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Old Character Sheet Thread (Locked Apr 2020)

Lorien Z. said: baldhermit said: Lorien Z. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2155476" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2155476</a> Hello Lorien, welcome to the Guild. 1) Under Quick Look Up, please fill out the check penalty. The answer might be zero, but we need to know that you know what that value is for this character. 2) In top right corner of page 1, please fill out this characters current XP 3) Please fill out the class features, you can find them in the compendium entry 4) Druids sometimes have a benefit of another ability modifier that feeds into AC than Int or Dex. Mythweavers automatically adds the highest of Dex or Int to the AC calculation in the top center of page 1 for all light armors. For this reason we suggest ticking the box "Armor is Heavy" and add the appropriate ability modifier as a class bonus. 5) Under Race features, with the half elf power selections, please list the power chosen. 6) Did you know half elves can have a bonus to Con and Wis rather than Con and Cha? Wis being your characters primary attack stat, that might be a beneficial boost 7) I see you purchased a rather expansive Radiant Temple Uniform. Please note we recommend you purchase the highest quality of armor your class is proficient in. 8) what feat did you take that gives your character a +1 feat bonus to damage? 9) Optionally, you could select the benefit of a mechanical background as well as a character theme. If you do select one or both of those, please list them under class features. If you're not certain where to find those, please ask in discord chat. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1. Changed it to 0 2. Changed it to 0 3. Added the class features 4. I clicked the box and added the AC for the class bonus 5. Chose knack for success 6. Thank you, changed Con to Wis 7. Thank you, I changed the gear 8. Staff Expertise 9. Thanks for letting me know, I'll choose not to <a href="https://www.myth-weavers.com/sheet.html#id=2155476" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2155476</a> At 1 : At the top right of page 2, with your armor, please indicate what type of armor it is (cloth, leather, hide, chain mail, scale, plate). Each has their own check penalty. None of an armor bonus of 1. Once you've made that choice, look at the entries under Quick Look Up. At 2 : Your characters current XP is not 0. You can find the correct value in the compendium under Character Advancement&nbsp; At 3 : check At 4 : check At 5 : check At 6 : You wrote something different here than listed on the sheet. However, what you wrote on the sheet seems correct. Check At 7 : sure thing At 8 : Staff Expertise does not give a benefit to damage At 9 : check
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baldhermit said: Lorien Z. said: baldhermit said: Lorien Z. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2155476" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2155476</a> Hello Lorien, welcome to the Guild. 1) Under Quick Look Up, please fill out the check penalty. The answer might be zero, but we need to know that you know what that value is for this character. 2) In top right corner of page 1, please fill out this characters current XP 3) Please fill out the class features, you can find them in the compendium entry 4) Druids sometimes have a benefit of another ability modifier that feeds into AC than Int or Dex. Mythweavers automatically adds the highest of Dex or Int to the AC calculation in the top center of page 1 for all light armors. For this reason we suggest ticking the box "Armor is Heavy" and add the appropriate ability modifier as a class bonus. 5) Under Race features, with the half elf power selections, please list the power chosen. 6) Did you know half elves can have a bonus to Con and Wis rather than Con and Cha? Wis being your characters primary attack stat, that might be a beneficial boost 7) I see you purchased a rather expansive Radiant Temple Uniform. Please note we recommend you purchase the highest quality of armor your class is proficient in. 8) what feat did you take that gives your character a +1 feat bonus to damage? 9) Optionally, you could select the benefit of a mechanical background as well as a character theme. If you do select one or both of those, please list them under class features. If you're not certain where to find those, please ask in discord chat. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1. Changed it to 0 2. Changed it to 0 3. Added the class features 4. I clicked the box and added the AC for the class bonus 5. Chose knack for success 6. Thank you, changed Con to Wis 7. Thank you, I changed the gear 8. Staff Expertise 9. Thanks for letting me know, I'll choose not to <a href="https://www.myth-weavers.com/sheet.html#id=2155476" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2155476</a> At 1 : At the top right of page 2, with your armor, please indicate what type of armor it is (cloth, leather, hide, chain mail, scale, plate). Each has their own check penalty. None of an armor bonus of 1. Once you've made that choice, look at the entries under Quick Look Up. At 2 : Your characters current XP is not 0. You can find the correct value in the compendium under Character Advancement&nbsp; At 3 : check At 4 : check At 5 : check At 6 : You wrote something different here than listed on the sheet. However, what you wrote on the sheet seems correct. Check At 7 : sure thing At 8 : Staff Expertise does not give a benefit to damage At 9 : check 1. I added the material (leather) and fixed the AC according to its material (2) and enchantment (1), I couldn't find a penalty check for leather. 2. Changed it to 5500 exp 8. I removed the benefit to damage <a href="https://www.myth-weavers.com/sheet.html#id=2155476" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2155476</a>
Lorien Z. said: baldhermit said: Lorien Z. said: baldhermit said: Lorien Z. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2155476" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2155476</a> Hello Lorien, welcome to the Guild. 1) Under Quick Look Up, please fill out the check penalty. The answer might be zero, but we need to know that you know what that value is for this character. 2) In top right corner of page 1, please fill out this characters current XP 3) Please fill out the class features, you can find them in the compendium entry 4) Druids sometimes have a benefit of another ability modifier that feeds into AC than Int or Dex. Mythweavers automatically adds the highest of Dex or Int to the AC calculation in the top center of page 1 for all light armors. For this reason we suggest ticking the box "Armor is Heavy" and add the appropriate ability modifier as a class bonus. 5) Under Race features, with the half elf power selections, please list the power chosen. 6) Did you know half elves can have a bonus to Con and Wis rather than Con and Cha? Wis being your characters primary attack stat, that might be a beneficial boost 7) I see you purchased a rather expansive Radiant Temple Uniform. Please note we recommend you purchase the highest quality of armor your class is proficient in. 8) what feat did you take that gives your character a +1 feat bonus to damage? 9) Optionally, you could select the benefit of a mechanical background as well as a character theme. If you do select one or both of those, please list them under class features. If you're not certain where to find those, please ask in discord chat. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1. Changed it to 0 2. Changed it to 0 3. Added the class features 4. I clicked the box and added the AC for the class bonus 5. Chose knack for success 6. Thank you, changed Con to Wis 7. Thank you, I changed the gear 8. Staff Expertise 9. Thanks for letting me know, I'll choose not to <a href="https://www.myth-weavers.com/sheet.html#id=2155476" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2155476</a> At 1 : At the top right of page 2, with your armor, please indicate what type of armor it is (cloth, leather, hide, chain mail, scale, plate). Each has their own check penalty. None of an armor bonus of 1. Once you've made that choice, look at the entries under Quick Look Up. At 2 : Your characters current XP is not 0. You can find the correct value in the compendium under Character Advancement&nbsp; At 3 : check At 4 : check At 5 : check At 6 : You wrote something different here than listed on the sheet. However, what you wrote on the sheet seems correct. Check At 7 : sure thing At 8 : Staff Expertise does not give a benefit to damage At 9 : check 1. I added the material (leather) and fixed the AC according to its material (2) and enchantment (1), I couldn't find a penalty check for leather. 2. Changed it to 5500 exp 8. I removed the benefit to damage <a href="https://www.myth-weavers.com/sheet.html#id=2155476" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2155476</a> Looking good, I will set up a journal for you. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census
baldhermit said: CateranEnforcer said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2151903" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2151903</a> Hi CateranEnforcer, welcome to the Guild I did not know Stormheart was a Warden Hybrid Talent option. Could you please let me know where that was published? PHB 3? Under Hybrid Warden that let's you select a Guardian might? Primal Power Guardian Mights should be an option. I have changed the feat to be extremely specific, but it cuts off now. =(
CateranEnforcer said: baldhermit said: CateranEnforcer said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2151903" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2151903</a> Hi CateranEnforcer, welcome to the Guild I did not know Stormheart was a Warden Hybrid Talent option. Could you please let me know where that was published? PHB 3? Under Hybrid Warden that let's you select a Guardian might? Primal Power Guardian Mights should be an option. I have changed the feat to be extremely specific, but it cuts off now. =( Sorry, it's been a while since I looked at hybrid Wardens. I will set up a journal for you. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census
baldhermit said: Victor Hugo S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2148682" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148682</a> Hello Victor, welcome to the Guild. 1) Under Quick Look Up, please fill out the check penalty. The answer might be zero, but we need to know that you know what that value is for this character. 2) Under Quick Look Up, please fill out the special senses / movement. The answer might be N/A, but we need to know that you know what that value is for this character. 3) With the feats chosen, could you please list the slot your character gained em at? The way I see it, you should have a free slot, a level 1, a level2 and a level 4 slot. Yet I count 5 feats. 4) Your characters HP score seems low. Could you please show the math so we know where to assist? 5) Attack calculation : the weapons purchased have their own proficiency bonus that I am missing from the calulation. I am also not seeng the class bonus of Thief Weapon Talent 6) Weapon Finesse is missing from the damage calculations 7) Leather armor comes with an armor bonus. Please fill that out under Quick Look Up.&nbsp; 8) What is the +4 misc in the defense calculations for AC? 9) As this character is build as Thief, and not a Scoundrel, you do not (normally) have access to Scoundrel powers. The compendium entry lists what you gain per level. For the level 2 utility powers (and eventually the level 6 utility powers) you get the broader selection of other rogue utility powers as well as skill based utility powers, but all powers without a level are not replaceable. 10) Under Coins and Wealth please provide us with a breakdown of your expenses. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. Hello, and thank you. 1) Changed penalty to 0. I don't remember having a penalty on anything. 2) Low light vision is a special sense, I think? if yes, fixed. 3) My mistake, sorry. At least I couldn't found any reason for the 5th feat. This mistake might have happened because what I did was choose those I was interested in, wrote them all on the sheet and then chose from that list. 4) 1st level: 12+con. +5/lvl. Thats what it says at the class page on the compendium 5) Changed attack calculation, including the proficiency and the thief weapon talent. 6) Changed the attack damage, including the bonus from weapon finesse. 7) Changed the armor bonus, including the bonus from leather armor. 8) Changed the armor bonus for ac, removing what was pointed out. 9) I reviewed my sheet and couldn't find anything from scoundrel, actually, could you be more specific? Razorclaw shifting - Race Backstab - Rogue lvl 1 Tricks - Thief (2 at level 1 and 1 at level 4) Agile Footwork - Thief lvl 4 Cunning Escape - Thief lvl 5 The other powers are listed on "rogue powers" Duelist prowess attack is available when I use&nbsp; "duelist prowess" I didn't find anything that said any of these things are from the scoundrel subclass, I was actually only reading the thief subclass page at the compendium when I was filling my sheet, I also read the page below: <a href="https://dnd4.fandom.com/wiki/Rogue" rel="nofollow">https://dnd4.fandom.com/wiki/Rogue</a> 10) Added a breakdown of my expenses. <a href="https://www.myth-weavers.com/sheet.html#id=2148682" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148682</a>
