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Old Character Sheet Thread (Locked Apr 2020)

N0isyB0i said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2117754" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2117754</a> I hope everything is in order. Sheet looks fine, journal granted. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census.
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erwin
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posting for posterity I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. Private Willis Jenkins L5 Genasi Wizard (Mage)&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=2099453" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2099453</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2117084" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2117084</a>
Eddie V. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2117084" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2117084</a> Hello, and welcome to the Guild. Please make your second attack/damage workspace an implement attack instead of a javelin. I am unsure what your misc bonus to damage is from. The level 5 feature of Infernal Prince is not a power. Your gold does not seem to add to 770, I get 670. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed.
Thanks for reviewing, I've made the following changes: I've changed my second attack/damage workspaces from javelin to my implement attack. The +1 damage is from the weapon being versatile, I've made this clearer on the sheet. I had it there as a reminder for myself, but I've moved this to the bottom of the power block and added a note pointing out this isn't a power. Dang, you caught me! Nah, just a typo, reduced my On hand money by 100 to match. Hope everything is in order now! Han S. said: Eddie V. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2117084" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2117084</a> Hello, and welcome to the Guild. Please make your second attack/damage workspace an implement attack instead of a javelin. I am unsure what your misc bonus to damage is from. The level 5 feature of Infernal Prince is not a power. Your gold does not seem to add to 770, I get 670. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed.
Eddie V. said: Thanks for reviewing, I've made the following changes: I've changed my second attack/damage workspaces from javelin to my implement attack. The +1 damage is from the weapon being versatile, I've made this clearer on the sheet. I had it there as a reminder for myself, but I've moved this to the bottom of the power block and added a note pointing out this isn't a power. Dang, you caught me! Nah, just a typo, reduced my On hand money by 100 to match. Hope everything is in order now! Yep, everything looks good now. Journal granted. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2116116" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2116116</a> Note: I was a bit confused when calculating my AC, I hope everything is ok.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2118421" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2118421</a>
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Maxime G. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2116116" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2116116</a> Note: I was a bit confused when calculating my AC, I hope everything is ok. Hello, and welcome to the guild. Please check off the 'Armor is Heavy' checkbox, as you are in plate. Your free feat should be your expertise feat, not Improved Initiative. (Just switch the labels on the two of them and it's fine.) Please mark your Unstoppable power as a 'Utility 2'. You should have three untrained skills. You probably want Weapon Expertise (Mace) in place of Implement Expertise (Mace), as you have no attacks with the Implement keyword. However, Bludgeon Expertise is strictly better than Weapon Expertise (Mace, as it gives an extra effect that may be relevant for some power, so I would recommend that feat. Please put an explicit purchase breakdown under Coins and Other Wealth. Please also place your initial stat array, your racial stat boosts, and your level 4 stat increases in the 'Statistic Block'. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed.
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Craig K. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2118421" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2118421</a> Hello, and welcome to the Guild. Instead of doing it for different stats (because your Dex and Wis are identical), please make the two attack/damage workspaces for weapon and implement attacks. You cannot be wielding both a Gythka and a Chatkcha at the same time, as the former requires two hands. Please indicate which of these are being equipped by which hands. Please indicate your vision under Special Senses/Movement. +2 Con/+2 Dex is not a legal racial stat boost choice for Thri-Kreen. Please also place your initial stat array, your racial stat boosts, and your level 4 stat increases in the 'Statistic Block'. Your HP looks a little off from my calculations, can you provide the math you used to provide yours? Please note that you cannot have two encounter attack powers from one side of a hybrid class without having one from each class first, and the same holds true for daily attack powers. Effectively at level 5 this means you may only have one encounter and one daily from each half. Please put an explicit purchase breakdown under Coins and Other Wealth. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed.
Han S. said: Craig K. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2118421" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2118421</a> Hello, and welcome to the Guild. Instead of doing it for different stats (because your Dex and Wis are identical), please make the two attack/damage workspaces for weapon and implement attacks. You cannot be wielding both a Gythka and a Chatkcha at the same time, as the former requires two hands. Please indicate which of these are being equipped by which hands. Please indicate your vision under Special Senses/Movement. +2 Con/+2 Dex is not a legal racial stat boost choice for Thri-Kreen. Please also place your initial stat array, your racial stat boosts, and your level 4 stat increases in the 'Statistic Block'. Your HP looks a little off from my calculations, can you provide the math you used to provide yours? Please put an explicit purchase breakdown under Coins and Other Wealth. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. 1. Good point. I've redone the damage/attack things to run off Wis and then list off the damage and attack as appropriate for weapon-attack and implement-attack. 2. I'll have the default wielding to be the Gythka in the main hands. 3. I've now added Low-Light vision to the area you mentioned. 4. That was a typo on my part. I did dabble with the idea of a Revenant, but decided against it. He's still gonna be a living Thri-Kreen. 5. I'm not sure if the Generate thing should be used, so I left it alone. Otherwise, I added the requested info. 6. Hybrid Avenger provides starting HP of 7+Con score, and Hybrid Monk provides starting HP of 6+Con score. Combined, that's 13+Con Score. However, they also have the mechanical background of Auspicious Birth (which their effect is listed under Race Features), which makes the highest score be used in place of Constitution. Due to the starting array making Dex and Wis both be 18, I'll just say it's Wisdom that's used. In that regard, 13+18 means 31 Starting HP. Next is the HP per level. Hybrid Avenger gives 3 per level, and Hybrid Monk gives 2.5 per level; combined with how Hybrid rules work, that makes 5.5, which gets rounded down to be 5 per level. Four levels after 1st means 20 added HP to the total. Thus, at level 5, HP is 51. 7. All the items bought and also how much is in coinage are now listed.
