retrained my starting At-Wills powers to new ones, at Level 4 and Level 5. Feel free to let me know if this isn't allowed though and I can fix that. 3. My Constitution probably threw you off. It started at 17, making my Level 1 Health 15+17 = 32. Then I level 4 times, 4x6 = 24. 24+32 = 56. 4. I changed the modifiers' position and presuming I'm understanding you correctly that Scale Armour becomes +8 between Levels 6-10 even before its magic enhancement bonus, I've fixed that accordingly. 5. That is because I completely forgot about my Heavy Shield! Fixed. 6. No, I do not. Let me know if there's anything else!
Palimpsest said: Juho said: Palimpsest said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1896056" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1896056</a> Hello and welcome to the Guild 1. Can you note down your starting ability array (before racial and LV4 modifiers) somewhere on the sheet 2. Can you label powers that don't have a level by where they come from. (Theme Power, Class Feature, Racial Feature etc). Additionally Steel Unity Stance does not show in the compendium for me. Additionally, your powers seem a bit off, here's the relevant Psionic Augmentation rules: At·Will Attack Powers: At 1st level, you choose two at·will attack powers and one daily attack power from your class, but you don't start with any encounter attack powers from your class. You can instead augment your class at·will attack powers using power points. These powers have the augmentable keyword.&nbsp;You gain new at·will attack powers from this class, instead of new encounter attack powers, as you increase in level. At 3rd level, you choose a new at· will attack power from this class. At 7th, 13th, 17th, 23rd, and 27th level, you can replace one of your at·will attack powers with another one of your level or lower. 3. Your HP seems off, please check and if you get the same result, give me the math so I can check as well 4. Please remove the enhancement bonus of your armor from the armor bonus value and instead put it similarly to your Cloak of Walking Wounded's defense bonus. Additionally, scale armor's armor bonus scales (did I just write a sentence like that?) according to the enhancements level, again the relevant text pasted (same applies to all armor, but light armor only scales at +3 and higher): Magic appears at higher item levels, and grants higher armor bonuses than its mundane counterparts. Scale armor grants +8 AC at levels 6-10, +9 AC at levels 11-15, +10 AC at levels 16-20, +11 AC at levels 21-25, and +13 AC at levels 26-30. 5. Your Check Penalty value seems off 6. Do you have a picture for this character? Yes / No is enough Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. Thanks for taking a look! 1. I've noted it in the Statistic Block section. 2. With regard to Steel Unity, my mistake, it's called Steel Unity Strike. I didn't really see any information about this in the guide, but what I was presuming was that I could use the Retraining mechanics as if they were used through normal level progression, allowing you to retrain 1 power per level, I retrained my starting At-Wills powers to new ones, at Level 4 and Level 5. Feel free to let me know if this isn't allowed though and I can fix that. 3. My Constitution probably threw you off. It started at 17, making my Level 1 Health 15+17 = 32. Then I level 4 times, 4x6 = 24. 24+32 = 56. 4. I changed the modifiers' position and presuming I'm understanding you correctly that Scale Armour becomes +8 between Levels 6-10 even before its magic enhancement bonus, I've fixed that accordingly. 5. That is because I completely forgot about my Heavy Shield! Fixed. 6. No, I do not. Let me know if there's anything else! 1. Thanks 2. Retraining only allows you to change to a power of the same level or lower. Feats are an exception, where once you advance to a new tier (from Heroic to Paragon and from Paragon to Epic) you can replace old feats with feats of the current tier or lower. So you should have two LV1 at-will&nbsp;attack power, one LV3 or LV1 at-will&nbsp;attack power, one LV1 Daily&nbsp;attack power&nbsp;and one LV5 Daily attack power and one LV2 Utility Power 3. Whenever you increase Constitution (or if you've taken a background that makes you calculate your HP from another stat, the chosen stat), you recalculate your HP as though you had your new Constitution Value at LV1. Also, when you increase Constitution, you recalculate your number of Healing Surges as though you had your new Constitution Value at LV1. 4. Thanks 5. Thanks 6. You will eventually need one for the token (cropping possible) and you will need to know what your character looks like. I would suggest finding out about Refluffing ones race (asking around in discord if you're not familiar with the concept)&nbsp;as&nbsp;Kalashtar are a difficult race to find pictures of. Please take your time to review #2 and fix #3.
