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Old Character Sheet Thread (Locked Apr 2020)

I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1518912" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1518912</a>
Punicpunch said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1518912" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1518912</a> Hi Punicpunch, welcome to the Guild Living campaign. 1) for the items bought form the Sales thread on the forum, please indicate such in the Coins and Wealth section 2) Under Quick Look Up please list the check penalty. Even if that value is zero, we need to know that you what that value is. This may seem very nitpicky, but unlike your standard table top game with a handful of players where the one DM will know everyone's character after some sessions, in the Guild Living a new team gather at the start of every session. It should be clear to a DM mid-session at a glace what your character is about mechanically. 3) Just listing (Staff) for your SIT feat is incomplete. I recommend you search the compendium for Superior Implement with the 'search by name only'-box unchecked for the specific type of staff you take this training feat for. 4) Winged Horde attack and damage calculation is missing the benefit from the enhancement bonus of the implement you are making the attack with. When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed.
baldhermit said: Punicpunch said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1518912" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1518912</a> Hi Punicpunch, welcome to the Guild Living campaign. 1) for the items bought form the Sales thread on the forum, please indicate such in the Coins and Wealth section 2) Under Quick Look Up please list the check penalty. Even if that value is zero, we need to know that you what that value is. This may seem very nitpicky, but unlike your standard table top game with a handful of players where the one DM will know everyone's character after some sessions, in the Guild Living a new team gather at the start of every session. It should be clear to a DM mid-session at a glace what your character is about mechanically. 3) Just listing (Staff) for your SIT feat is incomplete. I recommend you search the compendium for Superior Implement with the 'search by name only'-box unchecked for the specific type of staff you take this training feat for. 4) Winged Horde attack and damage calculation is missing the benefit from the enhancement bonus of the implement you are making the attack with. When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed. 1) Specified price change and Seller for items purchased on the sale thread 2) Set value of Check Penalty to 0 3) Changed SIT feat from "Staff" to "Accurate Staff" 4) Added the Accurate Staff and Frost Weapon enhancement to attack calculations and Frost Weapon enhancement to damage calculations
have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1516985" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1516985</a>
Punicpunch said: baldhermit said: Punicpunch said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1518912" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1518912</a> Hi Punicpunch, welcome to the Guild Living campaign. 1) for the items bought form the Sales thread on the forum, please indicate such in the Coins and Wealth section 2) Under Quick Look Up please list the check penalty. Even if that value is zero, we need to know that you what that value is. This may seem very nitpicky, but unlike your standard table top game with a handful of players where the one DM will know everyone's character after some sessions, in the Guild Living a new team gather at the start of every session. It should be clear to a DM mid-session at a glace what your character is about mechanically. 3) Just listing (Staff) for your SIT feat is incomplete. I recommend you search the compendium for Superior Implement with the 'search by name only'-box unchecked for the specific type of staff you take this training feat for. 4) Winged Horde attack and damage calculation is missing the benefit from the enhancement bonus of the implement you are making the attack with. When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed. 1) Specified price change and Seller for items purchased on the sale thread 2) Set value of Check Penalty to 0 3) Changed SIT feat from "Staff" to "Accurate Staff" 4) Added the Accurate Staff and Frost Weapon enhancement to attack calculations and Frost Weapon enhancement to damage calculations At 1 : check At 2 : check At 3 : check At 4 : almost. The implement is missing a +1 in the naming at the top right of page 2 as you have done for the armor and neck item. Secondly its enhancement bonus is only a +1, as you listed correctly for the damage. The +2 listed in the attack section for enhancement is not correct as the "accurate" bonus is miscellaneous, and does not belong under enhancement. However, those are two minor things you can easily fix. I will set you up with a journal. You will find that in the top right corner after you hit Launch Game. Our 2nd video also covers this. Once that is done, get the attention of a DM, and they can make you a token.
Sean H. said: have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1516985" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1516985</a> Hi Sean, welcome to the Guild Living campaign. 1) at the top right of page 2, please indicate what type of armor it is your purchased, what type of weapon that songblade is. 2) Under Coins and Wealth, please give us a breakdown of your expenses, and if you bought anything from the sales thread, please indicate so. (in that thread other players offer their left over gear up for sale, at 50% of its value) 3) Optional: You are allowed to take the benefit of a mechanical background and a theme. Both can give you more power and flavor. If you choose either one or both, please list their names and benefit in the class features section. When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed.
baldhermit said: Sean H. said: have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1516985" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1516985</a> Hi Sean, welcome to the Guild Living campaign. 1) at the top right of page 2, please indicate what type of armor it is your purchased, what type of weapon that songblade is. 2) Under Coins and Wealth, please give us a breakdown of your expenses, and if you bought anything from the sales thread, please indicate so. (in that thread other players offer their left over gear up for sale, at 50% of its value) 3) Optional: You are allowed to take the benefit of a mechanical background and a theme. Both can give you more power and flavor. If you choose either one or both, please list their names and benefit in the class features section. When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed. 1) done 2) done 3) I chose the Sensate theme and added it to the sheet Thanks!
Sean H. said: baldhermit said: Sean H. said: have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1516985" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1516985</a> Hi Sean, welcome to the Guild Living campaign. 1) at the top right of page 2, please indicate what type of armor it is your purchased, what type of weapon that songblade is. 2) Under Coins and Wealth, please give us a breakdown of your expenses, and if you bought anything from the sales thread, please indicate so. (in that thread other players offer their left over gear up for sale, at 50% of its value) 3) Optional: You are allowed to take the benefit of a mechanical background and a theme. Both can give you more power and flavor. If you choose either one or both, please list their names and benefit in the class features section. When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed. 1) done 2) done 3) I chose the Sensate theme and added it to the sheet Thanks! Check, check and check. In a few minutes, roll20 permitting, I will set you up with a journal to fill out. You will find this in the top right corner after you Launch Game. Our 2nd video also covers this. Once that is done, contact one of the DMs, ideally on Skype or Discord. They can then make you a token
Hello everyone and thank you for your help! Below its my character: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources: <a href="https://www.myth-weavers.com/sheet.html#id=1521555" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521555</a> EDIT: Replaced Blurred Strikes Ki Focus +1 with Rain of Hammers Ki Focus +1 Replaced Amulet of Protection +1 with Safewing Amulet +1
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. <a href="https://www.myth-weavers.com/sheet.html#id=1521365" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521365</a> mulligan for Bjorn
Raul - Tiberiu I. said: Hello everyone and thank you for your help! Below its my character: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources: <a href="https://www.myth-weavers.com/sheet.html#id=1521555" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521555</a> EDIT: Replaced Blurred Strikes Ki Focus +1 with Rain of Hammers Ki Focus +1 Replaced Amulet of Protection +1 with Safewing Amulet +1 Hi Raul, 1) where does the miscellaneous +1 to AC and reflex come from? 2) Under Quick Look Up please list the check penalty. Even if that value is zero, we need to know that you what that value is. This may seem very nitpicky, but unlike your standard table top game with a handful of players where the one DM will know everyone's character after some sessions, in the Guild Living a new team gather at the start of every session. It should be clear to a DM mid-session at a glace what your character is about mechanically. 3) Please list your starting array, your racial bonuses and your level 4 boost in the statistic block 4) what feat did you take that gives you a +2 feat bonus to attack ? Please note the bonus from Hellfire Blood is not a feat bonus. The benefit from versatile expertise IS a feat bonus. 5) please explain the +2 misc. bonus to attack 4) what feat did you take that gives you a +3 feat bonus to damage ? Please note the bonus from Hellfire Blood is not a feat bonus. The benefit from your chosen implement is also not a feat bonus. 5) please explain the +1 misc. bonus to damage 6) please under Coins and Wealth give us a breakdown of your expenses. If you bought anything from the sales thread, please indicate so. When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed.