Victor Hugo S. said: baldhermit said: Victor Hugo S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2148682" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148682</a> Hello Victor, welcome to the Guild. 1) Under Quick Look Up, please fill out the check penalty. The answer might be zero, but we need to know that you know what that value is for this character. 2) Under Quick Look Up, please fill out the special senses / movement. The answer might be N/A, but we need to know that you know what that value is for this character. 3) With the feats chosen, could you please list the slot your character gained em at? The way I see it, you should have a free slot, a level 1, a level2 and a level 4 slot. Yet I count 5 feats. 4) Your characters HP score seems low. Could you please show the math so we know where to assist? 5) Attack calculation : the weapons purchased have their own proficiency bonus that I am missing from the calulation. I am also not seeng the class bonus of Thief Weapon Talent 6) Weapon Finesse is missing from the damage calculations 7) Leather armor comes with an armor bonus. Please fill that out under Quick Look Up.&nbsp; 8) What is the +4 misc in the defense calculations for AC? 9) As this character is build as Thief, and not a Scoundrel, you do not (normally) have access to Scoundrel powers. The compendium entry lists what you gain per level. For the level 2 utility powers (and eventually the level 6 utility powers) you get the broader selection of other rogue utility powers as well as skill based utility powers, but all powers without a level are not replaceable. 10) Under Coins and Wealth please provide us with a breakdown of your expenses. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. Hello, and thank you. 1) Changed penalty to 0. I don't remember having a penalty on anything. 2) Low light vision is a special sense, I think? if yes, fixed. 3) My mistake, sorry. At least I couldn't found any reason for the 5th feat. This mistake might have happened because what I did was choose those I was interested in, wrote them all on the sheet and then chose from that list. 4) 1st level: 12+con. +5/lvl. Thats what it says at the class page on the compendium 5) Changed attack calculation, including the proficiency and the thief weapon talent. 6) Changed the attack damage, including the bonus from weapon finesse. 7) Changed the armor bonus, including the bonus from leather armor. 8) Changed the armor bonus for ac, removing what was pointed out. 9) I reviewed my sheet and couldn't find anything from scoundrel, actually, could you be more specific? Razorclaw shifting - Race Backstab - Rogue lvl 1 Tricks - Thief (2 at level 1 and 1 at level 4) Agile Footwork - Thief lvl 4 Cunning Escape - Thief lvl 5 The other powers are listed on "rogue powers" Duelist prowess attack is available when I use&nbsp; "duelist prowess" I didn't find anything that said any of these things are from the scoundrel subclass, I was actually only reading the thief subclass page at the compendium when I was filling my sheet, I also read the page below: <a href="https://dnd4.fandom.com/wiki/Rogue" rel="nofollow">https://dnd4.fandom.com/wiki/Rogue</a> 10) Added a breakdown of my expenses. <a href="https://www.myth-weavers.com/sheet.html#id=2148682" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148682</a> At 1 : the penalty differs per armor type (cloth, leather, hide, chain, scale, plate), and for leather it happens to be 0. Check At 2 : check At 3 : Please note that the feat bonus from Improved initiative and quick draw do not stack, because they are both listed as feat bonuses. You only get the highest one.&nbsp; And please, with each feat list the slot they take for your character. At 4 : That is what it says in the compendium class entry, but that is not what you did. 12+14+5+5+5+5 is more than 34 At 5 : I see the proficiency listed, but not the class benefit At 6 : check At 7 : check At 8 : check At 9 : There are two subclasses to the Rogue class. One of them is the Thief, that you are building, the other is the Scoundrel. The Scoundrel follows a different build pattern, and has access to different powers than the Thief subclass. The Scoundrel does not have access to Thief's tricks, does not get the Weapon Finesse class feature, etc. The Thief subclass does not get Duelist Prowess, Deft Strike, Piercing Strike, Trickster's Blade, Go For The Eyes. At level 2 you have a choice of Hop Up or Agile Footwork (or several other level 2 utility powers), but you only can have one level 2 utility power. Does that clarify things? If not, please ask in discord. At 10 : check Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2157604" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2157604</a> This is a mulligan of my old Goliath Barbarian (Lokag) from 2017.
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I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2151753" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2151753</a> This is a mulligan of the old Fighter|Ranger version of Oroku. This version is a Cleric|Ranger.
Jared P. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2157604" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2157604</a> This is a mulligan of my old Goliath Barbarian (Lokag) from 2017. Looking good. Do you need a new journal or do you wish to rework the one you have / had?
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Adam said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2151753" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2151753</a> This is a mulligan of the old Fighter|Ranger version of Oroku. This version is a Cleric|Ranger. Hi, 1) could you please separate out the human defense bonuses from the class defense bonuses? 2) please list the skill for your chosen bonus skill 3) with the powers on page 2, please list their class / slot as per Step 7 of the New Character Check list 4) Please fill out special senses / movement, even if the answer is N/A, we need to know that you know what the answer is. and also: once that is done, do you need a new journal or do you wish to rework the one you have / had? Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
Hey, I have read the Basic Rules/FAQ I have read the New Player Checklist I have access to the Portable Compendium Below is my character sheet made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=2157741" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2157741</a> This is a new character
baldhermit said: Victor Hugo S. said: baldhermit said: Victor Hugo S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2148682" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148682</a> Hello Victor, welcome to the Guild. 1) Under Quick Look Up, please fill out the check penalty. The answer might be zero, but we need to know that you know what that value is for this character. 2) Under Quick Look Up, please fill out the special senses / movement. The answer might be N/A, but we need to know that you know what that value is for this character. 3) With the feats chosen, could you please list the slot your character gained em at? The way I see it, you should have a free slot, a level 1, a level2 and a level 4 slot. Yet I count 5 feats. 4) Your characters HP score seems low. Could you please show the math so we know where to assist? 5) Attack calculation : the weapons purchased have their own proficiency bonus that I am missing from the calulation. I am also not seeng the class bonus of Thief Weapon Talent 6) Weapon Finesse is missing from the damage calculations 7) Leather armor comes with an armor bonus. Please fill that out under Quick Look Up.&nbsp; 8) What is the +4 misc in the defense calculations for AC? 9) As this character is build as Thief, and not a Scoundrel, you do not (normally) have access to Scoundrel powers. The compendium entry lists what you gain per level. For the level 2 utility powers (and eventually the level 6 utility powers) you get the broader selection of other rogue utility powers as well as skill based utility powers, but all powers without a level are not replaceable. 10) Under Coins and Wealth please provide us with a breakdown of your expenses. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. Hello, and thank you. 1) Changed penalty to 0. I don't remember having a penalty on anything. 2) Low light vision is a special sense, I think? if yes, fixed. 3) My mistake, sorry. At least I couldn't found any reason for the 5th feat. This mistake might have happened because what I did was choose those I was interested in, wrote them all on the sheet and then chose from that list. 4) 1st level: 12+con. +5/lvl. Thats what it says at the class page on the compendium 5) Changed attack calculation, including the proficiency and the thief weapon talent. 6) Changed the attack damage, including the bonus from weapon finesse. 7) Changed the armor bonus, including the bonus from leather armor. 8) Changed the armor bonus for ac, removing what was pointed out. 9) I reviewed my sheet and couldn't find anything from scoundrel, actually, could you be more specific? Razorclaw shifting - Race Backstab - Rogue lvl 1 Tricks - Thief (2 at level 1 and 1 at level 4) Agile Footwork - Thief lvl 4 Cunning Escape - Thief lvl 5 The other powers are listed on "rogue powers" Duelist prowess attack is available when I use&nbsp; "duelist prowess" I didn't find anything that said any of these things are from the scoundrel subclass, I was actually only reading the thief subclass page at the compendium when I was filling my sheet, I also read the page below: <a href="https://dnd4.fandom.com/wiki/Rogue" rel="nofollow">https://dnd4.fandom.com/wiki/Rogue</a> 10) Added a breakdown of my expenses. <a href="https://www.myth-weavers.com/sheet.html#id=2148682" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148682</a> At 1 : the penalty differs per armor type (cloth, leather, hide, chain, scale, plate), and for leather it happens to be 0. Check At 2 : check At 3 : Please note that the feat bonus from Improved initiative and quick draw do not stack, because they are both listed as feat bonuses. You only get the highest one.&nbsp; And please, with each feat list the slot they take for your character. At 4 : That is what it says in the compendium class entry, but that is not what you did. 12+14+5+5+5+5 is more than 34 At 5 : I see the proficiency listed, but not the class benefit At 6 : check At 7 : check At 8 : check At 9 : There are two subclasses to the Rogue class. One of them is the Thief, that you are building, the other is the Scoundrel. The Scoundrel follows a different build pattern, and has access to different powers than the Thief subclass. The Scoundrel does not have access to Thief's tricks, does not get the Weapon Finesse class feature, etc. The Thief subclass does not get Duelist Prowess, Deft Strike, Piercing Strike, Trickster's Blade, Go For The Eyes. At level 2 you have a choice of Hop Up or Agile Footwork (or several other level 2 utility powers), but you only can have one level 2 utility power. Does that clarify things? If not, please ask in discord. At 10 : check Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 3) Changed the feat. Listed their slot 4) I see what I did wrong, I used the Constitution modifier instead of the score. Fixed. 5) Added the class benefit. 9) Got it, I thought I needed to choose from the rogue powers as well, following the table from the player's handbook. Removed those powers.