1556574755

Edited 1556574889
Juho said: Palimpsest said: Juho said: Palimpsest said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1896056" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1896056</a> Hello and welcome to the Guild 1. Can you note down your starting ability array (before racial and LV4 modifiers) somewhere on the sheet 2. Can you label powers that don't have a level by where they come from. (Theme Power, Class Feature, Racial Feature etc). Additionally Steel Unity Stance does not show in the compendium for me. Additionally, your powers seem a bit off, here's the relevant Psionic Augmentation rules: At·Will Attack Powers: At 1st level, you choose two at·will attack powers and one daily attack power from your class, but you don't start with any encounter attack powers from your class. You can instead augment your class at·will attack powers using power points. These powers have the augmentable keyword.&nbsp;You gain new at·will attack powers from this class, instead of new encounter attack powers, as you increase in level. At 3rd level, you choose a new at· will attack power from this class. At 7th, 13th, 17th, 23rd, and 27th level, you can replace one of your at·will attack powers with another one of your level or lower. 3. Your HP seems off, please check and if you get the same result, give me the math so I can check as well 4. Please remove the enhancement bonus of your armor from the armor bonus value and instead put it similarly to your Cloak of Walking Wounded's defense bonus. Additionally, scale armor's armor bonus scales (did I just write a sentence like that?) according to the enhancements level, again the relevant text pasted (same applies to all armor, but light armor only scales at +3 and higher): Magic appears at higher item levels, and grants higher armor bonuses than its mundane counterparts. Scale armor grants +8 AC at levels 6-10, +9 AC at levels 11-15, +10 AC at levels 16-20, +11 AC at levels 21-25, and +13 AC at levels 26-30. 5. Your Check Penalty value seems off 6. Do you have a picture for this character? Yes / No is enough Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. Thanks for taking a look! 1. I've noted it in the Statistic Block section. 2. With regard to Steel Unity, my mistake, it's called Steel Unity Strike. I didn't really see any information about this in the guide, but what I was presuming was that I could use the Retraining mechanics as if they were used through normal level progression, allowing you to retrain 1 power per level, I retrained my starting At-Wills powers to new ones, at Level 4 and Level 5. Feel free to let me know if this isn't allowed though and I can fix that. 3. My Constitution probably threw you off. It started at 17, making my Level 1 Health 15+17 = 32. Then I level 4 times, 4x6 = 24. 24+32 = 56. 4. I changed the modifiers' position and presuming I'm understanding you correctly that Scale Armour becomes +8 between Levels 6-10 even before its magic enhancement bonus, I've fixed that accordingly. 5. That is because I completely forgot about my Heavy Shield! Fixed. 6. No, I do not. Let me know if there's anything else! 1. Thanks 2. Retraining only allows you to change to a power of the same level or lower. Feats are an exception, where once you advance to a new tier (from Heroic to Paragon and from Paragon to Epic) you can replace old feats with feats of the current tier or lower. So you should have two LV1 at-will&nbsp;attack power, one LV3 or LV1 at-will&nbsp;attack power, one LV1 Daily&nbsp;attack power&nbsp;and one LV5 Daily attack power and one LV2 Utility Power 3. Whenever you increase Constitution (or if you've taken a background that makes you calculate your HP from another stat, the chosen stat), you recalculate your HP as though you had your new Constitution Value at LV1. Also, when you increase Constitution, you recalculate your number of Healing Surges as though you had your new Constitution Value at LV1. 4. Thanks 5. Thanks 6. You will eventually need one for the token (cropping possible) and you will need to know what your character looks like. I would suggest finding out about Refluffing ones race (asking around in discord if you're not familiar with the concept)&nbsp;as&nbsp;Kalashtar are a difficult race to find pictures of. Please take your time to review #2 and fix #3. 2. Good to know, I've swapped out two of my At-Wills to Level 1s.&nbsp; 3. I've adjusted my HP as instructed. 6. I've found a picture, shrunk it down to 120x190 but the sheet isn't showing it for some reason, hopefully it will do better for the token. I wouldn't want to refluff my race, but fortunately Kalashtar basically look the same as humans, so I think I'm good. Also, I've changed my Vanguard Weapon for a Frost Weapon and adjusted things accordingly.