Cory L said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. <a href="https://www.myth-weavers.com/sheet.html#id=1521365" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521365</a> mulligan for Bjorn Hi Cory, 1) Your starting array is not a legal choice, please check Step 5 of the New Player Checklist for an overview. It is a very bad idea to not have an 18 in your main attack stat. 2) I do not know or understand what power is used for what you listed as a Main Hand attack. Is that Dexterity based, an RBA? If so, what weapon are you making a ranged attack with? Please help me understand. 3) And why is the ability modifier different for the attack calculation than for the damage calculation? 4) Your character does not meet the prerequisites for Dragging Flail 5) Check the compendium for your race. You cannot have Caustic Heritage and Dragonfear 6) for clarity please list your background and character theme with those words, and ideally separate from the class and race features by some white lines 7) Please read the Minor Rulings for Draconian Flight as they do not state altitude 1 8) where does the +1 miscellaneous bonus in your AC and Reflex calculation come from? When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed.
baldhermit said: Raul - Tiberiu I. said: Hello everyone and thank you for your help! Below its my character: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources: <a href="https://www.myth-weavers.com/sheet.html#id=1521555" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521555</a> EDIT: Replaced Blurred Strikes Ki Focus +1 with Rain of Hammers Ki Focus +1 Replaced Amulet of Protection +1 with Safewing Amulet +1 Hi Raul, 1) where does the miscellaneous +1 to AC and reflex come from? 2) Under Quick Look Up please list the check penalty. Even if that value is zero, we need to know that you what that value is. This may seem very nitpicky, but unlike your standard table top game with a handful of players where the one DM will know everyone's character after some sessions, in the Guild Living a new team gather at the start of every session. It should be clear to a DM mid-session at a glace what your character is about mechanically. 3) Please list your starting array, your racial bonuses and your level 4 boost in the statistic block 4) what feat did you take that gives you a +2 feat bonus to attack ? Please note the bonus from Hellfire Blood is not a feat bonus. The benefit from versatile expertise IS a feat bonus. 5) please explain the +2 misc. bonus to attack 4) what feat did you take that gives you a +3 feat bonus to damage ? Please note the bonus from Hellfire Blood is not a feat bonus. The benefit from your chosen implement is also not a feat bonus. 5) please explain the +1 misc. bonus to damage 6) please under Coins and Wealth give us a breakdown of your expenses. If you bought anything from the sales thread, please indicate so. When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed. 1. Rhythm Blade Dagger +1 offers a shield bonus of +1 AC and Reflex. 2. Done. 3. Done. 4. bonus to damage is as follows: +4 [DEX] +1 [Enhancement] + 1 [Hellfire Blood] + 1 [Khyber Shard of Fiery Depth] + 2 [Incendiary Dagger]. The +3 is from Hellfire Blood and Superior Implement feat. I have moved the bonuses to Misc. The +4 you will see comes from Incendiary Dagger (Energized Fire + 2 damage ), Hellfire Blood(+1 damage) and Khyber Shard of Fiery Depth (+1 damage). 5. +1 bonus from Infernal Prince and +1 bonus from Superior Implement Expertise - Incendiary Dagger which is Energized Fire and Unerring. It applies to Five Storms as well, because I use it with my Flaming Incendiary Dagger +1 and attach to it the Fire Keyword, making it eligible for the bonuses above. 6. Done.
Raul - Tiberiu I. said: baldhermit said: Raul - Tiberiu I. said: Hello everyone and thank you for your help! Below its my character: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources: <a href="https://www.myth-weavers.com/sheet.html#id=1521555" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521555</a> EDIT: Replaced Blurred Strikes Ki Focus +1 with Rain of Hammers Ki Focus +1 Replaced Amulet of Protection +1 with Safewing Amulet +1 Hi Raul, 1) where does the miscellaneous +1 to AC and reflex come from? 2) Under Quick Look Up please list the check penalty. Even if that value is zero, we need to know that you what that value is. This may seem very nitpicky, but unlike your standard table top game with a handful of players where the one DM will know everyone's character after some sessions, in the Guild Living a new team gather at the start of every session. It should be clear to a DM mid-session at a glace what your character is about mechanically. 3) Please list your starting array, your racial bonuses and your level 4 boost in the statistic block 4) what feat did you take that gives you a +2 feat bonus to attack ? Please note the bonus from Hellfire Blood is not a feat bonus. The benefit from versatile expertise IS a feat bonus. 5) please explain the +2 misc. bonus to attack 4) what feat did you take that gives you a +3 feat bonus to damage ? Please note the bonus from Hellfire Blood is not a feat bonus. The benefit from your chosen implement is also not a feat bonus. 5) please explain the +1 misc. bonus to damage 6) please under Coins and Wealth give us a breakdown of your expenses. If you bought anything from the sales thread, please indicate so. When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed. 1. Rhythm Blade Dagger +1 offers a shield bonus of +1 AC and Reflex. 2. Done. 3. Done. 4. bonus to damage is as follows: +4 [DEX] +1 [Enhancement] + 1 [Hellfire Blood] + 1 [Khyber Shard of Fiery Depth] + 2 [Incendiary Dagger]. The +3 is from Hellfire Blood and Superior Implement feat. I have moved the bonuses to Misc. The +4 you will see comes from Incendiary Dagger (Energized Fire + 2 damage ), Hellfire Blood(+1 damage) and Khyber Shard of Fiery Depth (+1 damage). 5. +1 bonus from Infernal Prince and +1 bonus from Superior Implement Expertise - Incendiary Dagger which is Energized Fire and Unerring. It applies to Five Storms as well, because I use it with my Flaming Incendiary Dagger +1 and attach to it the Fire Keyword, making it eligible for the bonuses above. 6. Done. At 1: under Quick Look Up there is an entry for Shield bonus At 2 : check At 3 : check At 4&5 : Since you've changed your sheet, my questions and your answers are a little more difficult to understand now. I apologize for messing up the numbering in my original reply. Your reply however is not easy to read. Let me try to parse my response: On attack : half level, enhancement and ability are clear. Versatile Expertise gives your character a +1 feat bonus. Your character does not have any other source for a feat bonus to attack. The +1 to attack from the them and the +1 to attack from the unerring implement for attacks vs Reflex both go to miscellaneous as you already have them listed. Superior Implement Training does not give an additional bonus to your characters accuracy (this is not on your sheet, but would be implied by your text above). Where we disagree is the Hellfire blood feat which does give an additional +1 to attack, but that also goes to miscellaneous and does not count as a feat bonus. On damage : ability and enhancement of the implement I understand. The bonuses from hellfire Blood, the energized property of the implement and the bonus from the shard do add up to +4. I think this is now settled. At 6 : check
baldhermit said: Raul - Tiberiu I. said: baldhermit said: Raul - Tiberiu I. said: Hello everyone and thank you for your help! Below its my character: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources: <a href="https://www.myth-weavers.com/sheet.html#id=1521555" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521555</a> EDIT: Replaced Blurred Strikes Ki Focus +1 with Rain of Hammers Ki Focus +1 Replaced Amulet of Protection +1 with Safewing Amulet +1 Hi Raul, 1) where does the miscellaneous +1 to AC and reflex come from? 2) Under Quick Look Up please list the check penalty. Even if that value is zero, we need to know that you what that value is. This may seem very nitpicky, but unlike your standard table top game with a handful of players where the one DM will know everyone's character after some sessions, in the Guild Living a new team gather at the start of every session. It should be clear to a DM mid-session at a glace what your character is about mechanically. 3) Please list your starting array, your racial bonuses and your level 4 boost in the statistic block 4) what feat did you take that gives you a +2 feat bonus to attack ? Please note the bonus from Hellfire Blood is not a feat bonus. The benefit from versatile expertise IS a feat bonus. 5) please explain the +2 misc. bonus to attack 4) what feat did you take that gives you a +3 feat bonus to damage ? Please note the bonus from Hellfire Blood is not a feat bonus. The benefit from your chosen implement is also not a feat bonus. 5) please explain the +1 misc. bonus to damage 6) please under Coins and Wealth give us a breakdown of your expenses. If you bought anything from the sales thread, please indicate so. When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed. 1. Rhythm Blade Dagger +1 offers a shield bonus of +1 AC and Reflex. 