Victor Hugo S. said: baldhermit said: Victor Hugo S. said: baldhermit said: Victor Hugo S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2148682" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148682</a> Hello Victor, welcome to the Guild. 1) Under Quick Look Up, please fill out the check penalty. The answer might be zero, but we need to know that you know what that value is for this character. 2) Under Quick Look Up, please fill out the special senses / movement. The answer might be N/A, but we need to know that you know what that value is for this character. 3) With the feats chosen, could you please list the slot your character gained em at? The way I see it, you should have a free slot, a level 1, a level2 and a level 4 slot. Yet I count 5 feats. 4) Your characters HP score seems low. Could you please show the math so we know where to assist? 5) Attack calculation : the weapons purchased have their own proficiency bonus that I am missing from the calulation. I am also not seeng the class bonus of Thief Weapon Talent 6) Weapon Finesse is missing from the damage calculations 7) Leather armor comes with an armor bonus. Please fill that out under Quick Look Up.&nbsp; 8) What is the +4 misc in the defense calculations for AC? 9) As this character is build as Thief, and not a Scoundrel, you do not (normally) have access to Scoundrel powers. The compendium entry lists what you gain per level. For the level 2 utility powers (and eventually the level 6 utility powers) you get the broader selection of other rogue utility powers as well as skill based utility powers, but all powers without a level are not replaceable. 10) Under Coins and Wealth please provide us with a breakdown of your expenses. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. Hello, and thank you. 1) Changed penalty to 0. I don't remember having a penalty on anything. 2) Low light vision is a special sense, I think? if yes, fixed. 3) My mistake, sorry. At least I couldn't found any reason for the 5th feat. This mistake might have happened because what I did was choose those I was interested in, wrote them all on the sheet and then chose from that list. 4) 1st level: 12+con. +5/lvl. Thats what it says at the class page on the compendium 5) Changed attack calculation, including the proficiency and the thief weapon talent. 6) Changed the attack damage, including the bonus from weapon finesse. 7) Changed the armor bonus, including the bonus from leather armor. 8) Changed the armor bonus for ac, removing what was pointed out. 9) I reviewed my sheet and couldn't find anything from scoundrel, actually, could you be more specific? Razorclaw shifting - Race Backstab - Rogue lvl 1 Tricks - Thief (2 at level 1 and 1 at level 4) Agile Footwork - Thief lvl 4 Cunning Escape - Thief lvl 5 The other powers are listed on "rogue powers" Duelist prowess attack is available when I use&nbsp; "duelist prowess" I didn't find anything that said any of these things are from the scoundrel subclass, I was actually only reading the thief subclass page at the compendium when I was filling my sheet, I also read the page below: <a href="https://dnd4.fandom.com/wiki/Rogue" rel="nofollow">https://dnd4.fandom.com/wiki/Rogue</a> 10) Added a breakdown of my expenses. <a href="https://www.myth-weavers.com/sheet.html#id=2148682" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148682</a> At 1 : the penalty differs per armor type (cloth, leather, hide, chain, scale, plate), and for leather it happens to be 0. Check At 2 : check At 3 : Please note that the feat bonus from Improved initiative and quick draw do not stack, because they are both listed as feat bonuses. You only get the highest one.&nbsp; And please, with each feat list the slot they take for your character. At 4 : That is what it says in the compendium class entry, but that is not what you did. 12+14+5+5+5+5 is more than 34 At 5 : I see the proficiency listed, but not the class benefit At 6 : check At 7 : check At 8 : check At 9 : There are two subclasses to the Rogue class. One of them is the Thief, that you are building, the other is the Scoundrel. The Scoundrel follows a different build pattern, and has access to different powers than the Thief subclass. The Scoundrel does not have access to Thief's tricks, does not get the Weapon Finesse class feature, etc. The Thief subclass does not get Duelist Prowess, Deft Strike, Piercing Strike, Trickster's Blade, Go For The Eyes. At level 2 you have a choice of Hop Up or Agile Footwork (or several other level 2 utility powers), but you only can have one level 2 utility power. Does that clarify things? If not, please ask in discord. At 10 : check Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 3) Changed the feat. Listed their slot 4) I see what I did wrong, I used the Constitution modifier instead of the score. Fixed. 5) Added the class benefit. 9) Got it, I thought I needed to choose from the rogue powers as well, following the table from the player's handbook. Removed those powers. At 3 : check At 4 : check At 5 : did you notice there is actually a box for class bonuses to attack? At 9 : the player handbook was written well before the Thief class was designed. Check Please move that class bonus to attack into the proper box. I'm going to set you up with a journal assuming you can get that done. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census
John T. said: Hey, I have read the Basic Rules/FAQ I have read the New Player Checklist I have access to the Portable Compendium Below is my character sheet made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=2157741" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2157741</a> This is a new character Hello John, welcome to the Guild. 1) in the top right corner of page 1, please fill out this characters current XP 2) In the statistics block please the chosen array, the racial bonuses and the level 4 boosts 3) Where does the miscellaneous -1 to speed come from 4) I come to an entirely different number for your characters HP total. Would you mind showing the math so we can see where we differ? 5) Please list the enhancement of the weapon with the attack calculation. And assuming you will by default want to deal fire damage, maybe add the infernal prince benefit under misc.? 6) Assuming the damage work space applies to the same two powers as you did the attack calculations for, please note it is also missing the enhancement of the weapon. 7) Racial benefit to intimidate missing 8) Under Coins and Wealth please give us an overview of your expenses 9) please fill out page 3 some more. It does not have to be a novel, but please tell us a little about this character. Traits, appearance, mannerisms, whatever you can think of. 10) Optionally, you could select to have the benefit of a mechanical background. If you do so, please list it with the class features. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
baldhermit said: Adam said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2151753" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2151753</a> This is a mulligan of the old Fighter|Ranger version of Oroku. This version is a Cleric|Ranger. Hi, 1) could you please separate out the human defense bonuses from the class defense bonuses? 2) please list the skill for your chosen bonus skill 3) with the powers on page 2, please list their class / slot as per Step 7 of the New Character Check list 4) Please fill out special senses / movement, even if the answer is N/A, we need to know that you know what the answer is. and also: once that is done, do you need a new journal or do you wish to rework the one you have / had? Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1) Moved my human defense bonuses from class to misc. 2) Added insight to race feature. 3) Listed class/slot as per checklist. 4) Filled out special senses as Vision: normal.