Palimpsest said: 2. Good to know, I've swapped out two of my At-Wills to Level 1s.&nbsp; 3. I've adjusted my HP as instructed. 6. I've found a picture, shrunk it down to 120x190 but the sheet isn't showing it for some reason, hopefully it will do better for the token. I wouldn't want to refluff my race, but fortunately Kalashtar basically look the same as humans, so I think I'm good. Also, I've changed my Vanguard Weapon for a Frost Weapon and adjusted things accordingly. Juho gave me the go-ahead to grant you the journal. It looks like you only adjusted your current HP and not your total HP for reference, and your Coins and Other Wealth money breakdown is outdated (it mentions a Manifester Weapon but not a Frost Weapon), but I assume you just haven't pasted in the up-to-date breakdown. When you hit Launch Game you will find a journal in the top right corner. Our second video also covers this. Please fill it out using the templates provided. When that is done, contact one of our DMs (see the welcome channel on discord). They can then make you a token. Don't forget to add this character to the census.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. Daffodil
1556676027

Edited 1556676072
Rystefn said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. Daffodil Looks good. Remember you have shrink and pixie dust from pixie magic as powers. You should have a journal available to you in the campaign now.&nbsp;
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1901258" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1901258</a>
1557007013

Edited 1557007756
Ryu Himora said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1901258" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1901258</a> 1. Your init bonus should include improved initiative. 2. You are missing your class bonus to defense, I believe you should have +2 Fort from fighter. 3. Please note what enhancement the magic items you purchase are, for those that have multiple enhancement levels. 4. Please give us some amount of fluff behind your character. A little bit in the background and personality, that sort of thing. 5. Please include the enhancement bonus of your neck slot item in your defenses. 6. I'm seeing you as over budget. Please breakdown your purchases in the coins and wealth section. 7. What is the source of your darkvision?
Blooper said: 1. Your init bonus should include improved initiative. 2. You are missing your class bonus to defense, I believe you should have +2 Fort from fighter. 3. Please note what enhancement the magic items you purchase are, for those that have multiple enhancement levels. 4. Please give us some amount of fluff behind your character. A little bit in the background and personality, that sort of thing. 5. Please include the enhancement bonus of your neck slot item in your defenses. 6. I'm seeing you as over budget. Please breakdown your purchases in the coins and wealth section. 7. What is the source of your darkvision? Well, that'll teach me to not hit Save -_- Initiative, class defense bonus, and neck slot enhancement are fixed, and I've noted my magic item enhancement bonuses. I redid my magic item purchases and noted the costs in the wealth section. Re-added my character background and personality. I was certain that Demon Spawn gave me darkvision, but I was mistaken.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1814554" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1814554</a>
Ryu Himora said: Blooper said: 1. Your init bonus should include improved initiative. 2. You are missing your class bonus to defense, I believe you should have +2 Fort from fighter. 3. Please note what enhancement the magic items you purchase are, for those that have multiple enhancement levels. 4. Please give us some amount of fluff behind your character. A little bit in the background and personality, that sort of thing. 5. Please include the enhancement bonus of your neck slot item in your defenses. 6. I'm seeing you as over budget. Please breakdown your purchases in the coins and wealth section. 7. What is the source of your darkvision? Well, that'll teach me to not hit Save -_- Initiative, class defense bonus, and neck slot enhancement are fixed, and I've noted my magic item enhancement bonuses. I redid my magic item purchases and noted the costs in the wealth section. Re-added my character background and personality. I was certain that Demon Spawn gave me darkvision, but I was mistaken. I don't see a wealth breakdown and purchases still look the same, so perhaps you did not save that part? Everything else looks good. And yeah, I also assumed the theme gave it initially, but apparently not.&nbsp;
macr05s said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1814554" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1814554</a> The cost of two +2 Augmenting Whetstones is 150, not 175. Furthermore, assuming you are only attacking with your Dragonslayer Weapon, they do nothing with it, since it already has a +2 enhancement bonus and this bonus and the whetstone's do not stack. (optional) Please note that your defenses are significantly lower than an average defender's. This will not prevent your character from being played, but rather, this is meant to be forewarning that you will be hit a lot playing him on the front lines.
Blooper said: I don't see a wealth breakdown and purchases still look the same, so perhaps you did not save that part? Everything else looks good. And yeah, I also assumed the theme gave it initially, but apparently not.&nbsp; Strange, it was working for me when I posted. I've re-done the equipment again. <a href="https://www.myth-weavers.com/sheet.html#id=1901258" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1901258</a>
Han S. said: macr05s said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1814554" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1814554</a> The cost of two +2 Augmenting Whetstones is 150, not 175. Furthermore, assuming you are only attacking with your Dragonslayer Weapon, they do nothing with it, since it already has a +2 enhancement bonus and this bonus and the whetstone's do not stack. (optional) Please note that your defenses are significantly lower than an average defender's. This will not prevent your character from being played, but rather, this is meant to be forewarning that you will be hit a lot playing him on the front lines. 1. Removed the whetstones and added more apricots. 2. yes I understand this hence the constant use of temp HP's from invigorating.
