Juho said:
Stewy said:
I have read the Basic Rules/FAQ.
I have read the New Player Checklist.
I have downloaded the Portable Compendium or have access to the Online Compendium.
Below is a link to my character sheets which I have made using the above resources.
https://www.myth-weavers.com/sheet.html#id=1740399
Hello and welcome to the Guild
1. Show me your base attribute array and level increases (preferably in the statistics block), I don't arrive to same results
2. Armor check penalty box should never be empty, if your value is zero, input that
3. Note that you get a free expertise feat in this campaign
4. Your Quick look up doesn't match your attack and damage workspaces
5. Special vision should be noted under special senses
6. Your class features seem to be missing some letters to say the least, please reread them
7. Show me the math on how you calculate HP and Healing Surges
8. All bonuses to skill checks should go to misc of temp fields, outside on half level, ability modifier, being trained and armor check penalty
9. Check your skill check modifiers, I arrive to different numbers. Show me the math for any that have bonuses other than half level, ability modifier and being trained
10. Help with Attack and Damage workspaces are on pages 274-279 in Player's Handbook 1, you seem to be missing some of your benefits here
11. Optional You are allowed a character theme and a mechanical background. Both can give more flavor and power. Note that powers from theme that don't have a level are gained through it's features as you level and powers with a level are options to choose from when choosing powers at those levels (they can be taken instead of class powers)
Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed.
1. sorry my mistake, i made her a while ago and rolled for the Attribute points.
have changed this to 16,16,12,11,11,8.
2. Light-blade expertise added
3. Not sure how i buggered up the Quick Look part, should be sorted nowskie. Iv put them down as short
sword only so jus gotta remember when im using me old shuriken and crossbow.
4. My class feats re wrote that way so i understand them. Have added a bit more if that heps you.
5. I added an extra level of HP my mistake. 44 now, 12+con MOD of 12+5+5+5+5=44
6. As for Heal Surges per day. I am unsure as to weather i add the 1 or the 3 from the MOD (my old games
we used to always use the bigger number even when were not meant to, to make things easier to understand)
7. Oops, must have not saved after i added all the bonus stats from my magical shizz, sorted now.
8. The skill check MODs are auto so should be on point now iv added the missing stuff.
9. I wasn't missing the benefits for att etc, i usualy dont add things that are improved with Combat ADV,
i try and remember them just, but have added them now.
10. I like to give my characters their own background, it will change a lot until im happy, but i like to
make it mine, you'l notice its already completely different to last nights.
OK so that's the issues mentioned fixed to the best of my understanding, please revise and let me know of
anything i have missed.
https://www.myth-weavers.com/sheet.html#id=1740399
1 question tho, what does the 'Loc.' mean in the 'Feats' section????