2. Done. 3. Done. 4. bonus to damage is as follows: +4 [DEX] +1 [Enhancement] + 1 [Hellfire Blood] + 1 [Khyber Shard of Fiery Depth] + 2 [Incendiary Dagger]. The +3 is from Hellfire Blood and Superior Implement feat. I have moved the bonuses to Misc. The +4 you will see comes from Incendiary Dagger (Energized Fire + 2 damage ), Hellfire Blood(+1 damage) and Khyber Shard of Fiery Depth (+1 damage). 5. +1 bonus from Infernal Prince and +1 bonus from Superior Implement Expertise - Incendiary Dagger which is Energized Fire and Unerring. It applies to Five Storms as well, because I use it with my Flaming Incendiary Dagger +1 and attach to it the Fire Keyword, making it eligible for the bonuses above. 6. Done. At 1: under Quick Look Up there is an entry for Shield bonus At 2 : check At 3 : check At 4&5 : Since you've changed your sheet, my questions and your answers are a little more difficult to understand now. I apologize for messing up the numbering in my original reply. Your reply however is not easy to read. Let me try to parse my response: On attack : half level, enhancement and ability are clear. Versatile Expertise gives your character a +1 feat bonus. Your character does not have any other source for a feat bonus to attack. The +1 to attack from the them and the +1 to attack from the unerring implement for attacks vs Reflex both go to miscellaneous as you already have them listed. Superior Implement Training does not give an additional bonus to your characters accuracy (this is not on your sheet, but would be implied by your text above). Where we disagree is the Hellfire blood feat which does give an additional +1 to attack, but that also goes to miscellaneous and does not count as a feat bonus. On damage : ability and enhancement of the implement I understand. The bonuses from hellfire Blood, the energized property of the implement and the bonus from the shard do add up to +4. I think this is now settled. At 6 : check At 1 - Modified accordingly in the Shield Bonus and in Defenses. At 4&5 - Modified attack lines and added the mentioned elements to Misc.
Raul - Tiberiu I. said: baldhermit said: Raul - Tiberiu I. said: baldhermit said: Raul - Tiberiu I. said: Hello everyone and thank you for your help! Below its my character: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources: <a href="https://www.myth-weavers.com/sheet.html#id=1521555" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521555</a> EDIT: Replaced Blurred Strikes Ki Focus +1 with Rain of Hammers Ki Focus +1 Replaced Amulet of Protection +1 with Safewing Amulet +1 Hi Raul, 1) where does the miscellaneous +1 to AC and reflex come from? 2) Under Quick Look Up please list the check penalty. Even if that value is zero, we need to know that you what that value is. This may seem very nitpicky, but unlike your standard table top game with a handful of players where the one DM will know everyone's character after some sessions, in the Guild Living a new team gather at the start of every session. It should be clear to a DM mid-session at a glace what your character is about mechanically. 3) Please list your starting array, your racial bonuses and your level 4 boost in the statistic block 4) what feat did you take that gives you a +2 feat bonus to attack ? Please note the bonus from Hellfire Blood is not a feat bonus. The benefit from versatile expertise IS a feat bonus. 5) please explain the +2 misc. bonus to attack 4) what feat did you take that gives you a +3 feat bonus to damage ? Please note the bonus from Hellfire Blood is not a feat bonus. The benefit from your chosen implement is also not a feat bonus. 5) please explain the +1 misc. bonus to damage 6) please under Coins and Wealth give us a breakdown of your expenses. If you bought anything from the sales thread, please indicate so. When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed. 1. Rhythm Blade Dagger +1 offers a shield bonus of +1 AC and Reflex. 2. Done. 3. Done. 4. bonus to damage is as follows: +4 [DEX] +1 [Enhancement] + 1 [Hellfire Blood] + 1 [Khyber Shard of Fiery Depth] + 2 [Incendiary Dagger]. The +3 is from Hellfire Blood and Superior Implement feat. I have moved the bonuses to Misc. The +4 you will see comes from Incendiary Dagger (Energized Fire + 2 damage ), Hellfire Blood(+1 damage) and Khyber Shard of Fiery Depth (+1 damage). 5. +1 bonus from Infernal Prince and +1 bonus from Superior Implement Expertise - Incendiary Dagger which is Energized Fire and Unerring. It applies to Five Storms as well, because I use it with my Flaming Incendiary Dagger +1 and attach to it the Fire Keyword, making it eligible for the bonuses above. 6. Done. At 1: under Quick Look Up there is an entry for Shield bonus At 2 : check At 3 : check At 4&5 : Since you've changed your sheet, my questions and your answers are a little more difficult to understand now. I apologize for messing up the numbering in my original reply. Your reply however is not easy to read. Let me try to parse my response: On attack : half level, enhancement and ability are clear. Versatile Expertise gives your character a +1 feat bonus. Your character does not have any other source for a feat bonus to attack. The +1 to attack from the them and the +1 to attack from the unerring implement for attacks vs Reflex both go to miscellaneous as you already have them listed. Superior Implement Training does not give an additional bonus to your characters accuracy (this is not on your sheet, but would be implied by your text above). Where we disagree is the Hellfire blood feat which does give an additional +1 to attack, but that also goes to miscellaneous and does not count as a feat bonus. On damage : ability and enhancement of the implement I understand. The bonuses from hellfire Blood, the energized property of the implement and the bonus from the shard do add up to +4. I think this is now settled. At 6 : check At 1 - Modified accordingly in the Shield Bonus and in Defenses. At 4&5 - Modified attack lines and added the mentioned elements to Misc. Hi Raul. Excellent. When you hit Launch Game, you will find a journal in the top right corner. Fill that out and after that one of the DMs can ake a token for you.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1519241" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1519241</a>
DeathwingHD said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1519241" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1519241</a> Welcome to the Guild! There are enough pieces of this sheet that are not filled out that I cannot properly review it yet.&nbsp; It is a good start, but needs to be more polished before I can do the minor corrections needed and toss you a journal entry. Please fill out the following and repost: Name An alignment that exists Equip your armor and neck item (The Enh field should not be blank) Break down your attacks and damage in attack and damage workspace fill in blanks for things like EXP, armor bonus, your feats and what level you get them at.&nbsp; You are also missing a feat. Your stats and your array do not match.&nbsp; You also did not list where your +1 bonus from level 4 is supposed to go. Breakdown where you spent your money Label your powers with their level and where you got them.&nbsp; You also seem to be missing both of your encounter powers. Personality/mannerism/backstory need to have something in them to make this a character instead of a list of stats.&nbsp; We don't need a novel, but some idea of who this character is going to be at table.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1519241" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1519241</a>
DeathwingHD said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1519241" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1519241</a> Much more complete, lets dig in. Set EXP to 5500 What is going on with your AC?&nbsp; I see a misc +4 and a temp -2.&nbsp; What are those? &nbsp;+1 Scale gives an AC bonus of 7 not 8. Warforged Resolve is not a level 1 power.&nbsp; It has no level Second Wind is not a level 1 encounter power, it has no level. You have implement expertise (Heavy Blade) but no power that use an implement?&nbsp; That feat effectively does nothing for you.&nbsp; If you are having trouble finding a good feat for your character, I would recommend asking in build chat and letting them know what you are trying to do.&nbsp; Also please label the levels you get your feats. Attack and damage bonuses on your lookup are correct, however for the second power please use one of your at-wills with your same weapon.&nbsp; I'd recommend Sure Strike. You do not need to deduct money for mundane things (Scale armor, heavy shield etc).&nbsp; They are free. Optional: You did not select a mechanical background.&nbsp; It is not required but it does serve to flesh out the character a little more. There are a lot of interesting ones that help shore up different parts of the character.&nbsp; I think it would be interesting to see this character as a Warsmith or picking a background of something like the creator if you want to speak your creator's language. Optional: You did not select a Character Theme. It is not required but it does serve to flesh out the character a little more.&nbsp; Lots of options available, but the story and personality oozes 'Guardian' to me. Commentary: I like the backstory and personality you put on the character. Look forward to seeing how you bring that alive at table. Lots of minor things, reply in list form, responding to each with your corrections and let someone know in chat when you are ready for further review.