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Craig K. said: Han S. said: Craig K. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2118421" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2118421</a> Hello, and welcome to the Guild. Instead of doing it for different stats (because your Dex and Wis are identical), please make the two attack/damage workspaces for weapon and implement attacks. You cannot be wielding both a Gythka and a Chatkcha at the same time, as the former requires two hands. Please indicate which of these are being equipped by which hands. Please indicate your vision under Special Senses/Movement. +2 Con/+2 Dex is not a legal racial stat boost choice for Thri-Kreen. Please also place your initial stat array, your racial stat boosts, and your level 4 stat increases in the 'Statistic Block'. Your HP looks a little off from my calculations, can you provide the math you used to provide yours? Please put an explicit purchase breakdown under Coins and Other Wealth. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. 1. Good point. I've redone the damage/attack things to run off Wis and then list off the damage and attack as appropriate for weapon-attack and implement-attack. 2. I'll have the default wielding to be the Gythka in the main hands. 3. I've now added Low-Light vision to the area you mentioned. 4. That was a typo on my part. I did dabble with the idea of a Revenant, but decided against it. He's still gonna be a living Thri-Kreen. 5. I'm not sure if the Generate thing should be used, so I left it alone. Otherwise, I added the requested info. 6. Hybrid Avenger provides starting HP of 7+Con score, and Hybrid Monk provides starting HP of 6+Con score. Combined, that's 13+Con Score. However, they also have the mechanical background of Auspicious Birth (which their effect is listed under Race Features), which makes the highest score be used in place of Constitution. Due to the starting array making Dex and Wis both be 18, I'll just say it's Wisdom that's used. In that regard, 13+18 means 31 Starting HP. Next is the HP per level. Hybrid Avenger gives 3 per level, and Hybrid Monk gives 2.5 per level; combined with how Hybrid rules work, that makes 5.5, which gets rounded down to be 5 per level. Four levels after 1st means 20 added HP to the total. Thus, at level 5, HP is 51. 7. All the items bought and also how much is in coinage are now listed. Can I ask where the feat bonus to damage comes from? I assumed it was from Thri-Kreen Weapon Master, but it's in your implement workspace and not your weapon. Check. Check. Check. Check, and the Generate thing isn't used for our purposes. The +highest stat to HP from Auspicious Birth increases as the stat increases, so you should have another point from your WIS going up at level 4. The cost of your Gythka, Chatkcha, and Adventurer's Kit can be waved due to our rule on mundane items. EDIT: There's a point that I edited in after the fact in the original post that I believe you missed. Please note that you cannot have two encounter attack powers from one side of a hybrid class without having one from each class first, and the same holds true for daily attack powers. Effectively at level 5 this means you may only have one encounter and one daily from each half.
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Han S. said: Craig K. said: Han S. said: Craig K. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2118421" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2118421</a> Hello, and welcome to the Guild. Instead of doing it for different stats (because your Dex and Wis are identical), please make the two attack/damage workspaces for weapon and implement attacks. You cannot be wielding both a Gythka and a Chatkcha at the same time, as the former requires two hands. Please indicate which of these are being equipped by which hands. Please indicate your vision under Special Senses/Movement. +2 Con/+2 Dex is not a legal racial stat boost choice for Thri-Kreen. Please also place your initial stat array, your racial stat boosts, and your level 4 stat increases in the 'Statistic Block'. Your HP looks a little off from my calculations, can you provide the math you used to provide yours? Please put an explicit purchase breakdown under Coins and Other Wealth. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. 1. Good point. I've redone the damage/attack things to run off Wis and then list off the damage and attack as appropriate for weapon-attack and implement-attack. 2. I'll have the default wielding to be the Gythka in the main hands. 3. I've now added Low-Light vision to the area you mentioned. 4. That was a typo on my part. I did dabble with the idea of a Revenant, but decided against it. He's still gonna be a living Thri-Kreen. 5. I'm not sure if the Generate thing should be used, so I left it alone. Otherwise, I added the requested info. 6. Hybrid Avenger provides starting HP of 7+Con score, and Hybrid Monk provides starting HP of 6+Con score. Combined, that's 13+Con Score. However, they also have the mechanical background of Auspicious Birth (which their effect is listed under Race Features), which makes the highest score be used in place of Constitution. Due to the starting array making Dex and Wis both be 18, I'll just say it's Wisdom that's used. In that regard, 13+18 means 31 Starting HP. Next is the HP per level. Hybrid Avenger gives 3 per level, and Hybrid Monk gives 2.5 per level; combined with how Hybrid rules work, that makes 5.5, which gets rounded down to be 5 per level. Four levels after 1st means 20 added HP to the total. Thus, at level 5, HP is 51. 7. All the items bought and also how much is in coinage are now listed. Can I ask where the feat bonus to damage comes from? I assumed it was from Thri-Kreen Weapon Master, but it's in your implement workspace and not your weapon. Check. Check. Check. Check, and the Generate thing isn't used for our purposes. The +highest stat to HP from Auspicious Birth increases as the stat increases, so you should have another point from your WIS going up at level 4. The cost of your Gythka, Chatkcha, and Adventurer's Kit can be waved due to our rule on mundane items. EDIT: There's a point that I edited in after the fact in the original post that I believe you missed. Please note that you cannot have two encounter attack powers from one side of a hybrid class without having one from each class first, and the same holds true for daily attack powers. Effectively at level 5 this means you may only have one encounter and one daily from each half. 1. The Melee Training feat allows me to use a different stat than Strength to make Melee attacks and damage rolls. However, this feat only allows half the modifier to be used when using that stat other than Strength. Being that my Wisdom Modifier is +4, the feat effectively gives -2 to my Wisdom bonus to damage, which this -2 is negated by the +2 granted by Thri-Kreen Weapon Master so long as I use a Gythka or Chatkcha. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; Edit: I've conferred with DMs about whether Thri-Kreen Weapon Master would give the damage bonus to implement attacks if I use a Gythka or Chatkcha as an implement (because of Monks getting to use weapons as implements), and they said that the wording of the feat grants the damage bonus to any attack using those items, be it weapon attacks or implement attacks. They've also verified that it's the same for the Githzerai Blade Master feat, though obviously only for those that are Githzerai with that feat. 2. Check 3. Check 4. Check 5. Check and good to know. 6. Added 1 to HP, although with that as the ruling, wouldn't that mean having a higher Con score also increases base HP? I interpreted the rules to be where Con score increases don't increase max HP since the Starting HP amount is only in regards to that first level of a character. 7. Removed the mundane items from the list of gear costs, and returned their value into coinage. 50 gp worth of coin exchanged in the ledger. 8. Yeah, I must've missed the edit. Still, I've changed out the powers as requested. "Enduring Champion (Encounter Monk 3)" replaced with "Deadly Strike (Encounter Avenger 3). "Living Death Strike (Daily Avenger 5)" replaced with "One Hundred Leaves (Daily Monk 5)".
