Request: Mythic Adventures Support
On the Classes tab, add a collapsible section labeled “Mythic
Information” or something similar under “Class Information”.
The new section should contain 2 entries with the columns detailed
below. There is a maximum of 2 entries because a player can take the Mythic
Feat: Dual Path, which allows for another path to be available to select
abilities from. It also gives the features of the added path, but not the hit
points. Path: The mythic path chosen. Could be a drop-down with:
Archmage, Champion, Guardian, Hierophant, Marshal, and Trickster as the options.
Only one should be shown after selected. Hit Points: Each path can give you bonus hit points every
tier in that path. Other modifiers, such as Con bonus and Toughness don’t
affect this number. This number is gained every tier that the character advances
and should be added to the total hit points. The second entry in this “Mythic
Information” section should not contain a Hit Points column. Example: A 10 th -tier
Guardian will have an extra 5*10=50 hit points added to his total. Tier: This is the “level” of the character in her chosen
path, but it’s not called level. Macros and other calculations will be made
against this number, which can range from 1 to 10. The second entry in this “Mythic
Information” section should not contain a Tier column. Under these entries, have a section for Mythic Power. The
first field will be the current number of Mythic Power points available to be
used, which is player editable. Next will be an auto-calculated amount, which
is 3+Tier*2. Next will be a Misc field for the player to be able to adjust this
number by taking Extra Mythic Power (Su) or something else. The next field will
be the sum of these auto-calculated amount + Misc field to make a Max field.
The character will have Mythic Feats, which can just be put
in the Feats tab. You may want to consider adding a separate section for Mythic
Feats to keep them separate.
Under the “Class Features and Abilities” on the Classes tab,
add a “Mythic Path Features and Abilities” section that uses the same format as
the former, except the columns for Class # and Class aren’t required. These
entries will be placed there: The character will have multiple “Base Mythic Abilities”
gained by gaining a tier, which everyone gets regardless of their chosen
path(s). They will also gain “Path Abilities” by gaining a tier that are
selected from their chosen path(s) or from the Universal path. The chosen path provides a path feature, which is selected
from ~ 3 options in the selected path. Example: A character on the Guardian
path has the Guardian’s call feature set to choose from: Absorb Blow (Su),
Beast’s Fury (Su), or Sudden Block (Su). At 10 th tier, the character
will gain another feat which can be added here by the player. Example: True
Defender (Su). Some path ability selections will allow for additional features
to be selected. You may want to consider putting an option in the Config tab
(gear icon) to turn these Mythic sections on and off. Thank you for your consideration of this request. Magik