chris b. said: Attack fields: But I have not heard of the fields emptying and having to re-enter them, though I have seen that when there is long latency. What type of internet connection do you have? Also, regarding attacks, is this happening with new attack rows, such as you hit "add new" at the bottom of the list, and it adds a new row. then you start typing, and THEN it clears out the fields? or is it happening with already existing attacks? BAB adding to attacks: Finally ,can you give a screenshot of a sheet the moment the BAB is not adding in? Make sure that your attack type dropdown is set on the attack. Hello Chris. Thanks for the response. Although my internet isn't slow (it's at least 50, IIRC), I can understand the idea of it needing a second to calculate. Especially because I do normally use the tab key to move from field to field instead of the mouse. So specifically the attack problem. So what I'm doing is creating an NPC on the appropriate NPC sheet. I start at the top and work my way down; I put in their stats and BAB, etc. I go to "add new weapon" under the NPC attacks section. I put in the name, attack mod (usually 0), select the type, enter the damage dice (assuming no change to crits), damage mods, damage ability, etc. The problem I'm having is the grey "Attack" box doesn't always show the BAB. So it'll stay at 0. If I put in an attack modifier, it will change to that. And then I have to go and change the BAB and it will often recalculate at that point, and then I have to go back, and change the attack modifier back to 0, the BAB to what it should be, and if roll20 likes me it will subtract properly to the correct number. This doesn't happen all the time, but it's often enough to really be a pain. This is a quick example I whipped up, and I did some stuff out of order. That may be the problem in this case, but I think it illustrates it. I put in the BAB of 5 and then jumped to enter the weapon. It calculated properly as you can see. Then I went to Str and changed it from 10 to 15. The weapon however has not updated to reflect that in the Attack box. Does that help to clarify my issue?