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2118246" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2118246</a>
Craig K. said: 1. The Melee Training feat allows me to use a different stat than Strength to make Melee attacks and damage rolls. However, this feat only allows half the modifier to be used when using that stat other than Strength. Being that my Wisdom Modifier is +4, the feat effectively gives -2 to my Wisdom bonus to damage, which this -2 is negated by the +2 granted by Thri-Kreen Weapon Master so long as I use a Gythka or Chatkcha. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; Edit: I've conferred with DMs about whether Thri-Kreen Weapon Master would give the damage bonus to implement attacks if I use a Gythka or Chatkcha as an implement (because of Monks getting to use weapons as implements), and they said that the wording of the feat grants the damage bonus to any attack using those items, be it weapon attacks or implement attacks. They've also verified that it's the same for the Githzerai Blade Master feat, though obviously only for those that are Githzerai with that feat. 2. Check 3. Check 4. Check 5. Check and good to know. 6. Added 1 to HP, although with that as the ruling, wouldn't that mean having a higher Con score also increases base HP? I interpreted the rules to be where Con score increases don't increase max HP since the Starting HP amount is only in regards to that first level of a character. 7. Removed the mundane items from the list of gear costs, and returned their value into coinage. 50 gp worth of coin exchanged in the ledger. 8. Yeah, I must've missed the edit. Still, I've changed out the powers as requested. "Enduring Champion (Encounter Monk 3)" replaced with "Deadly Strike (Encounter Avenger 3). "Living Death Strike (Daily Avenger 5)" replaced with "One Hundred Leaves (Daily Monk 5)". 1.)&nbsp; Melee Training only halves your stat for melee basic attacks (It wouldn't halve the stat to your Deadly Stride, for instance). If the first set of workspaces is meant to be for a melee basic attack specifically, please relabel the workspace as an 'MBA', and remove the 'WIS' in front of it so that the ability score doesn't autofill. Then in the damage space, please change the ability score to 2 (half of WIS) and the feat bonus to 2. 1.5) Please keep in mind that, for implement attacks, if you wish to use your ki focus as the implement, then you will be using the ki focus directly and not be using the weapon as the implement, so it would not get the bonus to damage from Thri-Kreen Weapon Master. 6.) Under the default rules yes, characters without your background would gain more base HP when their CON increases. 7.) Check. 8.) Check.
RainyDay said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2118246" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2118246</a> Hello, and welcome to the Guild. For your Sorcerer powers, please label them as either Utility powers, or Attack powers with their usage (At-Will/Encounter/Daily). Please provide an explicit breakdown of your purchases in Coins and Other Wealth. You seem to be missing a feat - you gain feats at levels 1, 2, and 4 and also gain a free Expertise feat by Character Creation rules. For a character with only arcane powers, War Wizard's Expertise or White Lotus Dueling Expertise are strictly better than Versatile. Please include the damage bonus from your 'Draconic Power' class feature in your damage workspace. Please also include the racial stat bonuses you chose in your Statistic Block. I would suggest checking off the 'Armor is Heavy' checkbox, as that just stops DEX from being added to AC in case it ever goes to 12 or above. It also looks like you've put your STR modifier in a Misc. bonus to AC, I would suggest putting it as a Class bonus, since there are other potential sources of AC you may want to put in the misc box instead later on. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed.
Han S. said: RainyDay said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2118246" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2118246</a> Hello, and welcome to the Guild. For your Sorcerer powers, please label them as either Utility powers, or Attack powers with their usage (At-Will/Encounter/Daily). Please provide an explicit breakdown of your purchases in Coins and Other Wealth. You seem to be missing a feat - you gain feats at levels 1, 2, and 4 and also gain a free Expertise feat by Character Creation rules. For a character with only arcane powers, War Wizard's Expertise or White Lotus Dueling Expertise are strictly better than Versatile. Please include the damage bonus from your 'Draconic Power' class feature in your damage workspace. Please also include the racial stat bonuses you chose in your Statistic Block. I would suggest checking off the 'Armor is Heavy' checkbox, as that just stops DEX from being added to AC in case it ever goes to 12 or above. It also looks like you've put your STR modifier in a Misc. bonus to AC, I would suggest putting it as a Class bonus, since there are other potential sources of AC you may want to put in the misc box instead later on. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. 1. I added Labels to My sorcerer powers, formatted as "(Attack/Daily)" 2. I posted my shopping list in "Coins and Other Wealth", The total amount of Gold should be at the top of the list 3. I took toughness and added it to my HP 4. I swapped my Versatile Exp. With White Lotus Dueling Expertise 5. I've added my Damage bonus to my workspace (Both due to me being able to use my arcane dagger power as a MBA 6. I've added my choices in my Statistics Block 7. Set armour as heavy and moved the Strength bonus to Class
Han S. said: Craig K. said: 1. The Melee Training feat allows me to use a different stat than Strength to make Melee attacks and damage rolls. However, this feat only allows half the modifier to be used when using that stat other than Strength. Being that my Wisdom Modifier is +4, the feat effectively gives -2 to my Wisdom bonus to damage, which this -2 is negated by the +2 granted by Thri-Kreen Weapon Master so long as I use a Gythka or Chatkcha. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; Edit: I've conferred with DMs about whether Thri-Kreen Weapon Master would give the damage bonus to implement attacks if I use a Gythka or Chatkcha as an implement (because of Monks getting to use weapons as implements), and they said that the wording of the feat grants the damage bonus to any attack using those items, be it weapon attacks or implement attacks. They've also verified that it's the same for the Githzerai Blade Master feat, though obviously only for those that are Githzerai with that feat. 2. Check 3. Check 4. Check 5. Check and good to know. 6. Added 1 to HP, although with that as the ruling, wouldn't that mean having a higher Con score also increases base HP? I interpreted the rules to be where Con score increases don't increase max HP since the Starting HP amount is only in regards to that first level of a character. 7. Removed the mundane items from the list of gear costs, and returned their value into coinage. 50 gp worth of coin exchanged in the ledger. 8. Yeah, I must've missed the edit. Still, I've changed out the powers as requested. "Enduring Champion (Encounter Monk 3)" replaced with "Deadly Strike (Encounter Avenger 3). "Living Death Strike (Daily Avenger 5)" replaced with "One Hundred Leaves (Daily Monk 5)". 1.)