Adam said: baldhermit said: Adam said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2151753" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2151753</a> This is a mulligan of the old Fighter|Ranger version of Oroku. This version is a Cleric|Ranger. Hi, 1) could you please separate out the human defense bonuses from the class defense bonuses? 2) please list the skill for your chosen bonus skill 3) with the powers on page 2, please list their class / slot as per Step 7 of the New Character Check list 4) Please fill out special senses / movement, even if the answer is N/A, we need to know that you know what the answer is. and also: once that is done, do you need a new journal or do you wish to rework the one you have / had? Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1) Moved my human defense bonuses from class to misc. 2) Added insight to race feature. 3) Listed class/slot as per checklist. 4) Filled out special senses as Vision: normal. Cool. Macros checked and token made as well. In case you haven't yet : don't forget to add your character to the census.
baldhermit said: Jared P. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2157604" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2157604</a> This is a mulligan of my old Goliath Barbarian (Lokag) from 2017. Looking good. Do you need a new journal or do you wish to rework the one you have / had? Sweet. I'm fine with just reworking/using the one I currently have.
baldhermit said: John T. said: Hey, I have read the Basic Rules/FAQ I have read the New Player Checklist I have access to the Portable Compendium Below is my character sheet made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=2157741" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2157741</a> This is a new character Hello John, welcome to the Guild. 1) in the top right corner of page 1, please fill out this characters current XP 2) In the statistics block please the chosen array, the racial bonuses and the level 4 boosts 3) Where does the miscellaneous -1 to speed come from 4) I come to an entirely different number for your characters HP total. Would you mind showing the math so we can see where we differ? 5) Please list the enhancement of the weapon with the attack calculation. And assuming you will by default want to deal fire damage, maybe add the infernal prince benefit under misc.? 6) Assuming the damage work space applies to the same two powers as you did the attack calculations for, please note it is also missing the enhancement of the weapon. 7) Racial benefit to intimidate missing 8) Under Coins and Wealth please give us an overview of your expenses 9) please fill out page 3 some more. It does not have to be a novel, but please tell us a little about this character. Traits, appearance, mannerisms, whatever you can think of. 10) Optionally, you could select to have the benefit of a mechanical background. If you do so, please list it with the class features. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. hey thanks for the quick reply! 1) added current XP 2) added initial array and lvl4 increase along with racial benefits 3) the Arm. slot for speed keeps resetting to 0 so i put the armour speed penalty from the scale into the misc slot. 4) like a fool, i didnt mention the Born Under a Bad Sign Background benefit allowing me to use my highest ability score as my initial HP total &nbsp; &nbsp; so final HP calculations are (15+20) + 4x6 +5 being 15+STR score + 4x level up + Toughness 5) added enh and misc to appropriate attack workspaces 6) added enh to damage 7) added racial benefit to intimidate 8) listed all non-mundane items with their price 9) added some fluff 10) clarified mechanical background
John T. said: baldhermit said: John T. said: Hey, I have read the Basic Rules/FAQ I have read the New Player Checklist I have access to the Portable Compendium Below is my character sheet made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=2157741" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2157741</a> This is a new character Hello John, welcome to the Guild. 1) in the top right corner of page 1, please fill out this characters current XP 2) In the statistics block please the chosen array, the racial bonuses and the level 4 boosts 3) Where does the miscellaneous -1 to speed come from 4) I come to an entirely different number for your characters HP total. Would you mind showing the math so we can see where we differ? 5) Please list the enhancement of the weapon with the attack calculation. And assuming you will by default want to deal fire damage, maybe add the infernal prince benefit under misc.? 6) Assuming the damage work space applies to the same two powers as you did the attack calculations for, please note it is also missing the enhancement of the weapon. 7) Racial benefit to intimidate missing 8) Under Coins and Wealth please give us an overview of your expenses 9) please fill out page 3 some more. It does not have to be a novel, but please tell us a little about this character. Traits, appearance, mannerisms, whatever you can think of. 10) Optionally, you could select to have the benefit of a mechanical background. If you do so, please list it with the class features. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. hey thanks for the quick reply! 1) added current XP 2) added initial array and lvl4 increase along with racial benefits 3) the Arm. slot for speed keeps resetting to 0 so i put the armour speed penalty from the scale into the misc slot. 4) like a fool, i didnt mention the Born Under a Bad Sign Background benefit allowing me to use my highest ability score as my initial HP total &nbsp; &nbsp; so final HP calculations are (15+20) + 4x6 +5 being 15+STR score + 4x level up + Toughness 5) added enh and misc to appropriate attack workspaces 6) added enh to damage 7) added racial benefit to intimidate 8) listed all non-mundane items with their price 9) added some fluff 10) clarified mechanical background At 1 : check At 2 : check At 3 : That is because the speed penalty from your armor (just underneath Quick Look Up) is set to zero At 4 : check At 5 :&nbsp; check At 6 : check At 7 : check At 8 : This is OK, those are all legal purchases. Have to say though in now ~200 sessions in the Guild I have yet to see someone use a Bag of Holding. The nature of the Guild makes work days short and encumbrance not a real problem. Please let me know if you decide to purchase something else. At 9 : check At 10 : check Please move that speed penalty form the armor to the line of boxes just underneath the Quick Look Up. I'm going to set you up with a journal assuming you can get that done. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census
baldhermit said: John T. said: baldhermit said: John T. said: Hey, I have read the Basic Rules/FAQ I have read the New Player Checklist I have access to the Portable Compendium Below is my character sheet made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=2157741" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2157741</a> This is a new character Hello John, welcome to the Guild. 1) in the top right corner of page 1, please fill out this characters current XP 2) In the statistics block please the chosen array, the racial bonuses and the level 4 boosts 3) Where does the miscellaneous -1 to speed come from 4) I come to an entirely different number for your characters HP total. Would you mind showing the math so we can see where we differ? 5) Please list the enhancement of the weapon with the attack calculation. And assuming you will by default want to deal fire damage, maybe add the infernal prince benefit under misc.? 6) Assuming the damage work space applies to the same two powers as you did the attack calculations for, please note it is also missing the enhancement of the weapon. 7) Racial benefit to intimidate missing 8) Under Coins and Wealth please give us an overview of your expenses 9) please fill out page 3 some more. It does not have to be a novel, but please tell us a little about this character. Traits, appearance, mannerisms, whatever you can think of. 10) Optionally, you could select to have the benefit of a mechanical background. If you do so, please list it with the class features. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. hey thanks for the quick reply! 1) added current XP 2) added initial array and lvl4 increase along with racial benefits 3) the Arm. slot for speed keeps resetting to 0 so i put the armour speed penalty from the scale into the misc slot. 4) like a fool, i didnt mention the Born Under a Bad Sign Background benefit allowing me to use my highest ability score as my initial HP total &nbsp; &nbsp; so final HP calculations are (15+20) + 4x6 +5 being 15+STR score + 4x level up + Toughness 5) added enh and misc to appropriate attack workspaces 6) added enh to damage 7) added racial benefit to intimidate 8) listed all non-mundane items with their price 9) added some fluff 10) clarified mechanical background At 1 : check At 2 : check At 3 : That is because the speed penalty from your armor (just underneath Quick Look Up) is set to zero At 4 : check At 5 :&nbsp; check At 6 : check At 7 : check At 8 : This is OK, those are all legal purchases. Have to say though in now ~200 sessions in the Guild I have yet to see someone use a Bag of Holding. The nature of the Guild makes work days short and encumbrance not a real problem. Please let me know if you decide to purchase something else. At 9 : check At 10 : check Please move that speed penalty form the armor to the line of boxes just underneath the Quick Look Up. I'm going to set you up with a journal assuming you can get that done. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census once again, thanks heaps!
I have read the Basic Rules/FAQ I have read the New Player Checklist I have access to the Portable Compendium Below is my character sheet made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=2100437" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2100437</a>
Samantha said: I have read the Basic Rules/FAQ I have read the New Player Checklist I have access to the Portable Compendium Below is my character sheet made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=2100437" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2100437</a> Looks pretty good. I believe your cat climb speed should be 7 instead of 3, but everything else checks out as far as I can see. Tossing you a journal.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=988391" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=988391</a> It's been a few years since I've made a D&amp;D character so I've probably overlooked something.
