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Old Character Sheet Thread (Locked Apr 2020)

Koulga said: Blooper said: Koulga said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2151269" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2151269</a> (Note: This is a mulligan'd character to fit in more with my original idea. I have swapped most powers and some feats.) 1. Your hp and surges look like you had them set for 14 con and then changed to 13? 2. Your statistic block and your actual stats don't line up.&nbsp; 3. Why do you have a feat bonus to defenses? 4. Quick look up seems old? 5. Unclear where +2 to bluff, diplomacy, and intimidate are coming from. I see the racial +2 bluff but that's it. 1. Yep, that's right; Had 14 con originally, I have fixed it. 2. Fixed statistic block to include actual array. 3. Removed the old Improved Defenses bonuses. 4. Changed names to be accurate. 5. Added the weapon's +2 ENH as opposed to the original +1. 6. Yeah, that would've been the Skull Mask and... That one Player's Handbook Races: Tieflings neck piece. Thank you for catching the mistakes! &gt;.&lt; 1. Surges still seem 1 too high? 3+3.5+1 for 7? 2. I still don't know what's going on with your array. +3 to int does not get you 15 int with any of those numbers. It seems like you're adding the +3 int to wisdom instead maybe?
Bandy said: baldhermit said: Bandy said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2161502" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2161502</a> Hi Bandy, welcome to the Guild 1) Please fill out the characters current XP at the top right corner of page 1 2) Please fill out the class features 3) Please fill out the check penalty underneath Quick Look Up 4) Superior Will is not a free feat as per Step 8 of the New Character Check list ( <a href="https://app.roll20.net/forum/post/2658092/new-player-checklist-new-players-read-this" rel="nofollow">https://app.roll20.net/forum/post/2658092/new-player-checklist-new-players-read-this</a> ) 5) As explained in Step 5 of the New Player Checklist, it is generally a bad idea to not prioritize your main ability score every step of the way.&nbsp; 6) Please list the purchased magic gear on the right side column on page 2. Read the fourth paragraph of Step 9 of the New Player Checklist for naming conventions, please.&nbsp; 7) A sloot increases exponentially, and early on you will find your character fight alongside level 6 and level 7 characters meeting appropriately challenging monsters, please make your character the best it can be. And by that I mean, please do not save up your starting cash. 8) Optionally your character could choose to have the benefit of a mechanical background as well as a character theme. Neither of those are mandatory,. If you do select one or both of them, please list those with the class features. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I am trying to get a dialogue going here. 1) I put the corresponding 5500xp as in the PHB. 2) I wrote all the ardent class features and a little description to remember 3) I fill up the check penalty and the speed penalty too (&nbsp;-1) 4) I took "Master at Arms" as the free feat 5) As suggested I decided to go all in as a Cha/Con based character 6) every item has been listed and the slot where it belongs 7) I read a lot and found some very cool items for my level and bought a nice combination 8) I chose the "Early Life - Social Outcast" background and selected intimidation as a trained skill. Also chose the theme "Escaped Thrall" and listed its features in the class feature section and the powers in the second page. I'm still thinking on the story for my character and his personality, I hope that while you are reviewing this changes I can get inspired and added later.&nbsp; At 1 : check At 2 : check At 3 : check, but please adjust the armor name listed at the top right of page 2 to include the word chain or chainmail, as this armor is also available in scale At 4 : check At 5 : check At 6a : check on the expenditure, thank you At 6b : At the right hand column of page 2, please adjust the names of the armor to include type of armor and enhancement, bracers to include tier (heroic), the enhancement and type of the vanguard weapon (club, longsword, alhulak, etc), the enhancement and type of the rhythm blade weapon (rapier, dagger, etc). At 7 : check At 8 : Taking the Social Outcast background does not give your character an additional trained skill. It can give training in a skill instead of one of your characters class skills, or give your character a +2 bonus to that skill. In total, as an Ardent, your character should have 4 trained skills. New 9 : Please correct the current HP New 10: Please give page 3 some love. It does not have to be a novel, but tell us a little something about this characters traits, mannerisms, appearance, something so we have an idea what to expect. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2085916" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2085916</a>
Dean Flemming said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2085916" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2085916</a> Not sure where your +1 athletics and +1 thievery are from? Are you counting mundane equipment bonuses in a weird way or something? Otherwise seems good, tossing you a journal.&nbsp;
Blooper said: Dean Flemming said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2085916" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2085916</a> Not sure where your +1 athletics and +1 thievery are from? Are you counting mundane equipment bonuses in a weird way or something? Otherwise seems good, tossing you a journal.&nbsp; Oops, thanks for catching that! I originally chose Cutthroat as a background and switched but forgot to delete those misc. 1 in the skill block.
baldhermit said: Bandy said: baldhermit said: Bandy said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2161502" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2161502</a> Hi Bandy, welcome to the Guild 1) Please fill out the characters current XP at the top right corner of page 1 2) Please fill out the class features 3) Please fill out the check penalty underneath Quick Look Up 4) Superior Will is not a free feat as per Step 8 of the New Character Check list ( <a href="https://app.roll20.net/forum/post/2658092/new-player-checklist-new-players-read-this" rel="nofollow">https://app.roll20.net/forum/post/2658092/new-player-checklist-new-players-read-this</a> ) 5) As explained in Step 5 of the New Player Checklist, it is generally a bad idea to not prioritize your main ability score every step of the way.&nbsp; 6) Please list the purchased magic gear on the right side column on page 2. Read the fourth paragraph of Step 9 of the New Player Checklist for naming conventions, please.&nbsp; 7) A sloot increases exponentially, and early on you will find your character fight alongside level 6 and level 7 characters meeting appropriately challenging monsters, please make your character the best it can be. And by that I mean, please do not save up your starting cash. 8) Optionally your character could choose to have the benefit of a mechanical background as well as a character theme. Neither of those are mandatory,. If you do select one or both of them, please list those with the class features. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I am trying to get a dialogue going here. 1) I put the corresponding 5500xp as in the PHB. 2) I wrote all the ardent class features and a little description to remember 3) I fill up the check penalty and the speed penalty too (&nbsp;-1) 4) I took "Master at Arms" as the free feat 5) As suggested I decided to go all in as a Cha/Con based character 6) every item has been listed and the slot where it belongs 7) I read a lot and found some very cool items for my level and bought a nice combination 8) I chose the "Early Life - Social Outcast" background and selected intimidation as a trained skill. Also chose the theme "Escaped Thrall" and listed its features in the class feature section and the powers in the second page. I'm still thinking on the story for my character and his personality, I hope that while you are reviewing this changes I can get inspired and added later.&nbsp; At 1 : check At 2 : check At 3 : check, but please adjust the armor name listed at the top right of page 2 to include the word chain or chainmail, as this armor is also available in scale At 4 : check At 5 : check At 6a : check on the expenditure, thank you At 6b : At the right hand column of page 2, please adjust the names of the armor to include type of armor and enhancement, bracers to include tier (heroic), the enhancement and type of the vanguard weapon (club, longsword, alhulak, etc), the enhancement and type of the rhythm blade weapon (rapier, dagger, etc). At 7 : check At 8 : Taking the Social Outcast background does not give your character an additional trained skill. It can give training in a skill instead of one of your characters class skills, or give your character a +2 bonus to that skill. In total, as an Ardent, your character should have 4 trained skills. New 9 : Please correct the current HP New 10: Please give page 3 some love. It does not have to be a novel, but tell us a little something about this characters traits, mannerisms, appearance, something so we have an idea what to expect. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 3) listed the type of armor in the 2nd page 6) all the weapons and items updated with enhancements, bonus and types. 8) Unchecked the trained skill and now is just a +2 intimidate instead 9) current Hp corrected 10) I created some for Background, personality and appearance.
Bandy said: baldhermit said: Bandy said: baldhermit said: Bandy said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2161502" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2161502</a> Hi Bandy, welcome to the Guild 1) Please fill out the characters current XP at the top right corner of page 1 2) Please fill out the class features 3) Please fill out the check penalty underneath Quick Look Up 4) Superior Will is not a free feat as per Step 8 of the New Character Check list ( <a href="https://app.roll20.net/forum/post/2658092/new-player-checklist-new-players-read-this" rel="nofollow">https://app.roll20.net/forum/post/2658092/new-player-checklist-new-players-read-this</a> ) 5) As explained in Step 5 of the New Player Checklist, it is generally a bad idea to not prioritize your main ability score every step of the way.&nbsp; 6) Please list the purchased magic gear on the right side column on page 2. Read the fourth paragraph of Step 9 of the New Player Checklist for naming conventions, please.&nbsp; 7) A sloot increases exponentially, and early on you will find your character fight alongside level 6 and level 7 characters meeting appropriately challenging monsters, please make your character the best it can be. And by that I mean, please do not save up your starting cash. 8) Optionally your character could choose to have the benefit of a mechanical background as well as a character theme. Neither of those are mandatory,. If you do select one or both of them, please list those with the class features. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I am trying to get a dialogue going here. 1) I put the corresponding 5500xp as in the PHB. 2) I wrote all the ardent class features and a little description to remember 3) I fill up the check penalty and the speed penalty too (&nbsp;-1) 4) I took "Master at Arms" as the free feat 5) As suggested I decided to go all in as a Cha/Con based character 6) every item has been listed and the slot where it belongs 7) I read a lot and found some very cool items for my level and bought a nice combination 8) I chose the "Early Life - Social Outcast" background and selected intimidation as a trained skill. Also chose the theme "Escaped Thrall" and listed its features in the class feature section and the powers in the second page. I'm still thinking on the story for my character and his personality, I hope that while you are reviewing this changes I can get inspired and added later.&nbsp; At 1 : check At 2 : check At 3 : check, but please adjust the armor name listed at the top right of page 2 to include the word chain or chainmail, as this armor is also available in scale At 4 : check At 5 : check At 6a : check on the expenditure, thank you At 6b : At the right hand column of page 2, please adjust the names of the armor to include type of armor and enhancement, bracers to include tier (heroic), the enhancement and type of the vanguard weapon (club, longsword, alhulak, etc), the enhancement and type of the rhythm blade weapon (rapier, dagger, etc). At 7 : check At 8 : Taking the Social Outcast background does not give your character an additional trained skill. It can give training in a skill instead of one of your characters class skills, or give your character a +2 bonus to that skill. In total, as an Ardent, your character should have 4 trained skills. New 9 : Please correct the current HP New 10: Please give page 3 some love. It does not have to be a novel, but tell us a little something about this characters traits, mannerisms, appearance, something so we have an idea what to expect. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 3) listed the type of armor in the 2nd page 6) all the weapons and items updated with enhancements, bonus and types. 8) Unchecked the trained skill and now is just a +2 intimidate instead 9) current Hp corrected 10) I created some for Background, personality and appearance. At 3: check At 6: Rapier is not an off-hand weapon. If you only bought it for the shield bonus, a dagger might be a better choice.&nbsp; At 8: check At 9: check At 10 : check
Blooper said: Koulga said: Blooper said: Koulga said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2151269" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2151269</a> (Note: This is a mulligan'd character to fit in more with my original idea. I have swapped most powers and some feats.) 1. Your hp and surges look like you had them set for 14 con and then changed to 13? 2. Your statistic block and your actual stats don't line up.&nbsp; 3. Why do you have a feat bonus to defenses? 4. Quick look up seems old? 5. Unclear where +2 to bluff, diplomacy, and intimidate are coming from. I see the racial +2 bluff but that's it. 1. Yep, that's right; Had 14 con originally, I have fixed it. 2. Fixed statistic block to include actual array. 3. Removed the old Improved Defenses bonuses. 4. Changed names to be accurate. 5. Added the weapon's +2 ENH as opposed to the original +1. 6. Yeah, that would've been the Skull Mask and... That one Player's Handbook Races: Tieflings neck piece. Thank you for catching the mistakes! &gt;.&lt; 1. Surges still seem 1 too high? 3+3.5+1 for 7? 2. I still don't know what's going on with your array. +3 to int does not get you 15 int with any of those numbers. It seems like you're adding the +3 int to wisdom instead maybe? 1. I corrected HP but not Surges @_@ I don't know how I forgot. 2. The 04 increase is on Wisdom, that's something else I didn't catch. 16+2+1 CHA, 13+2 INT, 15+1 WIS. I think it should be good now.
Koulga said: Blooper said: Koulga said: Blooper said: Koulga said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2151269" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2151269</a> (Note: This is a mulligan'd character to fit in more with my original idea. I have swapped most powers and some feats.) 1. Your hp and surges look like you had them set for 14 con and then changed to 13? 2. Your statistic block and your actual stats don't line up.&nbsp; 3. Why do you have a feat bonus to defenses? 4. Quick look up seems old? 5. Unclear where +2 to bluff, diplomacy, and intimidate are coming from. I see the racial +2 bluff but that's it. 1. Yep, that's right; Had 14 con originally, I have fixed it. 2. Fixed statistic block to include actual array. 3. Removed the old Improved Defenses bonuses. 4. Changed names to be accurate. 5. Added the weapon's +2 ENH as opposed to the original +1. 6. Yeah, that would've been the Skull Mask and... That one Player's Handbook Races: Tieflings neck piece. Thank you for catching the mistakes! &gt;.&lt; 1. Surges still seem 1 too high? 3+3.5+1 for 7? 2. I still don't know what's going on with your array. +3 to int does not get you 15 int with any of those numbers. It seems like you're adding the +3 int to wisdom instead maybe? 1. I corrected HP but not Surges @_@ I don't know how I forgot. 2. The 04 increase is on Wisdom, that's something else I didn't catch. 16+2+1 CHA, 13+2 INT, 15+1 WIS. I think it should be good now. Alright, you're good to go then. Go ahead and edit your mulliganed journal with the new char version and seek approval for that as normal.
baldhermit said: Bandy said: baldhermit said: Bandy said: baldhermit said: Bandy said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2161502" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2161502</a> Hi Bandy, welcome to the Guild 1) Please fill out the characters current XP at the top right corner of page 1 2) Please fill out the class features 3) Please fill out the check penalty underneath Quick Look Up 4) Superior Will is not a free feat as per Step 8 of the New Character Check list ( <a href="https://app.roll20.net/forum/post/2658092/new-player-checklist-new-players-read-this" rel="nofollow">https://app.roll20.net/forum/post/2658092/new-player-checklist-new-players-read-this</a> ) 5) As explained in Step 5 of the New Player Checklist, it is generally a bad idea to not prioritize your main ability score every step of the way.&nbsp; 6) Please list the purchased magic gear on the right side column on page 2. Read the fourth paragraph of Step 9 of the New Player Checklist for naming conventions, please.&nbsp; 7) A sloot increases exponentially, and early on you will find your character fight alongside level 6 and level 7 characters meeting appropriately challenging monsters, please make your character the best it can be. And by that I mean, please do not save up your starting cash. 8) Optionally your character could choose to have the benefit of a mechanical background as well as a character theme. Neither of those are mandatory,. If you do select one or both of them, please list those with the class features. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I am trying to get a dialogue going here. 1) I put the corresponding 5500xp as in the PHB. 2) I wrote all the ardent class features and a little description to remember 3) I fill up the check penalty and the speed penalty too (&nbsp;-1) 4) I took "Master at Arms" as the free feat 5) As suggested I decided to go all in as a Cha/Con based character 6) every item has been listed and the slot where it belongs 7) I read a lot and found some very cool items for my level and bought a nice combination 8) I chose the "Early Life - Social Outcast" background and selected intimidation as a trained skill. Also chose the theme "Escaped Thrall" and listed its features in the class feature section and the powers in the second page. I'm still thinking on the story for my character and his personality, I hope that while you are reviewing this changes I can get inspired and added later.&nbsp; At 1 : check At 2 : check At 3 : check, but please adjust the armor name listed at the top right of page 2 to include the word chain or chainmail, as this armor is also available in scale At 4 : check At 5 : check At 6a : check on the expenditure, thank you At 6b : At the right hand column of page 2, please adjust the names of the armor to include type of armor and enhancement, bracers to include tier (heroic), the enhancement and type of the vanguard weapon (club, longsword, alhulak, etc), the enhancement and type of the rhythm blade weapon (rapier, dagger, etc). At 7 : check At 8 : Taking the Social Outcast background does not give your character an additional trained skill. It can give training in a skill instead of one of your characters class skills, or give your character a +2 bonus to that skill. In total, as an Ardent, your character should have 4 trained skills. New 9 : Please correct the current HP New 10: Please give page 3 some love. It does not have to be a novel, but tell us a little something about this characters traits, mannerisms, appearance, something so we have an idea what to expect. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 3) listed the type of armor in the 2nd page 6) all the weapons and items updated with enhancements, bonus and types. 8) Unchecked the trained skill and now is just a +2 intimidate instead 9) current Hp corrected 10) I created some for Background, personality and appearance. At 3: check At 6: Rapier is not an off-hand weapon. If you only bought it for the shield bonus, a dagger might be a better choice.&nbsp; At 8: check At 9: check At 10 : check 6) change the rapier to a dagger
Bandy said: baldhermit said: Bandy said: baldhermit said: Bandy said: baldhermit said: Bandy said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2161502" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2161502</a> Hi Bandy, welcome to the Guild 1) Please fill out the characters current XP at the top right corner of page 1 2) Please fill out the class features 3) Please fill out the check penalty underneath Quick Look Up 4) Superior Will is not a free feat as per Step 8 of the New Character Check list ( <a href="https://app.roll20.net/forum/post/2658092/new-player-checklist-new-players-read-this" rel="nofollow">https://app.roll20.net/forum/post/2658092/new-player-checklist-new-players-read-this</a> ) 5) As explained in Step 5 of the New Player Checklist, it is generally a bad idea to not prioritize your main ability score every step of the way.&nbsp; 6) Please list the purchased magic gear on the right side column on page 2. Read the fourth paragraph of Step 9 of the New Player Checklist for naming conventions, please.&nbsp; 7) A sloot increases exponentially, and early on you will find your character fight alongside level 6 and level 7 characters meeting appropriately challenging monsters, please make your character the best it can be. And by that I mean, please do not save up your starting cash. 8) Optionally your character could choose to have the benefit of a mechanical background as well as a character theme. Neither of those are mandatory,. If you do select one or both of them, please list those with the class features. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. I am trying to get a dialogue going here. 1) I put the corresponding 5500xp as in the PHB. 2) I wrote all the ardent class features and a little description to remember 3) I fill up the check penalty and the speed penalty too (&nbsp;-1) 4) I took "Master at Arms" as the free feat 5) As suggested I decided to go all in as a Cha/Con based character 6) every item has been listed and the slot where it belongs 7) I read a lot and found some very cool items for my level and bought a nice combination 8) I chose the "Early Life - Social Outcast" background and selected intimidation as a trained skill. Also chose the theme "Escaped Thrall" and listed its features in the class feature section and the powers in the second page. I'm still thinking on the story for my character and his personality, I hope that while you are reviewing this changes I can get inspired and added later.&nbsp; At 1 : check At 2 : check At 3 : check, but please adjust the armor name listed at the top right of page 2 to include the word chain or chainmail, as this armor is also available in scale At 4 : check At 5 : check At 6a : check on the expenditure, thank you At 6b : At the right hand column of page 2, please adjust the names of the armor to include type of armor and enhancement, bracers to include tier (heroic), the enhancement and type of the vanguard weapon (club, longsword, alhulak, etc), the enhancement and type of the rhythm blade weapon (rapier, dagger, etc). At 7 : check At 8 : Taking the Social Outcast background does not give your character an additional trained skill. It can give training in a skill instead of one of your characters class skills, or give your character a +2 bonus to that skill. In total, as an Ardent, your character should have 4 trained skills. New 9 : Please correct the current HP New 10: Please give page 3 some love. It does not have to be a novel, but tell us a little something about this characters traits, mannerisms, appearance, something so we have an idea what to expect. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 3) listed the type of armor in the 2nd page 6) all the weapons and items updated with enhancements, bonus and types. 8) Unchecked the trained skill and now is just a +2 intimidate instead 9) current Hp corrected 10) I created some for Background, personality and appearance. At 3: check At 6: Rapier is not an off-hand weapon. If you only bought it for the shield bonus, a dagger might be a better choice.&nbsp; At 8: check At 9: check At 10 : check 6) change the rapier to a dagger Looking good, I would like to set you up with a journal. However, no one with the handle Bandy has ever joined the roll20 campaign and as such I cannot assign it. Please click launch game and contact me one discord when you've done so. After that : When you hit Launch Game you will find it waiting for you in the top right corner. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2167130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2167130</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. Level 5&nbsp; Deva&nbsp; Invoker - Sanglug <a href="https://www.myth-weavers.com/sheet.html#id=2168038" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2168038</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. Level 5 Githzerai Avenger/Fighter - G'zckt'ar "Gazz" <a href="https://www.myth-weavers.com/sheet.html#id=2168040" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2168040</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2131954" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2131954</a> This is a rework of Daldrus
Jared P. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. Level 5&nbsp; Deva&nbsp; Invoker - Sanglug <a href="https://www.myth-weavers.com/sheet.html#id=2168038" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2168038</a> Looks good, journal granted When you hit Launch Game you will find it waiting for you in the top right corner. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census
Adam said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. Level 5 Githzerai Avenger/Fighter - G'zckt'ar "Gazz" <a href="https://www.myth-weavers.com/sheet.html#id=2168040" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2168040</a> Looks good, journal granted When you hit Launch Game you will find it waiting for you in the top right corner. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census
Ram F. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2167130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2167130</a> hi Ram, welcome to the Guild As a general comment, I would recommend you only list names of features, feats and items and leave the descriptions in the compendium. Sheet will soon get too cluttered otherwise. 1) Feats Hybrid Talent : please list the choice 2) Feats : for each feat please list the slot or level they take for your character 3) Feats: please read Step 8 of the New Character Checklist. Your character will have a free feat. 4) What creature does your character intend to ride with the Beast Rider and Mounted Combat feats invested? I do not know what is listed at the bottom center of page 1, but it does not seem to come from the familiars &amp; companions group. 5) please move your expenses to Coins and Wealth on page 3 6) You appear to have two level 3 encounter powers, though neither is listed as such. Please include the words At Will, Encounter, Utility and Daily in your naming of powers on page 2, or their abbreviations AW, E, U, D, as per Step 7 of the New Character Check list. 7) Attack and damage calculation, please indicate what weapon your character would be making the Fell Strike attack with. 8) Optionally your character could enjoy the benefit of a mechanical background. This is not mandatory. If you do select one, please list it and its benefit under Class features. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
RainyDay said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2131954" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2131954</a> This is a rework of Daldrus 1. Hp is low.&nbsp; 2. You appear to have insufficient exp to be level 6? Which is what I would expect from only having played two games, so...why level 6? 3. Not required, but Dwarven Weapon Training would be basically a strictly better choice to waraxe proficiency.&nbsp; 4. I'm assuming the second +2 endurance is from your background? 5. Shielding Strike is not a fighter power or a utility. I'm assuming Shielded Sides was what you wanted?
baldhermit said: Ram F. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2167130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2167130</a> hi Ram, welcome to the Guild As a general comment, I would recommend you only list names of features, feats and items and leave the descriptions in the compendium. Sheet will soon get too cluttered otherwise. 1) Feats Hybrid Talent : please list the choice 2) Feats : for each feat please list the slot or level they take for your character 3) Feats: please read Step 8 of the New Character Checklist. Your character will have a free feat. 4) What creature does your character intend to ride with the Beast Rider and Mounted Combat feats invested? I do not know what is listed at the bottom center of page 1, but it does not seem to come from the familiars &amp; companions group. 5) please move your expenses to Coins and Wealth on page 3 6) You appear to have two level 3 encounter powers, though neither is listed as such. Please include the words At Will, Encounter, Utility and Daily in your naming of powers on page 2, or their abbreviations AW, E, U, D, as per Step 7 of the New Character Check list. 7) Attack and damage calculation, please indicate what weapon your character would be making the Fell Strike attack with. 8) Optionally your character could enjoy the benefit of a mechanical background. This is not mandatory. If you do select one, please list it and its benefit under Class features. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1) Added: Best Mastery 2) Put the numbers to the right 3) Took versatile expertise since I need spear and holy symbol. 4) Sorry I guess I wasn't clear enough. As far as I know the Beast Rider feat only applies to a Ranger's beast companion that you get from Beast Mastery. Mine is listed as Lizard in martial power, but the book says you can call it anything you like within that general category. I chose Sythclaw drake. I moved down to page 3 under "companions and allies", along with my hawk companion.&nbsp; In general I plan to be mounted 90% of the time unless I get knocked prone. I figure this should be OK since I will still be technically medium sized.&nbsp; I plan to use the lance and charge a lot to get the +1W from the lance and +1D8 for Vanguard Weapon . The clerics Fell Strike can be used with charge so I won't be using a MBA since my strength is pitiful. As for OAs , for now I'll just have my beast companion make them as he has at least some chance of hitting. 5) Listed my expenditures in coins and other wealth. 6)&nbsp; Sorry I should have read it more carefully. It should be OK now.&nbsp; The spells were correct but I might have mislabeled them. 7) Added "Lance/Longspear". As I said I'll be using the lance most of the time but if I get knocked down or for some reason I want to dismount I'll use the longspear to avoid the -2 penalty.&nbsp; For the purposes of Fell Strike the attack stats are the same but damage will be one more with the Lance since it's versatile and I can use it 2 handed. The same stats go for Fading Strike since my Dex and Wis are the same. 8)&nbsp; I took survivor since it matches my background story reasonably well.&nbsp; Hopefully I fixed everything now.&nbsp;
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Blooper said: RainyDay said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2131954" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2131954</a> This is a rework of Daldrus 1. Hp is low.&nbsp; 2. You appear to have insufficient exp to be level 6? Which is what I would expect from only having played two games, so...why level 6? 3. Not required, but Dwarven Weapon Training would be basically a strictly better choice to waraxe proficiency.&nbsp; 4. I'm assuming the second +2 endurance is from your background? 5. Shielding Strike is not a fighter power or a utility. I'm assuming Shielded Sides was what you wanted? 1. Fixed hp, now at 55. 2. Correct, I'm not entirely sure why I was on level 6 as my balance logs didn't even have a level up. Now fixed at level 5. 3. Changed feat to Dwarven Weapon Training 4. Yes. 5. Changed the name to Shielded Sides.
Ram F. said: baldhermit said: Ram F. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2167130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2167130</a> hi Ram, welcome to the Guild As a general comment, I would recommend you only list names of features, feats and items and leave the descriptions in the compendium. Sheet will soon get too cluttered otherwise. 1) Feats Hybrid Talent : please list the choice 2) Feats : for each feat please list the slot or level they take for your character 3) Feats: please read Step 8 of the New Character Checklist. Your character will have a free feat. 4) What creature does your character intend to ride with the Beast Rider and Mounted Combat feats invested? I do not know what is listed at the bottom center of page 1, but it does not seem to come from the familiars &amp; companions group. 5) please move your expenses to Coins and Wealth on page 3 6) You appear to have two level 3 encounter powers, though neither is listed as such. Please include the words At Will, Encounter, Utility and Daily in your naming of powers on page 2, or their abbreviations AW, E, U, D, as per Step 7 of the New Character Check list. 7) Attack and damage calculation, please indicate what weapon your character would be making the Fell Strike attack with. 8) Optionally your character could enjoy the benefit of a mechanical background. This is not mandatory. If you do select one, please list it and its benefit under Class features. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1) Added: Best Mastery 2) Put the numbers to the right 3) Took versatile expertise since I need spear and holy symbol. 4) Sorry I guess I wasn't clear enough. As far as I know the Beast Rider feat only applies to a Ranger's beast companion that you get from Beast Mastery. Mine is listed as Lizard in martial power, but the book says you can call it anything you like within that general category. I chose Sythclaw drake. I moved down to page 3 under "companions and allies", along with my hawk companion.&nbsp; In general I plan to be mounted 90% of the time unless I get knocked prone. I figure this should be OK since I will still be technically medium sized.&nbsp; I plan to use the lance and charge a lot to get the +1W from the lance and +1D8 for Vanguard Weapon . The clerics Fell Strike can be used with charge so I won't be using a MBA since my strength is pitiful. As for OAs , for now I'll just have my beast companion make them as he has at least some chance of hitting. 5) Listed my expenditures in coins and other wealth. 6)&nbsp; Sorry I should have read it more carefully. It should be OK now.&nbsp; The spells were correct but I might have mislabeled them. 7) Added "Lance/Longspear". As I said I'll be using the lance most of the time but if I get knocked down or for some reason I want to dismount I'll use the longspear to avoid the -2 penalty.&nbsp; For the purposes of Fell Strike the attack stats are the same but damage will be one more with the Lance since it's versatile and I can use it 2 handed. The same stats go for Fading Strike since my Dex and Wis are the same. 8)&nbsp; I took survivor since it matches my background story reasonably well.&nbsp; Hopefully I fixed everything now.&nbsp; At 1 : check At 2 : check At 3 : check At 4 : check and thank you for that clarification, it helps a lot. At 5 : check At 6 : check and thank you At 7 : check.&nbsp; At 8 : check Looks good, journal granted When you hit Launch Game you will find it waiting for you in the top right corner. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census
RainyDay said: Blooper said: RainyDay said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2131954" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2131954</a> This is a rework of Daldrus 1. Hp is low.&nbsp; 2. You appear to have insufficient exp to be level 6? Which is what I would expect from only having played two games, so...why level 6? 3. Not required, but Dwarven Weapon Training would be basically a strictly better choice to waraxe proficiency.&nbsp; 4. I'm assuming the second +2 endurance is from your background? 5. Shielding Strike is not a fighter power or a utility. I'm assuming Shielded Sides was what you wanted? 1. Fixed hp, now at 55. 2. Correct, I'm not entirely sure why I was on level 6 as my balance logs didn't even have a level up. Now fixed at level 5. 3. Changed feat to Dwarven Weapon Training 4. Yes. 5. Changed the name to Shielded Sides. Your feat bonus to damage probably applies to your opportunity attacks too, unless you're making them with something else weird.&nbsp; You still have your feat bonus to will from superior will listed as well.&nbsp; Fix up those little feat bonuses and you're good to go though. Do that and then feel free to edit your current char journal into the new version and seek approval.
posting for posterity I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. Shake Milton L5 Tiefling Ardent&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=2132181" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2132181</a>
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I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2170583" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2170583</a> &nbsp;(Muligan char) [kindred]
Miykan said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2170583" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2170583</a> &nbsp;(Muligan char) [kindred] Hi Miykan, once this is approved, do you wish for a new journal or will you rework the one you have? 1) Please list the chosen ability scores, the racial benefit and the level 4 boost in the statistics block 2) Please fill out the check penalty under Quick Look Up 3) Coordinated Explosion is not a free feat as per the New Character Check list Step 8 4) Feat : Superior Implement Training. Please list the chosen implement 5) based on math I would assume you picked a HP boosting mechanical background. Please list this background under Class Features 6) Please list the ritual granted to you from your character theme under Rituals on page 2 7) Unarmored Defense is listed with Class features but I do not see it in the defense calculations at the top center of page 1 8) Page 2 : names of gear. Please adjust the names of the gear to include type and enhancement. For example that +2 Irrefutable armor is probably Irrefutable Cloth +2. The Iron Armbands are probably heroic and the +2 Flaming weapon needs include a type of weapon (dagger, rapier, club, etc etc) 9) Where do the +3 misc and the +2 misc damage come from? Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
baldhermit said: Miykan said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2170583" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2170583</a> &nbsp;(Muligan char) [kindred] Hi Miykan, once this is approved, do you wish for a new journal or will you rework the one you have? 1) Please list the chosen ability scores, the racial benefit and the level 4 boost in the statistics block 2) Please fill out the check penalty under Quick Look Up 3) Coordinated Explosion is not a free feat as per the New Character Check list Step 8 4) Feat : Superior Implement Training. Please list the chosen implement 5) based on math I would assume you picked a HP boosting mechanical background. Please list this background under Class Features 6) Please list the ritual granted to you from your character theme under Rituals on page 2 7) Unarmored Defense is listed with Class features but I do not see it in the defense calculations at the top center of page 1 8) Page 2 : names of gear. Please adjust the names of the gear to include type and enhancement. For example that +2 Irrefutable armor is probably Irrefutable Cloth +2. The Iron Armbands are probably heroic and the +2 Flaming weapon needs include a type of weapon (dagger, rapier, club, etc etc) 9) Where do the +3 misc and the +2 misc damage come from? Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1- text was there but didnt include it in stat block [generate] 2-Fixed the check penalty 3-Fixed by switching its place i with versatile expertise 4-Added text (Daggers) for the incendiary dagger 5- I did not. Please state what is wrong with my HP. 6. put sarifal's blessing in rituals 7- Added the unarmored boost to AC 8-Fixed the names and added heroic to the iron armbands 9-From what I have read and asked DM's I got the following (Would like to speak with you in VC to get them right): Flaming weapon makes attacks fire element:&nbsp; All untyped damage dealt by this weapon changes to fire damage. Another free action returns the damage to normal. &nbsp;Since my attacks are fire my incendiary dagger works with them to give me +2 damage rolls. and my&nbsp;Khyber Shard of the Fiery Depth gives me +1 for fire attack rolls &nbsp;Yes I would like a new journal.
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Miykan said: baldhermit said: Miykan said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2170583" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2170583</a> &nbsp;(Muligan char) [kindred] Hi Miykan, once this is approved, do you wish for a new journal or will you rework the one you have? 1) Please list the chosen ability scores, the racial benefit and the level 4 boost in the statistics block 2) Please fill out the check penalty under Quick Look Up 3) Coordinated Explosion is not a free feat as per the New Character Check list Step 8 4) Feat : Superior Implement Training. Please list the chosen implement 5) based on math I would assume you picked a HP boosting mechanical background. Please list this background under Class Features 6) Please list the ritual granted to you from your character theme under Rituals on page 2 7) Unarmored Defense is listed with Class features but I do not see it in the defense calculations at the top center of page 1 8) Page 2 : names of gear. Please adjust the names of the gear to include type and enhancement. For example that +2 Irrefutable armor is probably Irrefutable Cloth +2. The Iron Armbands are probably heroic and the +2 Flaming weapon needs include a type of weapon (dagger, rapier, club, etc etc) 9) Where do the +3 misc and the +2 misc damage come from? Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1- text was there but didnt include it in stat block [generate] 2-Fixed the check penalty 3-Fixed by switching its place i with versatile expertise 4-Added text (Daggers) for the incendiary dagger 5- I did not. Please state what is wrong with my HP. 6. put sarifal's blessing in rituals 7- Added the unarmored boost to AC 8-Fixed the names and added heroic to the iron armbands 9-From what I have read and asked DM's I got the following (Would like to speak with you in VC to get them right): Flaming weapon makes attacks fire element:&nbsp; All untyped damage dealt by this weapon changes to fire damage. Another free action returns the damage to normal. &nbsp;Since my attacks are fire my incendiary dagger works with them to give me +2 damage rolls. and my&nbsp;Khyber Shard of the Fiery Depth gives me +1 for fire attack rolls &nbsp;Yes I would like a new journal. At 1 : .. and you still didn't? At 2 : check At 3 : check At 4 : The correct text would be "incendiary dagger". The S.I.T. feat does not give you access to the accurate dagger implement, or the lancing dagger implement At 5 : The score of 54 would be difficult to achieve at level 6, for a Monk with a constitution of 12. Please show the math of how you got to that number so we can find out where we differ. At 6 : Sarifals Blessing is a utility power and not a ritual. Your character theme grants your character a ritual, please list it. At 7 : check At 8 : How about the Belt of Endurance, the Shard? The Iron Armbands lost a bit of their name, and the flaming dagger I would venture a guess is actually a Flaming Incendiary dagger. Unless your character has an non-enhanced incendiary dagger implement, and a Flaming Dagger weapon. At 9 : So, as it stands it is not clear to me (see also #4 &amp; #8) how your character would be making those implement attacks. But if my guesses in those two points are correct, you'd be looking at a +2 damage bonus form the implement and a +1 bonus from the&nbsp;Khyber Shard of the Fiery Depth. makes for +3 damage total. Where does the +2 to damage come from in the calculation for Five Storms? Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
baldhermit said: Miykan said: baldhermit said: Miykan said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2170583" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2170583</a> &nbsp;(Muligan char) [kindred] Hi Miykan, once this is approved, do you wish for a new journal or will you rework the one you have? 1) Please list the chosen ability scores, the racial benefit and the level 4 boost in the statistics block 2) Please fill out the check penalty under Quick Look Up 3) Coordinated Explosion is not a free feat as per the New Character Check list Step 8 4) Feat : Superior Implement Training. Please list the chosen implement 5) based on math I would assume you picked a HP boosting mechanical background. Please list this background under Class Features 6) Please list the ritual granted to you from your character theme under Rituals on page 2 7) Unarmored Defense is listed with Class features but I do not see it in the defense calculations at the top center of page 1 8) Page 2 : names of gear. Please adjust the names of the gear to include type and enhancement. For example that +2 Irrefutable armor is probably Irrefutable Cloth +2. The Iron Armbands are probably heroic and the +2 Flaming weapon needs include a type of weapon (dagger, rapier, club, etc etc) 9) Where do the +3 misc and the +2 misc damage come from? Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1- text was there but didnt include it in stat block [generate] 2-Fixed the check penalty 3-Fixed by switching its place i with versatile expertise 4-Added text (Daggers) for the incendiary dagger 5- I did not. Please state what is wrong with my HP. 6. put sarifal's blessing in rituals 7- Added the unarmored boost to AC 8-Fixed the names and added heroic to the iron armbands 9-From what I have read and asked DM's I got the following (Would like to speak with you in VC to get them right): Flaming weapon makes attacks fire element:&nbsp; All untyped damage dealt by this weapon changes to fire damage. Another free action returns the damage to normal. &nbsp;Since my attacks are fire my incendiary dagger works with them to give me +2 damage rolls. and my&nbsp;Khyber Shard of the Fiery Depth gives me +1 for fire attack rolls &nbsp;Yes I would like a new journal. At 1 : .. and you still didn't? At 2 : check At 3 : check At 4 : The correct text would be "incendiary dagger". The S.I.T. feat does not give you access to the accurate dagger implement, or the lancing dagger implement At 5 : The score of 54 would be difficult to achieve at level 6, for a Monk with a constitution of 12. Please show the math of how you got to that number so we can find out where we differ. At 6 : Sarifals Blessing is a utility power and not a ritual. Your character theme grants your character a ritual, please list it. At 7 : check At 8 : How about the Belt of Endurance, the Shard? The Iron Armbands lost a bit of their name, and the flaming dagger I would venture a guess is actually a Flaming Incendiary dagger. Unless your character has an non-enhanced incendiary dagger implement, and a Flaming Dagger weapon. At 9 : So, as it stands it is not clear to me (see also #4 &amp; #8) how your character would be making those implement attacks. But if my guesses in those two points are correct, you'd be looking at a +2 damage bonus form the implement and a +1 bonus from the&nbsp;Khyber Shard of the Fiery Depth. makes for +3 damage total. Where does the +2 to damage come from in the calculation for Five Storms? Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1- For somereason it doesnt want to work I tried again I hope it works this time 2- changed the name of the implement 5-12(Base)+12Con score+5*6(30)=54. 6-Added Sirit Fetch Ritual 8-Added belt of endurance/ fixed armbands of power name/ Fixed daggers name. 9-Removed the two and would also like you to explain more about this since I just got small details on it from a dm. Would really love to talk to you in vc.
Miykan said: baldhermit said: Miykan said: baldhermit said: Miykan said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2170583" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2170583</a> &nbsp;(Muligan char) [kindred] Hi Miykan, once this is approved, do you wish for a new journal or will you rework the one you have? 1) Please list the chosen ability scores, the racial benefit and the level 4 boost in the statistics block 2) Please fill out the check penalty under Quick Look Up 3) Coordinated Explosion is not a free feat as per the New Character Check list Step 8 4) Feat : Superior Implement Training. Please list the chosen implement 5) based on math I would assume you picked a HP boosting mechanical background. Please list this background under Class Features 6) Please list the ritual granted to you from your character theme under Rituals on page 2 7) Unarmored Defense is listed with Class features but I do not see it in the defense calculations at the top center of page 1 8) Page 2 : names of gear. Please adjust the names of the gear to include type and enhancement. For example that +2 Irrefutable armor is probably Irrefutable Cloth +2. The Iron Armbands are probably heroic and the +2 Flaming weapon needs include a type of weapon (dagger, rapier, club, etc etc) 9) Where do the +3 misc and the +2 misc damage come from? Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1- text was there but didnt include it in stat block [generate] 2-Fixed the check penalty 3-Fixed by switching its place i with versatile expertise 4-Added text (Daggers) for the incendiary dagger 5- I did not. Please state what is wrong with my HP. 6. put sarifal's blessing in rituals 7- Added the unarmored boost to AC 8-Fixed the names and added heroic to the iron armbands 9-From what I have read and asked DM's I got the following (Would like to speak with you in VC to get them right): Flaming weapon makes attacks fire element:&nbsp; All untyped damage dealt by this weapon changes to fire damage. Another free action returns the damage to normal. &nbsp;Since my attacks are fire my incendiary dagger works with them to give me +2 damage rolls. and my&nbsp;Khyber Shard of the Fiery Depth gives me +1 for fire attack rolls &nbsp;Yes I would like a new journal. At 1 : .. and you still didn't? At 2 : check At 3 : check At 4 : The correct text would be "incendiary dagger". The S.I.T. feat does not give you access to the accurate dagger implement, or the lancing dagger implement At 5 : The score of 54 would be difficult to achieve at level 6, for a Monk with a constitution of 12. Please show the math of how you got to that number so we can find out where we differ. At 6 : Sarifals Blessing is a utility power and not a ritual. Your character theme grants your character a ritual, please list it. At 7 : check At 8 : How about the Belt of Endurance, the Shard? The Iron Armbands lost a bit of their name, and the flaming dagger I would venture a guess is actually a Flaming Incendiary dagger. Unless your character has an non-enhanced incendiary dagger implement, and a Flaming Dagger weapon. At 9 : So, as it stands it is not clear to me (see also #4 &amp; #8) how your character would be making those implement attacks. But if my guesses in those two points are correct, you'd be looking at a +2 damage bonus form the implement and a +1 bonus from the&nbsp;Khyber Shard of the Fiery Depth. makes for +3 damage total. Where does the +2 to damage come from in the calculation for Five Storms? Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1- For somereason it doesnt want to work I tried again I hope it works this time 2- changed the name of the implement 5-12(Base)+12Con score+5*6(30)=54. 6-Added Sirit Fetch Ritual 8-Added belt of endurance/ fixed armbands of power name/ Fixed daggers name. 9-Removed the two and would also like you to explain more about this since I just got small details on it from a dm. Would really love to talk to you in vc. At 1 : check At 4 : talked with you over voice, done At 5 : talked with you over voice, done At 6 : check At 8 : check At 9 : talked with you over voice, done Looks good, journal granted When you hit Launch Game you will find it waiting for you in the top right corner. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. Quint, Tiefling Avenger 5 <a href="https://www.myth-weavers.com/sheet.html#id=2169932" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2169932</a>
Andy P said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. Quint, Tiefling Avenger 5 <a href="https://www.myth-weavers.com/sheet.html#id=2169932" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2169932</a> Hi Andy, 1) Please fill out special senses / movement 2) Are you sure about those ability scores?
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I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. this is the link to a half elf palladin that ill be using&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=2169979" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2169979</a> btw i am new to dnd and although i read up on the lore and stuff i aint good in the actual gameplay stuff so if u guys have any suggestions pls hlp me out. ps: oh and i also wanted to kno if half elfs have the same longevity problems as elves or do they age like humans do ?
abin j. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. this is the link to a half elf palladin that ill be using&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=2169979" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2169979</a> btw i am new to dnd and although i read up on the lore and stuff i aint good in the actual gameplay stuff so if u guys have any suggestions pls hlp me out. ps: oh and i also wanted to kno if half elfs have the same longevity problems as elves or do they age like humans do ? Hi Abin, to first answer your post scriptum question: from the compendium &nbsp; &nbsp;Half-elves have life spans comparable to those of humans, but like elves they remain vigorous well into old age. 1) In the compendium under Character Advancement you can look up what a level 5 start XP is. It is not 6200. 2) Please move your chosen ability score array, the racial bonuses and the level 4 boost to the ability scores to the statistic block. 3) As per Step 5 of the New Player Checklist, please aim to have at least an 18 in your primary ability score, and boost it every chance you get in the future. Specialization rules 4e. Your character does not have to be good at everything, this is a team game. Let the wizard worry about Intelligence based skills, and the Rogue about Acrobatics. 4) Please spell the name of the class correct 5) Under Race features with the dilettante option : please list the chosen power 6) Kords Favor is not a free feat as listed in Step 8 of the New Player Checklist. I would recommend you read up on Devout Protector Expertise. 7) Power attack feat works for two handed weapons, but you selected a one handed weapon for gear. 8) Under Quick Look Up, you have listed +7 as the armor bonus from the chainmail. This is not correct. What is asked here is just the armor bonus from the armor selected; the enhancement bonus goes to the top center of page 1 with the defense calculations in the box listed Enh. 9) At that chainmail, generally we recommend to get the best type of armor your class allows for. For the paladin class, this is plate. 10) Please move the adventurers kit and all that that entails to the bottom center section of page 1 11) The Symbol of Battle as listed on page 2 is missing an enhancement bonus in the naming. Presumably this is a Symbol of Battle +1. 12) Missing from your purchases is a neck item. 13) I do not understand the attack and damage work space, but I think it best to resolve the above first 14) I have many questions about page 2 power choices.&nbsp; I do not know a power called Duel of the Titans. Flaming Longsword provides a damage conversion and a daily power, but neither have a level. In your class, at level 5, you're allowed two att wills, a level 1 and a level 3 encounter power, a level 1 and a level 5 daily and a level 2 utility power. That is aside features like Lay on Hands, Divine Challenge and Channel Divinity 15) Considering at the start your level 5 character will be playing alongside level 6 and 7 adventurers against appropriately leveled monsters, and given the fact loot scales exponentially, I would recommend you do not save your cash. 16) Optionally you could select a character theme for your character. This is not mandatory. If you do select one, please list it and its benefits under Class features. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
baldhermit said: abin j. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. this is the link to a half elf palladin that ill be using&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=2169979" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2169979</a> btw i am new to dnd and although i read up on the lore and stuff i aint good in the actual gameplay stuff so if u guys have any suggestions pls hlp me out. ps: oh and i also wanted to kno if half elfs have the same longevity problems as elves or do they age like humans do ? Hi Abin, to first answer your post scriptum question: from the compendium &nbsp; &nbsp;Half-elves have life spans comparable to those of humans, but like elves they remain vigorous well into old age. 1) In the compendium under Character Advancement you can look up what a level 5 start XP is. It is not 6200. 2) Please move your chosen ability score array, the racial bonuses and the level 4 boost to the ability scores to the statistic block. 3) As per Step 5 of the New Player Checklist, please aim to have at least an 18 in your primary ability score, and boost it every chance you get in the future. Specialization rules 4e. Your character does not have to be good at everything, this is a team game. Let the wizard worry about Intelligence based skills, and the Rogue about Acrobatics. 4) Please spell the name of the class correct 5) Under Race features with the dilettante option : please list the chosen power 6) Kords Favor is not a free feat as listed in Step 8 of the New Player Checklist. I would recommend you read up on Devout Protector Expertise. 7) Power attack feat works for two handed weapons, but you selected a one handed weapon for gear. 8) Under Quick Look Up, you have listed +7 as the armor bonus from the chainmail. This is not correct. What is asked here is just the armor bonus from the armor selected; the enhancement bonus goes to the top center of page 1 with the defense calculations in the box listed Enh. 9) At that chainmail, generally we recommend to get the best type of armor your class allows for. For the paladin class, this is plate. 10) Please move the adventurers kit and all that that entails to the bottom center section of page 1 11) The Symbol of Battle as listed on page 2 is missing an enhancement bonus in the naming. Presumably this is a Symbol of Battle +1. 12) Missing from your purchases is a neck item. 13) I do not understand the attack and damage work space, but I think it best to resolve the above first 14) I have many questions about page 2 power choices.&nbsp; I do not know a power called Duel of the Titans. Flaming Longsword provides a damage conversion and a daily power, but neither have a level. In your class, at level 5, you're allowed two att wills, a level 1 and a level 3 encounter power, a level 1 and a level 5 daily and a level 2 utility power. That is aside features like Lay on Hands, Divine Challenge and Channel Divinity 15) Considering at the start your level 5 character will be playing alongside level 6 and 7 adventurers against appropriately leveled monsters, and given the fact loot scales exponentially, I would recommend you do not save your cash. 16) Optionally you could select a character theme for your character. This is not mandatory. If you do select one, please list it and its benefits under Class features. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. oooh i messed up badd didnt i ;(
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I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. The character name is [Stella] <a href="https://www.myth-weavers.com/sheet.html#id=2171747" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2171747</a>
Miykan said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. The character name is [Stella] <a href="https://www.myth-weavers.com/sheet.html#id=2171747" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2171747</a> Hi Miykan 1-Please list the Main class along with the subclass, Witch is the subclass 2-Please move your chosen ability score array, the racial bonuses and the level 4 boost to the ability scores to the statistic block. 3-Please add your resistance from Astral Resistance to the Conditional Modifiers/Resistance &amp; AP Notes 4-Please list which familiar you took and list the bonus gained from it. 5-Where does the extra +2 from History come from?&nbsp; 6-Please list the skill chosen as the scholar level 5 theme feature in Class/Path Features.&nbsp; 7-Please list a different ability in the attack work space. Either MBA or RBA would be ok 8-Please list a name in the Damage work space for both ability 9-Personality/Mannerism and Appearance/Background are empty, please make sure you fill these out with some kind of detail. Take your time to review the list above and make necessary corrections. When done, use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
baldhermit said: Ram F. said: baldhermit said: Ram F. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2167130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2167130</a> hi Ram, welcome to the Guild As a general comment, I would recommend you only list names of features, feats and items and leave the descriptions in the compendium. Sheet will soon get too cluttered otherwise. 1) Feats Hybrid Talent : please list the choice 2) Feats : for each feat please list the slot or level they take for your character 3) Feats: please read Step 8 of the New Character Checklist. Your character will have a free feat. 4) What creature does your character intend to ride with the Beast Rider and Mounted Combat feats invested? I do not know what is listed at the bottom center of page 1, but it does not seem to come from the familiars &amp; companions group. 5) please move your expenses to Coins and Wealth on page 3 6) You appear to have two level 3 encounter powers, though neither is listed as such. Please include the words At Will, Encounter, Utility and Daily in your naming of powers on page 2, or their abbreviations AW, E, U, D, as per Step 7 of the New Character Check list. 7) Attack and damage calculation, please indicate what weapon your character would be making the Fell Strike attack with. 8) Optionally your character could enjoy the benefit of a mechanical background. This is not mandatory. If you do select one, please list it and its benefit under Class features. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1) Added: Best Mastery 2) Put the numbers to the right 3) Took versatile expertise since I need spear and holy symbol. 4) Sorry I guess I wasn't clear enough. As far as I know the Beast Rider feat only applies to a Ranger's beast companion that you get from Beast Mastery. Mine is listed as Lizard in martial power, but the book says you can call it anything you like within that general category. I chose Sythclaw drake. I moved down to page 3 under "companions and allies", along with my hawk companion.&nbsp; In general I plan to be mounted 90% of the time unless I get knocked prone. I figure this should be OK since I will still be technically medium sized.&nbsp; I plan to use the lance and charge a lot to get the +1W from the lance and +1D8 for Vanguard Weapon . The clerics Fell Strike can be used with charge so I won't be using a MBA since my strength is pitiful. As for OAs , for now I'll just have my beast companion make them as he has at least some chance of hitting. 5) Listed my expenditures in coins and other wealth. 6)&nbsp; Sorry I should have read it more carefully. It should be OK now.&nbsp; The spells were correct but I might have mislabeled them. 7) Added "Lance/Longspear". As I said I'll be using the lance most of the time but if I get knocked down or for some reason I want to dismount I'll use the longspear to avoid the -2 penalty.&nbsp; For the purposes of Fell Strike the attack stats are the same but damage will be one more with the Lance since it's versatile and I can use it 2 handed. The same stats go for Fading Strike since my Dex and Wis are the same. 8)&nbsp; I took survivor since it matches my background story reasonably well.&nbsp; Hopefully I fixed everything now.&nbsp; At 1 : check At 2 : check At 3 : check At 4 : check and thank you for that clarification, it helps a lot. At 5 : check At 6 : check and thank you At 7 : check.&nbsp; At 8 : check Looks good, journal granted When you hit Launch Game you will find it waiting for you in the top right corner. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census Hi, I actually updated my character some.&nbsp; I'm guessing that means it has to be rechecked.&nbsp; Here are the main changes: 1) Changed badge of Berzerker to Lesser Badge of the Berzerker (because by the wording at least it works while my character is mounted while the other one doesn't seem to.) 2) Got rid of the Longbow and changed to a Short Spear (light thrown). It does less damage but it's easier to use at a moments notice. Also since I have spear expertise it's +1 to hit. Finally with my next level feat I can get an at-will ranged slow with it. 3) Changed my Ranger level 1 encounter power from Hindering Shot to Fox's Cunning.&nbsp; Works better with the short spear. 4) Changed my Cleric Level 2 utility from Resurgent Strength to Shield of Faith. 5) Changed Ranger my Level 5 daily from Spitting-Cobra Stance to Tracing Shot. Also, one more thing. I was told in chat that I should have a second journal for my Beast Companion since it can move separately from my character. I did the macros for my main character (Riket) already but I think I need a couple more for the companion. Finally I also have a hawk minion but it's really only good for 1 encounter power and it just has to be near me.&nbsp; Most of the time it will be doing nothing so I'm not sure if I need a journal for it or not. Thanks.
Cedric L. said: Miykan said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. The character name is [Stella] <a href="https://www.myth-weavers.com/sheet.html#id=2171747" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2171747</a> Hi Miykan 1-Please list the Main class along with the subclass, Witch is the subclass 2-Please move your chosen ability score array, the racial bonuses and the level 4 boost to the ability scores to the statistic block. 3-Please add your resistance from Astral Resistance to the Conditional Modifiers/Resistance &amp; AP Notes 4-Please list which familiar you took and list the bonus gained from it. 5-Where does the extra +2 from History come from?&nbsp; 6-Please list the skill chosen as the scholar level 5 theme feature in Class/Path Features.&nbsp; 7-Please list a different ability in the attack work space. Either MBA or RBA would be ok 8-Please list a name in the Damage work space for both ability 9-Personality/Mannerism and Appearance/Background are empty, please make sure you fill these out with some kind of detail. Take your time to review the list above and make necessary corrections. When done, use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1.Fixed the class-subclass 2. Moved info to statistic box 3.Added astral resistance to the box 4.Chose book imp, added the benefits in boxes. and the power deceptive move when active. 5. By mistake, removed in its now +2 instead of +4 6.Added the selected skill. 7. Added MBA dagger. 8.Added names in damage workspace. 9.Added extra info on the character in each box
Miykan said: Cedric L. said: Miykan said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. The character name is [Stella] <a href="https://www.myth-weavers.com/sheet.html#id=2171747" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2171747</a> Hi Miykan 1-Please list the Main class along with the subclass, Witch is the subclass 2-Please move your chosen ability score array, the racial bonuses and the level 4 boost to the ability scores to the statistic block. 3-Please add your resistance from Astral Resistance to the Conditional Modifiers/Resistance &amp; AP Notes 4-Please list which familiar you took and list the bonus gained from it. 5-Where does the extra +2 from History come from?&nbsp; 6-Please list the skill chosen as the scholar level 5 theme feature in Class/Path Features.&nbsp; 7-Please list a different ability in the attack work space. Either MBA or RBA would be ok 8-Please list a name in the Damage work space for both ability 9-Personality/Mannerism and Appearance/Background are empty, please make sure you fill these out with some kind of detail. Take your time to review the list above and make necessary corrections. When done, use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1.Fixed the class-subclass 2. Moved info to statistic box 3.Added astral resistance to the box 4.Chose book imp, added the benefits in boxes. and the power deceptive move when active. 5. By mistake, removed in its now +2 instead of +4 6.Added the selected skill. 7. Added MBA dagger. 8.Added names in damage workspace. 9.Added extra info on the character in each box 1-Check 2-You have too much info now. Only list ability score array, the racial bonuses and the level 4 boost in it. You can trim down on the Condition box to only your resistance. The Deva Skill bonus should be in the Race Features. 3-Check 4- You should add the book imp bonuses to the Class Feature Area, not the conditions/resistance box. Please make note of what it gives you (Bonus to skills and language) 5-Check 6-Check 7-Check 8-Check
Cedric L. said: Miykan said: Cedric L. said: Miykan said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. The character name is [Stella] <a href="https://www.myth-weavers.com/sheet.html#id=2171747" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2171747</a> Hi Miykan 1-Please list the Main class along with the subclass, Witch is the subclass 2-Please move your chosen ability score array, the racial bonuses and the level 4 boost to the ability scores to the statistic block. 3-Please add your resistance from Astral Resistance to the Conditional Modifiers/Resistance &amp; AP Notes 4-Please list which familiar you took and list the bonus gained from it. 5-Where does the extra +2 from History come from?&nbsp; 6-Please list the skill chosen as the scholar level 5 theme feature in Class/Path Features.&nbsp; 7-Please list a different ability in the attack work space. Either MBA or RBA would be ok 8-Please list a name in the Damage work space for both ability 9-Personality/Mannerism and Appearance/Background are empty, please make sure you fill these out with some kind of detail. Take your time to review the list above and make necessary corrections. When done, use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1.Fixed the class-subclass 2. Moved info to statistic box 3.Added astral resistance to the box 4.Chose book imp, added the benefits in boxes. and the power deceptive move when active. 5. By mistake, removed in its now +2 instead of +4 6.Added the selected skill. 7. Added MBA dagger. 8.Added names in damage workspace. 9.Added extra info on the character in each box 1-Check 2-You have too much info now. Only list ability score array, the racial bonuses and the level 4 boost in it. You can trim down on the Condition box to only your resistance. The Deva Skill bonus should be in the Race Features. 3-Check 4- You should add the book imp bonuses to the Class Feature Area, not the conditions/resistance box. Please make note of what it gives you (Bonus to skills and language) 5-Check 6-Check 7-Check 8-Check 2-/3- Fixed both by switching all the info into notes block
Miykan said: Cedric L. said: Miykan said: Cedric L. said: Miykan said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. The character name is [Stella] <a href="https://www.myth-weavers.com/sheet.html#id=2171747" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2171747</a> Hi Miykan 1-Please list the Main class along with the subclass, Witch is the subclass 2-Please move your chosen ability score array, the racial bonuses and the level 4 boost to the ability scores to the statistic block. 3-Please add your resistance from Astral Resistance to the Conditional Modifiers/Resistance &amp; AP Notes 4-Please list which familiar you took and list the bonus gained from it. 5-Where does the extra +2 from History come from?&nbsp; 6-Please list the skill chosen as the scholar level 5 theme feature in Class/Path Features.&nbsp; 7-Please list a different ability in the attack work space. Either MBA or RBA would be ok 8-Please list a name in the Damage work space for both ability 9-Personality/Mannerism and Appearance/Background are empty, please make sure you fill these out with some kind of detail. Take your time to review the list above and make necessary corrections. When done, use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1.Fixed the class-subclass 2. Moved info to statistic box 3.Added astral resistance to the box 4.Chose book imp, added the benefits in boxes. and the power deceptive move when active. 5. By mistake, removed in its now +2 instead of +4 6.Added the selected skill. 7. Added MBA dagger. 8.Added names in damage workspace. 9.Added extra info on the character in each box 1-Check 2-You have too much info now. Only list ability score array, the racial bonuses and the level 4 boost in it. You can trim down on the Condition box to only your resistance. The Deva Skill bonus should be in the Race Features. 3-Check 4- You should add the book imp bonuses to the Class Feature Area, not the conditions/resistance box. Please make note of what it gives you (Bonus to skills and language) 5-Check 6-Check 7-Check 8-Check 2-/3- Fixed both by switching all the info into notes block Looks good, journal granted When you hit Launch Game you will find it waiting for you in the top right corner. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census
Ram F. said: baldhermit said: Ram F. said: baldhermit said: Ram F. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2167130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2167130</a> hi Ram, welcome to the Guild As a general comment, I would recommend you only list names of features, feats and items and leave the descriptions in the compendium. Sheet will soon get too cluttered otherwise. 1) Feats Hybrid Talent : please list the choice 2) Feats : for each feat please list the slot or level they take for your character 3) Feats: please read Step 8 of the New Character Checklist. Your character will have a free feat. 4) What creature does your character intend to ride with the Beast Rider and Mounted Combat feats invested? I do not know what is listed at the bottom center of page 1, but it does not seem to come from the familiars &amp; companions group. 5) please move your expenses to Coins and Wealth on page 3 6) You appear to have two level 3 encounter powers, though neither is listed as such. Please include the words At Will, Encounter, Utility and Daily in your naming of powers on page 2, or their abbreviations AW, E, U, D, as per Step 7 of the New Character Check list. 7) Attack and damage calculation, please indicate what weapon your character would be making the Fell Strike attack with. 8) Optionally your character could enjoy the benefit of a mechanical background. This is not mandatory. If you do select one, please list it and its benefit under Class features. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1) Added: Best Mastery 2) Put the numbers to the right 3) Took versatile expertise since I need spear and holy symbol. 4) Sorry I guess I wasn't clear enough. As far as I know the Beast Rider feat only applies to a Ranger's beast companion that you get from Beast Mastery. Mine is listed as Lizard in martial power, but the book says you can call it anything you like within that general category. I chose Sythclaw drake. I moved down to page 3 under "companions and allies", along with my hawk companion.&nbsp; In general I plan to be mounted 90% of the time unless I get knocked prone. I figure this should be OK since I will still be technically medium sized.&nbsp; I plan to use the lance and charge a lot to get the +1W from the lance and +1D8 for Vanguard Weapon . The clerics Fell Strike can be used with charge so I won't be using a MBA since my strength is pitiful. As for OAs , for now I'll just have my beast companion make them as he has at least some chance of hitting. 5) Listed my expenditures in coins and other wealth. 6)&nbsp; Sorry I should have read it more carefully. It should be OK now.&nbsp; The spells were correct but I might have mislabeled them. 7) Added "Lance/Longspear". As I said I'll be using the lance most of the time but if I get knocked down or for some reason I want to dismount I'll use the longspear to avoid the -2 penalty.&nbsp; For the purposes of Fell Strike the attack stats are the same but damage will be one more with the Lance since it's versatile and I can use it 2 handed. The same stats go for Fading Strike since my Dex and Wis are the same. 8)&nbsp; I took survivor since it matches my background story reasonably well.&nbsp; Hopefully I fixed everything now.&nbsp; At 1 : check At 2 : check At 3 : check At 4 : check and thank you for that clarification, it helps a lot. At 5 : check At 6 : check and thank you At 7 : check.&nbsp; At 8 : check Looks good, journal granted When you hit Launch Game you will find it waiting for you in the top right corner. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census Hi, I actually updated my character some.&nbsp; I'm guessing that means it has to be rechecked.&nbsp; Here are the main changes: 1) Changed badge of Berzerker to Lesser Badge of the Berzerker (because by the wording at least it works while my character is mounted while the other one doesn't seem to.) 2) Got rid of the Longbow and changed to a Short Spear (light thrown). It does less damage but it's easier to use at a moments notice. Also since I have spear expertise it's +1 to hit. Finally with my next level feat I can get an at-will ranged slow with it. 3) Changed my Ranger level 1 encounter power from Hindering Shot to Fox's Cunning.&nbsp; Works better with the short spear. 4) Changed my Cleric Level 2 utility from Resurgent Strength to Shield of Faith. 5) Changed Ranger my Level 5 daily from Spitting-Cobra Stance to Tracing Shot. Also, one more thing. I was told in chat that I should have a second journal for my Beast Companion since it can move separately from my character. I did the macros for my main character (Riket) already but I think I need a couple more for the companion. Finally I also have a hawk minion but it's really only good for 1 encounter power and it just has to be near me.&nbsp; Most of the time it will be doing nothing so I'm not sure if I need a journal for it or not. Thanks. At 1 : I do not understand, but check At 2 : Please change the attack and damage work space At 3 : I do not understand the logic, but check At 4 : check At 5 : check I will set up two more journals for you.
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baldhermit said: Ram F. said: baldhermit said: Ram F. said: baldhermit said: Ram F. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2167130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2167130</a> hi Ram, welcome to the Guild As a general comment, I would recommend you only list names of features, feats and items and leave the descriptions in the compendium. Sheet will soon get too cluttered otherwise. 1) Feats Hybrid Talent : please list the choice 2) Feats : for each feat please list the slot or level they take for your character 3) Feats: please read Step 8 of the New Character Checklist. Your character will have a free feat. 4) What creature does your character intend to ride with the Beast Rider and Mounted Combat feats invested? I do not know what is listed at the bottom center of page 1, but it does not seem to come from the familiars &amp; companions group. 5) please move your expenses to Coins and Wealth on page 3 6) You appear to have two level 3 encounter powers, though neither is listed as such. Please include the words At Will, Encounter, Utility and Daily in your naming of powers on page 2, or their abbreviations AW, E, U, D, as per Step 7 of the New Character Check list. 7) Attack and damage calculation, please indicate what weapon your character would be making the Fell Strike attack with. 8) Optionally your character could enjoy the benefit of a mechanical background. This is not mandatory. If you do select one, please list it and its benefit under Class features. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1) Added: Best Mastery 2) Put the numbers to the right 3) Took versatile expertise since I need spear and holy symbol. 4) Sorry I guess I wasn't clear enough. As far as I know the Beast Rider feat only applies to a Ranger's beast companion that you get from Beast Mastery. Mine is listed as Lizard in martial power, but the book says you can call it anything you like within that general category. I chose Sythclaw drake. I moved down to page 3 under "companions and allies", along with my hawk companion.&nbsp; In general I plan to be mounted 90% of the time unless I get knocked prone. I figure this should be OK since I will still be technically medium sized.&nbsp; I plan to use the lance and charge a lot to get the +1W from the lance and +1D8 for Vanguard Weapon . The clerics Fell Strike can be used with charge so I won't be using a MBA since my strength is pitiful. As for OAs , for now I'll just have my beast companion make them as he has at least some chance of hitting. 5) Listed my expenditures in coins and other wealth. 6)&nbsp; Sorry I should have read it more carefully. It should be OK now.&nbsp; The spells were correct but I might have mislabeled them. 7) Added "Lance/Longspear". As I said I'll be using the lance most of the time but if I get knocked down or for some reason I want to dismount I'll use the longspear to avoid the -2 penalty.&nbsp; For the purposes of Fell Strike the attack stats are the same but damage will be one more with the Lance since it's versatile and I can use it 2 handed. The same stats go for Fading Strike since my Dex and Wis are the same. 8)&nbsp; I took survivor since it matches my background story reasonably well.&nbsp; Hopefully I fixed everything now.&nbsp; At 1 : check At 2 : check At 3 : check At 4 : check and thank you for that clarification, it helps a lot. At 5 : check At 6 : check and thank you At 7 : check.&nbsp; At 8 : check Looks good, journal granted When you hit Launch Game you will find it waiting for you in the top right corner. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census Hi, I actually updated my character some.&nbsp; I'm guessing that means it has to be rechecked.&nbsp; Here are the main changes: 1) Changed badge of Berzerker to Lesser Badge of the Berzerker (because by the wording at least it works while my character is mounted while the other one doesn't seem to.) 2) Got rid of the Longbow and changed to a Short Spear (light thrown). It does less damage but it's easier to use at a moments notice. Also since I have spear expertise it's +1 to hit. Finally with my next level feat I can get an at-will ranged slow with it. 3) Changed my Ranger level 1 encounter power from Hindering Shot to Fox's Cunning.&nbsp; Works better with the short spear. 4) Changed my Cleric Level 2 utility from Resurgent Strength to Shield of Faith. 5) Changed Ranger my Level 5 daily from Spitting-Cobra Stance to Tracing Shot. Also, one more thing. I was told in chat that I should have a second journal for my Beast Companion since it can move separately from my character. I did the macros for my main character (Riket) already but I think I need a couple more for the companion. Finally I also have a hawk minion but it's really only good for 1 encounter power and it just has to be near me.&nbsp; Most of the time it will be doing nothing so I'm not sure if I need a journal for it or not. Thanks. At 1 : I do not understand, but check At 2 : Please change the attack and damage work space At 3 : I do not understand the logic, but check At 4 : check At 5 : check I will set up two more journals for you. 1) So the logic is, since the normal badge say "your moment" my mounts movement will still provoke an attack. So basically it will do nothing for me while mounted which is most of the time. The other one says +4 " against opportunity attacks provoked by the charge's movement." which should still give me something. 2) Yeah sorry missed that. It's fixed now Thanks
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2173160" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2173160</a>
baldhermit said: Ram F. said: baldhermit said: Ram F. said: baldhermit said: Ram F. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2167130" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2167130</a> hi Ram, welcome to the Guild As a general comment, I would recommend you only list names of features, feats and items and leave the descriptions in the compendium. Sheet will soon get too cluttered otherwise. 1) Feats Hybrid Talent : please list the choice 2) Feats : for each feat please list the slot or level they take for your character 3) Feats: please read Step 8 of the New Character Checklist. Your character will have a free feat. 4) What creature does your character intend to ride with the Beast Rider and Mounted Combat feats invested? I do not know what is listed at the bottom center of page 1, but it does not seem to come from the familiars &amp; companions group. 5) please move your expenses to Coins and Wealth on page 3 6) You appear to have two level 3 encounter powers, though neither is listed as such. Please include the words At Will, Encounter, Utility and Daily in your naming of powers on page 2, or their abbreviations AW, E, U, D, as per Step 7 of the New Character Check list. 7) Attack and damage calculation, please indicate what weapon your character would be making the Fell Strike attack with. 8) Optionally your character could enjoy the benefit of a mechanical background. This is not mandatory. If you do select one, please list it and its benefit under Class features. Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. 1) Added: Best Mastery 2) Put the numbers to the right 3) Took versatile expertise since I need spear and holy symbol. 4) Sorry I guess I wasn't clear enough. As far as I know the Beast Rider feat only applies to a Ranger's beast companion that you get from Beast Mastery. Mine is listed as Lizard in martial power, but the book says you can call it anything you like within that general category. I chose Sythclaw drake. I moved down to page 3 under "companions and allies", along with my hawk companion.&nbsp; In general I plan to be mounted 90% of the time unless I get knocked prone. I figure this should be OK since I will still be technically medium sized.&nbsp; I plan to use the lance and charge a lot to get the +1W from the lance and +1D8 for Vanguard Weapon . The clerics Fell Strike can be used with charge so I won't be using a MBA since my strength is pitiful. As for OAs , for now I'll just have my beast companion make them as he has at least some chance of hitting. 5) Listed my expenditures in coins and other wealth. 6)&nbsp; Sorry I should have read it more carefully. It should be OK now.&nbsp; The spells were correct but I might have mislabeled them. 7) Added "Lance/Longspear". As I said I'll be using the lance most of the time but if I get knocked down or for some reason I want to dismount I'll use the longspear to avoid the -2 penalty.&nbsp; For the purposes of Fell Strike the attack stats are the same but damage will be one more with the Lance since it's versatile and I can use it 2 handed. The same stats go for Fading Strike since my Dex and Wis are the same. 8)&nbsp; I took survivor since it matches my background story reasonably well.&nbsp; Hopefully I fixed everything now.&nbsp; At 1 : check At 2 : check At 3 : check At 4 : check and thank you for that clarification, it helps a lot. At 5 : check At 6 : check and thank you At 7 : check.&nbsp; At 8 : check Looks good, journal granted When you hit Launch Game you will find it waiting for you in the top right corner. Please fill out the attributes and use the templates provided to set up macros for your characters powers and abilities. Once that is done flag down a DM to check it, they can then make you a token. This is also covered in the #welcome on discord. Please do not forget to add this character to the census Hi, I actually updated my character some.&nbsp; I'm guessing that means it has to be rechecked.&nbsp; Here are the main changes: 1) Changed badge of Berzerker to Lesser Badge of the Berzerker (because by the wording at least it works while my character is mounted while the other one doesn't seem to.) 2) Got rid of the Longbow and changed to a Short Spear (light thrown). It does less damage but it's easier to use at a moments notice. Also since I have spear expertise it's +1 to hit. Finally with my next level feat I can get an at-will ranged slow with it. 3) Changed my Ranger level 1 encounter power from Hindering Shot to Fox's Cunning.&nbsp; Works better with the short spear. 4) Changed my Cleric Level 2 utility from Resurgent Strength to Shield of Faith. 5) Changed Ranger my Level 5 daily from Spitting-Cobra Stance to Tracing Shot. Also, one more thing. I was told in chat that I should have a second journal for my Beast Companion since it can move separately from my character. I did the macros for my main character (Riket) already but I think I need a couple more for the companion. Finally I also have a hawk minion but it's really only good for 1 encounter power and it just has to be near me.&nbsp; Most of the time it will be doing nothing so I'm not sure if I need a journal for it or not. Thanks. At 1 : I do not understand, but check At 2 : Please change the attack and damage work space At 3 : I do not understand the logic, but check At 4 : check At 5 : check I will set up two more journals for you. Final change. Switched theme from "animal master" to "fey beast tamer"
Spydy said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2173160" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2173160</a> Hi Spydy, welcome to the guild! Most of your sheet is good but there's some corrections that need to be made. Please take a look below. 1-Please make sure the player name matches your roll20 name 2-Bladesinger is a subclass, please add the appropriate class and add the subclass in () 3-Your number of healing Surges is wrong 4-You don't have to add all details in race features, the name of the feature and any bonus to skills they is enough. You can add your Saving Throw bonus the Conditional modifiers box. Low Light should go in the Special Senses area on the left. 5-Likewise, you just need the Name of the Class/background/theme feature (And any bonus to skills they give) 6-You are missing some of the class features. Please make sure you add all of them! 7-Theme is misspelled, it's Iliyanbruen 8-Other items should include your mundane equipment (Adventurer's kit etc), you can put your spellbook info on one of the lower boxes. 9-Your theme gives you an extra language 10-You can also add the Bladespells damage in the quick lookup area 11-In the attack work space, please add an attack other than MBA, Like one of your dailies that hits Reflex instead of Magic Missile. 12-Please add the names to your damage work space where you calculated the damage and have them match the attack work space names.&nbsp; Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2174410" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2174410</a>
Cedric L. said: Spydy said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=2173160" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2173160</a> Hi Spydy, welcome to the guild! Most of your sheet is good but there's some corrections that need to be made. Please take a look below. 1-Please make sure the player name matches your roll20 name 2-Bladesinger is a subclass, please add the appropriate class and add the subclass in () 3-Your number of healing Surges is wrong 4-You don't have to add all details in race features, the name of the feature and any bonus to skills they is enough. You can add your Saving Throw bonus the Conditional modifiers box. Low Light should go in the Special Senses area on the left. 5-Likewise, you just need the Name of the Class/background/theme feature (And any bonus to skills they give) 6-You are missing some of the class features. Please make sure you add all of them! 7-Theme is misspelled, it's Iliyanbruen 8-Other items should include your mundane equipment (Adventurer's kit etc), you can put your spellbook info on one of the lower boxes. 9-Your theme gives you an extra language 10-You can also add the Bladespells damage in the quick lookup area 11-In the attack work space, please add an attack other than MBA, Like one of your dailies that hits Reflex instead of Magic Missile. 12-Please add the names to your damage work space where you calculated the damage and have them match the attack work space names.&nbsp; Please take your time to review the above. When you are ready, please use the Quote function to include this message in your response. Let us know what, if anything, you changed about the sheet. Using phrasing like "Fixed" or "Done" is not recommended as it still forces a DM to search through your sheet to see what was changed. G'day, Cedric, thank you for your time/work :) <a href="https://www.myth-weavers.com/sheet.html#id=2173160" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=2173160</a> G'day, Cedric, thank you for your time/work :) 1-Changed player name to match r20 name. 2-Changed class name to Wizard (Bladesinger). 3-Changed healing surge value from 7 to 6. 4-Moved saving throw bonus to conditional modifiers box. Low Light moved to Special Senses. 5- 6-Added missing Class features. 7-Corrected Theme name typo 8-Other items now include my mundane equipment. Moved Spellbook to bottom of other items 9- Added Draconic as new language. I did not realize I got both the History re-roll AND an extra Language for my Background. (I thought I read somewhere you don't get both. Sorry) 10-Added Bladespells damage to Quick look up. 11- Added Skewering Spikes to Attack Workspace. 12.Added names to Damage Workspace to match Attack Workspace names. Cheers