&nbsp; Melee Training only halves your stat for melee basic attacks (It wouldn't halve the stat to your Deadly Stride, for instance). If the first set of workspaces is meant to be for a melee basic attack specifically, please relabel the workspace as an 'MBA', and remove the 'WIS' in front of it so that the ability score doesn't autofill. Then in the damage space, please change the ability score to 2 (half of WIS) and the feat bonus to 2. 1.5) Please keep in mind that, for implement attacks, if you wish to use your ki focus as the implement, then you will be using the ki focus directly and not be using the weapon as the implement, so it would not get the bonus to damage from Thri-Kreen Weapon Master. 6.) Under the default rules yes, characters without your background would gain more base HP when their CON increases. 7.) Check. 8.) Check. 1) Changed the names of the quick-calculations as requested and applied the correct values to MBA's ability bonus and feat bonus 1.5) Also made sure to remove the feat bonus to Implement damage, due to the implements not being applicable to Thri-Kreen Weapon Master unless it was the actual weapon itself being used. 6) Understood. No changes have been made to health since last time; HP total is 52, as calculated. Addendum: I exchanged Ki Focus Expertise for Versatile Expertise, since there wouldn't be a +1 feat bonus to MBA accuracy unless they were all done with the Ki Focus. Thus, I've changed the feat so that there would be a more clear and spread-out +1 feat bonus to MBA. It was a discrepancy on my part to leave that +1 on both, so I changed it to something that more properly works.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2116090" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2116090</a>
RainyDay said: Han S. said: RainyDay said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2118246" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2118246</a> Hello, and welcome to the Guild. For your Sorcerer powers, please label them as either Utility powers, or Attack powers with their usage (At-Will/Encounter/Daily). Please provide an explicit breakdown of your purchases in Coins and Other Wealth. You seem to be missing a feat - you gain feats at levels 1, 2, and 4 and also gain a free Expertise feat by Character Creation rules. For a character with only arcane powers, War Wizard's Expertise or White Lotus Dueling Expertise are strictly better than Versatile. Please include the damage bonus from your 'Draconic Power' class feature in your damage workspace. Please also include the racial stat bonuses you chose in your Statistic Block. I would suggest checking off the 'Armor is Heavy' checkbox, as that just stops DEX from being added to AC in case it ever goes to 12 or above. It also looks like you've put your STR modifier in a Misc. bonus to AC, I would suggest putting it as a Class bonus, since there are other potential sources of AC you may want to put in the misc box instead later on. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. 1. I added Labels to My sorcerer powers, formatted as "(Attack/Daily)" 2. I posted my shopping list in "Coins and Other Wealth", The total amount of Gold should be at the top of the list 3. I took toughness and added it to my HP 4. I swapped my Versatile Exp. With White Lotus Dueling Expertise 5. I've added my Damage bonus to my workspace (Both due to me being able to use my arcane dagger power as a MBA 6. I've added my choices in my Statistics Block 7. Set armour as heavy and moved the Strength bonus to Class Apologies, I'd forgotten to say it in the previous post, but please also include the level of each power (if they have a level). The power selection seems fine, though. The cost of your Adventurer's Kit can be waved due to our rule on mundane equipment, otherwise check. Check. Please also indicate which additional implement type you are choosing to gain from the feat. Check. Check. Check.
Craig K. said: Han S. said: Craig K. said: 1. The Melee Training feat allows me to use a different stat than Strength to make Melee attacks and damage rolls. However, this feat only allows half the modifier to be used when using that stat other than Strength. Being that my Wisdom Modifier is +4, the feat effectively gives -2 to my Wisdom bonus to damage, which this -2 is negated by the +2 granted by Thri-Kreen Weapon Master so long as I use a Gythka or Chatkcha. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; Edit: I've conferred with DMs about whether Thri-Kreen Weapon Master would give the damage bonus to implement attacks if I use a Gythka or Chatkcha as an implement (because of Monks getting to use weapons as implements), and they said that the wording of the feat grants the damage bonus to any attack using those items, be it weapon attacks or implement attacks. They've also verified that it's the same for the Githzerai Blade Master feat, though obviously only for those that are Githzerai with that feat. 2. Check 3. Check 4. Check 5. Check and good to know. 6. Added 1 to HP, although with that as the ruling, wouldn't that mean having a higher Con score also increases base HP? I interpreted the rules to be where Con score increases don't increase max HP since the Starting HP amount is only in regards to that first level of a character. 7. Removed the mundane items from the list of gear costs, and returned their value into coinage. 50 gp worth of coin exchanged in the ledger. 8. Yeah, I must've missed the edit. Still, I've changed out the powers as requested. "Enduring Champion (Encounter Monk 3)" replaced with "Deadly Strike (Encounter Avenger 3). "Living Death Strike (Daily Avenger 5)" replaced with "One Hundred Leaves (Daily Monk 5)". 1.)&nbsp; Melee Training only halves your stat for melee basic attacks (It wouldn't halve the stat to your Deadly Stride, for instance). If the first set of workspaces is meant to be for a melee basic attack specifically, please relabel the workspace as an 'MBA', and remove the 'WIS' in front of it so that the ability score doesn't autofill. Then in the damage space, please change the ability score to 2 (half of WIS) and the feat bonus to 2. 1.5) Please keep in mind that, for implement attacks, if you wish to use your ki focus as the implement, then you will be using the ki focus directly and not be using the weapon as the implement, so it would not get the bonus to damage from Thri-Kreen Weapon Master. 6.) Under the default rules yes, characters without your background would gain more base HP when their CON increases. 7.) Check. 8.) Check. 1) Changed the names of the quick-calculations as requested and applied the correct values to MBA's ability bonus and feat bonus 1.5) Also made sure to remove the feat bonus to Implement damage, due to the implements not being applicable to Thri-Kreen Weapon Master unless it was the actual weapon itself being used. 6) Understood. No changes have been made to health since last time; HP total is 52, as calculated. Addendum: I exchanged Ki Focus Expertise for Versatile Expertise, since there wouldn't be a +1 feat bonus to MBA accuracy unless they were all done with the Ki Focus. Thus, I've changed the feat so that there would be a more clear and spread-out +1 feat bonus to MBA. It was a discrepancy on my part to leave that +1 on both, so I changed it to something that more properly works. 1.) Check. 2.) Check. 6.) This was meant to be more of a clarification, but check. Your addendum changes seem fine, journal granted. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census.
