Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account
This post has been closed. You can still view previous posts, but you can't post any new replies.

Old Character Sheet Thread (Locked Apr 2020)

Fuum Q. said: baldhermit said: Fuum Q. said: *This is a mulligan of only Veil's class ( old ). I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1523473" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1523473</a> Hi Fuum, 1) please note the leather armor you purchased and your hybrid talent gained class bonus to AC cancel each other out 2) So if I get this right, because you made this difficult to read At wills : Five Storms (Monk) and Savage Rend (Druid) E1 : Wall of Smoke (Druid) E3 : Scattering of Leaves (Monk) D1 : Whirling Mantis Step D5 : Life Blood Harvest U2 : you get to choose one power for your level 2 utility slot Could you please select a power for your U2 slot, and clarify for the others what slot they take? 3) This is not wrong, but a warning, your character is at the absolute bottom of acceptable accuracy 0. I edited the original post too late after you already started reviewing &gt;&lt; I decided to wait before deciding to go through with this change. I will keep those in mind and, if I do, re-post for a check later. Sorry and thank you for the time. I have now decided to mulligan, for good. I had to remake the sheet.&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1525721" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1525721</a> 1. New armor purchased and changed the feat. 2. I have fixed and re-selected the powers (including the mislabel on Scattering Leaves) to:&nbsp; E1 : Scattering of Leaves (Monk) E3 : Wind Wall (Druid) D1 : Whirling Mantis Step (Monk) D5 : Roar of Terror (Druid) U2 : Deflect Arrows (Monk) U6 : Warding Wind (Druid) 3. I understand. I will have to position smartly more often until I can acquire a +2 enh and other methods of increasing accuracy.
Fuum Q. said: Fuum Q. said: baldhermit said: Fuum Q. said: *This is a mulligan of only Veil's class ( old ). <a href="https://www.myth-weavers.com/sheet.html#id=1523473" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1523473</a> I have now decided to mulligan, for good. I had to remake the sheet.&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1525721" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1525721</a> Hi Fuum, neither myth weavers link seems to work for me.
baldhermit said: Fuum Q. said: Fuum Q. said: baldhermit said: Fuum Q. said: *This is a mulligan of only Veil's class ( old ). <a href="https://www.myth-weavers.com/sheet.html#id=1523473" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1523473</a> I have now decided to mulligan, for good. I had to remake the sheet.&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1525721" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1525721</a> Hi Fuum, neither myth weavers link seems to work for me. This is strange.&nbsp;This should work now. For some reason, the hyperlink itself had the last 2 and 1 switched:&nbsp; #id=1525721
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1525142" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1525142</a>
Fuum Q. said: baldhermit said: Fuum Q. said: Fuum Q. said: baldhermit said: Fuum Q. said: *This is a mulligan of only Veil's class ( old ). <a href="https://www.myth-weavers.com/sheet.html#id=1523473" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1523473</a> I have now decided to mulligan, for good. I had to remake the sheet.&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1525721" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1525721</a> Hi Fuum, neither myth weavers link seems to work for me. This is strange.&nbsp;This should work now. For some reason, the hyperlink itself had the last 2 and 1 switched:&nbsp; #id=1525721 Hi Fuum, yeah, this I could open At 1 : Check At 2 : I do not know how you managed, but the tags on the power are even more difficult to understand now. However, they do not seem to be wrong. At 3 : The comment is more aimed at the odds of you missing, I fear you will not enjoy this as much as possible. new: please change the tags on the damage calculations to match the attack calculations. That said: you have a journal, feel free to start adjusting it to this new character.
Spareribs said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1525142" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1525142</a> Looks good to me. Journal Incoming.
i have read the Basic rules/FAQ i have read the new player checklist i have downloaded the portable compendium below is a link to my new character which i have re-made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1523198" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1523198</a>
Wyatt W. said: i have read the Basic rules/FAQ i have read the new player checklist i have downloaded the portable compendium below is a link to my new character which i have re-made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1523198" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1523198</a> Hi Wyatt. While you are certainly welcome to create a second character, I would recommend you gain some experience with your first character, which was only finalized less than a week ago, before committing to a second. That said, let's review this one. 1) Please list in the statistics block your starting array, racial bonuses and level 4 boosts. 2) The racial feature section is pretty bare, please check the compendium and add the other racial features to your sheet 3) Please tag your feats with the slot they take. 4) please read up on channel divinity, as you skipped it from your class features and they work differently than standard powers 5) Please show us the math for your hit point total, for example in that same statsictics block as the ability score explanation, so that we can see how you ended up with that number. I do not think 57 is correct. 6) Please list the non-magical gear at the bottom center of page 1. 7) For your weapon, please list what type of weapon it is at the top right of page 2. 8) for your chosen powers on page 2, please include the slot they take for your character. Like D1, Daily 1, or Daily level 1 for Majestic Halo. 9) Under Coins and Wealth, please give us a break down of your expenses 10) for your chosen Paragon Path and Epic Destiny, please remove them, mark them between brackets or precede them by a phrase like "later", "planned" or "intended" to not confuse the current level 5 character set up. Not mandatory, but you could choose the benefit of a mechanical background as well as choose a character theme for your character. Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1526224" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526224</a>
Luke H. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1526224" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526224</a> 1) Please set your starting XP to 5500 2) Your defenses are missing your class bonuses and enhancement bonuses 3) Under quick look up make sure nothing is empty even if you have to put a 0 4) Your attack and damage calculations should have names as to which attacks they are for 5) For Lv 4 stat boost you gain a +1 to two stats, meaning you cannot boost the same stat twice 6) You are missing you racial bonus to Acrobatics and Stealth, missing theme bonus to nature and perception as well 7) You have none of your class features from your class listed 8) Under Wealth and Coins please put your remaning funds after purchase 9) Please list what type of armor is being used 10) You would not yet have your Level 10 Theme feature yet. 11) You are missing your Iron Wolf Charge power 12) In 4e it is Elven and not Elvish 13) You are missing your total surges per day Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527015" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527015</a> Please note that this is a mulligan of Scamos the Binder (<a href="https://www.myth-weavers.com/sheet.html#id=1467061" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1467061</a>). The only problem with Scamos is that he is the same race (Tiefling) as my other character and I wouldn't mind having them become more separate for roleplay reasons. I've made relatively little changes other than race/skills/languages and that sort of thing.
baldhermit said: Wyatt W. said: i have read the Basic rules/FAQ i have read the new player checklist i have downloaded the portable compendium below is a link to my new character which i have re-made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1523198" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1523198</a> Hi Wyatt. While you are certainly welcome to create a second character, I would recommend you gain some experience with your first character, which was only finalized less than a week ago, before committing to a second. That said, let's review this one. 1) Please list in the statistics block your starting array, racial bonuses and level 4 boosts. 2) The racial feature section is pretty bare, please check the compendium and add the other racial features to your sheet 3) Please tag your feats with the slot they take. 4) please read up on channel divinity, as you skipped it from your class features and they work differently than standard powers 5) Please show us the math for your hit point total, for example in that same statsictics block as the ability score explanation, so that we can see how you ended up with that number. I do not think 57 is correct. 6) Please list the non-magical gear at the bottom center of page 1. 7) For your weapon, please list what type of weapon it is at the top right of page 2. 8) for your chosen powers on page 2, please include the slot they take for your character. Like D1, Daily 1, or Daily level 1 for Majestic Halo. 9) Under Coins and Wealth, please give us a break down of your expenses 10) for your chosen Paragon Path and Epic Destiny, please remove them, mark them between brackets or precede them by a phrase like "later", "planned" or "intended" to not confuse the current level 5 character set up. Not mandatory, but you could choose the benefit of a mechanical background as well as choose a character theme for your character. Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet. 0) i want it to be clear im Mulliganing surgas due to my dislike for his play style not adding a new character. 1) stats and bonuses listed 2) racial features were added to the racial tab as well as the language and power areas. 3) added the level that each feat was taken 4) added channel divinity and description to class features 5) i listed the hp gains and re-did the math and still got to 57. 6) non-magical gear listed in proper place. 7) added weapon type to magical weapon 8) added slot note on powers 9) broke down expenses 10) removed paragon and epic destiny. Q) what seperates a mechanical backround from a regular backround such as the +2 insight from divinely inspired.
Wyatt W. said: baldhermit said: Wyatt W. said: i have read the Basic rules/FAQ i have read the new player checklist i have downloaded the portable compendium below is a link to my new character which i have re-made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1523198" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1523198</a> Hi Wyatt. While you are certainly welcome to create a second character, I would recommend you gain some experience with your first character, which was only finalized less than a week ago, before committing to a second. That said, let's review this one. 1) Please list in the statistics block your starting array, racial bonuses and level 4 boosts. 2) The racial feature section is pretty bare, please check the compendium and add the other racial features to your sheet 3) Please tag your feats with the slot they take. 4) please read up on channel divinity, as you skipped it from your class features and they work differently than standard powers 5) Please show us the math for your hit point total, for example in that same statsictics block as the ability score explanation, so that we can see how you ended up with that number. I do not think 57 is correct. 6) Please list the non-magical gear at the bottom center of page 1. 7) For your weapon, please list what type of weapon it is at the top right of page 2. 8) for your chosen powers on page 2, please include the slot they take for your character. Like D1, Daily 1, or Daily level 1 for Majestic Halo. 9) Under Coins and Wealth, please give us a break down of your expenses 10) for your chosen Paragon Path and Epic Destiny, please remove them, mark them between brackets or precede them by a phrase like "later", "planned" or "intended" to not confuse the current level 5 character set up. Not mandatory, but you could choose the benefit of a mechanical background as well as choose a character theme for your character. Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet. 0) i want it to be clear im Mulliganing surgas due to my dislike for his play style not adding a new character. 1) stats and bonuses listed 2) racial features were added to the racial tab as well as the language and power areas. 3) added the level that each feat was taken 4) added channel divinity and description to class features 5) i listed the hp gains and re-did the math and still got to 57. 6) non-magical gear listed in proper place. 7) added weapon type to magical weapon 8) added slot note on powers 9) broke down expenses 10) removed paragon and epic destiny. Q) what seperates a mechanical backround from a regular backround such as the +2 insight from divinely inspired. At 1 : that is not a legal starting array At 2 : check At 3 : check At 4 : check At 5 : check At 6 :check At 7 : I am looking for longsword, bastard sword, broadsword, greatsword, fullblade .. i probably forgot a few. At 8 : Call of Challenge is a U2, Theme power doesn't have a level. But thanks. Check At 9 : check At 10 : check At q : the difference is a back story (background) that you write for your character that includes "fairly quiet woman", "believes in the importance of death" and choosing a WotC published background for a certain benefit such as +2 insight. As they were hidden amongst the class features i had not identified them properly earlier.