Set EXP to 5500 Fixed What is going on with your AC? I see a misc +4 and a temp -2. What are those? Fixed +1 Scale gives an AC bonus of 7 not 8. Fixed Warforged Resolve is not a level 1 power. It has no level Fixed Second Wind is not a level 1 encounter power, it has no level. Fixed You have implement expertise (Heavy Blade) but no power that use an implement? That feat effectively does nothing for you. If you are having trouble finding a good feat for your character, I would recommend asking in build chat and letting them know what you are trying to do. Also please label the levels you get your feats. Fixed Attack and damage bonuses on your lookup are correct, however for the second power please use one of your at-wills with your same weapon. I'd recommend Sure Strike. Fixed You do not need to deduct money for mundane things (Scale armor, heavy shield etc). They are free. Fixed
DeathwingHD said: Set EXP to 5500 Fixed What is going on with your AC? I see a misc +4 and a temp -2. What are those? Fixed +1 Scale gives an AC bonus of 7 not 8. Fixed Warforged Resolve is not a level 1 power. It has no level Fixed Second Wind is not a level 1 encounter power, it has no level. Fixed You have implement expertise (Heavy Blade) but no power that use an implement? That feat effectively does nothing for you. If you are having trouble finding a good feat for your character, I would recommend asking in build chat and letting them know what you are trying to do. Also please label the levels you get your feats. Fixed Attack and damage bonuses on your lookup are correct, however for the second power please use one of your at-wills with your same weapon. I'd recommend Sure Strike. Fixed You do not need to deduct money for mundane things (Scale armor, heavy shield etc). They are free. Fixed Is not fixed, it is now more broken.&nbsp; Set Current EXP to 5500, the next level exp should be set by default to 7500. Check Check Check Check Label your expertise feat Free and the others 1, 2, 4.&nbsp; As it is it looks like you only have weapon focus planned to take some other time. Sure Strike damage is incorrect.&nbsp; That power does not get ability modifier. Need a total for remaining money. All in all, looks good enough to get a journal entry.&nbsp; Just fix those little bits at some point.&nbsp; I'll assign a journal entry for you.&nbsp; When you are ready, hit join game you will find a journal waiting for you. If you need help filling it out, review the macro videos and ask in chat if you have questions.
baldhermit said: Cory L said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. <a href="https://www.myth-weavers.com/sheet.html#id=1521365" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521365</a> mulligan for Bjorn Hi Cory, 1) Your starting array is not a legal choice, please check Step 5 of the New Player Checklist for an overview. It is a very bad idea to not have an 18 in your main attack stat. 2) I do not know or understand what power is used for what you listed as a Main Hand attack. Is that Dexterity based, an RBA? If so, what weapon are you making a ranged attack with? Please help me understand. 3) And why is the ability modifier different for the attack calculation than for the damage calculation? 4) Your character does not meet the prerequisites for Dragging Flail 5) Check the compendium for your race. You cannot have Caustic Heritage and Dragonfear 6) for clarity please list your background and character theme with those words, and ideally separate from the class and race features by some white lines 7) Please read the Minor Rulings for Draconian Flight as they do not state altitude 1 8) where does the +1 miscellaneous bonus in your AC and Reflex calculation come from? When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed. 1) Changed my array 2) It was a MBA but i though all light blade had versatile so i fixed it 3) Fixed my mod 4) Picked a different feat&nbsp; 5) The compendium say that caustic heritage replaces dragon breath 6) Labled 7) Instinctive Flight says that i gain 6 square (altitude Limit 1) 8) Barbarian Agility as long as im not wearing heavy armor <a href="https://www.myth-weavers.com/sheet.html#id=1521365" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521365</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1522369" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1522369</a>
Katlin S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1522369" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1522369</a> Hey there and welcome to the guild living campaign!&nbsp; Looks like you are off to a good start. Why +2 bonus to int from your racial?&nbsp; It is nearly always the case that this just gives you lower stats overall.&nbsp; If you want to have 14 Int, start with putting a 14 in that stat and then going from there.&nbsp; You really want your stat bump to by to your primary stat.&nbsp; A more detailed explanation of this can be found on the New Player Checklist. Your Class Features section is blank.&nbsp; Please include your class features. Set your current exp to 5500 You have a feat called "Weapon Proficiency" what is that?&nbsp; If you are trying to take a specific weapon proficiency (Like Greatbow for instance) you need to put it in the name of the feat.&nbsp; If you do take a greatbow, make sure to update your weapon to be a Greatbow instead of a Longbow. Same goes for Weapon Focus.&nbsp; You need to specify what your focus is in (Bow) for example. Master at Arms is an expertise feat and will not do anything for you since you already have Bow Expertise You will want to write in what you got for your human bonus skill (Looks like Bluff) under Race Features Make sure to add the bonus from your necklace to the relevant skills as Misc bonuses. You are proficient in Hide armor, yet wear leather.&nbsp; Is this intentional? Your armor needs to be magic as you need to have each of the big 3.&nbsp; If you don't want to spend a lot of money on it, there is a good +1 Battle Harness on the sale thread you could pick up for very cheap. Attack and Damage Workspace needs to be filled out for both abilities.&nbsp; I'd do Twinstrike and Ranged Basic Attack.&nbsp; As mentioned previously the feat bonuses do not stack for your expertise.&nbsp; You are also missing your bonus for proficiency of your weapon on the attack roll and I don't know where the Misc+2 comes from. Damage workspace has +2 feat and I'm not sure where that is from.&nbsp; Once you fill in the abilities for ability 1 and 2 I can help offer more.&nbsp; Again I would highly recommend Ranged Basic and Twinstrike. Optional: You have not selected a mechanical background.&nbsp; With your backstory there are several slavery or royalty related ones that might appeal to you.&nbsp; It is not required, but it does tend to flesh out the character a little bit more.&nbsp; Given her mannerisms you might also look at picking up Streetwise as a trained skill. Optional: You have not selected a mechanical Character Theme.&nbsp; While it is not required it can help add a little more depth to your character.&nbsp; From your backstory I'd look at something like River Rat. A solid first character submission.&nbsp; Please respond to this post in list format with your corrections.&nbsp; Remember to use Discord for help as needed as you continue to flesh out your character.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1522480" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1522480</a>