Han S. said: RainyDay said: Han S. said: RainyDay said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2118246" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2118246</a> Hello, and welcome to the Guild. For your Sorcerer powers, please label them as either Utility powers, or Attack powers with their usage (At-Will/Encounter/Daily). Please provide an explicit breakdown of your purchases in Coins and Other Wealth. You seem to be missing a feat - you gain feats at levels 1, 2, and 4 and also gain a free Expertise feat by Character Creation rules. For a character with only arcane powers, War Wizard's Expertise or White Lotus Dueling Expertise are strictly better than Versatile. Please include the damage bonus from your 'Draconic Power' class feature in your damage workspace. Please also include the racial stat bonuses you chose in your Statistic Block. I would suggest checking off the 'Armor is Heavy' checkbox, as that just stops DEX from being added to AC in case it ever goes to 12 or above. It also looks like you've put your STR modifier in a Misc. bonus to AC, I would suggest putting it as a Class bonus, since there are other potential sources of AC you may want to put in the misc box instead later on. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. 1. I added Labels to My sorcerer powers, formatted as "(Attack/Daily)" 2. I posted my shopping list in "Coins and Other Wealth", The total amount of Gold should be at the top of the list 3. I took toughness and added it to my HP 4. I swapped my Versatile Exp. With White Lotus Dueling Expertise 5. I've added my Damage bonus to my workspace (Both due to me being able to use my arcane dagger power as a MBA 6. I've added my choices in my Statistics Block 7. Set armour as heavy and moved the Strength bonus to Class Apologies, I'd forgotten to say it in the previous post, but please also include the level of each power (if they have a level). The power selection seems fine, though. The cost of your Adventurer's Kit can be waved due to our rule on mundane equipment, otherwise check. Check. Please also indicate which additional implement type you are choosing to gain from the feat. Check. Check. Check. 1. Added levels to my powers 2. Erased from shopping list and added back gp 4. Added (Wand) to the feat, to indicate I'm taking wand implement type
RainyDay said: Han S. said: RainyDay said: Han S. said: RainyDay said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2118246" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2118246</a> Hello, and welcome to the Guild. For your Sorcerer powers, please label them as either Utility powers, or Attack powers with their usage (At-Will/Encounter/Daily). Please provide an explicit breakdown of your purchases in Coins and Other Wealth. You seem to be missing a feat - you gain feats at levels 1, 2, and 4 and also gain a free Expertise feat by Character Creation rules. For a character with only arcane powers, War Wizard's Expertise or White Lotus Dueling Expertise are strictly better than Versatile. Please include the damage bonus from your 'Draconic Power' class feature in your damage workspace. Please also include the racial stat bonuses you chose in your Statistic Block. I would suggest checking off the 'Armor is Heavy' checkbox, as that just stops DEX from being added to AC in case it ever goes to 12 or above. It also looks like you've put your STR modifier in a Misc. bonus to AC, I would suggest putting it as a Class bonus, since there are other potential sources of AC you may want to put in the misc box instead later on. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. 1. I added Labels to My sorcerer powers, formatted as "(Attack/Daily)" 2. I posted my shopping list in "Coins and Other Wealth", The total amount of Gold should be at the top of the list 3. I took toughness and added it to my HP 4. I swapped my Versatile Exp. With White Lotus Dueling Expertise 5. I've added my Damage bonus to my workspace (Both due to me being able to use my arcane dagger power as a MBA 6. I've added my choices in my Statistics Block 7. Set armour as heavy and moved the Strength bonus to Class Apologies, I'd forgotten to say it in the previous post, but please also include the level of each power (if they have a level). The power selection seems fine, though. The cost of your Adventurer's Kit can be waved due to our rule on mundane equipment, otherwise check. Check. Please also indicate which additional implement type you are choosing to gain from the feat. Check. Check. Check. 1. Added levels to my powers 2. Erased from shopping list and added back gp 4. Added (Wand) to the feat, to indicate I'm taking wand implement type Solkara's Wave should be listed as unleveled, but other than that I believe your sheet looks good, so journal granted. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census.
OrnateChimp said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2116090" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2116090</a> Hello, and welcome to the Guild. Please include the enhancement bonus from your wand into your attack and damage workspaces. Please include the bonus to Heal and Diplomacy in your skills (as a Misc. bonus) instead of as a conditional modifier. I'm unsure what your feat bonus to damage is. Your item bonus to damage from your Wand of Psychic Ravaging should be in your damage workspace. If this was what your feat bonus to damage was supposed to be, it should be in a misc box instead. The cost of non-magic items less than 50 gp ('mundane items') can be waived. I do not understand why you have mundane accurate daggers equipped, as without implement proficiency in accurate daggers they function identically as mundane daggers. Please note down which cantrips you have in your powers. (optional) Please note that you have the option to choose both a background and a theme. The armor bonus for cloth armor is 0, not 1. Your number of surges per day looks incorrect. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed.
Han S. said: OrnateChimp said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2116090" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2116090</a> Hello, and welcome to the Guild. Please include the enhancement bonus from your wand into your attack and damage workspaces. Please include the bonus to Heal and Diplomacy in your skills (as a Misc. bonus) instead of as a conditional modifier. I'm unsure what your feat bonus to damage is. Your item bonus to damage from your Wand of Psychic Ravaging should be in your damage workspace. If this was what your feat bonus to damage was supposed to be, it should be in a misc box instead. The cost of non-magic items less than 50 gp ('mundane items') can be waived. I do not understand why you have mundane accurate daggers equipped, as without implement proficiency in accurate daggers they function identically as mundane daggers. Please note down which cantrips you have in your powers. (optional) Please note that you have the option to choose both a background and a theme. The armor bonus for cloth armor is 0, not 1. Your number of surges per day looks incorrect. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. 1. Enhancement bonus of +1 added into attack and damage workspaces. 2. Bonus to Heal and Diplomacy removed from conditional modifier box and entered into skills as misc. bonus. 3. Number was in the wrong box. The +1 came from my Wand of Psychic Ravaging. Moved bonus to correct box (Misc). 4. As above. 5. Waived cost of mundane items. 6. Changed accurate daggers to regular daggers. I thought that they might have been better for accuracy (didn't know you had to be proficient in them). 7. Three cantrips added to powers list (Light, Chameleon's Mask and&nbsp;Prestidigitation - all listed as Utility 0). 8. I feel like I have over-complicated things enough already, so will be leaving the background and theme this time. If that is okay? 9. Armour bonus changed from 1 to 0. 10. Number of surges per day altered to 7. Thank you for your help!
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2123304" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2123304</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2012660" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2012660</a> And here is my expenses chart for character items <a href="https://docs.google.com/spreadsheets/d/1H-yf4H7o90XH1BTLm_cSsvE3RZD7OuiWA1H4armi8RQ/edit?usp=sharing" rel="nofollow">https://docs.google.com/spreadsheets/d/1H-yf4H7o90XH1BTLm_cSsvE3RZD7OuiWA1H4armi8RQ/edit?usp=sharing</a>
OrnateChimp said: Han S. said: OrnateChimp said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2116090" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2116090</a> Hello, and welcome to the Guild. Please include the enhancement bonus from your wand into your attack and damage workspaces. Please include the bonus to Heal and Diplomacy in your skills (as a Misc. bonus) instead of as a conditional modifier. I'm unsure what your feat bonus to damage is. Your item bonus to damage from your Wand of Psychic Ravaging should be in your damage workspace. If this was what your feat bonus to damage was supposed to be, it should be in a misc box instead. The cost of non-magic items less than 50 gp ('mundane items') can be waived. I do not understand why you have mundane accurate daggers equipped, as without implement proficiency in accurate daggers they function identically as mundane daggers. Please note down which cantrips you have in your powers. (optional) Please note that you have the option to choose both a background and a theme. The armor bonus for cloth armor is 0, not 1. Your number of surges per day looks incorrect. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. 1. Enhancement bonus of +1 added into attack and damage workspaces. 2. Bonus to Heal and Diplomacy removed from conditional modifier box and entered into skills as misc. bonus. 3. Number was in the wrong box. The +1 came from my Wand of Psychic Ravaging. Moved bonus to correct box (Misc). 4. As above. 5. Waived cost of mundane items. 6. Changed accurate daggers to regular daggers. I thought that they might have been better for accuracy (didn't know you had to be proficient in them). 7. Three cantrips added to powers list (Light, Chameleon's Mask and&nbsp;Prestidigitation - all listed as Utility 0). 8. I feel like I have over-complicated things enough already, so will be leaving the background and theme this time. If that is okay? 9. Armour bonus changed from 1 to 0. 10. Number of surges per day altered to 7. Thank you for your help! Check. Check. Check. Check. Check. They also only provide a bonus to-hit on implement attacks specifically, even if you did had the feat. Check. Check. That's fine. Check. Check. Everything seems in order, but I can't seem to find you on the roll20 table. Please load into the game and let me know (either here or on Discord) what your name there is.
