Hi there, two bugs to report:
First, for some reason the Dual Wield function seems to append the roll code of a given iterative attack to the
name of that iterative attack. I'm fairly certain it's the Dual Wield function that's causing it, because if I remove the roll code, it reappears as soon as anything changes with the base attacks, or the sheet recalculates.
It ends up looking like this:
The roll code looks like this: [[@{repeating_weapon_-kq0zll2ov1nk4sll167_total-attack} - 0 - 0]]
and this: [[ @{repeating_weapon_-kq0r7sn991cjlyllelq_total-attack} - 5 - 0 ]]
The other bug is more inexplicable. I use an enlarge person buff - +4 str, -2 dex, +2 con, +1 size. The stats seem to work correctly, but the damage dice on my attacks intermittently get very weird. It looks like this pre-buff activation:
Sometimes the buff will adjust the damage dice correctly (including right now, annoyingly), but sometimes the sheet will change the attacks'
regular damage die to some increased amount - including the ranged attacks, which are not set to 'Use Size'. So the greatsword base damage die will become 3d6, and the buffed damage die 4d6 - and when the buff is removed, the base damage die remain 3d6. The longbow and chakram will often go from 1d8 base die to 4d6 base die, and the horn attacks will go from 1d4 to 1d8. Sometimes only the ranged attacks are affected.
I
think there's some correlation between Roll20/the Character Sheet lagging and this bug occurring, but I can't be sure. I'll update when I can get a screenshot of the buff malfunctioning.