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Gary M said: Katlin S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1522369" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1522369</a> Hey there and welcome to the guild living campaign!&nbsp; Looks like you are off to a good start. Why +2 bonus to int from your racial?&nbsp; It is nearly always the case that this just gives you lower stats overall.&nbsp; If you want to have 14 Int, start with putting a 14 in that stat and then going from there.&nbsp; You really want your stat bump to by to your primary stat.&nbsp; A more detailed explanation of this can be found on the New Player Checklist. Your Class Features section is blank.&nbsp; Please include your class features. Set your current exp to 5500 You have a feat called "Weapon Proficiency" what is that?&nbsp; If you are trying to take a specific weapon proficiency (Like Greatbow for instance) you need to put it in the name of the feat.&nbsp; If you do take a greatbow, make sure to update your weapon to be a Greatbow instead of a Longbow. Same goes for Weapon Focus.&nbsp; You need to specify what your focus is in (Bow) for example. Master at Arms is an expertise feat and will not do anything for you since you already have Bow Expertise You will want to write in what you got for your human bonus skill (Looks like Bluff) under Race Features Make sure to add the bonus from your necklace to the relevant skills as Misc bonuses. You are proficient in Hide armor, yet wear leather.&nbsp; Is this intentional? Your armor needs to be magic as you need to have each of the big 3.&nbsp; If you don't want to spend a lot of money on it, there is a good +1 Battle Harness on the sale thread you could pick up for very cheap. Attack and Damage Workspace needs to be filled out for both abilities.&nbsp; I'd do Twinstrike and Ranged Basic Attack.&nbsp; As mentioned previously the feat bonuses do not stack for your expertise.&nbsp; You are also missing your bonus for proficiency of your weapon on the attack roll and I don't know where the Misc+2 comes from. Damage workspace has +2 feat and I'm not sure where that is from.&nbsp; Once you fill in the abilities for ability 1 and 2 I can help offer more.&nbsp; Again I would highly recommend Ranged Basic and Twinstrike. Optional: You have not selected a mechanical background.&nbsp; With your backstory there are several slavery or royalty related ones that might appeal to you.&nbsp; It is not required, but it does tend to flesh out the character a little bit more.&nbsp; Given her mannerisms you might also look at picking up Streetwise as a trained skill. Optional: You have not selected a mechanical Character Theme.&nbsp; While it is not required it can help add a little more depth to your character.&nbsp; From your backstory I'd look at something like River Rat. A solid first character submission.&nbsp; Please respond to this post in list format with your corrections.&nbsp; Remember to use Discord for help as needed as you continue to flesh out your character. 1. Changed and given the +2 to dex&nbsp; 2. Fixed&nbsp; 3. Fixed 4. Fixed 5. Fixed 6. Taken out and replaced&nbsp; 7. Added 8. Added 9. Changed&nbsp; 10. Bought and added 11-12 I believe I fixed it? 13-14 Will add later <a href="https://www.myth-weavers.com/sheet.html#id=1522369" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1522369</a>
Katlin S. said: Gary M said: Katlin S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1522369" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1522369</a> Hey there and welcome to the guild living campaign!&nbsp; Looks like you are off to a good start. Why +2 bonus to int from your racial?&nbsp; It is nearly always the case that this just gives you lower stats overall.&nbsp; If you want to have 14 Int, start with putting a 14 in that stat and then going from there.&nbsp; You really want your stat bump to by to your primary stat.&nbsp; A more detailed explanation of this can be found on the New Player Checklist. Your Class Features section is blank.&nbsp; Please include your class features. Set your current exp to 5500 You have a feat called "Weapon Proficiency" what is that?&nbsp; If you are trying to take a specific weapon proficiency (Like Greatbow for instance) you need to put it in the name of the feat.&nbsp; If you do take a greatbow, make sure to update your weapon to be a Greatbow instead of a Longbow. Same goes for Weapon Focus.&nbsp; You need to specify what your focus is in (Bow) for example. Master at Arms is an expertise feat and will not do anything for you since you already have Bow Expertise You will want to write in what you got for your human bonus skill (Looks like Bluff) under Race Features Make sure to add the bonus from your necklace to the relevant skills as Misc bonuses. You are proficient in Hide armor, yet wear leather.&nbsp; Is this intentional? Your armor needs to be magic as you need to have each of the big 3.&nbsp; If you don't want to spend a lot of money on it, there is a good +1 Battle Harness on the sale thread you could pick up for very cheap. Attack and Damage Workspace needs to be filled out for both abilities.&nbsp; I'd do Twinstrike and Ranged Basic Attack.&nbsp; As mentioned previously the feat bonuses do not stack for your expertise.&nbsp; You are also missing your bonus for proficiency of your weapon on the attack roll and I don't know where the Misc+2 comes from. Damage workspace has +2 feat and I'm not sure where that is from.&nbsp; Once you fill in the abilities for ability 1 and 2 I can help offer more.&nbsp; Again I would highly recommend Ranged Basic and Twinstrike. Optional: You have not selected a mechanical background.&nbsp; With your backstory there are several slavery or royalty related ones that might appeal to you.&nbsp; It is not required, but it does tend to flesh out the character a little bit more.&nbsp; Given her mannerisms you might also look at picking up Streetwise as a trained skill. Optional: You have not selected a mechanical Character Theme.&nbsp; While it is not required it can help add a little more depth to your character.&nbsp; From your backstory I'd look at something like River Rat. A solid first character submission.&nbsp; Please respond to this post in list format with your corrections.&nbsp; Remember to use Discord for help as needed as you continue to flesh out your character. 1. Changed and given the +2 to dex&nbsp; 2. Fixed&nbsp; 3. Fixed 4. Fixed 5. Fixed 6. Taken out and replaced&nbsp; 7. Added 8. Added 9. Changed&nbsp; 10. Bought and added 11-12 I believe I fixed it? 13-14 Will add later <a href="https://www.myth-weavers.com/sheet.html#id=1522369" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1522369</a> Check Check Check Check Check Check Check Check Check Discussed on Discord, fixed Discussed on Discord, fixed Correct not required. I have assigned you a journal entry.&nbsp; Whenever you are ready please hit launch game, open up your journal entry on the right and start working on your macros.&nbsp; There are a few macro videos to watch if you need help and you are welcome to ask any questions in guild discord.
Cory L said: baldhermit said: Cory L said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. <a href="https://www.myth-weavers.com/sheet.html#id=1521365" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521365</a> mulligan for Bjorn Hi Cory, 1) Your starting array is not a legal choice, please check Step 5 of the New Player Checklist for an overview. It is a very bad idea to not have an 18 in your main attack stat. 2) I do not know or understand what power is used for what you listed as a Main Hand attack. Is that Dexterity based, an RBA? If so, what weapon are you making a ranged attack with? Please help me understand. 3) And why is the ability modifier different for the attack calculation than for the damage calculation? 4) Your character does not meet the prerequisites for Dragging Flail 5) Check the compendium for your race. You cannot have Caustic Heritage and Dragonfear 6) for clarity please list your background and character theme with those words, and ideally separate from the class and race features by some white lines 7) Please read the Minor Rulings for Draconian Flight as they do not state altitude 1 8) where does the +1 miscellaneous bonus in your AC and Reflex calculation come from? When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed. 1) Changed my array 2) It was a MBA but i though all light blade had versatile so i fixed it 3) Fixed my mod 4) Picked a different feat&nbsp; 5) The compendium say that caustic heritage replaces dragon breath 6) Labled 7) Instinctive Flight says that i gain 6 square (altitude Limit 1) 8) Barbarian Agility as long as im not wearing heavy armor <a href="https://www.myth-weavers.com/sheet.html#id=1521365" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521365</a> At 1 : This looks more like a legal array. However, starting with a 16 in your primary ability is a very bad idea. Get yourself an 18 at least. At 2 : I do not understand your reasoning, though the numbers on the sheet look correct. Check. At 3 : check At 4 : check At 5 : You can have Caustic Heritage, Dragon Breath or Dragonfear. If you check with the Dragonborn entry in the compendium you will see the latter two are also mutually exclusive. At 6 : check At 7 : and what does the Minor Rulings document say about that same subject? It is different, and frankly better for you as a player. At 8 : Please list bonuses from your class as class bonuses.