Lars E. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2123304" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2123304</a> Hello, and welcome to the Guild. I do not see a level 3 encounter power selected. The cost of your adventurer's kit can be waived due to our rules on mundane items. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed.
Shadowm4ge said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2012660" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2012660</a> And here is my expenses chart for character items <a href="https://docs.google.com/spreadsheets/d/1H-yf4H7o90XH1BTLm_cSsvE3RZD7OuiWA1H4armi8RQ/edit?usp=sharing" rel="nofollow">https://docs.google.com/spreadsheets/d/1H-yf4H7o90XH1BTLm_cSsvE3RZD7OuiWA1H4armi8RQ/edit?usp=sharing</a> Please indicate on your sheet what weapon your Paired Weapon is. Please indicate on your sheet the enchantment (i.e. Magic) on your Leather Armor is. Please specify what 'CA Stuff' is supposed to be on your Class Features. As a hybrid, please indicate which of your class features are the hybrid version. I do not see where you are getting Darkvision from. Please explain where your feat bonus to damage (with AC) comes from. Please explain where your +1 Misc. bonus to Stealth is from. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed.
Han S. said: Lars E. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2123304" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2123304</a> Hello, and welcome to the Guild. I do not see a level 3 encounter power selected. The cost of your adventurer's kit can be waived due to our rules on mundane items. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. Thank you very much for your time!&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp; 1. I selected Whirling Step as Barbarian Encounter Power 3 and added it to the sheet. &nbsp; &nbsp; &nbsp; 2. I removed the adventurers kit from the cost calculation and now have 15 gold more to spent on soup and beer =)&nbsp; &nbsp; &nbsp; &nbsp; 3. I forgot to add the +1 initiative bonus from battle harness initially. I added 1 in misc under init calculation. just wanted to let you know&nbsp; &nbsp;
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Han S. said: Shadowm4ge said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2012660" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2012660</a> And here is my expenses chart for character items <a href="https://docs.google.com/spreadsheets/d/1H-yf4H7o90XH1BTLm_cSsvE3RZD7OuiWA1H4armi8RQ/edit?usp=sharing" rel="nofollow">https://docs.google.com/spreadsheets/d/1H-yf4H7o90XH1BTLm_cSsvE3RZD7OuiWA1H4armi8RQ/edit?usp=sharing</a> Please indicate on your sheet what weapon your Paired Weapon is. Please indicate on your sheet the enchantment (i.e. Magic) on your Leather Armor is. Please specify what 'CA Stuff' is supposed to be on your Class Features. As a hybrid, please indicate which of your class features are the hybrid version. I do not see where you are getting Darkvision from. Please explain where your feat bonus to damage (with AC) comes from. Please explain where your +1 Misc. bonus to Stealth is from. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. I have made the following changes: 1) Made the paired weapon a Paired Dagger 2) Placed in the name of the enchantment on the leather armor 3) Changed CA stuff from Yakuza to read: If you hit a CA target, opp attacks gain a bonus to atk and dmg = CHA 4) Placed the hybrid keyword next to both of Majestic Word and Sneak Attack 5) Wise was originally Drow, and I forgot to remove it. It is now removed. 6) I had Wise originally at 11 so I forgot to remove the Nimble Blade bonus. 7) I placed a description into the Footpads item of where the extra stealth is from.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2123654" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2123654</a>
Han S. said: OrnateChimp said: Han S. said: OrnateChimp said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2116090" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2116090</a> Hello, and welcome to the Guild. Please include the enhancement bonus from your wand into your attack and damage workspaces. Please include the bonus to Heal and Diplomacy in your skills (as a Misc. bonus) instead of as a conditional modifier. I'm unsure what your feat bonus to damage is. Your item bonus to damage from your Wand of Psychic Ravaging should be in your damage workspace. If this was what your feat bonus to damage was supposed to be, it should be in a misc box instead. The cost of non-magic items less than 50 gp ('mundane items') can be waived. I do not understand why you have mundane accurate daggers equipped, as without implement proficiency in accurate daggers they function identically as mundane daggers. Please note down which cantrips you have in your powers. (optional) Please note that you have the option to choose both a background and a theme. The armor bonus for cloth armor is 0, not 1. Your number of surges per day looks incorrect. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. 1. Enhancement bonus of +1 added into attack and damage workspaces. 2. Bonus to Heal and Diplomacy removed from conditional modifier box and entered into skills as misc. bonus. 3. Number was in the wrong box. The +1 came from my Wand of Psychic Ravaging. Moved bonus to correct box (Misc). 4. As above. 5. Waived cost of mundane items. 6. Changed accurate daggers to regular daggers. I thought that they might have been better for accuracy (didn't know you had to be proficient in them). 7. Three cantrips added to powers list (Light, Chameleon's Mask and&nbsp;Prestidigitation - all listed as Utility 0). 8. I feel like I have over-complicated things enough already, so will be leaving the background and theme this time. If that is okay? 9. Armour bonus changed from 1 to 0. 10. Number of surges per day altered to 7. Thank you for your help! Check. Check. Check. Check. Check. They also only provide a bonus to-hit on implement attacks specifically, even if you did had the feat. Check. Check. That's fine. Check. Check. Everything seems in order, but I can't seem to find you on the roll20 table. Please load into the game and let me know (either here or on Discord) what your name there is. That's great! Thanks! It is still showing as Loren P. (my previous roll20 username), but I am not entirely sure why... thought I had changed it to OrnateChimp, as on discord.