Ryu Himora said: Blooper said: I don't see a wealth breakdown and purchases still look the same, so perhaps you did not save that part? Everything else looks good. And yeah, I also assumed the theme gave it initially, but apparently not.&nbsp; Strange, it was working for me when I posted. I've re-done the equipment again. <a href="https://www.myth-weavers.com/sheet.html#id=1901258" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1901258</a> Alright, I can see wealth calculations now. You appear to still have the potions listed in your inventory, however, and have not factored them into the wealth calc?
Blooper said: Alright, I can see wealth calculations now. You appear to still have the potions listed in your inventory, however, and have not factored them into the wealth calc? Argh, I thought I took those out. Fixed now.
Ryu Himora said: Blooper said: Alright, I can see wealth calculations now. You appear to still have the potions listed in your inventory, however, and have not factored them into the wealth calc? Argh, I thought I took those out. Fixed now. Should be good to go, then. I've assigned you a journal in roll20.
macr05s said: Han S. said: macr05s said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1814554" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1814554</a> The cost of two +2 Augmenting Whetstones is 150, not 175. Furthermore, assuming you are only attacking with your Dragonslayer Weapon, they do nothing with it, since it already has a +2 enhancement bonus and this bonus and the whetstone's do not stack. (optional) Please note that your defenses are significantly lower than an average defender's. This will not prevent your character from being played, but rather, this is meant to be forewarning that you will be hit a lot playing him on the front lines. 1. Removed the whetstones and added more apricots. 2. yes I understand this hence the constant use of temp HP's from invigorating. Journal granted, etc.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources: <a href="https://www.myth-weavers.com/sheet.html#id=1902908" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1902908</a> This is a full mulligan of my former character, Malushila. I have a token waiting for when you need it.
Palimpsest said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources: <a href="https://www.myth-weavers.com/sheet.html#id=1902908" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1902908</a> This is a full mulligan of my former character, Malushila. I have a token waiting for when you need it. Hello again. Your background and theme do not belong in 'Other Items', I would suggest just moving them up one box to 'Class / Path / Destiny Features'. Your feat bonus to damage I assume is from Dual Implement Spellcaster. This technically belongs as part of one of the Misc. boxes instead, as it is not a 'feat bonus' (compared to, say, Silvery Glow). I assume your first Attack/Damage Workspace represents your Icy Skewer MBA. Please fill in an implement attack (like your Eldritch Blast) for your second Workspace slot. Please label sources and levels (if they exist) of your powers, e.g. Fey Step should be listed as a Racial Power, Armor of Winter's Grasp should be a (Warlock) Daily 1, etc. Utilities such as Beguiling Tongue and Shadowslip should be labelled as Utilities instead of by their usage. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
Han S. said: Palimpsest said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources: <a href="https://www.myth-weavers.com/sheet.html#id=1902908" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1902908</a> This is a full mulligan of my former character, Malushila. I have a token waiting for when you need it. Hello again. Your background and theme do not belong in 'Other Items', I would suggest just moving them up one box to 'Class / Path / Destiny Features'. Your feat bonus to damage I assume is from Dual Implement Spellcaster. This technically belongs as part of one of the Misc. boxes instead, as it is not a 'feat bonus' (compared to, say, Silvery Glow). I assume your first Attack/Damage Workspace represents your Icy Skewer MBA. Please fill in an implement attack (like your Eldritch Blast) for your second Workspace slot. Please label sources and levels (if they exist) of your powers, e.g. Fey Step should be listed as a Racial Power, Armor of Winter's Grasp should be a (Warlock) Daily 1, etc. Utilities such as Beguiling Tongue and Shadowslip should be labelled as Utilities instead of by their usage. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I've moved them up to Class etc. Note for symmetry's sake I did elide listing Focused Discipline but it's listed clearly in my powers now as a Theme power. It is Dual Implement Spellcaster and I've moved it to the first Misc box (which also contains the Fey Pact Reward). I've filled both the attack and damage workspace for Eldritch Blast and added it to the Quick Look-Up. I have assumed I don't get the Pact Weapon's proficiency bonus for a Ranged Implement attack, but feel free to correct me on that! I've labelled all the powers as described, note I have called some "Warlock" powers Hexblade, feel free to let me know if I should change that. Thanks for looking over the sheet!