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Bromorin Stonefist said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1522480" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1522480</a> 1) Your player name should match your roll20 name 2) Under race please indicate the anmal choice you have made for being a Hengeyokai 3) For your Born under a Bad sign background please note the stat used in place of Con 4) In your attack and damage workspace please include 2 different attacks and have them labled 5) You seem to be missing one of your class features 6) Studded Leather is not armor you are proficient with as it is not basic leather armor and requires a feat to use 7) Your neck is missing its Enhancement 8) Under your coins and other wealth please provide a breakdown of your expences 9) Under the quick look up your armor's enhancement bonus should not be included with its armor bonus it has its own space in defense calculations 10) In your statistic block please provide your starting array as well as your racial bonuses and what skills were increased from level 11) Your missing a special sense and your note for your flight is off as well for what your speed would be 12) You do happen to belong to an Adventure Company known as The Guild 13) Please include some mannerisms and personality to make it more of a character and less of a stat sheet. When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed.
baldhermit said: Cory L said: baldhermit said: Cory L said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. <a href="https://www.myth-weavers.com/sheet.html#id=1521365" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521365</a> mulligan for Bjorn Hi Cory, 1) Your starting array is not a legal choice, please check Step 5 of the New Player Checklist for an overview. It is a very bad idea to not have an 18 in your main attack stat. 2) I do not know or understand what power is used for what you listed as a Main Hand attack. Is that Dexterity based, an RBA? If so, what weapon are you making a ranged attack with? Please help me understand. 3) And why is the ability modifier different for the attack calculation than for the damage calculation? 4) Your character does not meet the prerequisites for Dragging Flail 5) Check the compendium for your race. You cannot have Caustic Heritage and Dragonfear 6) for clarity please list your background and character theme with those words, and ideally separate from the class and race features by some white lines 7) Please read the Minor Rulings for Draconian Flight as they do not state altitude 1 8) where does the +1 miscellaneous bonus in your AC and Reflex calculation come from? When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed. 1) Changed my array 2) It was a MBA but i though all light blade had versatile so i fixed it 3) Fixed my mod 4) Picked a different feat&nbsp; 5) The compendium say that caustic heritage replaces dragon breath 6) Labled 7) Instinctive Flight says that i gain 6 square (altitude Limit 1) 8) Barbarian Agility as long as im not wearing heavy armor <a href="https://www.myth-weavers.com/sheet.html#id=1521365" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521365</a> At 1 : This looks more like a legal array. However, starting with a 16 in your primary ability is a very bad idea. Get yourself an 18 at least. At 2 : I do not understand your reasoning, though the numbers on the sheet look correct. Check. At 3 : check At 4 : check At 5 : You can have Caustic Heritage, Dragon Breath or Dragonfear. If you check with the Dragonborn entry in the compendium you will see the latter two are also mutually exclusive. At 6 : check At 7 : and what does the Minor Rulings document say about that same subject? It is different, and frankly better for you as a player. At 8 : Please list bonuses from your class as class bonuses. 1) Changed Array 5) Picked Dragonfear 7) Fixed and understood 8) Fixed <a href="https://www.myth-weavers.com/sheet.html#id=152136" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=152136</a>
Cory L said: baldhermit said: Cory L said: baldhermit said: Cory L said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. <a href="https://www.myth-weavers.com/sheet.html#id=1521365" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521365</a> mulligan for Bjorn Hi Cory, 1) Your starting array is not a legal choice, please check Step 5 of the New Player Checklist for an overview. It is a very bad idea to not have an 18 in your main attack stat. 2) I do not know or understand what power is used for what you listed as a Main Hand attack. Is that Dexterity based, an RBA? If so, what weapon are you making a ranged attack with? Please help me understand. 3) And why is the ability modifier different for the attack calculation than for the damage calculation? 4) Your character does not meet the prerequisites for Dragging Flail 5) Check the compendium for your race. You cannot have Caustic Heritage and Dragonfear 6) for clarity please list your background and character theme with those words, and ideally separate from the class and race features by some white lines 7) Please read the Minor Rulings for Draconian Flight as they do not state altitude 1 8) where does the +1 miscellaneous bonus in your AC and Reflex calculation come from? When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed. 1) Changed my array 2) It was a MBA but i though all light blade had versatile so i fixed it 3) Fixed my mod 4) Picked a different feat&nbsp; 5) The compendium say that caustic heritage replaces dragon breath 6) Labled 7) Instinctive Flight says that i gain 6 square (altitude Limit 1) 8) Barbarian Agility as long as im not wearing heavy armor <a href="https://www.myth-weavers.com/sheet.html#id=1521365" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521365</a> At 1 : This looks more like a legal array. However, starting with a 16 in your primary ability is a very bad idea. Get yourself an 18 at least. At 2 : I do not understand your reasoning, though the numbers on the sheet look correct. Check. At 3 : check At 4 : check At 5 : You can have Caustic Heritage, Dragon Breath or Dragonfear. If you check with the Dragonborn entry in the compendium you will see the latter two are also mutually exclusive. At 6 : check At 7 : and what does the Minor Rulings document say about that same subject? It is different, and frankly better for you as a player. At 8 : Please list bonuses from your class as class bonuses. 1) Changed Array 5) Picked Dragonfear 7) Fixed and understood 8) Fixed <a href="https://www.myth-weavers.com/sheet.html#id=152136" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=152136</a> Hi Cory. This is not what I was hoping for. At 1 : you decreased instead of increased your main attack stat, while at the same time not adjusting your attack and damage calculations. For your class, the Barbarian, Strength is your main stat. Get an 18 in it, at least. At 5 : check At 7 : check At 8 : check
baldhermit said: Cory L said: baldhermit said: Cory L said: baldhermit said: Cory L said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. <a href="https://www.myth-weavers.com/sheet.html#id=1521365" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521365</a> mulligan for Bjorn Hi Cory, 1) Your starting array is not a legal choice, please check Step 5 of the New Player Checklist for an overview. It is a very bad idea to not have an 18 in your main attack stat. 2) I do not know or understand what power is used for what you listed as a Main Hand attack. Is that Dexterity based, an RBA? If so, what weapon are you making a ranged attack with? Please help me understand. 3) And why is the ability modifier different for the attack calculation than for the damage calculation? 4) Your character does not meet the prerequisites for Dragging Flail 5) Check the compendium for your race. You cannot have Caustic Heritage and Dragonfear 6) for clarity please list your background and character theme with those words, and ideally separate from the class and race features by some white lines 7) Please read the Minor Rulings for Draconian Flight as they do not state altitude 1 8) where does the +1 miscellaneous bonus in your AC and Reflex calculation come from? When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed. 1) Changed my array 2) It was a MBA but i though all light blade had versatile so i fixed it 3) Fixed my mod 4) Picked a different feat&nbsp; 5) The compendium say that caustic heritage replaces dragon breath 6) Labled 7) Instinctive Flight says that i gain 6 square (altitude Limit 1) 8) Barbarian Agility as long as im not wearing heavy armor <a href="https://www.myth-weavers.com/sheet.html#id=1521365" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521365</a> At 1 : This looks more like a legal array. However, starting with a 16 in your primary ability is a very bad idea. Get yourself an 18 at least. At 2 : I do not understand your reasoning, though the numbers on the sheet look correct. Check. At 3 : check At 4 : check At 5 : You can have Caustic Heritage, Dragon Breath or Dragonfear. If you check with the Dragonborn entry in the compendium you will see the latter two are also mutually exclusive. At 6 : check At 7 : and what does the Minor Rulings document say about that same subject? It is different, and frankly better for you as a player. At 8 : Please list bonuses from your class as class bonuses. 1) Changed Array 5) Picked Dragonfear 7) Fixed and understood 8) Fixed <a href="https://www.myth-weavers.com/sheet.html#id=152136" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=152136</a> Hi Cory. This is not what I was hoping for. At 1 : you decreased instead of increased your main attack stat, while at the same time not adjusting your attack and damage calculations. For your class, the Barbarian, Strength is your main stat. Get an 18 in it, at least. At 5 : check At 7 : check At 8 : check 1) Switched&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1521365" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521365</a>
