Found a bug when trying to set up a toggleable Haste effect. When setting Speed to multiply by 2 when active, it does in fact multiply by 2. This is good. This is desired behavior. What's very much not good and not desired behavior is that, on occasion, it'll do so over and over and over again , multiple times per second, stopping only when the effect is toggled off, at which point the character's Speed doesn't return to its default value. Clearing the cache and refreshing the page does fix it (with the exception that you still have to manually reset Speed back to normal), for a time, but it shouldn't be an issue in the first place. Hi Amy, that is definitely NOT what should be happening, I've noted this bug within the sheet dev team and we'll get it fixed. Thank you for the report! One level of Exhaustion is showing as Disadvantage on Saves when it should not. 2014 rules... Hi RPGeezer, I'm unable to reproduce this issue, in my checks the 2024 rules are correctly applying the -2 penalty to Death Saves, and in 2014 rules it is not applying any changes to them. If you can open a helpdesk ticket with a link to the game and the name of the affected character that would be appreciated to help us figure out what's going on with it. Is there a way to make, say, 20 crossbow bolts into a tracker without having to add a tracker as a resource? Kind of odd to show 20 in inventory but then having to add the separate tracker… Ammo tracking is something that we're aware of and are looking into ways of how to do it, having it automatically show up in the resources panel might be one solution we take for it, but it might be an entirely different way of doing it, so for now, if you want them to show up in the Resources panel, you do need to add it yourself.