OrnateChimp said: Han S. said: OrnateChimp said: Han S. said: OrnateChimp said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2116090" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2116090</a> Hello, and welcome to the Guild. Please include the enhancement bonus from your wand into your attack and damage workspaces. Please include the bonus to Heal and Diplomacy in your skills (as a Misc. bonus) instead of as a conditional modifier. I'm unsure what your feat bonus to damage is. Your item bonus to damage from your Wand of Psychic Ravaging should be in your damage workspace. If this was what your feat bonus to damage was supposed to be, it should be in a misc box instead. The cost of non-magic items less than 50 gp ('mundane items') can be waived. I do not understand why you have mundane accurate daggers equipped, as without implement proficiency in accurate daggers they function identically as mundane daggers. Please note down which cantrips you have in your powers. (optional) Please note that you have the option to choose both a background and a theme. The armor bonus for cloth armor is 0, not 1. Your number of surges per day looks incorrect. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. 1. Enhancement bonus of +1 added into attack and damage workspaces. 2. Bonus to Heal and Diplomacy removed from conditional modifier box and entered into skills as misc. bonus. 3. Number was in the wrong box. The +1 came from my Wand of Psychic Ravaging. Moved bonus to correct box (Misc). 4. As above. 5. Waived cost of mundane items. 6. Changed accurate daggers to regular daggers. I thought that they might have been better for accuracy (didn't know you had to be proficient in them). 7. Three cantrips added to powers list (Light, Chameleon's Mask and&nbsp;Prestidigitation - all listed as Utility 0). 8. I feel like I have over-complicated things enough already, so will be leaving the background and theme this time. If that is okay? 9. Armour bonus changed from 1 to 0. 10. Number of surges per day altered to 7. Thank you for your help! Check. Check. Check. Check. Check. They also only provide a bonus to-hit on implement attacks specifically, even if you did had the feat. Check. Check. That's fine. Check. Check. Everything seems in order, but I can't seem to find you on the roll20 table. Please load into the game and let me know (either here or on Discord) what your name there is. That's great! Thanks! It is still showing as Loren P. (my previous roll20 username), but I am not entirely sure why... thought I had changed it to OrnateChimp, as on discord. Found it, journal granted. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census.
Lars E. said: Han S. said: Lars E. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2123304" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2123304</a> Hello, and welcome to the Guild. I do not see a level 3 encounter power selected. The cost of your adventurer's kit can be waived due to our rules on mundane items. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. Thank you very much for your time!&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp; 1. I selected Whirling Step as Barbarian Encounter Power 3 and added it to the sheet. &nbsp; &nbsp; &nbsp; 2. I removed the adventurers kit from the cost calculation and now have 15 gold more to spent on soup and beer =)&nbsp; &nbsp; &nbsp; &nbsp; 3. I forgot to add the +1 initiative bonus from battle harness initially. I added 1 in misc under init calculation. just wanted to let you know Check. Check. Acknowledged. Sheet looks good, journal granted. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census.
Shadowm4ge said: Han S. said: Shadowm4ge said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2012660" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2012660</a> And here is my expenses chart for character items <a href="https://docs.google.com/spreadsheets/d/1H-yf4H7o90XH1BTLm_cSsvE3RZD7OuiWA1H4armi8RQ/edit?usp=sharing" rel="nofollow">https://docs.google.com/spreadsheets/d/1H-yf4H7o90XH1BTLm_cSsvE3RZD7OuiWA1H4armi8RQ/edit?usp=sharing</a> Please indicate on your sheet what weapon your Paired Weapon is. Please indicate on your sheet the enchantment (i.e. Magic) on your Leather Armor is. Please specify what 'CA Stuff' is supposed to be on your Class Features. As a hybrid, please indicate which of your class features are the hybrid version. I do not see where you are getting Darkvision from. Please explain where your feat bonus to damage (with AC) comes from. Please explain where your +1 Misc. bonus to Stealth is from. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. I have made the following changes: 1) Made the paired weapon a Paired Dagger 2) Placed in the name of the enchantment on the leather armor 3) Changed CA stuff from Yakuza to read: If you hit a CA target, opp attacks gain a bonus to atk and dmg = CHA 4) Placed the hybrid keyword next to both of Majestic Word and Sneak Attack 5) Wise was originally Drow, and I forgot to remove it. It is now removed. 6) I had Wise originally at 11 so I forgot to remove the Nimble Blade bonus. 7) I placed a description into the Footpads item of where the extra stealth is from. Check. Check. Check. Check. Check. Nimble Blade provides a bonus to hit, not damage. If you remaining bonus to damage is from Light Blade Expertise, please place it in a Misc. box instead of the Feat box (because it is not specifically a feat bonus to damage). If you must have the Footpads incorporated on your sheet, please put it in conditional modifiers instead and not as a constant in your Misc. box, as Footpads provide a bonus to Stealth only 'to move quietly'.
Han S. said: Shadowm4ge said: Han S. said: Shadowm4ge said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2012660" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2012660</a> And here is my expenses chart for character items <a href="https://docs.google.com/spreadsheets/d/1H-yf4H7o90XH1BTLm_cSsvE3RZD7OuiWA1H4armi8RQ/edit?usp=sharing" rel="nofollow">https://docs.google.com/spreadsheets/d/1H-yf4H7o90XH1BTLm_cSsvE3RZD7OuiWA1H4armi8RQ/edit?usp=sharing</a> Please indicate on your sheet what weapon your Paired Weapon is. Please indicate on your sheet the enchantment (i.e. Magic) on your Leather Armor is. Please specify what 'CA Stuff' is supposed to be on your Class Features. As a hybrid, please indicate which of your class features are the hybrid version. I do not see where you are getting Darkvision from. Please explain where your feat bonus to damage (with AC) comes from. Please explain where your +1 Misc. bonus to Stealth is from. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. I have made the following changes: 1) Made the paired weapon a Paired Dagger 2) Placed in the name of the enchantment on the leather armor 3) Changed CA stuff from Yakuza to read: If you hit a CA target, opp attacks gain a bonus to atk and dmg = CHA 4) Placed the hybrid keyword next to both of Majestic Word and Sneak Attack 5) Wise was originally Drow, and I forgot to remove it. It is now removed. 6) I had Wise originally at 11 so I forgot to remove the Nimble Blade bonus. 7) I placed a description into the Footpads item of where the extra stealth is from. Check. Check. Check. Check. Check. Nimble Blade provides a bonus to hit, not damage. If you remaining bonus to damage is from Light Blade Expertise, please place it in a Misc. box instead of the Feat box (because it is not specifically a feat bonus to damage). If you must have the Footpads incorporated on your sheet, please put it in conditional modifiers instead and not as a constant in your Misc. box, as Footpads provide a bonus to Stealth only 'to move quietly'. I made the changes you requested within points 6 and 7. I believe this should be good now.