baldhermit said: Wyatt W. said: baldhermit said: Wyatt W. said: i have read the Basic rules/FAQ i have read the new player checklist i have downloaded the portable compendium below is a link to my new character which i have re-made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1523198" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1523198</a> Hi Wyatt. While you are certainly welcome to create a second character, I would recommend you gain some experience with your first character, which was only finalized less than a week ago, before committing to a second. That said, let's review this one. 1) Please list in the statistics block your starting array, racial bonuses and level 4 boosts. 2) The racial feature section is pretty bare, please check the compendium and add the other racial features to your sheet 3) Please tag your feats with the slot they take. 4) please read up on channel divinity, as you skipped it from your class features and they work differently than standard powers 5) Please show us the math for your hit point total, for example in that same statsictics block as the ability score explanation, so that we can see how you ended up with that number. I do not think 57 is correct. 6) Please list the non-magical gear at the bottom center of page 1. 7) For your weapon, please list what type of weapon it is at the top right of page 2. 8) for your chosen powers on page 2, please include the slot they take for your character. Like D1, Daily 1, or Daily level 1 for Majestic Halo. 9) Under Coins and Wealth, please give us a break down of your expenses 10) for your chosen Paragon Path and Epic Destiny, please remove them, mark them between brackets or precede them by a phrase like "later", "planned" or "intended" to not confuse the current level 5 character set up. Not mandatory, but you could choose the benefit of a mechanical background as well as choose a character theme for your character. Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet. 0) i want it to be clear im Mulliganing surgas due to my dislike for his play style not adding a new character. 1) stats and bonuses listed 2) racial features were added to the racial tab as well as the language and power areas. 3) added the level that each feat was taken 4) added channel divinity and description to class features 5) i listed the hp gains and re-did the math and still got to 57. 6) non-magical gear listed in proper place. 7) added weapon type to magical weapon 8) added slot note on powers 9) broke down expenses 10) removed paragon and epic destiny. Q) what seperates a mechanical backround from a regular backround such as the +2 insight from divinely inspired. At 1 : that is not a legal starting array At 2 : check At 3 : check At 4 : check At 5 : check At 6 :check At 7 : I am looking for longsword, bastard sword, broadsword, greatsword, fullblade .. i probably forgot a few. At 8 : Call of Challenge is a U2, Theme power doesn't have a level. But thanks. Check At 9 : check At 10 : check At q : the difference is a back story (background) that you write for your character that includes "fairly quiet woman", "believes in the importance of death" and choosing a WotC published background for a certain benefit such as +2 insight. As they were hidden amongst the class features i had not identified them properly earlier. 1) changed to a legal array 7) changed to longsword 8) added a note that it was a theme power Q) do you need to make a new journal or can i just chane the existing one?
Wyatt W. said: baldhermit said: Wyatt W. said: baldhermit said: Wyatt W. said: i have read the Basic rules/FAQ i have read the new player checklist i have downloaded the portable compendium below is a link to my new character which i have re-made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1523198" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1523198</a> Hi Wyatt. While you are certainly welcome to create a second character, I would recommend you gain some experience with your first character, which was only finalized less than a week ago, before committing to a second. That said, let's review this one. 1) Please list in the statistics block your starting array, racial bonuses and level 4 boosts. 2) The racial feature section is pretty bare, please check the compendium and add the other racial features to your sheet 3) Please tag your feats with the slot they take. 4) please read up on channel divinity, as you skipped it from your class features and they work differently than standard powers 5) Please show us the math for your hit point total, for example in that same statsictics block as the ability score explanation, so that we can see how you ended up with that number. I do not think 57 is correct. 6) Please list the non-magical gear at the bottom center of page 1. 7) For your weapon, please list what type of weapon it is at the top right of page 2. 8) for your chosen powers on page 2, please include the slot they take for your character. Like D1, Daily 1, or Daily level 1 for Majestic Halo. 9) Under Coins and Wealth, please give us a break down of your expenses 10) for your chosen Paragon Path and Epic Destiny, please remove them, mark them between brackets or precede them by a phrase like "later", "planned" or "intended" to not confuse the current level 5 character set up. Not mandatory, but you could choose the benefit of a mechanical background as well as choose a character theme for your character. Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet. 0) i want it to be clear im Mulliganing surgas due to my dislike for his play style not adding a new character. 1) stats and bonuses listed 2) racial features were added to the racial tab as well as the language and power areas. 3) added the level that each feat was taken 4) added channel divinity and description to class features 5) i listed the hp gains and re-did the math and still got to 57. 6) non-magical gear listed in proper place. 7) added weapon type to magical weapon 8) added slot note on powers 9) broke down expenses 10) removed paragon and epic destiny. Q) what seperates a mechanical backround from a regular backround such as the +2 insight from divinely inspired. At 1 : that is not a legal starting array At 2 : check At 3 : check At 4 : check At 5 : check At 6 :check At 7 : I am looking for longsword, bastard sword, broadsword, greatsword, fullblade .. i probably forgot a few. At 8 : Call of Challenge is a U2, Theme power doesn't have a level. But thanks. Check At 9 : check At 10 : check At q : the difference is a back story (background) that you write for your character that includes "fairly quiet woman", "believes in the importance of death" and choosing a WotC published background for a certain benefit such as +2 insight. As they were hidden amongst the class features i had not identified them properly earlier. 1) changed to a legal array 7) changed to longsword 8) added a note that it was a theme power Q) do you need to make a new journal or can i just chane the existing one? At 1 : 18/18/12/12/10/8 is not a legal starting array At 7 : check At 8 : check Q : you can overwrite your existing one New 11: please name the powers you did the attack and damage calculation for.&nbsp;
1521324760

Edited 1521324901
Fred D. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527015" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527015</a> Please note that this is a mulligan of Scamos the Binder ( <a href="https://www.myth-weavers.com/sheet.html#id=1467061" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1467061</a> ). The only problem with Scamos is that he is the same race (Tiefling) as my other character and I wouldn't mind having them become more separate for roleplay reasons. I've made relatively little changes other than race/skills/languages and that sort of thing. Looks good - only comment I have is that you appear to have 4 trained skills. Hybrids as a default get 3. Could you confirm whether the fourth is from a source I'm not aware of, or a mistake? Otherwise I'm happy to approve, and you can modify the journal you already have, as appropriate.&nbsp; Edit: it's from Elemental Initiate - so that's all good. Happy to approve.&nbsp;
baldhermit said: Wyatt W. said: baldhermit said: Wyatt W. said: baldhermit said: Wyatt W. said: i have read the Basic rules/FAQ i have read the new player checklist i have downloaded the portable compendium below is a link to my new character which i have re-made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1523198" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1523198</a> Hi Wyatt. While you are certainly welcome to create a second character, I would recommend you gain some experience with your first character, which was only finalized less than a week ago, before committing to a second. That said, let's review this one. 1) Please list in the statistics block your starting array, racial bonuses and level 4 boosts. 2) The racial feature section is pretty bare, please check the compendium and add the other racial features to your sheet 3) Please tag your feats with the slot they take. 4) please read up on channel divinity, as you skipped it from your class features and they work differently than standard powers 5) Please show us the math for your hit point total, for example in that same statsictics block as the ability score explanation, so that we can see how you ended up with that number. I do not think 57 is correct. 6) Please list the non-magical gear at the bottom center of page 1. 7) For your weapon, please list what type of weapon it is at the top right of page 2. 8) for your chosen powers on page 2, please include the slot they take for your character. Like D1, Daily 1, or Daily level 1 for Majestic Halo. 9) Under Coins and Wealth, please give us a break down of your expenses 10) for your chosen Paragon Path and Epic Destiny, please remove them, mark them between brackets or precede them by a phrase like "later", "planned" or "intended" to not confuse the current level 5 character set up. Not mandatory, but you could choose the benefit of a mechanical background as well as choose a character theme for your character. Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet. 0) i want it to be clear im Mulliganing surgas due to my dislike for his play style not adding a new character. 1) stats and bonuses listed 2) racial features were added to the racial tab as well as the language and power areas. 3) added the level that each feat was taken 4) added channel divinity and description to class features 5) i listed the hp gains and re-did the math and still got to 57. 6) non-magical gear listed in proper place. 7) added weapon type to magical weapon 8) added slot note on powers 9) broke down expenses 10) removed paragon and epic destiny. Q) what seperates a mechanical backround from a regular backround such as the +2 insight from divinely inspired. At 1 : that is not a legal starting array At 2 : check At 3 : check At 4 : check At 5 : check At 6 :check At 7 : I am looking for longsword, bastard sword, broadsword, greatsword, fullblade .. i probably forgot a few. At 8 : Call of Challenge is a U2, Theme power doesn't have a level. But thanks. Check At 9 : check At 10 : check At q : the difference is a back story (background) that you write for your character that includes "fairly quiet woman", "believes in the importance of death" and choosing a WotC published background for a certain benefit such as +2 insight. As they were hidden amongst the class features i had not identified them properly earlier. 1) changed to a legal array 7) changed to longsword 8) added a note that it was a theme power Q) do you need to make a new journal or can i just chane the existing one? At 1 : 18/18/12/12/10/8 is not a legal starting array At 7 : check At 8 : check Q : you can overwrite your existing one New 11: please name the powers you did the attack and damage calculation for.&nbsp; 1) changed the array to not include racial bonus 11) labels added