baldhermit said: BigToe 1. said: baldhermit said: BigToe 1. said: baldhermit said: BigToe 1. said: baldhermit said: BigToe 1. said: Since it been 3 days without a response I'm going to repost it. <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a> Hi BigToe, sorry for the delay, I think it got lost in the mix. 1) Please fill out the check penalty box udner Quick Look Up. Even if that value is zero, we need to know that you know what the value is. 2) What does your character get as a benefit from heavy blade expertise? 3) For Blade Magic please list the chosen blade in class features. I would guess the answer is longsword 4) Don't forget Arcane Strike as a class feature 5) Optionally your character could select to enjoy the benefit of a character theme as a well as a mechanical background. Neither one is mandatory Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a> 1. fixed 2. fixed 3. fixed 4. fixed 5. not sure if I did the background correctly, and just not going to have a theme. At 1 : check At 2 : since I see no changes, nor directly asked for any, how was this fixed, what did you do? At 3 : I asked for it to be listed with Blade Magic, called Blade magic a feature when it is already listed under class features does not add much to the understanding At 4 : check At 5 : There are several backgrounds available that could grant a bonus to Acrobatics. Please list the name of the background with the benefit. New 6: I think with the various changes we missed this entirely, but the HP score seems high. Could you show your math so we can tell where the difference lies between your calculation and ours? New 7 : What feat gave your character a +3 feat bonus to accuracy? Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 2. FIxed 3. Fixed - I think 5. Fixed 6. Fixed the HP math 7. none give a +3 to accuracy also, where is accuracy on the character sheet <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a> At 2 : I'm going to post the exact same thing as I did before : "how was this fixed, what did you do?" At 3 :&nbsp;&nbsp;I'm going to post the exact same thing as I did before : "&nbsp;I asked for it to be listed with Blade Magic, calling Blade magic a feature when it is already listed under class features does not add much to the understanding" At 5 : check At 6 : Near as as I can tell the HP is still incorrect. Like I said before :"Could you show your math so we can tell where the difference lies between your calculation and ours?" At 7 : If you do not know where a number on your sheet came from, why is it on your sheet? This is covered in chapter 9 of the player handbook. There is no heroic level feat that gives a +3 feat bonus to attack. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I am trying to get a dialogue going here. 2. It is written right next to it in feats 3. My chosen weapon is listed under Blade magic inside the power section. 6. I start with 12 +con mod = 13. I get 5 per level so at level 5 I get 25 extra. 13 + 25&nbsp; = 38 7. If you're talking about the attack rolls please say attack, and I misread one of my feats. I fixed it <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a> At 2 : This is going to take a while, isn't it? Between War Wizards Expertise, Heavy Blade Expertise and Blade Magic class feature, your character is getting the same benefits multiple times. These do not all stack. I am trying to help you by telling you can have a different feat that will benefit your character. At 3 : Under Class Features, with the feature called Blade Magic, please list the chosen weapon to apply this benefit to. At 6 : Starting HP as listed in the compendium for the Bladesinger class is 12 + constitution score. After that your character gains 5 HP per level gained. At level 5, your character has gained four levels. At 7 : check 2. I replaced heavy blade with World Serpent grasp.&nbsp; 3. I put it next to blade magic in class feature 6. I see where I missed up at the health math. <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2159884" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2159884</a>
Dakota H. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=988391" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=988391</a> It's been a few years since I've made a D&amp;D character so I've probably overlooked something. Looking good, I will set you up with a journal. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census
BigToe 1. said: baldhermit said: BigToe 1. said: baldhermit said: BigToe 1. said: baldhermit said: BigToe 1. said: baldhermit said: BigToe 1. said: Since it been 3 days without a response I'm going to repost it. <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a> Hi BigToe, sorry for the delay, I think it got lost in the mix. 1) Please fill out the check penalty box udner Quick Look Up. Even if that value is zero, we need to know that you know what the value is. 2) What does your character get as a benefit from heavy blade expertise? 3) For Blade Magic please list the chosen blade in class features. I would guess the answer is longsword 4) Don't forget Arcane Strike as a class feature 5) Optionally your character could select to enjoy the benefit of a character theme as a well as a mechanical background. Neither one is mandatory Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a> 1. fixed 2. fixed 3. fixed 4. fixed 5. not sure if I did the background correctly, and just not going to have a theme. At 1 : check At 2 : since I see no changes, nor directly asked for any, how was this fixed, what did you do? At 3 : I asked for it to be listed with Blade Magic, called Blade magic a feature when it is already listed under class features does not add much to the understanding At 4 : check At 5 : There are several backgrounds available that could grant a bonus to Acrobatics. Please list the name of the background with the benefit. New 6: I think with the various changes we missed this entirely, but the HP score seems high. Could you show your math so we can tell where the difference lies between your calculation and ours? New 7 : What feat gave your character a +3 feat bonus to accuracy? Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 2. FIxed 3. Fixed - I think 5. Fixed 6. Fixed the HP math 7. none give a +3 to accuracy also, where is accuracy on the character sheet <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a> At 2 : I'm going to post the exact same thing as I did before : "how was this fixed, what did you do?" At 3 :&nbsp;&nbsp;I'm going to post the exact same thing as I did before : "&nbsp;I asked for it to be listed with Blade Magic, calling Blade magic a feature when it is already listed under class features does not add much to the understanding" At 5 : check At 6 : Near as as I can tell the HP is still incorrect. Like I said before :"Could you show your math so we can tell where the difference lies between your calculation and ours?" At 7 : If you do not know where a number on your sheet came from, why is it on your sheet? This is covered in chapter 9 of the player handbook. There is no heroic level feat that gives a +3 feat bonus to attack. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I am trying to get a dialogue going here. 2. It is written right next to it in feats 3. My chosen weapon is listed under Blade magic inside the power section. 6. I start with 12 +con mod = 13. I get 5 per level so at level 5 I get 25 extra. 13 + 25&nbsp; = 38 7. If you're talking about the attack rolls please say attack, and I misread one of my feats. I fixed it <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a> At 2 : This is going to take a while, isn't it? Between War Wizards Expertise, Heavy Blade Expertise and Blade Magic class feature, your character is getting the same benefits multiple times. These do not all stack. I am trying to help you by telling you can have a different feat that will benefit your character. At 3 : Under Class Features, with the feature called Blade Magic, please list the chosen weapon to apply this benefit to. At 6 : Starting HP as listed in the compendium for the Bladesinger class is 12 + constitution score. After that your character gains 5 HP per level gained. At level 5, your character has gained four levels. At 7 : check 2. I replaced heavy blade with World Serpent grasp.&nbsp; 3. I put it next to blade magic in class feature 6. I see where I missed up at the health math. <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a> At 2 : check At 3 : thank you, check At 6 : HP score is not correct.
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Seth E. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2159884" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2159884</a> Hi Seth, welcome to the Guild. 1) While this certainly appears to be a very good sheet for a first timer, leading me to think perhaps you're an experienced player in 4e, I do feel the need to point out that unlike other game systems, you do not have to be good or even mediocre at everything. The 4e game math rewards specialization, let your teammates deal with the things your character is not so good at. Your character has no requirements for Dex, Int or Cha, you could easily drop one of those to a score of 8 and thus have more points available to another ability. However, the ability scores you selected are entirely legal, and this is just a recommendation. 2) Under Coins and Wealth on page 3, please provide us with a breakdown of your expenses. 3) Optionally, you could select a character theme for Gillibran. If you do so, please list it with the class features. A character theme is not mandatory. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I am trying to get a dialogue going here.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2160006" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2160006</a>
Panda said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2160006" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2160006</a> Hi Panda, welcome to the Guild 1) At the top right corner of page 1, please fill out this characters current XP 2) Under Quick Look Up, please fill out the armor check penalty. Even if the answer is zero, we need to know that you know what that value is. 3) Standard scale armor gives an armor bonus of +7. Under Quick Look Up you have listed an Armor Bonus of +8. Where does that come from, and if your chosen armor is not standard scale, could you please adjust the name of it on page 2 with the magic gear? 4) there is no point in doing the attack and damage calculation of two powers that function the same way. Could you please provide an attack and damage calculation for Goring Charge? 5) From the current attack calculations, the enhancement of the weapon is missing 6) Under Coins and Wealth on page 3, please provide us with a breakdown of your expenses. 7) With the chosen mechanical background, could you please list the benefit you selected for your character from this? 8) Optionally, you could select a character theme for Angus. If you do so, please list it with the class features. A character theme is not mandatory. 9) With the feats, please indicate what slot they take for your character. As you level, you will gain more, and getting the administrative side correct now prevents mishaps later. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I am trying to get a dialogue going here.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2145016" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2145016</a>
baldhermit said: Panda said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2160006" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2160006</a> Hi Panda, welcome to the Guild 1) At the top right corner of page 1, please fill out this characters current XP 2) Under Quick Look Up, please fill out the armor check penalty. Even if the answer is zero, we need to know that you know what that value is. 3) Standard scale armor gives an armor bonus of +7. Under Quick Look Up you have listed an Armor Bonus of +8. Where does that come from, and if your chosen armor is not standard scale, could you please adjust the name of it on page 2 with the magic gear? 4) there is no point in doing the attack and damage calculation of two powers that function the same way. Could you please provide an attack and damage calculation for Goring Charge? 5) From the current attack calculations, the enhancement of the weapon is missing 6) Under Coins and Wealth on page 3, please provide us with a breakdown of your expenses. 7) With the chosen mechanical background, could you please list the benefit you selected for your character from this? 8) Optionally, you could select a character theme for Angus. If you do so, please list it with the class features. A character theme is not mandatory. 9) With the feats, please indicate what slot they take for your character. As you level, you will gain more, and getting the administrative side correct now prevents mishaps later. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I am trying to get a dialogue going here. Hey, thanks. 1. I've added 5500 2. Put 0 in ACP. 3. I've put in that my armor is "drakescale" now, I'm not really clear on how masterwork armor works here so if there's an additional cost to it I'm unaware of I'll probably need to drop the 8 to a 7. 4. Calculated Goring Charge using strength 5. added the enhancement bonus on the right and fixed the numbers in the quick lookup. 6. added the cost of each item. 7. added the +2 endurance 8. I'm fine without a theme for this guy, maybe later. 9. Added levels to feats. Also, I realised on looking at it that I completely forgot to list mundane items so those are there now too.
