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[PF] Pathfinder Sheet Thread 6

So, this is probably a minor thing, but could you make it so that parsing tiny or smaller creatures on the NPC tab automatically sets their CMB to DEX? Took me a while to figure out why some crawling hands were hurting my party so much.
1504037348

Edited 1504037729
Hi there? How's it going? So since the latest update, all my macros that have {name=} in them, now appear twice in a row, even though there is only one of them. To be clearer, the name itself appears twice in a row within the same template. Any ideas?
1504037496
James W.
Sheet Author
API Scripter
You're not the only one, Fenrir; I've already reported the issue on the team's Trello board, so rest assured we're aware of the issue.
Ah. Good to know. Thanks for the quick reply. Hopefully a fix can be had before my game this Saturday :P
1504053051
vÍnce
Pro
Sheet Author
Thank you James.  We'll get a fix in for the next update ( next week as per roll20's schedule. Sorry Fenrir ).  All apologies.
1504062198

Edited 1504062331
Hi, I found a little bug I think. Tested it today using 1.69, but I saw it happen in other recent versions also. Any spell that has a damage macro defined will break whenever you change any of the spell roll options; the damage number stops appearing in the roll template when you roll the spell. Recalculating doesn't fix it; the only way I have found to make the damage show up again is to change the macro to something else. It's not enough to go in and make a temporary change in the box and then revert it, you have to change it to something different and click outside the box to make the change go through. Once you do that, you can do the roll and the modified macro will come through to the template OK, or you can just change it back to the correct value immediately and that will also work when you roll it. The Damage Type field works the same way. Set it to some value, click roll, everything works. Change a spell roll option, fix the damage macro as above, roll it and the damage will come through but the damage type will be missing. The same fix works for the damage type, but you have to fix that field separately from the actual damage macro. This is a fresh campaign as of a couple months ago, and I didn't play a spellcaster in our previous campaign, so I don't know how long this bug has been around, or if it's something particular that got broken about my character sheet, or what.