Wyatt W. said: baldhermit said: Wyatt W. said: baldhermit said: Wyatt W. said: baldhermit said: Wyatt W. said: i have read the Basic rules/FAQ i have read the new player checklist i have downloaded the portable compendium below is a link to my new character which i have re-made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1523198" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1523198</a> Hi Wyatt. While you are certainly welcome to create a second character, I would recommend you gain some experience with your first character, which was only finalized less than a week ago, before committing to a second. That said, let's review this one. 1) Please list in the statistics block your starting array, racial bonuses and level 4 boosts. 2) The racial feature section is pretty bare, please check the compendium and add the other racial features to your sheet 3) Please tag your feats with the slot they take. 4) please read up on channel divinity, as you skipped it from your class features and they work differently than standard powers 5) Please show us the math for your hit point total, for example in that same statsictics block as the ability score explanation, so that we can see how you ended up with that number. I do not think 57 is correct. 6) Please list the non-magical gear at the bottom center of page 1. 7) For your weapon, please list what type of weapon it is at the top right of page 2. 8) for your chosen powers on page 2, please include the slot they take for your character. Like D1, Daily 1, or Daily level 1 for Majestic Halo. 9) Under Coins and Wealth, please give us a break down of your expenses 10) for your chosen Paragon Path and Epic Destiny, please remove them, mark them between brackets or precede them by a phrase like "later", "planned" or "intended" to not confuse the current level 5 character set up. Not mandatory, but you could choose the benefit of a mechanical background as well as choose a character theme for your character. Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet. 0) i want it to be clear im Mulliganing surgas due to my dislike for his play style not adding a new character. 1) stats and bonuses listed 2) racial features were added to the racial tab as well as the language and power areas. 3) added the level that each feat was taken 4) added channel divinity and description to class features 5) i listed the hp gains and re-did the math and still got to 57. 6) non-magical gear listed in proper place. 7) added weapon type to magical weapon 8) added slot note on powers 9) broke down expenses 10) removed paragon and epic destiny. Q) what seperates a mechanical backround from a regular backround such as the +2 insight from divinely inspired. At 1 : that is not a legal starting array At 2 : check At 3 : check At 4 : check At 5 : check At 6 :check At 7 : I am looking for longsword, bastard sword, broadsword, greatsword, fullblade .. i probably forgot a few. At 8 : Call of Challenge is a U2, Theme power doesn't have a level. But thanks. Check At 9 : check At 10 : check At q : the difference is a back story (background) that you write for your character that includes "fairly quiet woman", "believes in the importance of death" and choosing a WotC published background for a certain benefit such as +2 insight. As they were hidden amongst the class features i had not identified them properly earlier. 1) changed to a legal array 7) changed to longsword 8) added a note that it was a theme power Q) do you need to make a new journal or can i just chane the existing one? At 1 : 18/18/12/12/10/8 is not a legal starting array At 7 : check At 8 : check Q : you can overwrite your existing one New 11: please name the powers you did the attack and damage calculation for.&nbsp; 1) changed the array to not include racial bonus 11) labels added You're good, go ahead and overwrite that journal. Please know there is a game going on, so use /talktomyself to not interrupt that.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1526130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526130</a>
have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527126" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527126</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a>
Logan L. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1526130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526130</a> 1) For your Bloodtangle background, please read over the "How do Mechanical Backgrounds work?" threadm the link can be found at the bottom of the basic rules. 2) Lynx and Falcon Stances are not class featues, but utlity powers you choose 3) You are missing your Archery Style Class Feature 4) For your Trapsmith theme be sure to list the level 1 and 5 features. 5) Weapon Mastery does not give +1 to attack rolls 6) For your powers you would not yet have access to Disorienting Trap, or It's a Trap! 7) Alarm Trap is a level 2 utility which you can choose to take in place of a class level 2 utility, you will need to choose Bridge of Roots or Alarm Trap 8) For your equipment please list what the base item is 9) For feats please note bonuses of the same type do not stack, there for choosine perception twice for skill focus will not give you +6 but only +3 10) Your attack and damage workspaces are off on calculations, however these should be able to be corrected easily once other notes have been fixed 11) You have 6 trained skills when your class only gives you 5 total 12) Please list your racial skill bonuses in your race features 13a) Perception bonus is much higer than it should be 13b) Stealth is missing a bonus 13c) Missing bonus to thievery 14) Under Ref your class only gives you a +1 to your reflex Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed.
Alfred C. said: have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527126" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527126</a> 1) Please set your starting XP to 5500 2) With your array and other stats under the statistic block do no actually add up with your actual stats 3) You are missing racial bonus to intimidate 4) Your feats and the numbers for their level on the side do no line up, this is something minor but should still be fixed 5) You are missing a special sense and bonus to your perception 6) Shadow Walk is not a feat 7) You are missing all of your other class featues that are not your pact 8) You are missing your level 2 utility power 9) This might just be because your stats do not match up to your array, but most of your powers are CHA base but CON is your highest, it is very strongly recommended your main attack stat is your highest stat 10) Under your attack and damage work space I do not know how you are getting a +2 from feats 11) Your HP is incorrect but this might just be because stats do not line up with your array, please recalculate showing your math once that has been addressed 12) Under quick look up please make sure all fields are filled in even if its a 0 13) On your equipment please put what the base item is and what "+" it is 14) While not required please know you can choose a mechanical background and theme to improve and add more flavor to your character Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed.
1521348908

Edited 1521349395
Carlos M. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a> 1) Please set starting XP to 5500 2) For your class please indicate which of the subtype of rogue you have chosen 3) Please note you gain a racial bonus to two skills which you have not noted or added in 4) Under quick look up please make sure all spaces are filled in even with a 0, and finish filling out any attack and damage spaces 5) In your attack workspace you are missing your proficiency bonus 6) Please indicate which of the Rouge Tactics you picked 7) You choose to have either scoundrel weapon talent or sharpshooter talent, you do not gain both 8) Since you would not have enough feat slots, you would not yet have weapon focus. Please either remove it or indicate it is planned with brakets or another way 9) Please list your Equipment under the magic items & equipment 10) Your HP calculation is way off, please calculate again showing your math 11) While not required please note you can choose a mechanical background and theme to give your character more flavor and power Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed.
Nikolai M. said: Carlos M. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a> 1) Please set starting XP to 5500 Check 2) For your class please indicate which of the subtype of rogue you have chosen Check 3) Please note you gain a racial bonus to two stats which you have not noted or added in Check 4) Under quick look up please make sure all spaces are filled in even with a 0, and finish filling out any attack and damage spaces (not sure,i modify the numbers) 5) In your attack workspace you are missing your proficiency bonus Check 6) Please indicate which of the Rouge Tactics you picked Check 7) You choose to have either scoundrel weapon talent or sharpshooter talent, you do not gain both Check 8) Since you would not have enough feat slots, you would not yet have weapon focus. Please either remove it or indicate it is planned with brakets or another way Check 9) Please list your Equipment under the magic items & equipment Check 10) Your HP calculation is way off, please calculate again showing your math (Not sure,i modify the numbers) 11) While not required please note you can choose a mechanical background and theme to give your character more flavor and power Not sure, i add more background and specify the (Deviant +2 Dextery). Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed. <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a>
Carlos M. said: Nikolai M. said: Carlos M. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a> 1) Please set starting XP to 5500 Check 2) For your class please indicate which of the subtype of rogue you have chosen Check 3) Please note you gain a racial bonus to two stats which you have not noted or added in Check 4) Under quick look up please make sure all spaces are filled in even with a 0, and finish filling out any attack and damage spaces (not sure,i modify the numbers) 5) In your attack workspace you are missing your proficiency bonus Check 6) Please indicate which of the Rouge Tactics you picked Check 7) You choose to have either scoundrel weapon talent or sharpshooter talent, you do not gain both Check 8) Since you would not have enough feat slots, you would not yet have weapon focus. Please either remove it or indicate it is planned with brakets or another way Check 9) Please list your Equipment under the magic items & equipment Check 10) Your HP calculation is way off, please calculate again showing your math (Not sure,i modify the numbers) 11) While not required please note you can choose a mechanical background and theme to give your character more flavor and power Not sure, i add more background and specify the (Deviant +2 Dextery). Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed. <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a> 1) There is still no indication of your racial skill bonus, and they have not yet been added into your skill section 2) The attack and damage is off under quick look up due to errors in the attack and damage workspace.. 3) Where is the +2 in feat bonus in your attack workspace and the +2 enhancement bonus in your damage space coming from, please note that bonuses of the same type (Feat bonus for example) do not stack. In addition it is best to have two different types of attacks in the workspace, maybe replace Piercing Strike with a Ranged Basic. 4) With your choice of sharpshooter talent please note it gives you a bonus feat for free. As well as other bonuses with your sling. 5) For your equipment please indicate what the base item is and what enhancement bonus it is, such as cloth or leather for armor and the same for weapons and adding the +1 or +2 ect.. Also please note that because of your racial feature you can wield weapons of the large size to gain more damage dice. 6) Deviant background does not give a +2 to dexterity, you will want to choose either intimidate or stealth and it will give you a +2 bonus to that skill to be added to your skills
Nikolai M. said: Alfred C. said: have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527126" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527126</a> 1) Please set your starting XP to 5500 2) With your array and other stats under the statistic block do no actually add up with your actual stats 3) You are missing racial bonus to intimidate 4) Your feats and the numbers for their level on the side do no line up, this is something minor but should still be fixed 5) You are missing a special sense and bonus to your perception 6) Shadow Walk is not a feat 7) You are missing all of your other class featues that are not your pact 8) You are missing your level 2 utility power 9) This might just be because your stats do not match up to your array, but most of your powers are CHA base but CON is your highest, it is very strongly recommended your main attack stat is your highest stat 10) Under your attack and damage work space I do not know how you are getting a +2 from feats 11) Your HP is incorrect but this might just be because stats do not line up with your array, please recalculate showing your math once that has been addressed 12) Under quick look up please make sure all fields are filled in even if its a 0 13) On your equipment please put what the base item is and what "+" it is 14) While not required please know you can choose a mechanical background and theme to improve and add more flavor to your character Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed. 1 re) set the starting xp to 5500 2&nbsp;re)&nbsp;fixed the weird statistics thing (the block and array was fine, it was the actual statistics that got broken) 3&nbsp;re) added the +2 to intimidate 4&nbsp;re) fixed the level for feats 5&nbsp;re) added the dragonborn sense and how they are able to have good vision in low light level 6&nbsp;re) removed shadow walk 7&nbsp;re) added the class features 8&nbsp;re) added the utility 2 power 9&nbsp;re) changed to CON if possible (such as eldritch blast). Unfortunately ones that stay at CHA is because they can only use CHA stats. 10 re) changed it to +1 11 re) fixed my max health 12 re) added 0 to every quick look 13 re) added the '+' and bracketed the base equipment (ie. rod of dragonborn(rod) or addergrease armor (leather armor)) 14 re) added a mechanical background (i guess? is Bleakmire a mechanical background?) and changed it up a bit, as well as adding more of his personality.