Panda said: baldhermit said: Panda said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2160006" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2160006</a> Hi Panda, welcome to the Guild 1) At the top right corner of page 1, please fill out this characters current XP 2) Under Quick Look Up, please fill out the armor check penalty. Even if the answer is zero, we need to know that you know what that value is. 3) Standard scale armor gives an armor bonus of +7. Under Quick Look Up you have listed an Armor Bonus of +8. Where does that come from, and if your chosen armor is not standard scale, could you please adjust the name of it on page 2 with the magic gear? 4) there is no point in doing the attack and damage calculation of two powers that function the same way. Could you please provide an attack and damage calculation for Goring Charge? 5) From the current attack calculations, the enhancement of the weapon is missing 6) Under Coins and Wealth on page 3, please provide us with a breakdown of your expenses. 7) With the chosen mechanical background, could you please list the benefit you selected for your character from this? 8) Optionally, you could select a character theme for Angus. If you do so, please list it with the class features. A character theme is not mandatory. 9) With the feats, please indicate what slot they take for your character. As you level, you will gain more, and getting the administrative side correct now prevents mishaps later. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I am trying to get a dialogue going here. Hey, thanks. 1. I've added 5500 2. Put 0 in ACP. 3. I've put in that my armor is "drakescale" now, I'm not really clear on how masterwork armor works here so if there's an additional cost to it I'm unaware of I'll probably need to drop the 8 to a 7. 4. Calculated Goring Charge using strength 5. added the enhancement bonus on the right and fixed the numbers in the quick lookup. 6. added the cost of each item. 7. added the +2 endurance 8. I'm fine without a theme for this guy, maybe later. 9. Added levels to feats. Also, I realised on looking at it that I completely forgot to list mundane items so those are there now too. At 1 : check At 2 : check At 3 : you're fine. Check At 4 : check At 5 : check At 6 : check At 7 : check At 8 : check At 9 : check Looking good, I will set you up with a journal. When you hit Launch Game you will find it waiting for you in the top right corner. Our second video also covers this. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census
Maksymilian S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2145016" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2145016</a> Looking good, I will set you up with a journal. When you hit Launch Game you will find it waiting for you in the top right corner. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census
baldhermit said: BigToe 1. said: baldhermit said: BigToe 1. said: baldhermit said: BigToe 1. said: baldhermit said: BigToe 1. said: baldhermit said: BigToe 1. said: Since it been 3 days without a response I'm going to repost it. <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a> Hi BigToe, sorry for the delay, I think it got lost in the mix. 1) Please fill out the check penalty box udner Quick Look Up. Even if that value is zero, we need to know that you know what the value is. 2) What does your character get as a benefit from heavy blade expertise? 3) For Blade Magic please list the chosen blade in class features. I would guess the answer is longsword 4) Don't forget Arcane Strike as a class feature 5) Optionally your character could select to enjoy the benefit of a character theme as a well as a mechanical background. Neither one is mandatory Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a> 1. fixed 2. fixed 3. fixed 4. fixed 5. not sure if I did the background correctly, and just not going to have a theme. At 1 : check At 2 : since I see no changes, nor directly asked for any, how was this fixed, what did you do? At 3 : I asked for it to be listed with Blade Magic, called Blade magic a feature when it is already listed under class features does not add much to the understanding At 4 : check At 5 : There are several backgrounds available that could grant a bonus to Acrobatics. Please list the name of the background with the benefit. New 6: I think with the various changes we missed this entirely, but the HP score seems high. Could you show your math so we can tell where the difference lies between your calculation and ours? New 7 : What feat gave your character a +3 feat bonus to accuracy? Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 2. FIxed 3. Fixed - I think 5. Fixed 6. Fixed the HP math 7. none give a +3 to accuracy also, where is accuracy on the character sheet <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a> At 2 : I'm going to post the exact same thing as I did before : "how was this fixed, what did you do?" At 3 :&nbsp;&nbsp;I'm going to post the exact same thing as I did before : "&nbsp;I asked for it to be listed with Blade Magic, calling Blade magic a feature when it is already listed under class features does not add much to the understanding" At 5 : check At 6 : Near as as I can tell the HP is still incorrect. Like I said before :"Could you show your math so we can tell where the difference lies between your calculation and ours?" At 7 : If you do not know where a number on your sheet came from, why is it on your sheet? This is covered in chapter 9 of the player handbook. There is no heroic level feat that gives a +3 feat bonus to attack. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I am trying to get a dialogue going here. 2. It is written right next to it in feats 3. My chosen weapon is listed under Blade magic inside the power section. 6. I start with 12 +con mod = 13. I get 5 per level so at level 5 I get 25 extra. 13 + 25&nbsp; = 38 7. If you're talking about the attack rolls please say attack, and I misread one of my feats. I fixed it <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a> At 2 : This is going to take a while, isn't it? Between War Wizards Expertise, Heavy Blade Expertise and Blade Magic class feature, your character is getting the same benefits multiple times. These do not all stack. I am trying to help you by telling you can have a different feat that will benefit your character. At 3 : Under Class Features, with the feature called Blade Magic, please list the chosen weapon to apply this benefit to. At 6 : Starting HP as listed in the compendium for the Bladesinger class is 12 + constitution score. After that your character gains 5 HP per level gained. At level 5, your character has gained four levels. At 7 : check 2. I replaced heavy blade with World Serpent grasp.&nbsp; 3. I put it next to blade magic in class feature 6. I see where I missed up at the health math. <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a> At 2 : check At 3 : thank you, check At 6 : HP score is not correct. <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a> 6. 13 + 20 = 33
BigToe 1. said: baldhermit said: BigToe 1. said: baldhermit said: BigToe 1. said: baldhermit said: BigToe 1. said: baldhermit said: BigToe 1. said: baldhermit said: BigToe 1. said: Since it been 3 days without a response I'm going to repost it. <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a> <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a> New 6: I think with the various changes we missed this entirely, but the HP score seems high. Could you show your math so we can tell where the difference lies between your calculation and ours? 6. Fixed the HP math At 6 : Near as as I can tell the HP is still incorrect. Like I said before :"Could you show your math so we can tell where the difference lies between your calculation and ours?" 6. I start with 12 +con mod = 13. I get 5 per level so at level 5 I get 25 extra. 13 + 25&nbsp; = 38 At 6 : Starting HP as listed in the compendium for the Bladesinger class is 12 + constitution score. After that your character gains 5 HP per level gained. At level 5, your character has gained four levels. 6. I see where I missed up at the health math. <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a> At 6 : HP score is not correct. <a href="https://www.myth-weavers.com/sheet.html#id=2148974" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2148974</a> 6. 13 + 20 = 33 I am sorry to tell you this is not correct.&nbsp;
baldhermit said: Seth E. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2159884" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2159884</a> Hi Seth, welcome to the Guild. 1) While this certainly appears to be a very good sheet for a first timer, leading me to think perhaps you're an experienced player in 4e, I do feel the need to point out that unlike other game systems, you do not have to be good or even mediocre at everything. The 4e game math rewards specialization, let your teammates deal with the things your character is not so good at. Your character has no requirements for Dex, Int or Cha, you could easily drop one of those to a score of 8 and thus have more points available to another ability. However, the ability scores you selected are entirely legal, and this is just a recommendation. 2) Under Coins and Wealth on page 3, please provide us with a breakdown of your expenses. 3) Optionally, you could select a character theme for Gillibran. If you do so, please list it with the class features. A character theme is not mandatory. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I am trying to get a dialogue going here. 1. Noted; I've been playing 5e for a while, so I guess I need to get back into the 4e mindset. I've changed starting arrays accordingly. 2. Could you elaborate on what you mean? I didn't see anything about a breakdown in the new player checklist. 3. To be honest, I've never really understood how themes work, and I still really don't. Additionally, none of the ones I looked at in the compendium seemed to fit what I had in mind.
baldhermit said: Jonathan P. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=2131903" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2131903</a> Hi Jonathan, welcome to the Guild 1) please fill out the characters current XP in the top right corner of page 1 2) Your characters HP seems low, could you tell us the math so we can see where we need to adjust ? 3) Please attempt to fill out the attack and damage workspace for your ranged basic attack 4) please fill out the feats selected. 5) This seems like a ranger (hunter) instead of a classic ranger. If that is the case could you please state so at the top of page 1 for class? 6) We use point buy for our characters chosen ability scores. These are explained and listed in Step 5 of the new character check list, here : <a href="https://app.roll20.net/forum/post/2658092/new-player-checklist-new-players-read-this" rel="nofollow">https://app.roll20.net/forum/post/2658092/new-player-checklist-new-players-read-this</a> 7) for your armor as listed top right of page 2, please indicate what type of armor this is (cloth, leather, hide, chainmail, scale, plate) 8) You appear to not have purchased a weapon as per step 9 of the New Player Checklist. 9) your racial bonuses as missing both from the race feature listing as well as from the skill list 10) The armor and neck item are not counted in the defense calculation at the top center of page 1. You will find that most armors and neck items give an enhancement bonus (Enh.) to defense. 11) Under Quick Look Up, there is an armor bonus listed of +1. No armor exists that gives a +1 armor bonus in 4e. 12) Speed in 4e is counted in squares rather than feet.&nbsp; 13) Optionally for this character you could select both the benefit of a mechanical background, as well as a character theme. Neither is mandatory. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. 1) please fill out the characters current XP in the top right corner of page 1 &nbsp; &nbsp; a) Filled out XP on the top corner of page 1 2) Your characters HP seems low, could you tell us the math so we can see where we need to adjust ? &nbsp; &nbsp; a) recalculated the HP using 12+CON+5 per level&nbsp; 3) Please attempt to fill out the attack and damage workspace for your ranged basic attack &nbsp; &nbsp; &nbsp;a) filled out attack ad damage work-space for ranged basic attack 4) please fill out the feats selected. &nbsp; &nbsp; a) filled out Feats Selected 5) This seems like a ranger (hunter) instead of a classic ranger. If that is the case could you please state so at the top of page 1 for class? &nbsp; &nbsp; a) added (hunter) to the class on top of page 1 6) We use point buy for our characters chosen ability scores. These are explained and listed in Step 5 of the new character check list, here :&nbsp; <a href="https://app.roll20.net/forum/post/2658092/new-player-checklist-new-players-read-this" rel="nofollow">https://app.roll20.net/forum/post/2658092/new-player-checklist-new-players-read-this</a> &nbsp; &nbsp; a) choose a point buy from the link above.&nbsp; 7) for your armor as listed top right of page 2, please indicate what type of armor this is (cloth, leather, hide, chainmail, scale, plate) &nbsp; &nbsp; a) indicated leather next to armor on top of page 2 8) You appear to not have purchased a weapon as per step 9 of the New Player Checklist. &nbsp; &nbsp; a) purchased Bow of True Arrow.&nbsp; 9) your racial bonuses as missing both from the race feature listing as well as from the skill list &nbsp; &nbsp; a) added my racial bonuses to the race feature and skill lists.&nbsp; 10) The armor and neck item are not counted in the defense calculation at the top center of page 1. You will find that most armors and neck items give an enhancement bonus (Enh.) to defense. &nbsp; &nbsp; a) I have included the item description but I did not see anything about defense in it. the cape did add&nbsp;+1: Enhancement Bonus: Fortitude, Reflex, and Will as well as give power to teleport.&nbsp; 11) Under Quick Look Up, there is an armor bonus listed of +1. No armor exists that gives a +1 armor bonus in 4e. &nbsp; &nbsp; a) I put a +2 under armor bonus for the leather armor i am wearing.&nbsp; 12) Speed in 4e is counted in squares rather than feet.&nbsp; &nbsp; &nbsp; a) changed speed to 6 squares.&nbsp; 13) Optionally for this character you could select both the benefit of a mechanical background, as well as a character theme. Neither is mandatory. &nbsp; &nbsp; a) I would like to forgo this option.&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=2131903" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2131903</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2161586" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2161586</a>
Gouda said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2161586" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2161586</a> Quite a good sheet. Savage Rend should get your enhancement bonus to hit.&nbsp; You also have an enhancement bonus of 4 for damage for some reason.&nbsp; Please explain. What benefit did you take for your background (and could you write it in the line under the background please?) I don't see Surefooted Stride on your list of powers, make sure to include that. Fix those couple things real quick, repost and I'll toss you a journal entry (fee free to ping me on discord if I take a bit to get back to checking the thread).
Gary M said: Gouda said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2161586" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2161586</a> Quite a good sheet. Savage Rend should get your enhancement bonus to hit.&nbsp; You also have an enhancement bonus of 4 for damage for some reason.&nbsp; Please explain. What benefit did you take for your background (and could you write it in the line under the background please?) I don't see Surefooted Stride on your list of powers, make sure to include that. Fix those couple things real quick, repost and I'll toss you a journal entry (fee free to ping me on discord if I take a bit to get back to checking the thread). 1. Added 2 enhancement bonus to hit. The enhancement of 4 damage: I think I just had a mistake reading Enraged Boar Form and Ferocious Tiger Form feats, and then along with that mistake, put the points I thought were right, into enhancement for some reason. Changed it to 2, for weapon enhancement bonus. 2. I took Last of the Clutch, and I had it in Race Features, although I forgot to put it at the bottom like it says to in the checklist. Changed it to Background section 3. Added Surefooted Stride power.
Seth E. said: baldhermit said: Seth E. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2159884" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2159884</a> Hi Seth, welcome to the Guild. 1) While this certainly appears to be a very good sheet for a first timer, leading me to think perhaps you're an experienced player in 4e, I do feel the need to point out that unlike other game systems, you do not have to be good or even mediocre at everything. The 4e game math rewards specialization, let your teammates deal with the things your character is not so good at. Your character has no requirements for Dex, Int or Cha, you could easily drop one of those to a score of 8 and thus have more points available to another ability. However, the ability scores you selected are entirely legal, and this is just a recommendation. 2) Under Coins and Wealth on page 3, please provide us with a breakdown of your expenses. 3) Optionally, you could select a character theme for Gillibran. If you do so, please list it with the class features. A character theme is not mandatory. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I am trying to get a dialogue going here. 1. Noted; I've been playing 5e for a while, so I guess I need to get back into the 4e mindset. I've changed starting arrays accordingly. 2. Could you elaborate on what you mean? I didn't see anything about a breakdown in the new player checklist. 3. To be honest, I've never really understood how themes work, and I still really don't. Additionally, none of the ones I looked at in the compendium seemed to fit what I had in mind. At 1 : check at 2 : Could you please list how much you spent per item and how you have the 100gp left over? The cost of the items that I see far outweigh the listed amount of starting gold. At 3 : check
baldhermit said: Seth E. said: baldhermit said: Seth E. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2159884" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2159884</a> Hi Seth, welcome to the Guild. 1) While this certainly appears to be a very good sheet for a first timer, leading me to think perhaps you're an experienced player in 4e, I do feel the need to point out that unlike other game systems, you do not have to be good or even mediocre at everything. The 4e game math rewards specialization, let your teammates deal with the things your character is not so good at. Your character has no requirements for Dex, Int or Cha, you could easily drop one of those to a score of 8 and thus have more points available to another ability. However, the ability scores you selected are entirely legal, and this is just a recommendation. 2) Under Coins and Wealth on page 3, please provide us with a breakdown of your expenses. 3) Optionally, you could select a character theme for Gillibran. If you do so, please list it with the class features. A character theme is not mandatory. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I am trying to get a dialogue going here. 1. Noted; I've been playing 5e for a while, so I guess I need to get back into the 4e mindset. I've changed starting arrays accordingly. 2. Could you elaborate on what you mean? I didn't see anything about a breakdown in the new player checklist. 3. To be honest, I've never really understood how themes work, and I still really don't. Additionally, none of the ones I looked at in the compendium seemed to fit what I had in mind. At 1 : check at 2 : Could you please list how much you spent per item and how you have the 100gp left over? The cost of the items that I see far outweigh the listed amount of starting gold. At 3 : check 2: Got it, I've put one in a breakdown. I saved money by buying some things from the item thread.
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Jonathan P. said: baldhermit said: Jonathan P. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=2131903" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2131903</a> Hi Jonathan, welcome to the Guild 1) please fill out the characters current XP in the top right corner of page 1 2) Your characters HP seems low, could you tell us the math so we can see where we need to adjust ? 3) Please attempt to fill out the attack and damage workspace for your ranged basic attack 4) please fill out the feats selected. 5) This seems like a ranger (hunter) instead of a classic ranger. If that is the case could you please state so at the top of page 1 for class? 6) We use point buy for our characters chosen ability scores. These are explained and listed in Step 5 of the new character check list, here : <a href="https://app.roll20.net/forum/post/2658092/new-player-checklist-new-players-read-this" rel="nofollow">https://app.roll20.net/forum/post/2658092/new-player-checklist-new-players-read-this</a> 7) for your armor as listed top right of page 2, please indicate what type of armor this is (cloth, leather, hide, chainmail, scale, plate) 8) You appear to not have purchased a weapon as per step 9 of the New Player Checklist. 9) your racial bonuses as missing both from the race feature listing as well as from the skill list 10) The armor and neck item are not counted in the defense calculation at the top center of page 1. You will find that most armors and neck items give an enhancement bonus (Enh.) to defense. 11) Under Quick Look Up, there is an armor bonus listed of +1. No armor exists that gives a +1 armor bonus in 4e. 12) Speed in 4e is counted in squares rather than feet.&nbsp; 13) Optionally for this character you could select both the benefit of a mechanical background, as well as a character theme. Neither is mandatory. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommend as it still forces a DM to search through your sheet to see what was changed. 1) please fill out the characters current XP in the top right corner of page 1 &nbsp; &nbsp; a) Filled out XP on the top corner of page 1 2) Your characters HP seems low, could you tell us the math so we can see where we need to adjust ? &nbsp; &nbsp; a) recalculated the HP using 12+CON+5 per level&nbsp; 3) Please attempt to fill out the attack and damage workspace for your ranged basic attack &nbsp; &nbsp; &nbsp;a) filled out attack ad damage work-space for ranged basic attack 4) please fill out the feats selected. &nbsp; &nbsp; a) filled out Feats Selected 5) This seems like a ranger (hunter) instead of a classic ranger. If that is the case could you please state so at the top of page 1 for class? &nbsp; &nbsp; a) added (hunter) to the class on top of page 1 6) We use point buy for our characters chosen ability scores. These are explained and listed in Step 5 of the new character check list, here :&nbsp; <a href="https://app.roll20.net/forum/post/2658092/new-player-checklist-new-players-read-this" rel="nofollow">https://app.roll20.net/forum/post/2658092/new-player-checklist-new-players-read-this</a> &nbsp; &nbsp; a) choose a point buy from the link above.&nbsp; 7) for your armor as listed top right of page 2, please indicate what type of armor this is (cloth, leather, hide, chainmail, scale, plate) &nbsp; &nbsp; a) indicated leather next to armor on top of page 2 8) You appear to not have purchased a weapon as per step 9 of the New Player Checklist. &nbsp; &nbsp; a) purchased Bow of True Arrow.&nbsp; 9) your racial bonuses as missing both from the race feature listing as well as from the skill list &nbsp; &nbsp; a) added my racial bonuses to the race feature and skill lists.&nbsp; 10) The armor and neck item are not counted in the defense calculation at the top center of page 1. You will find that most armors and neck items give an enhancement bonus (Enh.) to defense. &nbsp; &nbsp; a) I have included the item description but I did not see anything about defense in it. the cape did add&nbsp;+1: Enhancement Bonus: Fortitude, Reflex, and Will as well as give power to teleport.&nbsp; 11) Under Quick Look Up, there is an armor bonus listed of +1. No armor exists that gives a +1 armor bonus in 4e. &nbsp; &nbsp; a) I put a +2 under armor bonus for the leather armor i am wearing.&nbsp; 12) Speed in 4e is counted in squares rather than feet.&nbsp; &nbsp; &nbsp; a) changed speed to 6 squares.&nbsp; 13) Optionally for this character you could select both the benefit of a mechanical background, as well as a character theme. Neither is mandatory. &nbsp; &nbsp; a) I would like to forgo this option.&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=2131903" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2131903</a> At 1 : check At 2 : check At 14 (out of sync but important) : I do not remember the class features section being bare the previous time I looked at this, since I think I would have noticed. I hope I would have noticed, I definitely should have noticed. At any rate, please fill out the class features section. What I see now listed under feats are class features. And you have Weapon Talent listed twice, but that probably should be Weapon Talent and Weapon Mastery, the latter a level 5 class feature. At 3a : Attack work space : The class does not give a +2 bonus to attacks. Proficiency of the weapon is missing. Feat bonus form Bow Expertise missing At 3b : Damage work space : The enhancement of the weapon your character is making this attack with is not +2 At 4 : As a Hunter, Bow Expertise is a class feature for you. This means you have 4 feats to select for your character in addition to that. I would suggest you go to the compendium and selects "feats" from the dropdown. Some decent suggestions for your chosen character are Distant Advantage, Grounding Shot, Cunning Stalker, Superior Will, Armor Proficiency (Hide Armor), Weapon Proficency (Greatbow), etc At 5 : check At 6 : It is a very bad idea, explained in the original link, to not boost your main stat at every opportunity. Dexterity leads your characters AC and Reflex defense, initiative, attack accuracy and damage. Getting hit sucks, missing (and not doing anything for a turn) even more so. You can leave it as is, but I would strongly urge you to reconsider. Strength doesn't do much for this character, and your Hunter will never be as strong as your teammate the Barbarian. Let him or her worry about breaking down that door. At 7 : check At 8 : check At 9 : check At 10 : Level 5 Gloaming Armor has an enhancement bonus of +1.&nbsp; At 11 : check At 12 : check At 13 : check new 15 : now that we have the purchases sorted, under Coins and Wealth on page 3, could you gvie me a breakdown of what your character spent from the 4500gp starting cash?
Seth E. said: baldhermit said: Seth E. said: baldhermit said: Seth E. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2159884" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2159884</a> Hi Seth, welcome to the Guild. 1) While this certainly appears to be a very good sheet for a first timer, leading me to think perhaps you're an experienced player in 4e, I do feel the need to point out that unlike other game systems, you do not have to be good or even mediocre at everything. The 4e game math rewards specialization, let your teammates deal with the things your character is not so good at. Your character has no requirements for Dex, Int or Cha, you could easily drop one of those to a score of 8 and thus have more points available to another ability. However, the ability scores you selected are entirely legal, and this is just a recommendation. 2) Under Coins and Wealth on page 3, please provide us with a breakdown of your expenses. 3) Optionally, you could select a character theme for Gillibran. If you do so, please list it with the class features. A character theme is not mandatory. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I am trying to get a dialogue going here. 1. Noted; I've been playing 5e for a while, so I guess I need to get back into the 4e mindset. I've changed starting arrays accordingly. 2. Could you elaborate on what you mean? I didn't see anything about a breakdown in the new player checklist. 3. To be honest, I've never really understood how themes work, and I still really don't. Additionally, none of the ones I looked at in the compendium seemed to fit what I had in mind. At 1 : check at 2 : Could you please list how much you spent per item and how you have the 100gp left over? The cost of the items that I see far outweigh the listed amount of starting gold. At 3 : check 2: Got it, I've put one in a breakdown. I saved money by buying some things from the item thread. Check. Looking good, I will set you up with a journal. When you hit Launch Game you will find it waiting for you in the top right corner. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census
Gouda said: Gary M said: Gouda said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2161586" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2161586</a> Quite a good sheet. Savage Rend should get your enhancement bonus to hit.&nbsp; You also have an enhancement bonus of 4 for damage for some reason.&nbsp; Please explain. What benefit did you take for your background (and could you write it in the line under the background please?) I don't see Surefooted Stride on your list of powers, make sure to include that. Fix those couple things real quick, repost and I'll toss you a journal entry (fee free to ping me on discord if I take a bit to get back to checking the thread). 1. Added 2 enhancement bonus to hit. The enhancement of 4 damage: I think I just had a mistake reading Enraged Boar Form and Ferocious Tiger Form feats, and then along with that mistake, put the points I thought were right, into enhancement for some reason. Changed it to 2, for weapon enhancement bonus. 2. I took Last of the Clutch, and I had it in Race Features, although I forgot to put it at the bottom like it says to in the checklist. Changed it to Background section 3. Added Surefooted Stride power. 1. Where is the feat bonus to damage coming from on your attacks? 2. What benefit did you select from your mechanical background?&nbsp; Last of the Clutch has 2 associated skills (Endurance and Insight).&nbsp; The benefit options for that background are "Endurance as a Class Skill", "Insight as a Class Skill", "+2 Endurance" or "+2 Insight".&nbsp; Which did you pick and would you please list it on your sheet somewhere? 3. Ty
Gary M said: Gouda said: Gary M said: Gouda said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2161586" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2161586</a> Quite a good sheet. Savage Rend should get your enhancement bonus to hit.&nbsp; You also have an enhancement bonus of 4 for damage for some reason.&nbsp; Please explain. What benefit did you take for your background (and could you write it in the line under the background please?) I don't see Surefooted Stride on your list of powers, make sure to include that. Fix those couple things real quick, repost and I'll toss you a journal entry (fee free to ping me on discord if I take a bit to get back to checking the thread). 1. Added 2 enhancement bonus to hit. The enhancement of 4 damage: I think I just had a mistake reading Enraged Boar Form and Ferocious Tiger Form feats, and then along with that mistake, put the points I thought were right, into enhancement for some reason. Changed it to 2, for weapon enhancement bonus. 2. I took Last of the Clutch, and I had it in Race Features, although I forgot to put it at the bottom like it says to in the checklist. Changed it to Background section 3. Added Surefooted Stride power. 1. Where is the feat bonus to damage coming from on your attacks? 2. What benefit did you select from your mechanical background?&nbsp; Last of the Clutch has 2 associated skills (Endurance and Insight).&nbsp; The benefit options for that background are "Endurance as a Class Skill", "Insight as a Class Skill", "+2 Endurance" or "+2 Insight".&nbsp; Which did you pick and would you please list it on your sheet somewhere? 3. Ty 1. Not sure why it was there. Changed it to 0. 2. I chose +2 Endurance. Put it next to Background.
Gouda said: Gary M said: Gouda said: Gary M said: Gouda said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2161586" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2161586</a> Quite a good sheet. Savage Rend should get your enhancement bonus to hit.&nbsp; You also have an enhancement bonus of 4 for damage for some reason.&nbsp; Please explain. What benefit did you take for your background (and could you write it in the line under the background please?) I don't see Surefooted Stride on your list of powers, make sure to include that. Fix those couple things real quick, repost and I'll toss you a journal entry (fee free to ping me on discord if I take a bit to get back to checking the thread). 1. Added 2 enhancement bonus to hit. The enhancement of 4 damage: I think I just had a mistake reading Enraged Boar Form and Ferocious Tiger Form feats, and then along with that mistake, put the points I thought were right, into enhancement for some reason. Changed it to 2, for weapon enhancement bonus. 2. I took Last of the Clutch, and I had it in Race Features, although I forgot to put it at the bottom like it says to in the checklist. Changed it to Background section 3. Added Surefooted Stride power. 1. Where is the feat bonus to damage coming from on your attacks? 2. What benefit did you select from your mechanical background?&nbsp; Last of the Clutch has 2 associated skills (Endurance and Insight).&nbsp; The benefit options for that background are "Endurance as a Class Skill", "Insight as a Class Skill", "+2 Endurance" or "+2 Insight".&nbsp; Which did you pick and would you please list it on your sheet somewhere? 3. Ty 1. Not sure why it was there. Changed it to 0. 2. I chose +2 Endurance. Put it next to Background. Good deal.&nbsp; Added you a journal in game.&nbsp; When you log in you should see it and be able to start macros.&nbsp; When you are done, or if you need help, say something in the discord.&nbsp; Also make sure your discord and R20 name match please.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2161502" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2161502</a>