Palimpsest said: Han S. said: Palimpsest said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources: <a href="https://www.myth-weavers.com/sheet.html#id=1902908" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1902908</a> This is a full mulligan of my former character, Malushila. I have a token waiting for when you need it. Hello again. Your background and theme do not belong in 'Other Items', I would suggest just moving them up one box to 'Class / Path / Destiny Features'. Your feat bonus to damage I assume is from Dual Implement Spellcaster. This technically belongs as part of one of the Misc. boxes instead, as it is not a 'feat bonus' (compared to, say, Silvery Glow). I assume your first Attack/Damage Workspace represents your Icy Skewer MBA. Please fill in an implement attack (like your Eldritch Blast) for your second Workspace slot. Please label sources and levels (if they exist) of your powers, e.g. Fey Step should be listed as a Racial Power, Armor of Winter's Grasp should be a (Warlock) Daily 1, etc. Utilities such as Beguiling Tongue and Shadowslip should be labelled as Utilities instead of by their usage. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I've moved them up to Class etc. Note for symmetry's sake I did elide listing Focused Discipline but it's listed clearly in my powers now as a Theme power. It is Dual Implement Spellcaster and I've moved it to the first Misc box (which also contains the Fey Pact Reward). I've filled both the attack and damage workspace for Eldritch Blast and added it to the Quick Look-Up. I have assumed I don't get the Pact Weapon's proficiency bonus for a Ranged Implement attack, but feel free to correct me on that! I've labelled all the powers as described, note I have called some "Warlock" powers Hexblade, feel free to let me know if I should change that. Thanks for looking over the sheet! Looks fine now, go ahead with the mulligan.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=1916982" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1916982</a>
Eldreth Sievier said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=1916982" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1916982</a> 1. be sure to put your current XP in the xp box. 2. please list out your starting stat array and all addition to it from both racial and the level 4 boost 3. list HP values surge values and total surges please. 4. it is not required but you may select a character theme and background. 5. please put any mundane items such as the adventurers kit in the mundane items section. 6. the magic times should include their enhancement, price, armor type and the effects should be somewhere either next to the listing or in the powers section. 7. you should have something in the special senses section even if its just normal senses. 8. In coins and other wealth please list out each of your purchases not just you final gold. 9. The enhancement bonus from magic armor and neck slots should be placed in the enhancement column of defenses not in the armor bonus section. 10. you should have your inspiring word power in the power section of your sheet. 11. you should put what battlefront leader and resourceful presence do so if you need to look it up you can do so quickly. please address each point as i have listed them in your response so i know what to check.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources Second attempt <a href="https://www.myth-weavers.com/sheet.html#id=1916982" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1916982</a>
Eldreth Sievier said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources Second attempt <a href="https://www.myth-weavers.com/sheet.html#id=1916982" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1916982</a> 1. you still need to put gold values next to the items in the magical item list not just in the cost breakdown. 2. You have not selected a theme, this is optional but opens more mechanical options to you. 3. you still need to include the warlord power inspiring word in your powers. 4. your HP is incorrect it should be 12+ your constitution score not modifier+5 per level. please address each of these points in your response so i can go over the changes you made.
Third one is the charm <a href="https://www.myth-weavers.com/sheet.html#id=1916982" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1916982</a> 1. you still need to put gold values next to the items in the magical item list not just in the cost breakdown. Beside each item is there gold piece value 2. You have not selected a theme, this is optional but opens more mechanical options to you Chose Bloodsworn, added the utility to my power list and progression information under backround. 3. you still need to include the warlord power inspiring word in your powers. Checked also placed it under Class features with base discription. 4. your HP is incorrect it should be 12+ your constitution score not modifier+5 per level. Done new total placed I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources
Hello I changed my background from Bloodsworn to Noble. I need check up, that everything is up standards. <a href="https://www.myth-weavers.com/sheet.html#id=1916982" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1916982</a> Thank You
Eldreth Sievier said: Hello I changed my background from Bloodsworn to Noble. I need check up, that everything is up standards. <a href="https://www.myth-weavers.com/sheet.html#id=1916982" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1916982</a> Thank You Dont forget to remove Bloodsworn from your theme listing but otherwise it looks fine continue with your macros.
Thank you will do