Shadowm4ge said: Han S. said: Shadowm4ge said: Han S. said: Shadowm4ge said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2012660" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2012660</a> And here is my expenses chart for character items <a href="https://docs.google.com/spreadsheets/d/1H-yf4H7o90XH1BTLm_cSsvE3RZD7OuiWA1H4armi8RQ/edit?usp=sharing" rel="nofollow">https://docs.google.com/spreadsheets/d/1H-yf4H7o90XH1BTLm_cSsvE3RZD7OuiWA1H4armi8RQ/edit?usp=sharing</a> Please indicate on your sheet what weapon your Paired Weapon is. Please indicate on your sheet the enchantment (i.e. Magic) on your Leather Armor is. Please specify what 'CA Stuff' is supposed to be on your Class Features. As a hybrid, please indicate which of your class features are the hybrid version. I do not see where you are getting Darkvision from. Please explain where your feat bonus to damage (with AC) comes from. Please explain where your +1 Misc. bonus to Stealth is from. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. I have made the following changes: 1) Made the paired weapon a Paired Dagger 2) Placed in the name of the enchantment on the leather armor 3) Changed CA stuff from Yakuza to read: If you hit a CA target, opp attacks gain a bonus to atk and dmg = CHA 4) Placed the hybrid keyword next to both of Majestic Word and Sneak Attack 5) Wise was originally Drow, and I forgot to remove it. It is now removed. 6) I had Wise originally at 11 so I forgot to remove the Nimble Blade bonus. 7) I placed a description into the Footpads item of where the extra stealth is from. Check. Check. Check. Check. Check. Nimble Blade provides a bonus to hit, not damage. If you remaining bonus to damage is from Light Blade Expertise, please place it in a Misc. box instead of the Feat box (because it is not specifically a feat bonus to damage). If you must have the Footpads incorporated on your sheet, please put it in conditional modifiers instead and not as a constant in your Misc. box, as Footpads provide a bonus to Stealth only 'to move quietly'. I made the changes you requested within points 6 and 7. I believe this should be good now. Looks good, journal granted.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. &gt;&gt;&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=2124465" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2124465</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2125634" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2125634</a>
Samantha said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2125634" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2125634</a> Please place (heroic) at the end of your radiant shard, and you can also choose an implement type for your Versatile Expertise (and get expertise for both as weapons and implements), but otherwise journal granted.
Oeyvind said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2123654" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2123654</a> The array in your Statistic Block seems incorrect. You don't seem to have a Utility 2 picked. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed.
Stephen L. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. &gt;&gt;&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=2124465" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2124465</a> Hi Stephen, welcome to the Guild. 1) Please apply the benefit of your neck item to the defense calculations at the top center of page 1 2) on page 2 please adjust the names of the encounter and daily powers listed to include their level. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed.
Han S. said: Oeyvind said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2123654" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2123654</a> The array in your Statistic Block seems incorrect. Fixed array by changing it from 15/10/15/13/10/8 to 17/15/13/10/10/8 You don't seem to have a Utility 2 picked. Added Glowering Threat as the utility 2 (just beneath the Hounding Longarm power). Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed.
baldhermit said: Stephen L. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. &gt;&gt;&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=2124465" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2124465</a> Hi Stephen, welcome to the Guild. 1) Please apply the benefit of your neck item to the defense calculations at the top center of page 1 2) on page 2 please adjust the names of the encounter and daily powers listed to include their level. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. Hi Bald, thank you a lot! 1- Corrected. 2- Corrected as well. And thanks for taking your time to check it out
Stephen L. said: baldhermit said: Stephen L. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. &gt;&gt;&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=2124465" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2124465</a> Hi Stephen, welcome to the Guild. 1) Please apply the benefit of your neck item to the defense calculations at the top center of page 1 2) on page 2 please adjust the names of the encounter and daily powers listed to include their level. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. Hi Bald, thank you a lot! 1- Corrected. 2- Corrected as well. And thanks for taking your time to check it out Sheet looks good, i'll set you up with a journal. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census.
Oeyvind said: Han S. said: Oeyvind said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2123654" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2123654</a> The array in your Statistic Block seems incorrect. Fixed array by changing it from 15/10/15/13/10/8 to 17/15/13/10/10/8 You don't seem to have a Utility 2 picked. Added Glowering Threat as the utility 2 (just beneath the Hounding Longarm power). Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. Looks fine, journal granted.
Hi, Here are the modifications I have made. I hope everything is ok and let me know if not! Done : Please check off the 'Armor is Heavy' checkbox, as you are in plate. Done, I have made the switch : Your free feat should be your expertise feat, not Improved Initiative. (Just switch the labels on the two of them and it's fine.) Done : Please mark your Unstoppable power as a 'Utility 2'. I am not sure what was my error here. As a fighter I can choose three trained skills at 1st level, which are Athletics, Endurance and Streewise. Hope everything is ok : You should have three untrained skills. I have selected Bludgeon Expertise instead of Implement Expertise (Mace) : You probably want Weapon Expertise (Mace) in place of Implement Expertise (Mace), as you have no attacks with the Implement keyword. However, Bludgeon Expertise is strictly better than Weapon Expertise (Mace, as it gives an extra effect that may be relevant for some power, so I would recommend that feat. I added this as requested : Please put an explicit purchase breakdown under Coins and Other Wealth. I added this as requested. Not sure if I should use also the option to auto generate : &nbsp; Please also place your initial stat array, your racial stat boosts, and your level 4 stat increases in the 'Statistic Block'. Han S. said: Maxime G. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2116116" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2116116</a> Note: I was a bit confused when calculating my AC, I hope everything is ok. Hello, and welcome to the guild. Please check off the 'Armor is Heavy' checkbox, as you are in plate. Your free feat should be your expertise feat, not Improved Initiative. (Just switch the labels on the two of them and it's fine.) Please mark your Unstoppable power as a 'Utility 2'. You should have three untrained skills. You probably want Weapon Expertise (Mace) in place of Implement Expertise (Mace), as you have no attacks with the Implement keyword. However, Bludgeon Expertise is strictly better than Weapon Expertise (Mace, as it gives an extra effect that may be relevant for some power, so I would recommend that feat. Please put an explicit purchase breakdown under Coins and Other Wealth. Please also place your initial stat array, your racial stat boosts, and your level 4 stat increases in the 'Statistic Block'. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed.