I added paragraphs between the various lines of code to make it much easier to move single skills around to change the order or delete them. This makes it easy to customize. Here's what a specific case might look like: &{template:pf_generic} {{character_name=@{Example Rogue|character_name}}} {{name=Skill Check}} {{?{Choose a Skill(* training not required)| *Perception +@{Example Rogue|Perception}, Perception=[[ 1d20+ [[ @{Example Rogue|Perception} ]] ]] |
*Acrobatics +@{Example Rogue|Acrobatics}, Acrobatics = [[ 1d20+ [[ @{Example Rogue|Acrobatics} ]] ]] |
*Stealth +@{Example Rogue|Stealth}, Stealth=[[ 1d20+ [[ @{Example Rogue|Stealth} ]] ]] |
,|
---Diebisch---, |
Disable Device +@{Example Rogue|Disable-Device}, Disable Device=[[ 1d20+ [[ @{Example Rogue|Disable-Device} ]] ]] |
Sleight of Hand +@{Example Rogue|Sleight-of-Hand}, Sleight of Hand=[[ 1d20+ [[ @{Example Rogue|Sleight-of-Hand} ]] ]] |
, |
---Sozial----, |
*Sense Motive +@{Example Rogue|Sense-Motive}, Sense Motive=[[ 1d20+ [[ @{Example Rogue|Sense-Motive} ]] ]] |
*Bluff +@{Example Rogue|Bluff}, Bluff=[[ 1d20+ [[ @{Example Rogue|Bluff} ]] ]] |
*Diplomacy +@{Example Rogue|Diplomacy}, Diplomacy=[[ 1d20+ [[ @{Example Rogue|Diplomacy} ]] ]] |
*Disguise +@{Example Rogue|Disguise}, Disguise=[[ 1d20+ [[ @{Example Rogue|Disguise} ]] ]] |
*Intimidate +@{Example Rogue|Intimidate}, Intimidate=[[ 1d20+ [[ @{Example Rogue|Intimidate} ]] ]] |
, |
---Sportlich----, |
*Escape Artist +@{Example Rogue|Escape-Artist}, Escape Artist=[[ 1d20+ [[ @{Example Rogue|Escape-Artist} ]] ]] |
*Climb +@{Example Rogue|Climb}, Climb=[[ 1d20+ [[ @{Example Rogue|Climb} ]] ]] |
*Swim +@{Example Rogue|Swim}, Swim=[[ 1d20+ [[ @{Example Rogue|Swim} ]] ]] |
*Ride +@{Example Rogue|Ride}, Ride=[[ 1d20+ [[ @{Example Rogue|Ride} ]] ]] |
*Fly +@{Example Rogue|Fly}, Fly=[[ 1d20+ [[ @{Example Rogue|Fly} ]] ]] |
, |
---Sonstiges---, |
Use Magic Device +@{Example Rogue|Use-Magic-Device}, Use Magic Device=[[ 1d20+ [[ @{Example Rogue|Use-Magic-Device} ]] ]] |
Knowledge Dungeoneering +@{Example Rogue|Knowledge-Dungeoneering}, Knowledge Dungeoneering=[[ 1d20+ [[ @{Example Rogue|Knowledge-Dungeoneering} ]] ]] |
*Perform (Dance) +@{Example Rogue|Perform}, Perform (Dance)=[[ 1d20+ [[ @{Example Rogue|Perform} ]] ]] |
, |
*Heal +@{Example Rogue|Heal}, Heal=[[ 1d20+ [[ @{Example Rogue|Heal} ]] ]] |
*Survival +@{Example Rogue|Survival}, Survival=[[ 1d20+ [[ @{Example Rogue|Survival} ]] ]] |
*Artistry +@{Example Rogue|Artistry}, Artistry=[[ 1d20+ [[ @{Example Rogue|Artistry} ]] ]] |
*Appraise +@{Example Rogue|Appraise}, Appraise=[[ 1d20+ [[ @{Example Rogue|Appraise} ]] ]] |
*Craft +@{Example Rogue|Craft}, Craft=[[ 1d20+ [[ @{Example Rogue|Craft} ]] ]] |}}}
[[[[EDIT: This part is behind }}}, so it isn't supposed to show up. But somehow instead of just vanishing as it seems to have done earlier, now it reads it as content outside of the template (i.e. lots of inline rolls in strange text) - I have yet to find another good way to keep it in here, but hidden. Any ideas?!
Remember the point of keeping the stuff below is to have an easy time copying the skill to one of the other sections once the person has trained in it and can use it.]]]
, |
, |
--Das kann er (noch) nicht...--, |
Handle Animal, Handle Animal=[[ 1d20+ [[ @{Example Rogue|Handle-Animal} ]] ]] |
Spellcraft, Spellcraft=[[ 1d20+ [[ @{Example Rogue|Spellcraft} ]] ]] |
Knowledge Arcana, Knowledge Arcana=[[ 1d20+ [[ @{Example Rogue|Knowledge-Arcana} ]] ]] | Knowledge Engineering, Knowledge Engineering=[[ 1d20+ [[ @{Example Rogue|Knowledge-Engineering} ]] ]] | Knowledge Geography, Knowledge Geography=[[ 1d20+ [[ @{Example Rogue|Knowledge-Geography} ]] ]] | Knowledge History, Knowledge History=[[ 1d20+ [[ @{Example Rogue|Knowledge-History} ]] ]] | Knowledge Local, Knowledge Local=[[ 1d20+ [[ @{Example Rogue|Knowledge-Local} ]] ]] | Knowledge Nature, Knowledge Nature=[[ 1d20+ [[ @{Example Rogue|Knowledge-Nature} ]] ]] | Knowledge Nobility, Knowledge Nobility=[[ 1d20+ [[ @{Example Rogue|Knowledge-Nobility} ]] ]] | Knowledge Planes, Knowledge Planes=[[ 1d20+ [[ @{Example Rogue|Knowledge-Planes} ]] ]] | Knowledge Religion, Knowledge Religion=[[ 1d20+ [[ @{Example Rogue|Knowledge-Religion} ]] ]] | Linguistics, Linguistics=[[ 1d20+ [[ @{Example Rogue|Linguistics} ]] ]] | Lore, Lore=[[ 1d20+ [[ @{Example Rogue|Lore} ]] ]] |
Profession, Profession=[[ 1d20+ [[ @{Example Rogue|Profession} ]] ]] |
}}}
This looks like this: I added empty lines using " , |" - but I don't think you have to write the comma, I just did it that way for more visual clarity. I used --- to denote headings, but of course that's just more visual organization. I sorted by singling out Favorites first, then steal-y things, then social then athlethic, always sorted by how often it gets used. I replaced "Selected" by the name of the rogue, so that it can be used not only as a token action/macro, but also as a macro for the button at the bottom of the screen by players that don't like having to click on the token first. In the past I've made a multi-step querry (i.e. ask for category first, then which sub-skill) but only ever found that useful for knowledge, and it was quite work intensive to create. Still if there's interest for that I might include that in a future version. Feedback wanted. Julian