Hultz (Keeper of Secrets) said: Is anyone looking at resource management? The 2014 character sheet did a pretty good job of keeping track of arrows, or crossbow bolts, or darts, or ... Sadly the old ammo script does not work with the 2024 sheet. This is something we have a few tickets lined up for, but right as we were about to start them the entire team had to pivot hard to immediate performance fixes so they ended up on the back burner. We will have the first one coming back next week, but it may not be picked up immediately so don't expect them immediately. We've got a few things coming down the pipeline for resources: 1. A specific panel that consolidates all resources on the sheet, into a list. 2. A modal that will give you access to all resource IDs so you can access them via macros more easily. Once 1 is complete, there will also be a defined order so they can be accessed via list order as well. 3. An update to the attributes to allow updating resource values. This is being combined with a few API updates to accommodate the differences between legacy and beacon sheets, so the same API scripts can update these in the same way, as well as a rewrite of ChatSetAttr that should work with these new resource values. This won't immediately unlock that specific API script, because it would still need updating, but the combination of all this work should unlock a lot of the old resource-editing abilities that previously existed. Everything in this point is currently in progress. All of this is still very much in-flight, but resources is something we're very aware of and working on.