1521358298

Edited 1521358315
Alfred C. said: Nikolai M. said: Alfred C. said: have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527126" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527126</a> 1) Please set your starting XP to 5500 2) With your array and other stats under the statistic block do no actually add up with your actual stats 3) You are missing racial bonus to intimidate 4) Your feats and the numbers for their level on the side do no line up, this is something minor but should still be fixed 5) You are missing a special sense and bonus to your perception 6) Shadow Walk is not a feat 7) You are missing all of your other class featues that are not your pact 8) You are missing your level 2 utility power 9) This might just be because your stats do not match up to your array, but most of your powers are CHA base but CON is your highest, it is very strongly recommended your main attack stat is your highest stat 10) Under your attack and damage work space I do not know how you are getting a +2 from feats 11) Your HP is incorrect but this might just be because stats do not line up with your array, please recalculate showing your math once that has been addressed 12) Under quick look up please make sure all fields are filled in even if its a 0 13) On your equipment please put what the base item is and what "+" it is 14) While not required please know you can choose a mechanical background and theme to improve and add more flavor to your character Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed. 1 re) set the starting xp to 5500 2&nbsp;re)&nbsp;fixed the weird statistics thing (the block and array was fine, it was the actual statistics that got broken) 3&nbsp;re) added the +2 to intimidate 4&nbsp;re) fixed the level for feats 5&nbsp;re) added the dragonborn sense and how they are able to have good vision in low light level 6&nbsp;re) removed shadow walk 7&nbsp;re) added the class features 8&nbsp;re) added the utility 2 power 9&nbsp;re) changed to CON if possible (such as eldritch blast). Unfortunately ones that stay at CHA is because they can only use CHA stats. 10 re) changed it to +1 11 re) fixed my max health 12 re) added 0 to every quick look 13 re) added the '+' and bracketed the base equipment (ie. rod of dragonborn(rod) or addergrease armor (leather armor)) 14 re) added a mechanical background (i guess? is Bleakmire a mechanical background?) and changed it up a bit, as well as adding more of his personality. 1) Crimson Legionnaire is not a feat you qualify for "," indicates "and" not "or". 2) For special senses it can be shortened to Low Light Vision but this is minor 3) While your powers are not wrong having a majority of your powers being CHA based rather than CON, they are going to be less likely to hit and are just meeting the bare minimum. A recomendation would be to concider switching to have CHA as your highest stat or possibly change to powers that use CON. 4) For your Melee basic where is the proficiency coming from? Please note implements do not give any proficiency bonuses 5) For your mechanical background you do gain some benefits from it. For an explanation on mechanical background bonuses you can find a link for "How do Mechanical Backgrounds Work?" at the bottom of the basic rules thread on the forums
Nikolai M. said: Alfred C. said: Nikolai M. said: Alfred C. said: have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527126" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527126</a> 1) Please set your starting XP to 5500 2) With your array and other stats under the statistic block do no actually add up with your actual stats 3) You are missing racial bonus to intimidate 4) Your feats and the numbers for their level on the side do no line up, this is something minor but should still be fixed 5) You are missing a special sense and bonus to your perception 6) Shadow Walk is not a feat 7) You are missing all of your other class featues that are not your pact 8) You are missing your level 2 utility power 9) This might just be because your stats do not match up to your array, but most of your powers are CHA base but CON is your highest, it is very strongly recommended your main attack stat is your highest stat 10) Under your attack and damage work space I do not know how you are getting a +2 from feats 11) Your HP is incorrect but this might just be because stats do not line up with your array, please recalculate showing your math once that has been addressed 12) Under quick look up please make sure all fields are filled in even if its a 0 13) On your equipment please put what the base item is and what "+" it is 14) While not required please know you can choose a mechanical background and theme to improve and add more flavor to your character Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed. 1 re) set the starting xp to 5500 2&nbsp;re)&nbsp;fixed the weird statistics thing (the block and array was fine, it was the actual statistics that got broken) 3&nbsp;re) added the +2 to intimidate 4&nbsp;re) fixed the level for feats 5&nbsp;re) added the dragonborn sense and how they are able to have good vision in low light level 6&nbsp;re) removed shadow walk 7&nbsp;re) added the class features 8&nbsp;re) added the utility 2 power 9&nbsp;re) changed to CON if possible (such as eldritch blast). Unfortunately ones that stay at CHA is because they can only use CHA stats. 10 re) changed it to +1 11 re) fixed my max health 12 re) added 0 to every quick look 13 re) added the '+' and bracketed the base equipment (ie. rod of dragonborn(rod) or addergrease armor (leather armor)) 14 re) added a mechanical background (i guess? is Bleakmire a mechanical background?) and changed it up a bit, as well as adding more of his personality. 1) Crimson Legionnaire is not a feat you qualify for "," indicates "and" not "or". 2) For special senses it can be shortened to Low Light Vision but this is minor 3) While your powers are not wrong having a majority of your powers being CHA based rather than CON, they are going to be less likely to hit and are just meeting the bare minimum. A recomendation would be to concider switching to have CHA as your highest stat or possibly change to powers that use CON. 4) For your Melee basic where is the proficiency coming from? Please note implements do not give any proficiency bonuses 5) For your mechanical background you do gain some benefits from it. For an explanation on mechanical background bonuses you can find a link for "How do Mechanical Backgrounds Work?" at the bottom of the basic rules thread on the forums 1) Replaced Crimson Legionnaire with curse of io's blood. 2) Shortened it 3) balanced out the stats 4) moved the equipments to the right place and explained the proficiency bonus 5) used the mechanical background the way it should be
1521361766

Edited 1521361784
Alfred C. said: Nikolai M. said: Alfred C. said: Nikolai M. said: Alfred C. said: have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527126" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527126</a> 1) Please set your starting XP to 5500 2) With your array and other stats under the statistic block do no actually add up with your actual stats 3) You are missing racial bonus to intimidate 4) Your feats and the numbers for their level on the side do no line up, this is something minor but should still be fixed 5) You are missing a special sense and bonus to your perception 6) Shadow Walk is not a feat 7) You are missing all of your other class featues that are not your pact 8) You are missing your level 2 utility power 9) This might just be because your stats do not match up to your array, but most of your powers are CHA base but CON is your highest, it is very strongly recommended your main attack stat is your highest stat 10) Under your attack and damage work space I do not know how you are getting a +2 from feats 11) Your HP is incorrect but this might just be because stats do not line up with your array, please recalculate showing your math once that has been addressed 12) Under quick look up please make sure all fields are filled in even if its a 0 13) On your equipment please put what the base item is and what "+" it is 14) While not required please know you can choose a mechanical background and theme to improve and add more flavor to your character Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed. 1 re) set the starting xp to 5500 2&nbsp;re)&nbsp;fixed the weird statistics thing (the block and array was fine, it was the actual statistics that got broken) 3&nbsp;re) added the +2 to intimidate 4&nbsp;re) fixed the level for feats 5&nbsp;re) added the dragonborn sense and how they are able to have good vision in low light level 6&nbsp;re) removed shadow walk 7&nbsp;re) added the class features 8&nbsp;re) added the utility 2 power 9&nbsp;re) changed to CON if possible (such as eldritch blast). Unfortunately ones that stay at CHA is because they can only use CHA stats. 10 re) changed it to +1 11 re) fixed my max health 12 re) added 0 to every quick look 13 re) added the '+' and bracketed the base equipment (ie. rod of dragonborn(rod) or addergrease armor (leather armor)) 14 re) added a mechanical background (i guess? is Bleakmire a mechanical background?) and changed it up a bit, as well as adding more of his personality. 1) Crimson Legionnaire is not a feat you qualify for "," indicates "and" not "or". 2) For special senses it can be shortened to Low Light Vision but this is minor 3) While your powers are not wrong having a majority of your powers being CHA based rather than CON, they are going to be less likely to hit and are just meeting the bare minimum. A recomendation would be to concider switching to have CHA as your highest stat or possibly change to powers that use CON. 4) For your Melee basic where is the proficiency coming from? Please note implements do not give any proficiency bonuses 5) For your mechanical background you do gain some benefits from it. For an explanation on mechanical background bonuses you can find a link for "How do Mechanical Backgrounds Work?" at the bottom of the basic rules thread on the forums 1) Replaced Crimson Legionnaire with curse of io's blood. 2) Shortened it 3) balanced out the stats 4) moved the equipments to the right place and explained the proficiency bonus 5) used the mechanical background the way it should be 1) Your Widow's Knife is not enchanted so you would not get a +1 Enh bonus on your Melee Basic for either the attack or the damage roll 2) Please make a note of what the Mechanical background is and what benefit you are gaining Please make sure both of these are fixed before starting the next step. I will set you up with a journal. You will find that in the top right corner after you hit Launch Game. Our 2nd video also covers this. Once that is done, get the attention of a DM, and they can make you a token.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1526077" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526077</a>
1521380253

Edited 1521380659
Nikolai M. said: Logan L. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1526130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526130</a> 1) For your Bloodtangle background, please read over the "How do Mechanical Backgrounds work?" threadm the link can be found at the bottom of the basic rules. 2) Lynx and Falcon Stances are not class featues, but utlity powers you choose 3) You are missing your Archery Style Class Feature 4) For your Trapsmith theme be sure to list the level 1 and 5 features. 5) Weapon Mastery does not give +1 to attack rolls 6) For your powers you would not yet have access to Disorienting Trap, or It's a Trap! 7) Alarm Trap is a level 2 utility which you can choose to take in place of a class level 2 utility, you will need to choose Bridge of Roots or Alarm Trap 8) For your equipment please list what the base item is 9) For feats please note bonuses of the same type do not stack, there for choosine perception twice for skill focus will not give you +6 but only +3 10) Your attack and damage workspaces are off on calculations, however these should be able to be corrected easily once other notes have been fixed 11) You have 6 trained skills when your class only gives you 5 total 12) Please list your racial skill bonuses in your race features 13a) Perception bonus is much higer than it should be 13b) Stealth is missing a bonus 13c) Missing bonus to thievery 14) Under Ref your class only gives you a +1 to your reflex Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed. 1) Changed Bloodthorn to&nbsp;&nbsp;Occupation - Bounty Hunter 2) Lynx and Falcon Stances moved to powers 3) Archery Style Class Feature added 4) Added Trapsmith&nbsp; level 1 and 5 features. 5) Changed Weapon Mastery&nbsp; +1 to dmg rolls 6) Removed Disorienting Trap, or It's a Trap! 7) Took&nbsp; Bridge of Roots&nbsp; ,left Alarm Trap unmarked 8) Added equipment item base 9) Redid Feats dropped 1 perception added&nbsp;Improved Initiative and fixed skills 10) Fixed attack and damage workspaces&nbsp; 11) Have 5 trained skills 12)&nbsp; Added racial skill bonuses in your race features 13a) Fixed Perception bonus 13b) Added Stealth&nbsp; bonus 13c) Missing bonus to thievery ( maybe fixed idk couldnt find where i missed ) 14) Fixed Ref to class added&nbsp;Occupation - Bounty Hunter and dagger .. and melee attack Sheet -&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1526130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526130</a>
