CB said: I was wondering if there was a way to turn on and off one of the buffs as a token action or similar fashion? For example, a character could have the Power Attack feat or the Combat Expertise feat. Instead of opening the character sheet (I know that is a simple matter but for me it is a hassle if I have multiple npcs/monsters in combat, thus requiring multiple windows open), is there another way to simply activate or deactivate the buffs? Would it even be possible to have that as a drop-down menu (i.e., so that you can select a specific buff without having to create multiple token action [assuming you can create a token action to activate/deactivate a buff])? Thanks for any insight into this request. CB out. CB, the solution I've found for things like Power Attack is to write my own attack macros and put in queries for things like Power Attack, Deadly Aim, etc. I'll throw this query into the attack macro: - [[ ?{Power Attack?| Yes, (floor(@{bab}/4)+1)| No, 0} ]] And this into the damage and critical damage portions: + [[ (2*?{Power Attack?}) ]] If the weapon is a two-hander, I change the 2 to a 3. For the crit confirm or subsequent iterative attacks, you only have to put - [[ ?{Power Attack?} ]] into the attack portion. The query is exactly the same for Deadly Aim. You can also make queries for things like Point Blank Shot, the Bane quality on a weapon, a Ranger's Favored Enemy bonus, a Paladin's Smite, etc. This is all doable for any level of R20 membership. Edit: Here's an example of a full macro with some queries for a weapon with Bane: Dragon and Holy on it. Note that it's from an old character sheet, so everywhere it says _0_ would have to be replaced with _unique weapon ID_ &{template:pf_attack} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name= @{repeating_weapon_0_name} }}} {{attack= [[ 1d20cs>@{repeating_weapon_0_crit-target} + [[ (@{repeating_weapon_0_proficiency} + (((@{repeating_weapon_0_enhance} + @{repeating_weapon_0_masterwork}) + abs(@{repeating_weapon_0_enhance} - @{repeating_weapon_0_masterwork})) / 2) + @{repeating_weapon_0_attack} + @{repeating_weapon_0_attack-type} + @{armor-proficiency} + @{attk-effect-total} ) ]] - [[ ?{Power Attack?| Yes, (floor(@{bab}/4)+1)| No, 0} ]] [Power Attack] + [[ 2*?{Dragon?| No, 0| Yes, 1} ]] [Dragon] ]] }} {{damage=[[ @{repeating_weapon_0_damage-dice-num}d@{repeating_weapon_0_damage-die} + [[ (@{repeating_weapon_0_enhance} + @{repeating_weapon_0_damage} + @{repeating_weapon_0_damage-ability} + @{dmg-effect-total} + @{buff_DMG-total} ) ]] + [[ (2*?{Power Attack?}) ]] [Power Attack] + [[ (2*?{Dragon?}) ]] [Dragon] + [[([[2d6]]*?{Dragon?})]] [Dragon] ]] + [[2d6]] **[Holy](<a href="http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abilities/holy)**" rel="nofollow">http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abilities/holy)**</a> }} {{crit_confirm=[[ 1d20 + [[ (@{repeating_weapon_0_proficiency} + (((@{repeating_weapon_0_enhance} + @{repeating_weapon_0_masterwork}) + abs(@{repeating_weapon_0_enhance} - @{repeating_weapon_0_masterwork})) / 2) + @{repeating_weapon_0_attack} + @{repeating_weapon_0_attack-type} + @{armor-proficiency} + @{attk-effect-total} - ?{Power Attack?} + [[ (2*?{Dragon?}) ]] ) ]] ]]}} {{crit_damage=[[ [[ ([[ @{repeating_weapon_0_damage-dice-num} ]] * ([[ @{repeating_weapon_0_crit-multiplier} ]] - 1)) ]]d@{repeating_weapon_0_damage-die} + [[ ([[ (@{repeating_weapon_0_enhance} + @{repeating_weapon_0_damage} + @{repeating_weapon_0_damage-ability} + @{dmg-effect-total} + @{buff_DMG-total} + (2*?{Power Attack?}) + [[ (2*?{Dragon?}) ]] ) ]] * (@{repeating_weapon_0_crit-multiplier} - 1)) ]] ]]}} {{type=@{repeating_weapon_0_type}}} {{description=@{repeating_weapon_0_notes}}}