Nikolai M. said: Bromorin Stonefist said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1522480" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1522480</a> 1) Your player name should match your roll20 name 2) Under race please indicate the anmal choice you have made for being a Hengeyokai 3) For your Born under a Bad sign background please note the stat used in place of Con 4) In your attack and damage workspace please include 2 different attacks and have them labled 5) You seem to be missing one of your class features 6) Studded Leather is not armor you are proficient with as it is not basic leather armor and requires a feat to use 7) Your neck is missing its Enhancement 8) Under your coins and other wealth please provide a breakdown of your expences 9) Under the quick look up your armor's enhancement bonus should not be included with its armor bonus it has its own space in defense calculations 10) In your statistic block please provide your starting array as well as your racial bonuses and what skills were increased from level 11) Your missing a special sense and your note for your flight is off as well for what your speed would be 12) You do happen to belong to an Adventure Company known as The Guild When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed. 1) Check 2) Check 3) Check 4) Check 5) Check? 6) Check 7) Check 8) Check 9) Check 10) Check 11) Check? 12) Check
Bromorin Stonefist said: Nikolai M. said: Bromorin Stonefist said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1522480" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1522480</a> 1) Your player name should match your roll20 name 2) Under race please indicate the anmal choice you have made for being a Hengeyokai 3) For your Born under a Bad sign background please note the stat used in place of Con 4) In your attack and damage workspace please include 2 different attacks and have them labled 5) You seem to be missing one of your class features 6) Studded Leather is not armor you are proficient with as it is not basic leather armor and requires a feat to use 7) Your neck is missing its Enhancement 8) Under your coins and other wealth please provide a breakdown of your expences 9) Under the quick look up your armor's enhancement bonus should not be included with its armor bonus it has its own space in defense calculations 10) In your statistic block please provide your starting array as well as your racial bonuses and what skills were increased from level 11) Your missing a special sense and your note for your flight is off as well for what your speed would be 12) You do happen to belong to an Adventure Company known as The Guild When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed. 1) Check 2) Check 3) Check 4) Check 5) Check? 6) Check 7) Check 8) Check 9) Check 10) Check 11) Check? 12) Check 4) For your MBA as your bow is not a melee weapon you do not have a prof bonus since it would be an improvised attack 5) The Class feature is still missing, features are anything a class gives you that is not specifically a power. 13) This may have been missed as it was added in after the initial post, Please include some mannerisms and personality to make it more of a character and less of a stat sheet.
Nikolai M. said: Bromorin Stonefist said: Nikolai M. said: Bromorin Stonefist said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1522480" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1522480</a> 1) Your player name should match your roll20 name 2) Under race please indicate the anmal choice you have made for being a Hengeyokai 3) For your Born under a Bad sign background please note the stat used in place of Con 4) In your attack and damage workspace please include 2 different attacks and have them labled 5) You seem to be missing one of your class features 6) Studded Leather is not armor you are proficient with as it is not basic leather armor and requires a feat to use 7) Your neck is missing its Enhancement 8) Under your coins and other wealth please provide a breakdown of your expences 9) Under the quick look up your armor's enhancement bonus should not be included with its armor bonus it has its own space in defense calculations 10) In your statistic block please provide your starting array as well as your racial bonuses and what skills were increased from level 11) Your missing a special sense and your note for your flight is off as well for what your speed would be 12) You do happen to belong to an Adventure Company known as The Guild When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed. 1) Check 2) Check 3) Check 4) Check 5) Check? 6) Check 7) Check 8) Check 9) Check 10) Check 11) Check? 12) Check 4) For your MBA as your bow is not a melee weapon you do not have a prof bonus since it would be an improvised attack 5) The Class feature is still missing, features are anything a class gives you that is not specifically a power. 13) This may have been missed as it was added in after the initial post, Please include some mannerisms and personality to make it more of a character and less of a stat sheet. 4) Check, let's hope I never need to do so 5) Added Bow Expertise 13) Added things and stuff
Bromorin Stonefist said: Nikolai M. said: Bromorin Stonefist said: Nikolai M. said: Bromorin Stonefist said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1522480" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1522480</a> 1) Your player name should match your roll20 name 2) Under race please indicate the anmal choice you have made for being a Hengeyokai 3) For your Born under a Bad sign background please note the stat used in place of Con 4) In your attack and damage workspace please include 2 different attacks and have them labled 5) You seem to be missing one of your class features 6) Studded Leather is not armor you are proficient with as it is not basic leather armor and requires a feat to use 7) Your neck is missing its Enhancement 8) Under your coins and other wealth please provide a breakdown of your expences 9) Under the quick look up your armor's enhancement bonus should not be included with its armor bonus it has its own space in defense calculations 10) In your statistic block please provide your starting array as well as your racial bonuses and what skills were increased from level 11) Your missing a special sense and your note for your flight is off as well for what your speed would be 12) You do happen to belong to an Adventure Company known as The Guild When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed. 1) Check 2) Check 3) Check 4) Check 5) Check? 6) Check 7) Check 8) Check 9) Check 10) Check 11) Check? 12) Check 4) For your MBA as your bow is not a melee weapon you do not have a prof bonus since it would be an improvised attack 5) The Class feature is still missing, features are anything a class gives you that is not specifically a power. 13) This may have been missed as it was added in after the initial post, Please include some mannerisms and personality to make it more of a character and less of a stat sheet. 4) Check, let's hope I never need to do so 5) Added Bow Expertise 13) Added things and stuff 5) This should be moved to Class features instead of race, but its just a minor thing at this point I will make a journal for you
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*This is a mulligan of only Veil's class ( old ). I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1523473" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1523473</a> Will repost later if decision sticks.