zak h. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1526077" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526077</a> Hey there, welcome to the guild! Lets get to polishing this character. Set your starting XP to 5500. On your array you have an extra +2str listed.&nbsp; Your stats are correct, just delete that extra bit at the very end of the last line on the statistic block. Feat: The free feat you are given in the campaign is an expertise feat.&nbsp; Adaptable Breath is not an expertise feat.&nbsp; There is a full list on the New Player Checklist. Feat: Walker of the Dark Path is a Multiclass Paladin feat.&nbsp; Since you are a Paladin (Blackguard) you cannot take this feat.&nbsp; This is what other classes take to be more like your class. Skills: You have chosen 5 skills.&nbsp; Your class gets 4.&nbsp; This might be due to your feat Walker of the Dark Path.&nbsp; Please make a note of fixing this when you change that feat. Skills: Your armor gives you a bonus to one of your skills.&nbsp; Please list that bonus under Temp. Initiative: Your Weapon gives you a bonus to Initiative.&nbsp; Please list that bonus under Temp. Powers: As mentioned on Discord.&nbsp; Vice's Reward is a power.&nbsp; If that is the power you wish to take (it is listed in feats) please list it in your powers section. Powers: Please label your Daily Power's Level. Attack and Damage Workspace: Currently correct.&nbsp; Please note that this will change once you get your expertise feat. Optional: You are allowed to pick a Character Theme for your character if you so desire. Optional: You are allowed to have a mechanical background. This is not required. Commentary: We talked about the backstory in Discord.&nbsp; I like it and look forward to seeing it come up in play. Solid first character.&nbsp; Most of the things that need correcting are relatively minor and the big common mistakes I usually see from this kind of character were not made.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527207" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527207</a>
Gary M said: zak h. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1526077" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526077</a> Hey there, welcome to the guild! Lets get to polishing this character. Set your starting XP to 5500. On your array you have an extra +2str listed.&nbsp; Your stats are correct, just delete that extra bit at the very end of the last line on the statistic block. Feat: The free feat you are given in the campaign is an expertise feat.&nbsp; Adaptable Breath is not an expertise feat.&nbsp; There is a full list on the New Player Checklist. Feat: Walker of the Dark Path is a Multiclass Paladin feat.&nbsp; Since you are a Paladin (Blackguard) you cannot take this feat.&nbsp; This is what other classes take to be more like your class. Skills: You have chosen 5 skills.&nbsp; Your class gets 4.&nbsp; This might be due to your feat Walker of the Dark Path.&nbsp; Please make a note of fixing this when you change that feat. Skills: Your armor gives you a bonus to one of your skills.&nbsp; Please list that bonus under Temp. Initiative: Your Weapon gives you a bonus to Initiative.&nbsp; Please list that bonus under Temp. Powers: As mentioned on Discord.&nbsp; Vice's Reward is a power.&nbsp; If that is the power you wish to take (it is listed in feats) please list it in your powers section. Powers: Please label your Daily Power's Level. Attack and Damage Workspace: Currently correct.&nbsp; Please note that this will change once you get your expertise feat. Optional: You are allowed to pick a Character Theme for your character if you so desire. Optional: You are allowed to have a mechanical background. This is not required. Commentary: We talked about the backstory in Discord.&nbsp; I like it and look forward to seeing it come up in play. Solid first character.&nbsp; Most of the things that need correcting are relatively minor and the big common mistakes I usually see from this kind of character were not made. 1-fixed 2-fixed 3-changed to : heavy blade expertise 4-changed to : adaptive breath 5-removed the history one 6-added 7-added 8-listed now under powers 9-fixed 10-added the bonuses 11-added watershaper theme and the bonuses that comes with it ( not sure if they are right) 12- didnt chose 13- thanks&nbsp;
zak h. said: Gary M said: zak h. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1526077" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526077</a> Hey there, welcome to the guild! Lets get to polishing this character. Set your starting XP to 5500. On your array you have an extra +2str listed.&nbsp; Your stats are correct, just delete that extra bit at the very end of the last line on the statistic block. Feat: The free feat you are given in the campaign is an expertise feat.&nbsp; Adaptable Breath is not an expertise feat.&nbsp; There is a full list on the New Player Checklist. Feat: Walker of the Dark Path is a Multiclass Paladin feat.&nbsp; Since you are a Paladin (Blackguard) you cannot take this feat.&nbsp; This is what other classes take to be more like your class. Skills: You have chosen 5 skills.&nbsp; Your class gets 4.&nbsp; This might be due to your feat Walker of the Dark Path.&nbsp; Please make a note of fixing this when you change that feat. Skills: Your armor gives you a bonus to one of your skills.&nbsp; Please list that bonus under Temp. Initiative: Your Weapon gives you a bonus to Initiative.&nbsp; Please list that bonus under Temp. Powers: As mentioned on Discord.&nbsp; Vice's Reward is a power.&nbsp; If that is the power you wish to take (it is listed in feats) please list it in your powers section. Powers: Please label your Daily Power's Level. Attack and Damage Workspace: Currently correct.&nbsp; Please note that this will change once you get your expertise feat. Optional: You are allowed to pick a Character Theme for your character if you so desire. Optional: You are allowed to have a mechanical background. This is not required. Commentary: We talked about the backstory in Discord.&nbsp; I like it and look forward to seeing it come up in play. Solid first character.&nbsp; Most of the things that need correcting are relatively minor and the big common mistakes I usually see from this kind of character were not made. 1-fixed 2-fixed 3-changed to : heavy blade expertise 4-changed to : adaptive breath 5-removed the history one 6-added 7-added 8-listed now under powers 9-fixed 10-added the bonuses 11-added watershaper theme and the bonuses that comes with it ( not sure if they are right) 12- didnt chose 13- thanks&nbsp; Check Check Check What type does your breath do normally?&nbsp; Please label under race features. Check Check Check Talked about this on discord. Check Water Shaper works fine Need to put Elemental Origin under Race Features&nbsp; Swim Speed under Special Sense and movement. You did not include the level 5 features of Watershaper.&nbsp; The bonuses to your skills should go in temp. Most everything is correct with very minor fixes needed.&nbsp; Fix the listed things and start working on your Journal entry.&nbsp; Follow along with the Macro guide on the New Player Checklist to make your macros.&nbsp; To access your journal, hit Launch Game and then open up your new character journal in the journal tab.
TauNeutrino said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527207" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527207</a> Hi Tau, 1) Under Coins and Wealth please provide us with a breakdown of your expenses. 2) tempest technique is a class bonus 3) please provide us with a breakdown of the dagae calculation. Ability is clear, as is enhancement of the weapon. Silvery glow takes care of the feat bonus. But then you have a shard for +1, tempest technique for a +2, and you list another +2 that I cannot identify. 4) please name the powers in the attack and damage calculation properly. This may seem nitpicky, but the idea is that some future DM, midgame, can look at your sheet and understand what your character is about. Unlike standard table top gaming with one set DM and a handful of the same players each week, here in the Guild Living a team is assembled at the start of a session. 5) for the racial bonus skill, please list which skill you selected When you've had a chance to review the above, please use the quote function to reply, using the same numbers I did to let uis know what, if anything, you changed.
baldhermit said: TauNeutrino said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527207" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527207</a> Hi Tau, 1) Under Coins and Wealth please provide us with a breakdown of your expenses. 2) tempest technique is a class bonus 3) please provide us with a breakdown of the dagae calculation. Ability is clear, as is enhancement of the weapon. Silvery glow takes care of the feat bonus. But then you have a shard for +1, tempest technique for a +2, and you list another +2 that I cannot identify. 4) please name the powers in the attack and damage calculation properly. This may seem nitpicky, but the idea is that some future DM, midgame, can look at your sheet and understand what your character is about. Unlike standard table top gaming with one set DM and a handful of the same players each week, here in the Guild Living a team is assembled at the start of a session. 5) for the racial bonus skill, please list which skill you selected When you've had a chance to review the above, please use the quote function to reply, using the same numbers I did to let uis know what, if anything, you changed. 1) Added 2) Fixed 3) Added under "Session and Campaign Notes" (that +2 was iron armbands) 4) Fixed. String Beans are dead, long live Strength. 5) Fixed
TauNeutrino said: baldhermit said: TauNeutrino said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527207" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527207</a> Hi Tau, 1) Under Coins and Wealth please provide us with a breakdown of your expenses. 2) tempest technique is a class bonus 3) please provide us with a breakdown of the dagae calculation. Ability is clear, as is enhancement of the weapon. Silvery glow takes care of the feat bonus. But then you have a shard for +1, tempest technique for a +2, and you list another +2 that I cannot identify. 4) please name the powers in the attack and damage calculation properly. This may seem nitpicky, but the idea is that some future DM, midgame, can look at your sheet and understand what your character is about. Unlike standard table top gaming with one set DM and a handful of the same players each week, here in the Guild Living a team is assembled at the start of a session. 5) for the racial bonus skill, please list which skill you selected When you've had a chance to review the above, please use the quote function to reply, using the same numbers I did to let uis know what, if anything, you changed. 1) Added 2) Fixed 3) Added under "Session and Campaign Notes" (that +2 was iron armbands) 4) Fixed. String Beans are dead, long live Strength. 5) Fixed When you hit Launch game you will find a journal wiating for you in the top right corner. our second video also covers this. Once that is done, notify a DM, and they can then make you a token. Don't forget to add your character to the census.
