Crimson hunter09 said: baldhermit said: Crimson hunter09 said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources: <a href="https://www.myth-weavers.com/sheet.html#id=2094719" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2094719</a> New character I wanted to try out. Altim the sorcerer pixie. Hi crimson, 1) Please note that a quarter staff is a two handed weapon and as such cannot be wielded as a weapon by small/ tiny creatures 2) Under Quick Look Up, fill out the check penalty 3) Under Quick Look Up, fill out the special senses and movement 4) With the chosen background, please list the chosen benefit 5) With the select feat Skill Training, please list the chosen benefit 6) Know that you can drop one of your abilities down to 8 for an improved of one of the other scores. A 16/16/12/12/10/8 or a 17/15/13/10/10/8 starting array is quite common. The choice you currently have is entirely legal though. 7) What feat bonus to damage did this character take? 8) Wild Magic and Chaos Burst are not class features for a Storm Sorcerer Before you comment or commit to any of the above, I would remind you until you have a level 7 character you cannot have another. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1) Got it changed implement to wand and feat to wand expertise 2)filled out now 3) filled out now 4) listed chose to learn halfling Language 5) listed chose to train in stealth 6) I realize this but with how my Trained skill are set up id rather not have a penalty to anything planning on building up my main stats a bit more as I lvl 7) That is fixed no feat damage is given 8) I removed those from the list I realize this but I'd rather get the idea down and ran through approval before I forget it. I don't mind waiting till Tok is lvl 7. Also Having a hard time figuring out calculating basic Melee and basic ranged considering wands do not list this on their stats so if you could point me in the right direction on this so once I get there I'll have the correct info for this that would be awesome if I'd even need this considering I don't really plan on hitting people with the wand or throwing it. So since neither Han nor I have a memory that extends that far into the future, please repost after you're eligible to have another character. You cannot make a melee weapon attack with an implement. The Quarterstaff and the Dagger can be used as both a weapon and an implement, and some rods are dual typed as maces (or vice versa). Wands are just implements though.