Cory L said: baldhermit said: Cory L said: baldhermit said: Cory L said: baldhermit said: Cory L said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. <a href="https://www.myth-weavers.com/sheet.html#id=1521365" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521365</a> mulligan for Bjorn Hi Cory, 1) Your starting array is not a legal choice, please check Step 5 of the New Player Checklist for an overview. It is a very bad idea to not have an 18 in your main attack stat. 2) I do not know or understand what power is used for what you listed as a Main Hand attack. Is that Dexterity based, an RBA? If so, what weapon are you making a ranged attack with? Please help me understand. 3) And why is the ability modifier different for the attack calculation than for the damage calculation? 4) Your character does not meet the prerequisites for Dragging Flail 5) Check the compendium for your race. You cannot have Caustic Heritage and Dragonfear 6) for clarity please list your background and character theme with those words, and ideally separate from the class and race features by some white lines 7) Please read the Minor Rulings for Draconian Flight as they do not state altitude 1 8) where does the +1 miscellaneous bonus in your AC and Reflex calculation come from? When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed. 1) Changed my array 2) It was a MBA but i though all light blade had versatile so i fixed it 3) Fixed my mod 4) Picked a different feat&nbsp; 5) The compendium say that caustic heritage replaces dragon breath 6) Labled 7) Instinctive Flight says that i gain 6 square (altitude Limit 1) 8) Barbarian Agility as long as im not wearing heavy armor <a href="https://www.myth-weavers.com/sheet.html#id=1521365" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521365</a> At 1 : This looks more like a legal array. However, starting with a 16 in your primary ability is a very bad idea. Get yourself an 18 at least. At 2 : I do not understand your reasoning, though the numbers on the sheet look correct. Check. At 3 : check At 4 : check At 5 : You can have Caustic Heritage, Dragon Breath or Dragonfear. If you check with the Dragonborn entry in the compendium you will see the latter two are also mutually exclusive. At 6 : check At 7 : and what does the Minor Rulings document say about that same subject? It is different, and frankly better for you as a player. At 8 : Please list bonuses from your class as class bonuses. 1) Changed Array 5) Picked Dragonfear 7) Fixed and understood 8) Fixed <a href="https://www.myth-weavers.com/sheet.html#id=152136" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=152136</a> Hi Cory. This is not what I was hoping for. At 1 : you decreased instead of increased your main attack stat, while at the same time not adjusting your attack and damage calculations. For your class, the Barbarian, Strength is your main stat. Get an 18 in it, at least. At 5 : check At 7 : check At 8 : check 1) Switched&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1521365" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1521365</a> Go ahead and change Bjorns journal to this barbarians
Fuum Q. said: *This is a mulligan of only Veil's class ( old ). I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1523473" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1523473</a> Hi Fuum, 1) please note the leather armor you purchased and your hybrid talent gained class bonus to AC cancel each other out 2) So if I get this right, because you made this difficult to read At wills : Five Storms (Monk) and Savage Rend (Druid) E1 : Wall of Smoke (Druid) E3 : Scattering of Leaves (Monk) D1 : Whirling Mantis Step D5 : Life Blood Harvest U2 : you get to choose one power for your level 2 utility slot Could you please select a power for your U2 slot, and clarify for the others what slot they take? 3) This is not wrong, but a warning, your character is at the absolute bottom of acceptable accuracy
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baldhermit said: Fuum Q. said: *This is a mulligan of only Veil's class ( old ). I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1523473" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1523473</a> Hi Fuum, 1) please note the leather armor you purchased and your hybrid talent gained class bonus to AC cancel each other out 2) So if I get this right, because you made this difficult to read At wills : Five Storms (Monk) and Savage Rend (Druid) E1 : Wall of Smoke (Druid) E3 : Scattering of Leaves (Monk) D1 : Whirling Mantis Step D5 : Life Blood Harvest U2 : you get to choose one power for your level 2 utility slot Could you please select a power for your U2 slot, and clarify for the others what slot they take? 3) This is not wrong, but a warning, your character is at the absolute bottom of acceptable accuracy 0. I edited the original post too late after you already started reviewing &gt;&lt; I decided to wait before deciding to go through with this change. I will keep those in mind and, if I do, re-post for a check later. Sorry and thank you for the time.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1523718" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1523718</a>
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Tór H. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1523718" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1523718</a> Hi Tor 1) Please fill out your characters current XP 2) Could you please show the math that you used to calculate your HP? That way we can see where you went wrong and assist you. 3) With your chosen background please indicate which benefit your character draws from it 4) Please tag the powers under the damage calculation the same as you did for the attack calculation. Have to admit not entirely sure how I feel about young teen characters. regardless, you know what to do.
baldhermit said: Tór H. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1523718" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1523718</a> Hi Tor, welcome to the Guild. If you are not yet part of our Discord community, please follow the link on the all Player FAQ. 1) Please fill out your characters current XP 2) Could you please show the math that you used to calculate your HP? That way we can see where you went wrong and assist you. 3) With your chosen background please indicate which benefit your character draws from it 4) Please tag the powers under the damage calculation the same as you did for the attack calculation. Have to admit not entirely sure how I feel about young teen characters. regardless, you know what to do. Hi Tor, welcome to the Guild. If you are not yet part of our Discord community, please follow the link on the all Player FAQ. I... What?&nbsp; 1) Done 2) 12 (from Warlock) +&nbsp;16 (Con score) +5(lvl2) +5&nbsp;(lvl3) +5&nbsp;(lvl4) +5&nbsp;(lvl5) = 48. I had written 46, that's changed 3) Done 4) Done Have to admit not entirely sure how I feel about young teen characters. regardless, you know what to do. That was an oversight on my part. She's supposed to be 16.&nbsp;
Tór H. said: baldhermit said: Tór H. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1523718" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1523718</a> Hi Tor, welcome to the Guild. If you are not yet part of our Discord community, please follow the link on the all Player FAQ. 1) Please fill out your characters current XP 2) Could you please show the math that you used to calculate your HP? That way we can see where you went wrong and assist you. 3) With your chosen background please indicate which benefit your character draws from it 4) Please tag the powers under the damage calculation the same as you did for the attack calculation. Have to admit not entirely sure how I feel about young teen characters. regardless, you know what to do. Hi Tor, welcome to the Guild. If you are not yet part of our Discord community, please follow the link on the all Player FAQ. I... What?&nbsp; 1) Done 2) 12 (from Warlock) +&nbsp;16 (Con score) +5(lvl2) +5&nbsp;(lvl3) +5&nbsp;(lvl4) +5&nbsp;(lvl5) = 48. I had written 46, that's changed 3) Done 4) Done Have to admit not entirely sure how I feel about young teen characters. regardless, you know what to do. That was an oversight on my part. She's supposed to be 16.&nbsp; Journal waiting for you. Don't forget the census.
Hey Y'all, I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1502303" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1502303</a>
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Alex W. said: Hey Y'all, I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1502303" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1502303</a> 1) You are missing your level 3 encounter power 2) As you seem to be more beast form focused, please note while in beast form you do not gain benefits from using a shield 3) For your fey companion, no the climb speed should not be dropped fluff will never change mechanics. 4) Your Hp is slightly off please check again and show your math. When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed, please do not just put fixed or check.
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Nikolai M. said: Alex W. said: Hey Y'all, I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1502303" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1502303</a> 1) You are missing your level 3 encounter power 2) As you seem to be more beast form focused, please note while in beast form you do not gain benefits from using a shield 3) For your fey companion, no the climb speed should not be dropped fluff will never change mechanics. 4) Your Hp is slightly off please check again and show your math. When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed, please do not just put fixed or check. 1) Sorry, was actually missing lvl 1 encounter, and mislabled my lvl 3 as lvl 1 2) I saw a house rule in the minor rulings that said in beastform you retain the benefits of your equipment, even shields. 3) Sorry, forgot to delete that after asking in skype chat awhile ago 4) Also forgot to modify this after changing my stat array around. Is the correct value now. 12+19+5+5+5+5+5 (druid start+con+lvl2+lvl3+lvl4+lvl5+toughness) <a href="https://www.myth-weavers.com/sheet.html#id=1502303" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1502303</a>
Alex W. said: Nikolai M. said: Alex W. said: Hey Y'all, I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1502303" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1502303</a> 1) You are missing your level 3 encounter power 2) As you seem to be more beast form focused, please note while in beast form you do not gain benefits from using a shield 3) For your fey companion, no the climb speed should not be dropped fluff will never change mechanics. 4) Your Hp is slightly off please check again and show your math. When you have had a chance to review the above, please use the Quote function to reply using the same numbers I did to indicate what, if anything, you changed, please do not just put fixed or check. 1) Sorry, was actually missing lvl 1 encounter, and mislabled my lvl 3 as lvl 1 2) I saw a house rule in the minor rulings that said in beastform you retain the benefits of your equipment, even shields. 3) Sorry, forgot to delete that after asking in skype chat awhile ago 4) Also forgot to modify this after changing my stat array around. Is the correct value now. <a href="https://www.myth-weavers.com/sheet.html#id=1502303" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1502303</a> 1) Check 2) This had slipped my mind at the time so ignore that one, ha 3) Check 4) Check Everything looks good you have a journal waiting.