Nikolai M. said: Carlos M. said: Nikolai M. said: Carlos M. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a> 1) Please set starting XP to 5500 Check 2) For your class please indicate which of the subtype of rogue you have chosen Check 3) Please note you gain a racial bonus to two stats which you have not noted or added in Check 4) Under quick look up please make sure all spaces are filled in even with a 0, and finish filling out any attack and damage spaces (not sure,i modify the numbers) 5) In your attack workspace you are missing your proficiency bonus Check 6) Please indicate which of the Rouge Tactics you picked Check 7) You choose to have either scoundrel weapon talent or sharpshooter talent, you do not gain both Check 8) Since you would not have enough feat slots, you would not yet have weapon focus. Please either remove it or indicate it is planned with brakets or another way Check 9) Please list your Equipment under the magic items & equipment Check 10) Your HP calculation is way off, please calculate again showing your math (Not sure,i modify the numbers) 11) While not required please note you can choose a mechanical background and theme to give your character more flavor and power Not sure, i add more background and specify the (Deviant +2 Dextery). Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed. <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a> 1) There is still no indication of your racial skill bonus, and they have not yet been added into your skill section Fixed 2) The attack and damage is off under quick look up due to errors in the attack and damage workspace. i dont know if is fixed, i change the values, but dont know if is right 3) Where is the +2 in feat bonus in your attack workspace and the +2 enhancement bonus in your damage space coming from, please note that bonuses of the same type (Feat bonus for example) do not stack. In addition it is best to have two different types of attacks in the workspace, maybe replace Piercing Strike with a Ranged Basic. FIxed 4) With your choice of sharpshooter talent please note it gives you a bonus feat for free. As well as other bonuses with your sling. Fixed/Added 5) For your equipment please indicate what the base item is and what enhancement bonus it is, such as cloth or leather for armor and the same for weapons and adding the +1 or +2 ect.. Also please note that because of your racial feature you can wield weapons of the large size to gain more damage dice. Fixed 6) Deviant background does not give a +2 to dexterity, you will want to choose either intimidate or stealth and it will give you a +2 bonus to that skill to be added to your skills Fixed <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a>
Logan L. said: Nikolai M. said: Logan L. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1526130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526130</a> 1) For your Bloodtangle background, please read over the "How do Mechanical Backgrounds work?" threadm the link can be found at the bottom of the basic rules. 2) Lynx and Falcon Stances are not class featues, but utlity powers you choose 3) You are missing your Archery Style Class Feature 4) For your Trapsmith theme be sure to list the level 1 and 5 features. 5) Weapon Mastery does not give +1 to attack rolls 6) For your powers you would not yet have access to Disorienting Trap, or It's a Trap! 7) Alarm Trap is a level 2 utility which you can choose to take in place of a class level 2 utility, you will need to choose Bridge of Roots or Alarm Trap 8) For your equipment please list what the base item is 9) For feats please note bonuses of the same type do not stack, there for choosine perception twice for skill focus will not give you +6 but only +3 10) Your attack and damage workspaces are off on calculations, however these should be able to be corrected easily once other notes have been fixed 11) You have 6 trained skills when your class only gives you 5 total 12) Please list your racial skill bonuses in your race features 13a) Perception bonus is much higer than it should be 13b) Stealth is missing a bonus 13c) Missing bonus to thievery 14) Under Ref your class only gives you a +1 to your reflex Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed. 1) Changed Bloodthorn to&nbsp;&nbsp;Occupation - Bounty Hunter 2) Lynx and Falcon Stances moved to powers 3) Archery Style Class Feature added 4) Added Trapsmith&nbsp; level 1 and 5 features. 5) Changed Weapon Mastery&nbsp; +1 to dmg rolls 6) Removed Disorienting Trap, or It's a Trap! 7) Took&nbsp; Bridge of Roots&nbsp; ,left Alarm Trap unmarked 8) Added equipment item base 9) Redid Feats dropped 1 perception added&nbsp;Improved Initiative and fixed skills 10) Fixed attack and damage workspaces&nbsp; 11) Have 5 trained skills 12)&nbsp; Added racial skill bonuses in your race features 13a) Fixed Perception bonus 13b) Added Stealth&nbsp; bonus 13c) Missing bonus to thievery ( maybe fixed idk couldnt find where i missed ) 14) Fixed Ref to class added&nbsp;Occupation - Bounty Hunter and dagger .. and melee attack Sheet -&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1526130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526130</a> 1) This is minor but for clarification purpose I woud recomend writing something like Archery Style: Bow Hunter 2) For your level 5 feature for trap smith, it gives +2 to your thievery and perception, looks like you alrdy have it added in your skill list though 3) Since Alarm trap is not something you can use since you chose bridge of roots for now it should be removed from the sheet as you have to choose one or the other. 4) For your melee basic, I believe your planning the parrying dagger, which should be under equipment since its a weapon. The Parrying dagger is however a supirior weapon which requires a feat to have proficiency with and gain other bonuses from it. If you wish to still use it you will not gain the defensive bonus when using it or the +3 prof. Melee basic attacks are also based on your STR stat. 5) I do not see your skill bonuses listed under feats yet 6) Your stealth bonus seems to be slightly high from what I can tell you only have your racial bonus and a bonus from your armor
1521398184

Edited 1521398349
Carlos M. said: Nikolai M. said: Carlos M. said: Nikolai M. said: Carlos M. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a> 1) Please set starting XP to 5500 Check 2) For your class please indicate which of the subtype of rogue you have chosen Check 3) Please note you gain a racial bonus to two stats which you have not noted or added in Check 4) Under quick look up please make sure all spaces are filled in even with a 0, and finish filling out any attack and damage spaces (not sure,i modify the numbers) 5) In your attack workspace you are missing your proficiency bonus Check 6) Please indicate which of the Rouge Tactics you picked Check 7) You choose to have either scoundrel weapon talent or sharpshooter talent, you do not gain both Check 8) Since you would not have enough feat slots, you would not yet have weapon focus. Please either remove it or indicate it is planned with brakets or another way Check 9) Please list your Equipment under the magic items & equipment Check 10) Your HP calculation is way off, please calculate again showing your math (Not sure,i modify the numbers) 11) While not required please note you can choose a mechanical background and theme to give your character more flavor and power Not sure, i add more background and specify the (Deviant +2 Dextery). Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed. <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a> 1) There is still no indication of your racial skill bonus, and they have not yet been added into your skill section Fixed 2) The attack and damage is off under quick look up due to errors in the attack and damage workspace. i dont know if is fixed, i change the values, but dont know if is right 3) Where is the +2 in feat bonus in your attack workspace and the +2 enhancement bonus in your damage space coming from, please note that bonuses of the same type (Feat bonus for example) do not stack. In addition it is best to have two different types of attacks in the workspace, maybe replace Piercing Strike with a Ranged Basic. FIxed 4) With your choice of sharpshooter talent please note it gives you a bonus feat for free. As well as other bonuses with your sling. Fixed/Added 5) For your equipment please indicate what the base item is and what enhancement bonus it is, such as cloth or leather for armor and the same for weapons and adding the +1 or +2 ect.. Also please note that because of your racial feature you can wield weapons of the large size to gain more damage dice. Fixed 6) Deviant background does not give a +2 to dexterity, you will want to choose either intimidate or stealth and it will give you a +2 bonus to that skill to be added to your skills Fixed <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a> 1) Your attack space is still incorrect for the Enh section it is still listed as 2 when you only have a +1 weapon 2) If you plan to use your sling for ranged basic attacks it is still missing the bonus from your sharpshooter class feature. In addition if this is the case your prof bonus is off as well. 3) "Knife" is not a base item your melee weapon, the Enhancment is only for daggers a more appropriate lister you could put Serpentine Dagger of Zannad +1 4) You are missing your +2 to your stealth bonus from either your race or bckground. 5) Once again you are able to wield weapons of the large category which will increase their damage. I would recomend looking up "Weapons and Size" in the conpendium. to get the damage dice for large weapon find the matching dice from the base item listing and move it one to the right on that list. Note this would change what you have for your damage spot in your quick look up for your 1d4 and 1d6
Nikolai M. said: Logan L. said: Nikolai M. said: Logan L. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1526130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526130</a> 1) For your Bloodtangle background, please read over the "How do Mechanical Backgrounds work?" threadm the link can be found at the bottom of the basic rules. 2) Lynx and Falcon Stances are not class featues, but utlity powers you choose 3) You are missing your Archery Style Class Feature 4) For your Trapsmith theme be sure to list the level 1 and 5 features. 5) Weapon Mastery does not give +1 to attack rolls 6) For your powers you would not yet have access to Disorienting Trap, or It's a Trap! 7) Alarm Trap is a level 2 utility which you can choose to take in place of a class level 2 utility, you will need to choose Bridge of Roots or Alarm Trap 8) For your equipment please list what the base item is 9) For feats please note bonuses of the same type do not stack, there for choosine perception twice for skill focus will not give you +6 but only +3 10) Your attack and damage workspaces are off on calculations, however these should be able to be corrected easily once other notes have been fixed 11) You have 6 trained skills when your class only gives you 5 total 12) Please list your racial skill bonuses in your race features 13a) Perception bonus is much higer than it should be 13b) Stealth is missing a bonus 13c) Missing bonus to thievery 14) Under Ref your class only gives you a +1 to your reflex Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed. 1) Changed Bloodthorn to&nbsp;&nbsp;Occupation - Bounty Hunter 2) Lynx and Falcon Stances moved to powers 3) Archery Style Class Feature added 4) Added Trapsmith&nbsp; level 1 and 5 features. 5) Changed Weapon Mastery&nbsp; +1 to dmg rolls 6) Removed Disorienting Trap, or It's a Trap! 7) Took&nbsp; Bridge of Roots&nbsp; ,left Alarm Trap unmarked 8) Added equipment item base 9) Redid Feats dropped 1 perception added&nbsp;Improved Initiative and fixed skills 10) Fixed attack and damage workspaces&nbsp; 11) Have 5 trained skills 12)&nbsp; Added racial skill bonuses in your race features 13a) Fixed Perception bonus 13b) Added Stealth&nbsp; bonus 13c) Missing bonus to thievery ( maybe fixed idk couldnt find where i missed ) 14) Fixed Ref to class added&nbsp;Occupation - Bounty Hunter and dagger .. and melee attack Sheet -&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1526130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526130</a> 1) This is minor but for clarification purpose I woud recomend writing something like Archery Style: Bow Hunter 2) For your level 5 feature for trap smith, it gives +2 to your thievery and perception, looks like you alrdy have it added in your skill list though 3) Since Alarm trap is not something you can use since you chose bridge of roots for now it should be removed from the sheet as you have to choose one or the other. 4) For your melee basic, I believe your planning the parrying dagger, which should be under equipment since its a weapon. The Parrying dagger is however a supirior weapon which requires a feat to have proficiency with and gain other bonuses from it. If you wish to still use it you will not gain the defensive bonus when using it or the +3 prof. Melee basic attacks are also based on your STR stat. 5) I do not see your skill bonuses listed under feats yet 6) Your stealth bonus seems to be slightly high from what I can tell you only have your racial bonus and a bonus from your armor 1) Added Archery Style: Bow Hunter 2) Added +2 to your thievery and perception 3) Removed Alarm trap 4) Removed dagger added spear and fixed str mod and melee stuff 5) added feat skills 6) change Stealth bonuses <a href="https://www.myth-weavers.com/sheet.html#id=1526130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526130</a>
Logan L. (5C) said: Nikolai M. said: Logan L. said: Nikolai M. said: Logan L. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1526130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526130</a> 1) For your Bloodtangle background, please read over the "How do Mechanical Backgrounds work?" threadm the link can be found at the bottom of the basic rules. 2) Lynx and Falcon Stances are not class featues, but utlity powers you choose 3) You are missing your Archery Style Class Feature 4) For your Trapsmith theme be sure to list the level 1 and 5 features. 5) Weapon Mastery does not give +1 to attack rolls 6) For your powers you would not yet have access to Disorienting Trap, or It's a Trap! 7) Alarm Trap is a level 2 utility which you can choose to take in place of a class level 2 utility, you will need to choose Bridge of Roots or Alarm Trap 8) For your equipment please list what the base item is 9) For feats please note bonuses of the same type do not stack, there for choosine perception twice for skill focus will not give you +6 but only +3 10) Your attack and damage workspaces are off on calculations, however these should be able to be corrected easily once other notes have been fixed 11) You have 6 trained skills when your class only gives you 5 total 12) Please list your racial skill bonuses in your race features 13a) Perception bonus is much higer than it should be 13b) Stealth is missing a bonus 13c) Missing bonus to thievery 14) Under Ref your class only gives you a +1 to your reflex Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed. 1) Changed Bloodthorn to&nbsp;&nbsp;Occupation - Bounty Hunter 2) Lynx and Falcon Stances moved to powers 3) Archery Style Class Feature added 4) Added Trapsmith&nbsp; level 1 and 5 features. 5) Changed Weapon Mastery&nbsp; +1 to dmg rolls 6) Removed Disorienting Trap, or It's a Trap! 7) Took&nbsp; Bridge of Roots&nbsp; ,left Alarm Trap unmarked 8) Added equipment item base 9) Redid Feats dropped 1 perception added&nbsp;Improved Initiative and fixed skills 10) Fixed attack and damage workspaces&nbsp; 11) Have 5 trained skills 12)&nbsp; Added racial skill bonuses in your race features 13a) Fixed Perception bonus 13b) Added Stealth&nbsp; bonus 13c) Missing bonus to thievery ( maybe fixed idk couldnt find where i missed ) 14) Fixed Ref to class added&nbsp;Occupation - Bounty Hunter and dagger .. and melee attack Sheet -&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1526130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526130</a> 1) This is minor but for clarification purpose I woud recomend writing something like Archery Style: Bow Hunter 2) For your level 5 feature for trap smith, it gives +2 to your thievery and perception, looks like you alrdy have it added in your skill list though 3) Since Alarm trap is not something you can use since you chose bridge of roots for now it should be removed from the sheet as you have to choose one or the other. 4) For your melee basic, I believe your planning the parrying dagger, which should be under equipment since its a weapon. The Parrying dagger is however a supirior weapon which requires a feat to have proficiency with and gain other bonuses from it. If you wish to still use it you will not gain the defensive bonus when using it or the +3 prof. Melee basic attacks are also based on your STR stat. 5) I do not see your skill bonuses listed under feats yet 6) Your stealth bonus seems to be slightly high from what I can tell you only have your racial bonus and a bonus from your armor 1) Added Archery Style: Bow Hunter 2) Added +2 to your thievery and perception 3) Removed Alarm trap 4) Removed dagger added spear and fixed str mod and melee stuff 5) added feat skills 6) change Stealth bonuses <a href="https://www.myth-weavers.com/sheet.html#id=1526130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526130</a> 1) Your perception was previously right before at 7(3(feat)+2(background)+2(theme) 2) Thievery was correct at 2, what i was refering to is for your level 5 theme feature gives +2 to perception and thievery which is not how you have it listed 3) you do not need your feats listed under the class/path/destiny features
Nikolai M. said: Logan L. (5C) said: Nikolai M. said: Logan L. said: Nikolai M. said: Logan L. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1526130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526130</a> 1) For your Bloodtangle background, please read over the "How do Mechanical Backgrounds work?" threadm the link can be found at the bottom of the basic rules. 2) Lynx and Falcon Stances are not class featues, but utlity powers you choose 3) You are missing your Archery Style Class Feature 4) For your Trapsmith theme be sure to list the level 1 and 5 features. 5) Weapon Mastery does not give +1 to attack rolls 6) For your powers you would not yet have access to Disorienting Trap, or It's a Trap! 7) Alarm Trap is a level 2 utility which you can choose to take in place of a class level 2 utility, you will need to choose Bridge of Roots or Alarm Trap 8) For your equipment please list what the base item is 9) For feats please note bonuses of the same type do not stack, there for choosine perception twice for skill focus will not give you +6 but only +3 10) Your attack and damage workspaces are off on calculations, however these should be able to be corrected easily once other notes have been fixed 11) You have 6 trained skills when your class only gives you 5 total 12) Please list your racial skill bonuses in your race features 13a) Perception bonus is much higer than it should be 13b) Stealth is missing a bonus 13c) Missing bonus to thievery 14) Under Ref your class only gives you a +1 to your reflex Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed. 1) Changed Bloodthorn to&nbsp;&nbsp;Occupation - Bounty Hunter 2) Lynx and Falcon Stances moved to powers 3) Archery Style Class Feature added 4) Added Trapsmith&nbsp; level 1 and 5 features. 5) Changed Weapon Mastery&nbsp; +1 to dmg rolls 6) Removed Disorienting Trap, or It's a Trap! 7) Took&nbsp; Bridge of Roots&nbsp; ,left Alarm Trap unmarked 8) Added equipment item base 9) Redid Feats dropped 1 perception added&nbsp;Improved Initiative and fixed skills 10) Fixed attack and damage workspaces&nbsp; 11) Have 5 trained skills 12)&nbsp; Added racial skill bonuses in your race features 13a) Fixed Perception bonus 13b) Added Stealth&nbsp; bonus 13c) Missing bonus to thievery ( maybe fixed idk couldnt find where i missed ) 14) Fixed Ref to class added&nbsp;Occupation - Bounty Hunter and dagger .. and melee attack Sheet -&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1526130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526130</a> 1) This is minor but for clarification purpose I woud recomend writing something like Archery Style: Bow Hunter 2) For your level 5 feature for trap smith, it gives +2 to your thievery and perception, looks like you alrdy have it added in your skill list though 3) Since Alarm trap is not something you can use since you chose bridge of roots for now it should be removed from the sheet as you have to choose one or the other. 4) For your melee basic, I believe your planning the parrying dagger, which should be under equipment since its a weapon. The Parrying dagger is however a supirior weapon which requires a feat to have proficiency with and gain other bonuses from it. If you wish to still use it you will not gain the defensive bonus when using it or the +3 prof. Melee basic attacks are also based on your STR stat. 5) I do not see your skill bonuses listed under feats yet 6) Your stealth bonus seems to be slightly high from what I can tell you only have your racial bonus and a bonus from your armor 1) Added Archery Style: Bow Hunter 2) Added +2 to your thievery and perception 3) Removed Alarm trap 4) Removed dagger added spear and fixed str mod and melee stuff 5) added feat skills 6) change Stealth bonuses <a href="https://www.myth-weavers.com/sheet.html#id=1526130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526130</a> 1) Your perception was previously right before at 7(3(feat)+2(background)+2(theme) 2) Thievery was correct at 2, what i was refering to is for your level 5 theme feature gives +2 to perception and thievery which is not how you have it listed 3) you do not need your feats listed under the class/path/destiny features 1) fixed 2) fixed 3) fixed
Nikolai M. said: Carlos M. said: Nikolai M. said: Carlos M. said: Nikolai M. said: Carlos M. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a> 1) Please set starting XP to 5500 Check 2) For your class please indicate which of the subtype of rogue you have chosen Check 3) Please note you gain a racial bonus to two stats which you have not noted or added in Check 4) Under quick look up please make sure all spaces are filled in even with a 0, and finish filling out any attack and damage spaces (not sure,i modify the numbers) 5) In your attack workspace you are missing your proficiency bonus Check 6) Please indicate which of the Rouge Tactics you picked Check 7) You choose to have either scoundrel weapon talent or sharpshooter talent, you do not gain both Check 8) Since you would not have enough feat slots, you would not yet have weapon focus. Please either remove it or indicate it is planned with brakets or another way Check 9) Please list your Equipment under the magic items & equipment Check 10) Your HP calculation is way off, please calculate again showing your math (Not sure,i modify the numbers) 11) While not required please note you can choose a mechanical background and theme to give your character more flavor and power Not sure, i add more background and specify the (Deviant +2 Dextery). Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed. <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a> 1) There is still no indication of your racial skill bonus, and they have not yet been added into your skill section Fixed 2) The attack and damage is off under quick look up due to errors in the attack and damage workspace. i dont know if is fixed, i change the values, but dont know if is right 3) Where is the +2 in feat bonus in your attack workspace and the +2 enhancement bonus in your damage space coming from, please note that bonuses of the same type (Feat bonus for example) do not stack. In addition it is best to have two different types of attacks in the workspace, maybe replace Piercing Strike with a Ranged Basic. FIxed 4) With your choice of sharpshooter talent please note it gives you a bonus feat for free. As well as other bonuses with your sling. Fixed/Added 5) For your equipment please indicate what the base item is and what enhancement bonus it is, such as cloth or leather for armor and the same for weapons and adding the +1 or +2 ect.. Also please note that because of your racial feature you can wield weapons of the large size to gain more damage dice. Fixed 6) Deviant background does not give a +2 to dexterity, you will want to choose either intimidate or stealth and it will give you a +2 bonus to that skill to be added to your skills Fixed <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a> 1) Your attack space is still incorrect for the Enh section it is still listed as 2 when you only have a +1 weapon Fixed 2) If you plan to use your sling for ranged basic attacks it is still missing the bonus from your sharpshooter class feature. In addition if this is the case your prof bonus is off as well. Fixed 3) "Knife" is not a base item your melee weapon, the Enhancment is only for daggers a more appropriate lister you could put Serpentine Dagger of Zannad +1 Fixed 4) You are missing your +2 to your stealth bonus from either your race or bckground. Fixed 5) Once again you are able to wield weapons of the large category which will increase their damage. I would recomend looking up "Weapons and Size" in the conpendium. to get the damage dice for large weapon find the matching dice from the base item listing and move it one to the right on that list. Note this would change what you have for your damage spot in your quick look up for your 1d4 and 1d6 Fixed <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a>
Logan L. (5C) said: Nikolai M. said: Logan L. (5C) said: Nikolai M. said: Logan L. said: Nikolai M. said: Logan L. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1526130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526130</a> 1) For your Bloodtangle background, please read over the "How do Mechanical Backgrounds work?" threadm the link can be found at the bottom of the basic rules. 2) Lynx and Falcon Stances are not class featues, but utlity powers you choose 3) You are missing your Archery Style Class Feature 4) For your Trapsmith theme be sure to list the level 1 and 5 features. 5) Weapon Mastery does not give +1 to attack rolls 6) For your powers you would not yet have access to Disorienting Trap, or It's a Trap! 7) Alarm Trap is a level 2 utility which you can choose to take in place of a class level 2 utility, you will need to choose Bridge of Roots or Alarm Trap 8) For your equipment please list what the base item is 9) For feats please note bonuses of the same type do not stack, there for choosine perception twice for skill focus will not give you +6 but only +3 10) Your attack and damage workspaces are off on calculations, however these should be able to be corrected easily once other notes have been fixed 11) You have 6 trained skills when your class only gives you 5 total 12) Please list your racial skill bonuses in your race features 13a) Perception bonus is much higer than it should be 13b) Stealth is missing a bonus 13c) Missing bonus to thievery 14) Under Ref your class only gives you a +1 to your reflex Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed. 1) Changed Bloodthorn to&nbsp;&nbsp;Occupation - Bounty Hunter 2) Lynx and Falcon Stances moved to powers 3) Archery Style Class Feature added 4) Added Trapsmith&nbsp; level 1 and 5 features. 5) Changed Weapon Mastery&nbsp; +1 to dmg rolls 6) Removed Disorienting Trap, or It's a Trap! 7) Took&nbsp; Bridge of Roots&nbsp; ,left Alarm Trap unmarked 8) Added equipment item base 9) Redid Feats dropped 1 perception added&nbsp;Improved Initiative and fixed skills 10) Fixed attack and damage workspaces&nbsp; 11) Have 5 trained skills 12)&nbsp; Added racial skill bonuses in your race features 13a) Fixed Perception bonus 13b) Added Stealth&nbsp; bonus 13c) Missing bonus to thievery ( maybe fixed idk couldnt find where i missed ) 14) Fixed Ref to class added&nbsp;Occupation - Bounty Hunter and dagger .. and melee attack Sheet -&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1526130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526130</a> 1) This is minor but for clarification purpose I woud recomend writing something like Archery Style: Bow Hunter 2) For your level 5 feature for trap smith, it gives +2 to your thievery and perception, looks like you alrdy have it added in your skill list though 3) Since Alarm trap is not something you can use since you chose bridge of roots for now it should be removed from the sheet as you have to choose one or the other. 4) For your melee basic, I believe your planning the parrying dagger, which should be under equipment since its a weapon. The Parrying dagger is however a supirior weapon which requires a feat to have proficiency with and gain other bonuses from it. If you wish to still use it you will not gain the defensive bonus when using it or the +3 prof. Melee basic attacks are also based on your STR stat. 5) I do not see your skill bonuses listed under feats yet 6) Your stealth bonus seems to be slightly high from what I can tell you only have your racial bonus and a bonus from your armor 1) Added Archery Style: Bow Hunter 2) Added +2 to your thievery and perception 3) Removed Alarm trap 4) Removed dagger added spear and fixed str mod and melee stuff 5) added feat skills 6) change Stealth bonuses <a href="https://www.myth-weavers.com/sheet.html#id=1526130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1526130</a> 1) Your perception was previously right before at 7(3(feat)+2(background)+2(theme) 2) Thievery was correct at 2, what i was refering to is for your level 5 theme feature gives +2 to perception and thievery which is not how you have it listed 3) you do not need your feats listed under the class/path/destiny features 1) fixed 2) fixed 3) fixed 1) Trapsmith 5 is a +2 bonus not +5 please make sure it is corrected Please make sure this fixed before starting the next step. I will set you up with a journal. You will find that in the top right corner after you hit Launch Game. Our 2nd video also covers this. Once that is done, get the attention of a DM, and they can make you a token.
Carlos M. said: Nikolai M. said: Carlos M. said: Nikolai M. said: Carlos M. said: Nikolai M. said: Carlos M. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a> 1) Please set starting XP to 5500 Check 2) For your class please indicate which of the subtype of rogue you have chosen Check 3) Please note you gain a racial bonus to two stats which you have not noted or added in Check 4) Under quick look up please make sure all spaces are filled in even with a 0, and finish filling out any attack and damage spaces (not sure,i modify the numbers) 5) In your attack workspace you are missing your proficiency bonus Check 6) Please indicate which of the Rouge Tactics you picked Check 7) You choose to have either scoundrel weapon talent or sharpshooter talent, you do not gain both Check 8) Since you would not have enough feat slots, you would not yet have weapon focus. Please either remove it or indicate it is planned with brakets or another way Check 9) Please list your Equipment under the magic items & equipment Check 10) Your HP calculation is way off, please calculate again showing your math (Not sure,i modify the numbers) 11) While not required please note you can choose a mechanical background and theme to give your character more flavor and power Not sure, i add more background and specify the (Deviant +2 Dextery). Once you have had a chance to review my post, please reply using the quote function and use the same numbers I did to indicate what, if anything, you changed on your sheet, please do not just put check or fixed. <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a> 1) There is still no indication of your racial skill bonus, and they have not yet been added into your skill section Fixed 2) The attack and damage is off under quick look up due to errors in the attack and damage workspace. i dont know if is fixed, i change the values, but dont know if is right 3) Where is the +2 in feat bonus in your attack workspace and the +2 enhancement bonus in your damage space coming from, please note that bonuses of the same type (Feat bonus for example) do not stack. In addition it is best to have two different types of attacks in the workspace, maybe replace Piercing Strike with a Ranged Basic. FIxed 4) With your choice of sharpshooter talent please note it gives you a bonus feat for free. As well as other bonuses with your sling. Fixed/Added 5) For your equipment please indicate what the base item is and what enhancement bonus it is, such as cloth or leather for armor and the same for weapons and adding the +1 or +2 ect.. Also please note that because of your racial feature you can wield weapons of the large size to gain more damage dice. Fixed 6) Deviant background does not give a +2 to dexterity, you will want to choose either intimidate or stealth and it will give you a +2 bonus to that skill to be added to your skills Fixed <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a> 1) Your attack space is still incorrect for the Enh section it is still listed as 2 when you only have a +1 weapon Fixed 2) If you plan to use your sling for ranged basic attacks it is still missing the bonus from your sharpshooter class feature. In addition if this is the case your prof bonus is off as well. Fixed 3) "Knife" is not a base item your melee weapon, the Enhancment is only for daggers a more appropriate lister you could put Serpentine Dagger of Zannad +1 Fixed 4) You are missing your +2 to your stealth bonus from either your race or bckground. Fixed 5) Once again you are able to wield weapons of the large category which will increase their damage. I would recomend looking up "Weapons and Size" in the conpendium. to get the damage dice for large weapon find the matching dice from the base item listing and move it one to the right on that list. Note this would change what you have for your damage spot in your quick look up for your 1d4 and 1d6 Fixed <a href="https://www.myth-weavers.com/sheet.html#id=1527029" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1527029</a> I will set you up with a journal. You will find that in the top right corner after you hit Launch Game. Our 2nd video also covers this. Once that is done, get the attention of a DM, and they can make you a token.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources: <a href="https://www.myth-weavers.com/sheet.html#id=1528203" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1528203</a>
Bromorin Stonefist said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources: <a href="https://www.myth-weavers.com/sheet.html#id=1528203" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1528203</a> After talking on Skype, you're good to go. After you Launch Game you will find a journal in the top right hand corner. Please do not forget to add your new character to the census.